Skip to Content

FusionDex

Page 9 / 10 of 9609 pokedex entries by sk372.

Delicious desserts naturally grow on top of Slursaur's body, replenishing any consumed portions overnight. Many bakeries use them as mascots and ways to offer free samples.
sk372
Slurlu's wings are coated with a tasty candy floss that even it finds irresistible. It must be careful not to overindulge or it will lack enough fluff on its wings to properly fly.
sk372
The sweet scent of Slursect's body is a ruse designed to get other Pokémon to lick it. Those that fall for the bait will be infected by its spores and quickly feel the debilitating effects.
sk372
Despite using kitchen utensils for weaponry, Slurwrath fights with the skill and demeanor of a brave and noble knight. When not in combat, it happily uses its tools to assist in cooking and baking as well.
sk372
Scradle is quite timid, pulling up the excessive loose skin below it to cover most of its body and hide. It's only when cornered will it resort to violence utilizing its poison-tipped stingers.
sk372
With strong antisocial tendencies, Scravoir can be a bit of a hassle to deal with. Eye contact is seen as a challenge, prompting it to immobilize its new foe with psychic powers before delivering a painful headbutt.
sk372
Snowy weather allows Scraform to be more active and energetic. It gathers ice crystals around its head to harden it and make its flying headbutt attacks more effective against opponents.
sk372
Scraforb itches for combat and is eager to leap into any fray. It uses explosive power to boost itself forward head-first towards an opponent to strike them with its solid head-crest.
sk372
Scrafle has been known to deface human structures, presumably as a means of marking its territory. Some of its markings may carry residual electricity, making them hazardous to clean up.
sk372
Lorb generally rests on the bottom of lakes and ponds, but floats to the surface when sleeping. Anything that hops onto its lilypad will wake it up and cause it to explode.
sk372
The lilypad on Lopip's head helps to counteract its light weight and keep winds from blowing it off course. If it gathers too much rainwater, however, it becomes too heavy to be airborne at all.
sk372
Lotrum munches on underwater plants and small fish, eating until the food sources are depleted. Water stored in the dish on its head sustains it as it travels on land to find a new feeding zone.
sk372
Care should be taken when one sees a lilypad floating on a lake. It could actually be Lomorb, which will explode the moment something touches the lilypad on its head.
sk372
Lompip will often be seen riding the breeze during windy days. It cannot float around during the rainy season, however, as it will be weighed down by water gathered in the dish on its head.
sk372
Lompass settles itself into ponds to soak for a majority of the day. It inhales water up through its bush-covered nose, filtering out minerals and detritus, creating pure water that flows from its head back down into the pond.
sk372
Lomish is a little pest inhabiting jungle riverbeds. Floating around pretending to be a lily pad, it pops up suddenly when others are near to spit a mixture of water and seeds it has gathered, solely to irritate them.
sk372
Lomlett digs its way into ponds within home gardens, waiting for owners to inspect the newly-appeared lily pad. Once they come close, it pops out and spits water in their face.
sk372
Hearing music compels Luditor to begin gyrating and dancing about in glee. Doing so causes it to shake loose copious fruits and berries growing on its head, making it an easy food source to gather from.
sk372
Ludinx carries a makeshift parasol to gather rainwater and keep itself dry. When the weather is bright and sunny, it dances with joy and shares the pure water with other Pokémon.
sk372
Ludiros's tail-light can flash at varying different intensities as well as colors, and its sense of rhythm is almost unparalleled. It's very popular to include in raves and other similar venues.
sk372
Ludigon2 is attracted to parts of cyberspace where peppy and upbeat music can be found. The most common place to spy it is web pages with music videos, where it vibrates and dances along to the beat.
sk372
Ludivoir uses plant stalks as makeshift microphones, singing into them as it dances about rhythmically. Those that don't willingly join in the dance will be manipulated into forcibly dancing through its psychic powers.
sk372
Luditerra is a pleasant creature that roams across verdant areas. It freely invites Pokémon to frolic and thrive in the freshwater ecosystem on its back, greatly enjoying the company.
