Skip to Content

FusionDex.org

Page 4 / 4 of 3251 pokedex entries by sk372.

Graveicate keeps its large teeth healthy and strong by gnawing on the many rocks and stones strewn about mountains and caverns. It's become a nuisance to Rock-type Pokémon as it sometimes gnaws on them as well.
sk372
Gravedreavus can make itself incorporeal and possess stone. If one's mountain travel seems fraught with far too many near misses with falling rocks, it may be a Gravedreavus playing pranks.
sk372
Because it eats small rocks as well as berries that grow near mountains, Graveckle's juice is described as having a slightly grainy texture. It's a popular beverage choice among hikers and campers.
sk372
Gravepy often play with each other by using their trunks to grab rocks, throwing and dodging the stone projectiles. Unfortunate Geodude and Roggenrola sometimes get used in these games as well.
sk372
It generates energy internally by curling up and rolling about the mountains. It enjoys charging up enough energy to shoot bolts of lightning at large rocks to shatter them to pieces.
sk372
It shatters large rocks into bite-size pebbles with the large arms on its head. Afterward, all four arms will take turns shoveling the stone morsels into its hungry mouth.
sk372
It rubs its back against stone walls to grind down the rocky spines on its back when they grow too large. Spears using broken-off spines as the tip have been found dating back to ancient Kanto.
sk372
When standing still, Gravepass will swing and rotate its multiple arms with no discernible pattern. Researchers theorize these movements adjust and regulate its internal magnetism.
sk372
Using all four arms, it digs through caverns in search of raw precious gems. After successfully snatching some, it cannot resist prancing about in triumph before consuming its crystalline meal.
sk372
Gravesect crawls atop large boulders and siphons nutrients from them. The boulders turn hollow and brittle as a result, crumbling to dust once Gravesect has fed from them completely.
sk372
It uses all four arms and even its tail to grab stones in order to pelt them at trespassers. Should this warning be ignored, it will fly into a deeper rage and roll at its target, howling all the while.
sk372
Each fist can punch a hole in stone with ease, making Graveape a formidable opponent. A raging Graveape once reduced an entire mountain peak to dust in a day before it calmed down.
sk372
Its strong rocky forearms make for a potent offense. Its other set of arms seem malformed, but in actuality it keeps them tucked close to help protect weak spots on its torso.
sk372
Gravechoke's flexing isn't just for showboating; every flex temporarily stores more energy in its stony arms. If allowed to flex enough before release, a single punch could crumble an entire mountain range.
sk372
The fist on its tail is used to smash stones into chunks small enough for it to eat. When it chews on the rocks, sparks can sometimes be seen as it crunches on the stones.
sk372
Gravedash have been found in depictions of royal houses in historical Galar and Kalos. High-ranking knights would ride them across dangerous territory, where speed and defense were both paramount to survival.
sk372
The three parts of Graveton maintain a connection via a strong grip, rather than any magnetism at work. Curiously, the bond this way is even stronger than the magnets; nothing has been seen able to pull them apart.
sk372
Graveel makes its home at the bottom of cold underground lakes. Records indicate some Lapras have been saved from poachers by Graveel rocketing from the depths and attacking the interlopers.
sk372
Its hardened stone body and powerful drill horn give it incredible offense and defense capabilities. Godon are known to battle Tyranitar over territorial claims for mountainsides.
sk372
Goras inhabit pristine underground lakes. Ordinarily a creature of solitude, should travelers need to cross its lake, it will oblige them. It sings a rumbling song that echoes across the cavern as it does so.
sk372
Fur manages to grow from Goicate's rocky skin, forming a coat that sheds once a year. Carpeting made with its fur is popular in some regions due to emanating a natural earthy scent.
sk372
Gochu are always producing electricity within their stony body; if not released periodically, the built-up energy will explode out of it. Entire chunks of their mountainous homes have been destroyed this way.
sk372
Gosol have an innate sense of how stable rock and stone in the area is. Those in the mountains have come to know that if one sees a Gosol running past them, they should follow, or be caught in a landslide.
sk372
Golurk carefully remove, crush and reshape parts of the mountains they reside in over time. It is thought that they are attempting to turn these mountains into vast temples for a civilization that no longer exists.
sk372
Its rocky exterior made it near invulnerable in the ancient world, helping it claim large amounts of territory for itself. Its only weak spot is a small area on the neck where its stone skin is least durable.
sk372
Govenant is said to appear in mountains being drilled or tunneled with no regards to the Pokémon dwelling within. It enacts a terrible vengeance on those who do not respect the mountain's inhabitants.
sk372
When using its powers in battle, the seams between the stone plates of Gobink's body glow brightly. Its said that beneath the stone is a crystal so radiant it would blind a person instantly if beheld.
sk372
Its body is still developing, so Ponytres's flight capabilities are rather poor. It flaps vigorously just to stay airborne, flinging countless embers around it with every swing of its wings.
sk372
Ponybok traps its prey with a two-pronged attack: it stuns victims with disorienting color patterns from the horseshoe marking on its chest, and slithers around them quickly, trailing fire to create a circle of flame that leaves them with no escape.
sk372
One half of Ponyink is safe to touch, but the other is always hot enough to burn on contact. If it spins rapidly enough, this half grows hotter, combusting and firing a gout of flame in front of it.
sk372
Despite its stout build, Ponykoal is compelled to try and trot at high speeds. Flames rise high from the pores in its shell as it trains to reach speeds higher than the average human walk speed.