sk372
As Ludipass sings, the Lotad-shaped companions it possesses all twirl and circle around it, spraying water in time with the music. No two ballads are alike; each Ludipass has its own unique song to sing.
sk372
Ludilass appears before others and performs a strange dance that compels viewers to join in. Those who don't dance well enough for Ludilass's tastes will be frozen into statues for their lack of rhythm.
sk372
Although typically as vicious as most Sharpedo fusions, there is a simple way to stop Ludiedo from attacking. Playing upbeat music in its presence immediately pacifies it and compels it to dance to the tune.
sk372
Ludiplume is always dancing to the beat of its own rhythm. It spreads clouds of pollen from the little tree on its cap that, once inhaled, compel others to dance along to its movements.
sk372
A playful tropical denizen, Ludieanie is almost always dancing about to its own tune. Toxins from its spikes cause bouts of hyperactivity in those pierced, leaving them unable to remain still for around an hour.
sk372
Minibone uses parts of broken meteors from outer space as a helmet and a makeshift club. The end of the club will occasionally pulse with a strange energy and gift Minibone with a temporary surge of great power.
sk372
Minilee meditates in a limp pose, rarely reacting to anything going on around it. If something gets too close to its feet, however, it snaps to life and strikes with incredibly fast and powerful kicks.
sk372
Ordinarily, Minichan stands motionless, barely responding to outside stimuli. If something tries to strike at it, however, it suddenly springs to life, making quick dodges and even quicker punches.
sk372
Minikhan primarily lays quiet and dormant, preferring small amounts of company at most. If it detects the cry of a child, however, cracks form in its shell, and a strong glow forms within its hollow eyes.
sk372
Miniew is always seeking something new to experience, flitting from one interest to the next. Some people believe its curiosity stems from it possibly being from another planet entirely.
sk372
Miniquil moves around slowly and methodically, avoiding conflict as much as possible when out in the open. If frightened, flames erupt from its back and eye sockets in order to scare off attackers.
sk372
Rivulets of lava constantly leak from the pores in Minilava's body. Bathing in the magma of its volcanic habitat is common, as it helps keep its carapace clean and warm.
sk372
Minisaur's body, leaves and flower bulb are all made of different types of stone. Any attempts to interact with the bulb result in numerous rocky vines suddenly emerging and lashing out from its hollow eye sockets.
sk372
While used very little, Minimory's wings retain a constant sharpness. It seemingly lacks the energy to fly, staying to the ground and cutting down berries from trees to eat.
sk372
Gentle and shy, Minivoir keeps to itself in canyon areas, quietly observing others from afar. If scared, it will retreat, levitating and flying away through the sky like a meteor.
sk372
Minivoir follows its Trainer quietly, showing seemingly little emotion. However, the moment it senses danger near its Trainer, its hollow eyes glow with strange light and it emits powerful psychic energy as it leaps to their defense.
sk372
Minilade can be found dotted across the world, remaining still as a statue, unresponsive to outside stimuli. Dishonorable behavior in its presence causes it to activate and strike down the offending party with energy blades.
sk372
When Minitomb emerges from its keystone, it generates a strange vacuum power that sucks in nearby stones. These rocks are sucked into Minitomb's main body, though it's not known for what reason it collects them.
sk372
Miniloon only floats for a short amount of time per day, and remains low to the ground. While it behaves with low general activity, the presence of children nearby makes it become more active and energized.
sk372
Minirantis uses its large stony forearms as a shield to deflect blows in combat. Wisps of bright energy flare up from cracks in its body as the battle progresses.
sk372
Minizagoon zigzags through the air as it hurtles towards the ground, leaving a jagged trail of light behind it. It alternates between long periods of hyperactivity and equally long periods of rest and deep sleep.
sk372
Minicanth appears hollow and inanimate, simply drifting around wherever the ocean currents push it. It's said that it exhibits a strange burst of life and energy when meteor showers occur.
sk372
When Minikazam stays motionless and meditates, it's said it astral-projects itself far into the depths of space to parts unknown. On the evening of meteor showers, it gazes upward and regards the display with its eyes glowing bright.
sk372
Some say Minichamp's outer shell was created to limit the unparalleled strength it possessed. Its shell makes ominous rumbling crackles with every flex of its muscular body.
sk372
A mass of swirling energy in Minimie's center appears to be the power source, giving it great power and stamina. Attempting to touch the energy core elicits a very aggressive reaction.
sk372
Miniew's body radiates a strange sort of cosmic energy at all times. Being in its presence for too long causes one to begin experiencing visions of floating through deep space.
sk372
Minisire covers the glow of its body by coating itself with mud from swamps and marshes. The energy of its body dries the mud out quickly, requiring it to regularly refresh the muddy coat.
sk372
Minikrow often finds itself being followed by Murkrow due to the latter's love of bright and shiny things. Minikrow itself does not appreciate the obsessive interest, attempting to drive off Murkrow with blinding flashes from its eyes.
sk372
It's said that gazing into Miniown's core gives a glimpse through time and space, possibly even dimensions. Research is inconclusive, as all who look for protracted periods fall unconscious and remember little of what they saw once awake.
sk372
A bright set of coral grows from within Minisola's opened shell. Minisola itself hides within the coral, only slipping out of hiding when something stokes its curiosity.
sk372
Minigon2 exhibits a large amount of processing power, able to complete complicated computer tasks in seconds. However, its presence causes computers to emit small amounts of radiation, making it a potential hazard.
sk372
Minikiss zooms across the night sky at incredible speed, leaving behind a brilliant trail of energy. Witnessing the sight of it in flight is said to cause even the most turmoil-filled hearts to feel complete and utter tranquility.
sk372
When in combat, Minilade extends blades made of pure energy from its elbows. Every swing of these sharp blades leaves a sparkling, multicolored trail of stardust behind.
sk372
When Minidos lets out a cry before charging at something, the colorful dome on its head glows brightly. A successful headbutt causes its cranium to emit a blinding flash of light.
sk372
Minisol moves like a speeding comet from region to region, acting to save people from disasters it senses approaching. Its glowing body and the strange swirling energy in its eyes make it seem more frightening than it means to.
sk372
Minichar seems to be bursting with boundless energy, often found quickly swinging from tree to tree. Its tail emits a unique stardust that turns to blue flame when exposed to the open air.
sk372
While normally lethargic, on rare occasions Minikoth may suddenly act with extreme bursts of energy while radiating a strange light. It is believed this sudden shift has something to do with the movements of celestial bodies.
sk372
Surging with energy, Minibish digests any trash it ingests within seconds. Some locations have begun using it as a quick way to get rid of refuse and waste material, as its appetite seems bottomless.
sk372
Minimy's upper body glows due to the radiation emitted by its internal organs. It glows brighter after it's eaten, its gelatinous body vibrating as it digests.
sk372
Mininat's eyes are very strong, possessing acute vision and the ability to fire long-range beams of light. These shots are so fast and accurate even from extreme distances, some wonder if they possess homing capabilities.
sk372
Minixen's body is bursting with so much magical solar energy that its own body glows bright and radiates warmth constantly. Its use of a staff to cast spells is purely performative, as it enjoys making a spectacle of its magic.
sk372
Minitoy's body radiates a strange bright glow as it spins, the rotations causing it to pulse with strange psychic energy. Anyone standing too close while it spins will quickly become overcome with dizziness.
sk372
All three parts of Miniton pulse with a powerful electromagnetic radiation. Space institutes consider them a nuisance, as they tend to conglomerate near the buildings and cause havoc on the machinery with their pulses.
sk372
Charode should be kept away from others of its kind at all costs. Extreme rivalry and aggression compel them to charge into each other, and the impact will inevitably cause a huge fiery explosion.
sk372
The fire on Chareon's head flicks and crackles wildly when it is getting worked up. The heat of its claws is high enough that it lightly cauterizes the gashes it inflicts on its opponents.
sk372
One should be careful letting Chargon roam about in one's computer. It is quite temperamental, and if in a bad mood may attempt to burn files with the fire on its tail.