sk372
Ponysian is a bit vain, preferring to keep its fur and flame stylized and groomed in a specific way, avoiding the touch of others that may mess it up. Thus, only those it truly trusts are allowed to pet it.
sk372
Ponychoke goes on long daily runs in order to keep its muscles strong, its legs especially. It can run at top speed for an hour straight before beginning to tire.
sk372
Ponyduo trots across the land with a quick, if slightly clumsy, gait. Eating mostly seeds, the two heads will hold their food above the other's flame, lightly toasting their meal before consuming it.
sk372
When casting Hypnosis, Ponyzee's flames burn at their brightest. The consumption of the dreams of its victims seems to be what keeps its flames burning, as a hungry Ponyzee's flames are dim and flickering.
sk372
Its wings are composed entirely of flames, spreading sparks with every flap. It has complete control over these flames, so the sparks and embers will not burn anything unless Rapifree wills it.
sk372
When Rapifarig's fiery mane vanishes, one should take immediate defensive or evasive action; the fire is all being stored in the tail, which it will spew out in a massive jet of flame at its target.
sk372
Turning its body at high speeds lets Rapilix become a flaming drill able to tunnel through bedrock with ease. The tunnels it digs this way smoulder with still-burning flames for hours after it's finished digging.
sk372
Rapichu channels fire all across its body to aid in defense, while keeping vast stores of electricity built up inside. When it needs to attack, it channels all the lightning into its horn and fires powerful bolts from the tip.
sk372
With its quick feet and precognition, Rapisol quickly evacuates those it perceives as being in potential danger. Emergency response teams across the world are beginning to recruit Rapisol into their ranks.
sk372
As Rapisect scuttles about, it releases small embers containing spores that sink into the ground. From these spores will eventually grow a type of mushroom noted and sought for its spicy flavor.
sk372
With a smaller, more developed body, Rapita can reach greater speeds than before, though it takes time to acclimate to its new top speed. Its new potential gives it a bit of an ego and temper, so its behavior is rather volatile.
sk372
One of the speediest Pokémon on the land, Rapidrio can race across an entire region in a few hours. As it runs and leaps, it leaves behind flaming hoof-prints in its wake.
sk372
Five of the clutch mindlessly join together by biting their tails, surrounding the smarter sixth member in the center. This protects the center one physically, letting it protect the others with its psychic powers.
sk372
Orphaned due to Slowpoke Tail poaching, Slowbone wields its mother's tail as a weapon to defend other Slowpoke colonies from suffering a similar fate.
sk372
It charges at anything approaching its territory, but with its small legs and heavy upper body, Slowhorn moves at a snail's pace. It gives up long before it does any damage, and often forgets why it tried to charge in the first place.
sk372
Unscrupulous sorts once thought Slowros would be the key to profit by tripling Slowpoke Tail production. However, Slowros tails were far too bitter to be edible, ruining the plans.
sk372
Its frightening expression scares off intruders and hunters, but Slowdos is as dim-witted as its Slowpoke brethren. While swimming, it may mistake its own tail for prey and accidentally injure itself.
sk372
Its lethargic lifestyle means it rarely gets up and moves around for any reason. It takes so long to do so that by the time it is on its feet, it has forgotten the reason it wanted to move in the first place.
sk372
When able to think properly and fully concentrate, Slowtwo utilizes incredible psychic power. These moments of clarity are incredibly rare and brief, often going years between minute-long displays of potential.
sk372
When spooked, Slowbok flares its hood, the imagery of which causes attackers to be stunned and confused as their minds are suddenly overwhelmed with inane questions and half-baked thoughts.
sk372
Slowdon possesses the power to move the earth through potent psychokinesis. It uses this power to reshape the ground into the perfect napping spot.
sk372
Slowbas is considered a good beginner's aquatic pet due to being very low maintenance in both food and behavior. Many children find its vacant stare gazing back at them through a tank incredibly endearing.
sk372
When Slowpet tires of flying, it turns invisible and rests itself on the head of another creature. Those currently serving as Slowpet's perch feel their minds become clouded and find it difficult to think straight.
sk372
Sloweal dips its tail into the water to catch fish. Due to its lightweight body, it often gets dragged along by the caught fish, leaving it bobbing lazily atop the water's surface as it's carried away.
sk372
Slowmer is used by some to remove Poison Pokémon from lakes, as Slowmer's goopy tail has a taste those types find irresistible. Slowmer doesn't feel the bites, so it's simply happy to be helpful.
sk372
As Slowuk oozes about aimlessly, it forms itself into a variety of shapes and sizes. This is because it easily forgets what it's supposed to look like, reshaping based on faulty memories.
sk372
Slowby's pincers can move surprisingly quickly, snapping onto potential prey and gripping tightly. It often forgets why it grabbed something, however, and releases most of its meals back into the wild.
sk372
Infighting among Warferno groups is common as they battle to establish hierarchy. The more scars upon a Warferno's shell, the more respect it commands among the tribe.
sk372
Warwhirl is rather touchy about the swirling bit of chest fluff on its torso, grooming it often. Unless it gives permission, anyone reaching to touch it will get a swift punch.
sk372
Though it appears large and imposing, Slowdos is one of the most docile Pokémon to own, ignorant of its own appearance. Some wild Slowdos have even been seen frightened by their own reflection on water surfaces.
sk372
The Shellder biting its tail leeched psychic energy from the host, growing more intelligent. Now smarter than the host, it bites specific nerves to force physical responses and make it more formidable in battle.