sk372
Charuna swings its fiery tail fiercely at anything nearby, protecting itself while it waits to evolve. Should two Charuna choose the same branch to hang from, they fiercely flame at each other until one is forced off the tree.
sk372
Charowl's facial tufts ignite as a sign of aggression, moments before it goes on the attack. Food is a constant source of competition between specimens, as two often clash while chasing the same prey.
sk372
Charpip is territorial and regularly gets into fights with rivals over flower fields. Embers shed from these fights may end up setting the field on fire, rendering the results of the battle moot.
sk372
The warmer the temperature, the more feisty and combative Charloom behaves. Trainers often learn to spray it with cold water to keep it from being too rambunctious; the drop in temperature causes it to become drowsy.
sk372
Charco does not take kindly to others coming near the trees it inhabits. It pulls off some of its own plates and ignites them with its tail before flinging them down at the intruders.
sk372
Two Chartop that spot each other in the wild cannot resist the urge to compete, spinning and clawing away at each other. The flames on their tails may flare up so strongly that they become engulfed in small and fierce fiery tornadoes.
sk372
Charbi is combative and confident in its abilities. To test its prowess, it travels across time to challenge strong Pokémon during the prime of their lifetimes.
sk372
In the wild, Charon is unable to resist the urge to charge down and clash with rivals. Upon crashing their heavy bodies into each other, two Charon then breathe intense flames point-blank to attempt to force the other to submit.
sk372
Charink churns its gears together at high speed to create large gouts of flame. Its intense nature drives it to try and create increasingly fiery bursts, indifferent to the damage it causes its surroundings.
sk372
An aggressive avian species, Charling's hot tail swings its tail at those that get too close, potentially leaving nasty burn marks. Particularly aggressive Charling can even ignite their tail to cause further damage.
sk372
Though mostly friendly and loyal, Charitty gets quite feisty when it gets playful. Rubbing its belly after it presents it will often lead to it grabbing the hand with its claws and burning it with its tail.
sk372
The hooks on Digther's hands make excellent tools for digging. The holes it digs up are large and numerous, often running afoul of Pokémon living underground as it accidentally digs them up as well.
sk372
Despite its towering size, Digdos is more docile than a first glance would suggest. It only turns aggressive should trespassers ignore warnings and intrude upon the Diglett nesting areas it protects.
sk372
The only time Dignyte is seen outside of its shell is when it comes across a larger shell discarded by another Dignyte. Its body is rather soft and weak, so it retreats into its sturdy shell at the slightest sign of danger.
sk372
Digew spends much of its time underground. On the rare occasions it decides to fly above ground, it keeps a few clumps of dirt and stone near it with psychic powers as emotional support.
sk372
Digowl regularly sheds solid stone feathers during the warm seasons. In the past, farmers would use these discarded feathers as spades to more easily dig into soil.
sk372
Tunnels dug up by Digian are a safe haven for small insects, free to travel through them as they please. Anything else sees Digian pop up from the ground to deliver a punishing series of punches.
sk372
Digey uses its beak and claws to dig out spots to rest in when tired from flying. It digs particularly deep holes to create subterranean nests for its eggs, which it guards continuously until they hatch.
sk372
When Digros pops above ground, it immediately lets loose a blinding flash from the gem on its forehead, stunning anything that might be a potential danger to itself. Digros dens often house hoarded Thunder Stones.
sk372
Digpip floats around lightly with the breeze during the day, absorbing sunlight as it does so. When night falls, it lowers itself to the ground and digs itself a hole to sleep in, with only its leaves poking above the ground.
sk372
With claws highly adept at digging through dirt, Digzor is a common companion for construction workers. Its often seen snacking on the dug-up soil between jobs.
sk372
Digtomb carries some capacity to manipulate the dirt and soil around its keystone. If something discovers it, it vibrates rapidly to bury itself and hide. Within caverns, this often leads to minor cave-ins.
sk372
Digceus's body is surprisingly tender and sensitive, so Digceus coats it with hardened stone and jewels it finds while digging underground. It instills the gems it collects with portions of its own power, making them capable of firing light beams.
sk372
Digtina's body shifts dirt around it so that it can glide through solid ground like swimming through water. Its Diglett-like tendrils can sometimes behave as if they have minds of their own.
sk372
Crystals are its main food source, and it defends them viciously. Dazzling underground caverns full of gems are certain to have a Digeye ready to erupt from the ground to deter would-be jewel thieves.
sk372
Digish tend to congregate in small groups near farms. Farmers don't mind the presence, as the digging helps the soil, and Digish primarily targets rotten or dead crops as its main source of food.
sk372
Digcorio gathers large clumps of dirt to use for its dances and cheers. After collecting, it lets loose electric shocks that stun any bugs within the dirt, making them easy to consume as a quick snack.
sk372
Caverns inhabited by Digzma are completely devoid of light, as it consumes any source of illumination. Though not aggressive, it is drawn to travelers carrying lanterns, flashlights, etc., casting them into darkness as it consumes the new light.
sk372
Digful's diminutive stature belies a large amount of strength that lets it dig through the ground with ease. Anything unfortunate enough to be above it when it surfaces will be sent flying.
sk372
Digapex sets itself upside down, hiding most of its body beneath the dirt to appear like a normal Diglett. When something attempts to prey on it, it flips over and poisons them with its many toxic spines.
sk372
Among others of its kind, Digladin is boisterous and eager to train and spar. In the presence of others, however, it is shy and meek, and prone to digging a hole to hide itself in.
sk372
Digadier moves swiftly through the dirt across riversides, only coming up to catch insects to eat. If it encounters trouble, it uses tightly-packed clods of dirt encased in bubbles as projectiles.
sk372
Diglett now spends much of its time above ground, rarely digging holes for itself anymore. It spends some of its time putting dirt back into long-abandoned holes created by other Diglett.
sk372
Although now Diglett resembles its Alolan counterpart, it exhibits little if any of the variant's differentiating attributes. Despite this, it seems quite proud of its newfound sprout of hair.
sk372
It often burrows up into farms to steal crops that might ease its aching head. Because of its pitiful expression as it does so, most farmers can't bring themselves to chase it off.
sk372
Digmite possesses magnetism that allows it to move and shift dirt around in small quantities. It uses this to dig out holes for it to bury itself in for the night when it sleeps.
sk372
Extremely simpleminded, Digduo's response to danger is to bury its head beneath the dirt. According to its internal logic, if it can't see an attacker, the attacker can't see it.
sk372
Digler's claws have rudimentary minds of their own. Though the smaller claw is simple and obedient, the larger claw is more aggressive and may even attack the main body if enraged.
sk372
Shards of the crystals on its body splinter away should Dianhorn hit a wall too forcefully. These discarded pieces have begun to become popular material for accessories in mountainous regions.
sk372
Diantret possesses a very heavy and sturdy jewel-encrusted stone for a tail. Despite the weight, it swings it around as easily as if it were nothing and uses it to give its small body a boost up for better viewing of its surroundings.
sk372
At specific times of the day, Dianhoot's gems glow brightly, pulsing with energy. During this time Dianhoot is also at its most combative, firing off energy beams from its crystals at those who bother it.
sk372
A good-natured spellcaster, Diandreavus uses its ribbons to send out sparkling trails of magical energy to those it meets. Those afflicted by the dust have their perceptions changed, claiming that everything seems more vibrant and beautiful afterward.
sk372
Reclusive yet friendly, Dianmagius casts hexes and illusions that make it difficult to find it deep within mountain caverns. Those that manage to find it despite the spells will be rewarded with a gem of unparalleled beauty it creates for them.
sk372
The many gem-like parts of Dianslash's body absorb and store energy from any sources of light nearby. When in danger, it curls up into a ball and fires the stored energy as beams of light in every direction.
sk372
Once, it was thought that Dianseed's low mobility would make it easy to poach the crystals from its body. Poachers realized their mistake after learning it can fire these crystal shards from its body as high-velocity projectiles.