sk372
When attacking, Slowbat uses the weight of the Shellder on its tail to drop quickly and heavily from the sky. However, its four wings struggle to lift its heavy body back off the ground afterward.
sk372
It habitually gnaws on objects within reach, out of nothing more than simple curiosity. Slowicate even gnaws the Shellder on their tail, though this is discouraged as the hard shell damages their teeth.
sk372
Slowpoke's body is almost entirely protected by an incredibly large and sturdy Shellder, giving it great defenses. It has rather low mobility though, so it rarely moves far from its home territory.
sk372
Slowblade's twin blades lack coordination, and do not appear to share the same mind. One fights with precision and calculated defense, while the other lazily swings itself around in random directions, or hardly moves at all.
sk372
Though blinded by the Shellder biting onto its head, Slowagon now has the advantage of a much sturdier headbutt. The bite's venom also stimulates its brain functions slightly, giving it a smattering of psychic abilities.
sk372
Slowcorio's simple mind results in its dances being little more than lightly swaying in place and waving its arms. Despite this, on occasion these movements can create very potent psychic pulses.
sk372
Slowzagoon moves about in a zigzag pattern, due to the shell on its tail. The shell nibbles on its tail constantly, and every bite causes it to change direction mid-stride.
sk372
Slowby's claws have minds of their own, and may be more intelligent than the main body. Slowby stands vacantly still, until a claw raps its head and instructs it to move towards food or shelter.
sk372
Its oversized claw has a mind of its own, with a strong hunting instinct. It snatches prey in its jaws, then begrudgingly gives the scraps to its dim-witted host, for the sake of their shared survival.
sk372
The gas emitted from either side of Magnefing contains differing chemical compositions. Should the opposing clouds be forced together, small but potent bursts of electricity are created.
sk372
Magnelax is omnivorous, but has a particular taste for anything metallic. Magnelax sticks small objects like nails, bolts, and such to its magnetic face, saving them to eat as snacks after a lengthy nap.
sk372
Magnerow's head can rotate completely, communicating with others of its kind by twisting it to specific angles in sequence. Flocks tend to gather most often near radio towers.
sk372
The two rattles on its tail course lightning between them when it shakes them to warn threats. If its warning goes unheeded, it doesn't hesitate to fling lightning from its tail to fry its attacker.
sk372
Magnepy can shoot out showers of sparks from its trunk when agitated. When it flaps its large ears to cool itself, its magnetism surges, drawing metal objects towards it.
sk372
Magneinja floats near active electronics, which slowly power down and die near its presence. It then travels to dead, discarded electronics, whereupon the old machines spring back to life.
sk372
Being licked by Magneon's wire-like tongue temporarily leaves a faint residual magnetism on an individual. Magneon changes its color depending on its own current polarity.
sk372
Magneki uses magnetism in order to steal and hoard any keys from any people it comes across. Curiously, its magnetism only affects keys, as no other metallic objects will cling to it.
sk372
If one hears the sound of high-pitched static in a cave, it is the call of a Magnebat on the hunt. A single bite delivers a paralyzing jolt, ensuring prey won't escape it as it feeds on their blood.
sk372
Magnetik is often spotted within factories, clinging to machinery and biting into it to siphon electricity. The amount drained is tiny and negligible, so most businesses simply let them have their fill and move on.
sk372
Though appearing corporeal, the magnets on each side are just as ghostly as the head. It is said that those with malevolent souls will feel an otherworldly tug while near Magnetly.
sk372
Magnenix's magnetism is strong enough to keep its entire body attached to the ceiling of its cave dwellings. More than a few Trainers have been spooked by a curious Magnenix dangling from above to get a closer look.
sk372
It emanates strong magnetic pulses that can disorient foes and lower their guard. Its attacks come so quickly, opponents believe themselves to be attacked by three Magnechan at once.
sk372
Magnedactyl suspends itself in the air through the power of magnetic fields located within the membranes of its wings, limiting the need to flap. In rare moments when it moves its wings, the flapping disrupts any nearby electronics.
sk372
Magnelax's sleepy mannerism can cause havoc in urban areas, as its magnetism increases drastically while snoozing. Anything metallic within fifty feet will be drawn in and stuck to it until it wakes up.
sk372
With potent magnetic sensors and three giant powerful eyes, Magneligatr has acute awareness of its surroundings. It is said even tiny insects moving miles away won't escape its sight.
sk372
A pair of Magnemite follow Magnechu closely, working together in all things. Some theorize that their magnetic waves have resonated and linked them together mentally, allowing all three to think as one.
sk372
Twin Magnemite units are attached to it via a cable-like tail. They and Magnechu share a mind, allowing them to make three-pronged lightning attacks in battle with great synchronicity.
sk372
Magnewile's jovial look hides a trickster that uses magnetism to limit others' movements, thought to be via manipulation of iron content within blood, so it can get close enough to bite. It's become popular in Paldea due to its appearance.
sk372
Magnerock's stone body is held together by powerful magnetism, making it near impossible to crumble. Its magnets are especially effective on Rock-type Pokémon, with Magnerock able to grab and fling them around with ease.
sk372
As it dashes across the land, it gathers ambient electricity in the air to store in the clouds along its back. When fully charged, thunder can be heard rumbling from within these clouds.
sk372
A twist of fate caused one body to become the center of what should have been two trios. Due to the mismatched conjoining, it is nowhere near as strong or coordinated as it should be.
sk372
Its magnet it carries is for to assist in stunning and hypnotizing mechanical Pokémon. Once they are incapacitated, it uses the magnetic pendulum to siphon power from its victim.
sk372
Should Farbone come across strewn bones while on its travels, it uses the stick it carries to dig a hole into the ground so that it can give the bones a proper burial, even leaving its stick behind as a marker.
sk372
Farbuzz sends voltage from its fists into its leek, charging it up with lightning. Its weapon cuts through the air with brutal swings, leaving arcs of electricity behind.
sk372
Fardos funnels all its electricity into the leek it carries when in combat. Every swing of the charged-up weapon creates arcs of powerful lightning that let it dominate the battlefield.
sk372
Farew's leek is packed full of its own psychic energy, and able to manipulate the flavors of food with just a touch. It distracts travelers in order to stir their food with its leek and make it much more delectable.
sk372
Fartata can't resist chewing on the delicious leek it carries in its mouth, having to replace it often after eating it completely. Some even resort to fighting Farfetch'd for its leek when desperate.
sk372
Farleep tries to scale massive mountains using only the stick it carries for movement. No matter how far it falls back, it will keep scaling the mountain, intent on getting over it.
sk372
It savors the leek it carries, eating it slowly over the course of several days. Once fully consumed, it flies into a panicked frenzy until it can find a replacement, and the process begins anew.
sk372
Fartik hitches rides on larger beings while looking for a proper stick to call its own. Most times it uses worn-down bits of leeks discarded by Farfetch'd.
sk372
After finding a leek fitting for a creature of its small size, Fartik acts more confidently and battle-ready. Despite this bravado, its strength and electric charge, even combined into its new weapon, is rather middling at best.
sk372
Farling is often seen pecking at its leek-like tail, and was first thought by observers to be an attempt to constantly preen itself. It's now believed that it does this simply because it likes the taste of its own tail.
sk372
A quick way to foil a Farbat attack is to steal its leek and jam it in its open mouth. The leek is too precious to break by biting, so Farbat will be too distracted removing it to give chase.
sk372
Fusion appears to have unlocked latent DNA in Farfetchd, bringing its form closer to one found in Galar. Unlike its Galarian counterpart, Farfetchd forgoes honorable combat and favors dirty tactics.
sk372
Farfetchd looks similar to its Galarian counterpart, seeking out exceedingly large leeks to wield. It has the vicious temperament of a bully, aggressively swinging its weapon at anything it deems weaker than itself.
sk372
Dobone keeps the three skulls of Dodrio with it to stave off loneliness. At times, it can be observed chirping at the heads, waiting for a response that will never come.
sk372
The lower head picks up bits of food and passes it to the other as the gears rotate. When one head sleeps, the other exerts twice as much energy to keep the gears turning.
sk372
The two heads at the tail are more intelligent than the main head, but lack control of the body. The duo takes turns between hunting or fishing for food and trying vainly to get Dopoke to move around.
sk372
Hieroglyphs in ancient ruins depict creautres very reminiscent of Dodoom. What has been translated of them thus far refer to them as beings tasked with dragging wicked souls to the afterlife.
sk372
The three masks it holds each depict an aspect of its former life as a human. One depicts the face of the body, another the face of the mind, and the last the face of the soul.
sk372
Extremely skilled Docorio can create copies of itself made of flame to serve as backup dancers to its performance. Notably, the two simulacra exhibit differing personalities and dance moves compared to their creator.
sk372
Doduo retained the heads of Doduo while growing the three heads of Dodrio. The trio is rather protective of the duo, and works together more harmoniously than usual for the sake of their less-evolved kin.
sk372
Wielding multiple pendulums simultaneously, Dono has massive levels of hypnotic strength. Unfortunately, during hypnosis, it can occasionally hypnotize some of its own heads, leading to chaos.
sk372
Curious and affectionate in nature, Seesea happily swims up to divers and others in the water. It likes to tag those it is particularly fond of by spitting a jet of ink at them to mark them as a friend.
sk372
Seedeen chisels holes in the surface of the frozen lakes it inhabits, providing it spots to leap to and fro quickly. Its strength in aquatic leaps makes it popular as a performer in aquarium venues.
sk372
Seeran's ears are sensitive enough to hear the movements of prey even through solid ice. It sits atop ice floes until it senses fish come close, before diving into the water to poison its target with the horn on its head.
sk372
Seester sticks its tongue out from within its closed shell to sense its surroundings. Shy by nature, it only opens its shell and explores an area if the coast is almost completely clear.
sk372
Dewtwo resides in frigid arctic areas, watching over the other denizens from a distance. If something intrudes upon the natural order of its habitat, it creates orbs of frozen psychic energy to take the problem out.
sk372
Dewtales's large tail helps it greatly in maintaining high speed and maneuverability underwater. Though quite friendly, it dislikes having its tail touched, dispelling those who try with a blast of icy wind.
sk372
If Dewcolo sees a group of people gathering, it claps its hands and moves rhythmically to try and get them to dance. Many have trained groups of Seel in the wild to groove to their personal beats.
sk372
Before fusion was discovered, Griorb were thought to be Voltorb that survived attempted consumption by Grimer, but were left permanently tainted by the poison sludge as a result.
sk372
One egg within a clutch has become toxic, leaking from its shell. Its psychic powers let it remain functioning despite spilling out, though its appearance causes disarray amongst its clutch-mates.
sk372
Its tongue has been colored by all the filth it devours. The smell left behind from its saliva after it licks something is almost impossible to remove completely.
sk372
Grikarp have been largely derided as being "even uglier than a Feebas," but despite those claims, a surprising number of people are endeared to it, citing it as having a strange charm to its odd appearance.
sk372
It tries to emulate Ditto to endear itself to Trainers and Pokémon. No matter its actions or what form it takes, Grito can never hide the foul, repellent stench it emits.
sk372
Gridos was first discovered in what remained of an old power plant infamous for its pollution amount. Machines touched by its goop will malfunction as the goo seeps within and overcharges them with electricity.
sk372
Great care must be taken when raising and handling Gridile. Its playful bites of affection are highly prone to infection; a single untreated bite could lead to a week of nausea and dizziness at the least.
sk372
Grigey was first discovered in a forest where illegal toxic waste dumping occurred. It feeds on detritus left behind by dead rotting trees as well as certain pungent fungi.
sk372
It oozes its way into people's homes by sliding through even the tiniest of gaps. If a pungent smell starts infesting a home overnight, a Gritata infestation has begun.
sk372
Griper makes its home in muddy, filthy waters, nourishing itself with pond scum and discarded trash. It enjoys "sharing" its beloved stinky water by splashing those who pass by.
sk372
Gridour packs harass garbage workers in tandem in order to steal bags of trash and eat the rotten contents. They have even been seen harassing and hunting Trubbish in some areas.
sk372
Due to most of its body being viscous and slimy, many underestimate how solid its skull actually is. It laughs deviously when something attacks and ends up hurting itself against its skull.
sk372
Griki collects lost or discarded keys amongst garbage and filth and seeks out their former owners to return them. Due to its stench permeating on the keys it collects, those it finds are reluctant to take their keys back.
sk372
Grion can retract its gooey form into its iron shell for defense and resemble a normal Aron. Staying that way requires effort, however, and it will inevitably need to ooze out and relax once danger has passed.
sk372
Though it means no harm and only wishes to help, Grink has become a problem in factories by working its way into machinery, attempting to replace cogs and mucking up machines.
sk372
Grieye oozes its limbs into cave crevasses to dig out gems and minerals to consume. The crystals it eats pass through its body and become mildly radioactive once left behind.
sk372
Before further research, Gridisc was thought to be a result of pollution affecting Luvdisc colonies. Superstitious folk believe that fishing one up is a sign that their love life will turn sour.
sk372
It loves to collect filthy coins scattered amongst garbage and other dirty corners. If it comes across shiny pristine change, it promptly goes about dirtying it so that it can properly join its collection.
sk372
Griduck consumes garbage and sludge to soothe its aching head. If it eats too much in one sitting, however, its headache will worsen and it will lose its solid shape, becoming a toxic puddle until it recovers.
sk372
Grilithe is a very friendly and loyal pet, but its noxious aroma makes it difficult to find an owner. Garbage dumps often adopt it as a mascot and to easily feed it its favorite meal of stinky trash.
sk372
Gricool have been deployed in large numbers to clean oil spills at sea. They swarm the spill en masse, absorbing and consuming the oil, even removing it from other Pokémon that may have been coated by the spill.
sk372
Gripoke has a friendly nature, content to linger among human garbage to seek food and companionship. It seems unaware of its repugnant smell repelling most it tries to cuddle up to.
sk372
Griuk are actually a welcome sight for factories where polluted runoff is inevitable. They consume every drop of the toxic waste eagerly and are remarkably friendly to humans.
sk372
Its appetite for garbage and pollution is endless, devouring it all quickly and processing it in bursts of gas around it. Some Muzing have even been seen attempting to inhale and consume their own gaseous expulsions.
sk372
Toxic runoff from factories polluting ponds where Magikarp reside resulted in the creation of Mukarp. Though they look deformed and ill, they are actually stronger and more hardy than the average Magikarp.
sk372
The cocoon helping Muna evolve further is not very sturdy, but its body generates so much incredibly pungent and toxic muck that few dare risk approaching it.
sk372
A troublesome pest due to its malleable body allowing it to infiltrate any tight space in a home, Mutata gnaws around inside walls, weakening structures and leaving a pungent aroma lingering anywhere it nibbles.
sk372
A result of Raticate infestations within highly polluting factories, Muicate will use its amorphous body to more easily infiltrate buildings, gnawing endlessly on anything that comes close to its oozing maw.
sk372
Mulord floats around more polluted sections of the ocean, its wide mouth emanating a foul odor. Anything unfortunate enough to swim into its mouth or get caught on its sludgy body will be absorbed into it slowly over time.
sk372
Mudon is said by some to be a manifestation of the planet's rage against human pollution. The molten muck it flings from its body coats and erodes anything it touches until nothing is left but a bubbling toxic ooze.
sk372
Pollution in areas where Feebas live has resulted in this deformed, unfortunate Pokémon. Mubas lashes out at any who view its misshapen appearance, forever enraged at becoming more hideous.
sk372
The two mouths of Mubat appear to feed and digest separately from each other. Feeding the top mouth more apparently makes it smarter, while feeding the bottom more seems to make it stronger.
sk372
It hides itself in grimy, filthy areas such as landfills and other polluted areas, laying in wait amongst the refuse. Should something step on it, it grabs hold and delivers paralyzing jolts of electricity.
sk372
Composed of icy sludge, Mulie's outermost layer of toxic ice constantly thaws and drips as it floats around. If enough of the sludge pools during winter, Grirunt may form from within the ooze.
sk372
Some say the first Mucruel was created when chemical runoff spilled onto an unlucky Tentacruel. Mucruel is an undulating mass of toxins and tentacles. The black sludge that drips from each limb can dissolve the toughest material in seconds.
sk372
Many theorize that the fusion is incomplete, but thanks to Slowpoke's dim mind, it hasn't even noticed. It lazes near polluted rivers, living in blissful ignorance of its own mismatched form.
sk372
Mumer appeared from scenes of massive pollution spills in the ocean, absorbing other Grimer that formed at the same time. Their putrid odor is matched only by their appetite for the foulest of garbage.
sk372
Blastode's cannons can alternate firing high-power water spouts or bolts of lightning. Firing both simultaneously for too long may cause it to explode from excessive energy output.
sk372
Blastlee possesses water jets at the back of each foot. The powerful force of water expelled gives its kicks extra speed and power in combat.
sk372
Blastros is very protective of its territory, charging at any intruders it spies. Once it gets at point-blank range, high-pressure water from its cannons launches its target across the horizon.
sk372
Blastcuno lives a solitary life residing in areas with frigid waters, and does not take kindly to intruders. The water shot from its cannon instantly freezes over when it hits a target, leaving them frozen solid.
sk372
Blastpom enjoys pranking others by spraying them with water from the jet on its prehensile tail. Its overzealous nature and the strength of its cannon often cause the target of the prank to be knocked out by the blast.
sk372
The water jets on Blastzor's back provide momentum that lets it achieve a frightening amount of mobility for its size and weight. Those expecting a slow and lumbering foe will quickly find themselves clamped by its sturdy pincers.
sk372
Blastgon-Z's twin cannons function independently of its body and can fire fierce jets of water with great strength and accuracy. However, on occasion they may go haywire, spinning and spraying water in every direction.
sk372
Blastquaza has perfect vision and accuracy with its cannons, able to snipe targets from its home miles up in the skies. It's thought that at max power, its water shots could pierce completely through the planet.
sk372
Schools of Magikarp often integrate Shellkarp into their ranks for aid in survival. While unable to swim as quickly, Shellkarp's tough shell means hunters will waste time futilely trying to prey on it while the Magikarp flee to safety.
sk372
Shellkip buries itself into the mud near swamps in order to keep cool. It is easily spooked, and uses its tongue to scoop up muck and toss it at anything that gets too close for comfort.
sk372
Shellpix has a very friendly disposition, often licking others affectionately with its large tongue. If threatened, it turns tail and retreats, releasing fireballs from the shell on its rear.
sk372
Shellbas has been noted to be self-conscious of its appearance and rather shy, remaining still and shut when others are around. It only opens up in the presence of those it implicitly trusts.
sk372
Shellie has cool breath and a tongue that's cold to the touch. It's popular in warmer regions for helping cool down its owners on hot days.
sk372
A strange and curious Pokémon that appears almost like an odd-colored Slowbro. Science remains baffled at the fact the main body can retreat completely into the much smaller shell.
sk372
Packing much greater size than a normal Shellder, Shellster has minimal offenses, and instead possesses a very rigid and sturdy shell. It often helps smaller Pokémon by letting them hide within it while it clamps shut.
sk372
Shellby has been observed pinching its own tongue on occasion. It's thought that this stimulates the muscle in order to keep it highly sensitive to its surroundings.
sk372
Sheller's oversized claw possesses a tremendous gripping force when clamping down. It crushes large objects within its claw as a threat display to deter predators from bothering it.
sk372
With a shell too heavy for long flights, Cloydactyl instead lived as a fierce undersea hunter. Its wings allowed it to swim at high speeds, firing spikes from its shell at schools of fish, feasting on the skewered victims.
sk372
Cloycario wields a spear and wears armor created by the remains of Cloyster it has defeated. It can imbue the spear with aura in order to make it much more powerful in battle.
sk372
The shells on Cloyler's arms can clamp down with powerful force, though it disdains close-range combat. Instead, it creates and fires large pearls from the shells to pelt foes from a distance.
sk372
Possessing a long-deceased Rhyhorn's remains, Gashorn intimidates foes with its imposing new body. If attacked, the stone plates separate to avoid strikes, then reform to counterattack.
sk372
Gastly possessed a Tauros in order to cause damage and mischief. However, their possession has caused the Tauros to become incorporeal, so their once-destructive charges no longer cause actual property damage.
sk372
When many Gasfa gather together in the wild at night, they entertain themselves by rapidly falling to the ground in sequence in an imitation of a meteor shower.
sk372
Gastata are considered pests of great nuisance, due to waiting until residents are asleep and then waking them with incessant spectral scratching noises in the walls.
sk372
Gastly has become the main spirit in control after fusion, the other 107 seeing it as the leader. This allows it to use the other spirits to focus and enhance its own ghostly abilities.
sk372
The gas Gaskoal expels induces chills and foreboding feelings in those immersed in it. Haunted house attractions employ Gaskoal in order to help further the spooky ambience with its smog.
sk372
An angry spirit that haunts the ocean, Gascanth creates ghostly rocks to fling at all who come near. The only creatures that escape its ire are Relicanth and its related fusions.
sk372
Being incorporeal, Gasmite has a very weak magnetic charge inside. Even when right next to something its magnets should attract, the objects will only move slightly and slowly.
sk372
A Haunter that retained its more gaseous state from Gastly, Gaster is often preferred to normal Haunter, as its mischievous nature seems less malicious than the norm by comparison.
sk372
The source of many tales of haunted caves, Gasnix hides itself within cavern walls, waiting for the perfect moment to snake out from solid rock and spook unwary visitors.
sk372
Haundum is territorial and often winds up fighting others of its kind for the right to haunt a specific locale. When their ghostly hands clash against each other, eerie metallic screeches course through the air.
sk372
A fearsome nocturnal hunter, Haunpede's ghostly limbs poison and paralyze prey on contact. This leaves them helpless to resist as the ethereal hands carry the victim into its hungry mouth.
sk372
Compared to other members of the Gastly line, Haungar's ghostly antics are relatively benign. Its most common haunting is possessing and levitating furniture at night.
sk372
Unlike some other Ditto, Gento retains its default face after transforming on purpose. It does this to unsettle and cause fear in targets with its uncanny, unwavering grin.
sk372
When Genquil flares up the flame on its back, it creates a sound akin to a ghostly shriek. It delights in pranking and scaring people by creating the noise in the middle of dark nights.
sk372
Genrachi carefully chooses victims to haunt and put through a test. Those that endure a week of its nightly hexes and visions will have it appear before them to grant a wish.
sk372
Self-conscious about its tiny true form, Gently will flare its ghostly aura into a huge, intimidating form to scare victims. This act leaves it too exhausted to pursue any who run away from the sight.
sk372
Though weaker than a normal Gengar, Genter are craftier in their haunting. They wait until the perfect moment for their smile to appear in darkness, floating just before their hapless victim.
sk372
In memory of its mother, Onwak fashions a whip of stone made to look like an Onix tail. It uses this formidable long-range weapon with utmost precision to protect lost young Pokémon.
sk372
Its hollow appearance made discoverers assume it was a Ghost-type until further research was done. Onfing's clouds are made of an extremely fine gravel, giving the smoke a very grainy feel when touched.
sk372
Many travelers have shared tales of fleeing from a grinning Onhorn charging at them during mountain travels. Sadly, Onhorn is simply excited and overeager to run towards a potential new friend, unaware of its intimidating visage.
sk372
Onyu clings to the stone walls and ceilings of caverns near the ocean, its rocky appearance making it easy for it to blend in. Explorers sometimes mistake its eye glowing in the dark for gems, a mistake they quickly regret.
sk372
Ontata resides in urban areas and seeks out hard objects to chew and chisel its teeth on. To avoid it causing damage to concrete structures, inhabitants are encouraged to carry rocks to offer and occupy stray Ontata they encounter.
sk372
Only parts of its body have hardened into its evolved form's steel plates. This has given it a more potent bite force and extra defenses, but causes its movement troubles due to the new body's weight distribution.
sk372
Onring carves specific scratches into the walls of its cavernous homes to designate its territory. For young Pokémon this also designates safe zones, as Onring protects them from predators.
sk372
Ondour live in small packs in caverns across the land. It primarily feeds on stones rich in minerals, but packs have been known to work together and hunt Geodude on rare occasions.
sk372
The trumpeting cry of Onpy is a surprisingly deep bellow for something of its size. Most Pokémon are frightened by the call echoing across cavern tunnels, but Onpy is actually quite friendly and playful.
sk372
It urges Trainers to milk it, despite having no milk-producing organs inside its stone body. "Trying to milk an Ontank" has become modern turn of phrase for stubbornly committing to an impossible task.
sk372
Both Oneon's tongue and tail can be extended to act as heavy and powerful weapons in battle. Rather than changing colors, it can change its appearance to match different stone textures.
sk372
Many hikers across the world have an affinity for Onki, as its tools are very equipped to help those traversing mountains. Wild specimens have even saved travelers in peril with their ropes and pick.
sk372
Onon's diet consists solely of rock and stone easily crunched by its strong jaws. After it consumes enough minerals, it grows a new rocky segment for its tail.
sk372
Onbat hides itself within stone walls waiting to ambush prey, tracking them via the slight reverberations in the rocks from every footstep. Once close enough, it hurls its stone body at its target headfirst to knock them out.
sk372
The mushroom-like stones on Onras's back fall off periodically to let new ones grow in their place. These discarded shroom-rocks are a beloved treat for stone Pokémon like Golem and Onix.
sk372
When agitated, Onkey will dig furiously through stone in an attempt to dissipate its aggression. The more stressed the Onkey, the deeper and more erratic in shape the tunnel becomes.
sk372
Oneel makes its home deep in underground lakes, swimming and soaking up the high mineral contents. It can often be spotted playfully balancing shiny gemstones it dug up on its nose.
sk372
Drowbone lingers around urban areas at night, peeking into the homes of large families. It favors eating the dreams related to happy family memories, which staves off its own loneliness for a time.
sk372
Drowvoir will stand by its Trainer as they sleep, observing their dreams. Should a nightmare take form, it will quickly devour it so that their Trainer will maintain a peaceful slumber.
sk372
The different eggs are responsible for different aspects of self-preservation, from hypnosis, defense, fleeing, and psychic offense. If even one is separated from the rest, Hypcute becomes unable to function properly.
sk372
A terrifying amalgamation born of incomplete fusion between Hypno and Scyther. Hypther hypnotizes unfortunate victims into a stupor, before putting its scythe to grisly work.
sk372
Hypma's aerial speed and maneuverability is so great that it can hypnotize several targets in a few minutes. Entire forests worth of Pokémon have had their meals stolen from them due to Hypma's antics.
sk372
It can project a pendulum image from the circle on its forehead, full of psychic energy for hypnotizing foes. On full moon nights, its power grows enough to project multiple pendulum images at once.
sk372
Using its hypnosis, it entrances other rat-like Pokémon into doing its bidding, finding food for it so it can avoid any risks. Most Hypicate are rather fat and lazy as a result of relying so much on their thralls.
sk372
If one matches their gaze with Hypown, they're already caught in its psychic grasp. Victims speak a nonsensical gibberish language while under its sway, but after being free, none remember what they were trying to communicate.
sk372
It subtly and rapidly shifts its antlers to vibrate the pendulums hanging off of them. Differing vibrations and frequencies allow for it to put its victims into different types of trances.
sk372
Hypsey are helpful in places where hypnotherapy is offered. The sleeping trances induced by Hypsey are so potent as to remove months of stress in just a few minutes of rest.
sk372
As it dances and twirls, those around it will catch glimpses of its pendulum and be hypnotized, watching the performance to the end. When Hyplia bows at the finale, its audience falls into a collective slumber, ripe for dream-eating.
sk372
It uses two heavy pendulums as flails in battle. Powerful enough on their own, striking them together causes a shrill chime that sends foes into a trance, leaving them wide open to Hypcario's attacks.
sk372
Hypgron sneaks into the domains of Aggron and waits for the perfect moment to hypnotize it, making it abandon its former home so Hypgron can take it without a fight.
sk372
Its rings and pendulum are made out of an unknown type of metal. It hypnotizes weaker foes and orders them to leave; against stronger foes it uses the pendulum as a bludgeoning tool.
sk372
Hypbat first terrorizes its prey with its frightening appearance and piercing shriek, before using its pendulum to ensure there's no escaping the incoming bite and blood-draining.
sk372
It uses its pendulum to reflect light rays underwater into the eyes of swimmers above, hypnotizing them. The victim believes they're swimming towards an undersea paradise, but in reality, they're headed for Hypedo's jaws.
sk372
Hypmise lives in the deep sea, waiting for moonlit nights. It uses the light reflecting from its body to hypnotize other undersea Pokémon and command them to attack and sink passing ships.
sk372
The large pendulum on its back emits faint psychic waves to aid in hypnotizing prey in the forests. When hit, they intensify and radiate around Hypsect with a shrill tone, stunning prey so they can be struck down.
sk372
In the past, unscrupulous sorts thought to use Hypdisc as a charm to hypnotize others into loving them. Fortunately, Hypdisc abhors false love, and will never use its hypnosis to force attraction.
sk372
It swings the spoon it carries against its metallic chest, creating a sharp echoing sound that disorients opponents. It feeds on their confusion, weakening them before defeating them with psychic powers.
sk372
Once it hypnotizes someone with its pendulum, Hyplem strikes its body with it. Each stone on its torso creates a different chime, triggering different commands for the thrall to obey.
sk372
Though it is skilled at hypnosis, the three heads often argue on what to do with a victim once they have entranced one. The hypnosis often wears off and the victim escapes before they come to a decision.
sk372
Hypgar flings out small ghostly pendulums, hiding them among the places it haunts. It then waits for the perfect opportunity to make them pulse with hypnotic waves, and send everyone within into haunted, nightmare-filled slumber.
sk372
Bearded variants of Hypgar are noted to be less overall malevolent in their behavior while haunting, but are subsequently more stubborn and difficult to exorcise out of one's home.
sk372
Its hypnotic power is so strong that it hasn't yet grasped full control over it. On occasion the psychic powers it sends into its pendulum may reflect back on itself and put it into a trance.
sk372
The fusion of Krabby and Magikarp has almost nothing to distinguish it in battle or behavior. Most Krabkarp are created solely to be a high-priced delicacy in restaurants serving fusion cuisine.
sk372
Krabchu entertains itself by picking up small objects from the ground like shells and acorns, then tossing them into the air to shoot down with lightning bolts as a method of target practice.
sk372
Krabphish is more than eager to throw its weight around with its large size and strong claws. Because of its bullying nature, it's not held in high regard by the Krabby or Corphish lines.
sk372
Fusion has caused Kraby to exhibit much more aggressive hunting techniques, viciously snapping at and crushing fish and clams alike. There are signs its claws are beginning to develop minds of their own.
sk372
A ferocious undersea hunter, Kingdos possesses incredible crushing power in both its claws and its jaws. Even the strongest shelled Pokémon are crushed in mere seconds if caught.
sk372
A majority of Kingtwo's psychic power is centered within its oversized claw. It pulls opponents towards itself with potent telekinesis, before crushing them with the giant claw's raw might.
sk372
Due to having an oversized claw attached to a diminutive body, Kingew floats around at an odd angle. The large claw can fire bubbles that whittle away an opponent's fighting spirit with each hit.
sk372
Its claw-like tail is quick to grab and crush prey, but is too short to feed its own mouth. Kingfarig tosses its meal into the air, then scuttles beneath to try and catch it in its jaws.
sk372
Kingzone uses the magnetism inherent to its claws to pull small Steel-type Pokémon off the ground. It crushes the seized prey with its singular massive pincer.
sk372
It gathers sand, mud and other materials in its super-heated claws to mold into projectiles. This molten ammunition impacts opponents with the force of meteors.
sk372
The pincer on its tail catches prey on instinct and drops it in front of its face when its at leisure. It may take hours for Kingpoke to realize food has been delivered, however.
sk372
Kingbro scuttles around the shallows of beaches, picking up small creatures to eat. The shell-like organism surrounding its body derives sustenance from the scraps that fall from Kingbro's mouth as it chews.
sk372