sk372
Dianpede's gems may look beautiful, but they double as containers for Dianpede's exceedingly virulent venom. One can see the color drain from the gems as it injects prey with the toxins.
sk372
Diansteel's dual composition of dense metal and crystal makes it almost impervious to damage. It channels stored energy into the jewel on its torso before releasing a massive beam of concentrated light.
sk372
Dianzma's crystals absorb and store ambient light around it at all times. It is theorized that if it released all its stored energy at once, the resulting burst of light could illuminate and potentially blind the entire planet.
sk372
Diansian's radiant jewels and glossy fur make it quite popular as a pet that doubles as a status symbol. Diansian itself loves being lavished with attention and praise for its beautiful appearance.
sk372
Dianchoke is lavish to the extreme when expressing affection, showering those it adores with shiny gifts and sweeping gestures. Its elaborate displays inspire romantics who wish to propose in a grandiose manner.
sk372
Its been observed that after a Luvorb explodes in the wild, the breeding rate of other Pokémon sees a sharp increase for a time. It's believed that a certain type of Pokéball is based on Luvorb's appearance.
sk372
Though it presumably means well, the effects of a Luvode explosion are considered dangerous, as it could render an entire city's population too focused on amorous relations, to the detriment of every other facet of life.
sk372
Areas where swarms of Luvfree roam are popular romantic getaways. It's said that should a wild Luvfree follow and flutter close to a couple, they will have a long and blissful life together.
sk372
Luvkarp was once used to scam those who couldn't afford a proper Luvdisc to give to their loved ones. Its affectionate personality and cute appearance made it become an acceptable gift in its own right.
sk372
Luvgon's first documented appearance was on one of the oldest and most successful of online dating sites. Rumors say if it appears after one receives a romantic message, it's a positive omen towards a blossoming love.
sk372
Luvlax is a very affectionate sort, often hugging those it likes and refusing to let go for several minutes. Sleeping against a slumbering Luvlax often induces pleasant dreams of romance and love.
sk372
Luvkou races across the lands at high speeds, bolts of pink lightning arcing from its body as it does so. Areas it has run past become charged with amorous energy for a time, causing romantic feelings to skyrocket in those passing through.
sk372
One can tell if a Luvitar has claimed a mountain territory by the shape of the rocks around it. Once it moves in, it goes around chipping and shaping boulders into heart shapes to decorate its home with.
sk372
A sweet scent emanates from the leaves on Luvyle's arms that pacifies any Pokémon in the vicinity. In the distant past, these leaves were used as ingredients for so-called love potions.
sk372
Timid by nature, Luvts finds itself drawn to feelings of love and affection near to it. Many say that Luvts approaching a couple in the wild is a fantastic sign for the solidarity of their relationship.
sk372
Highly affectionate, Luvoir is always willing to give a hug to any who ask. It emits a tender psychic aura that soothes those in its grip, helping increase their feelings of warmth and being loved.
sk372
Rarely seen in the wild, Luvinja appears to float near single people and attempt to get them to look at its back. Supposedly, those gazing into it will see an image of their true love.
sk372
Luvble is a very loving creature, and shares its affection by biting those it cares for. Fortunately, it has excellent jaw control, so it will never bite down hard enough to harm those it loves.
sk372
Many past civilizations performed rituals to appease Luvceus, believing it to be the deity governing over love. Failure to properly venerate it was said to curse a person to be lonely and unloved for the rest of their days.
sk372
Once a month, Luvtle's bushes bloom with bright pink flowers. While in bloom, the flowers create a sweet scent that increases the amorous feelings in those who breathe in the aroma.
sk372
Luvferno hangs from trees and swings its colorful tail flame in front of travelers. It does this as a prank, as staring into its flame causes a person to temporarily fall in love with the next creature it sees, causing much mischief.
sk372
Luvking demands that others love it unconditionally, even though it offers little of the feeling back. If someone doesn't show it enough praise and affection, it throws a mighty tantrum.
sk372
Luvesect responds very negatively towards feelings of animosity. If it sees people arguing or being antagonistic towards one another, it spreads out a spray from its cannon that forces them to behave more tenderly.
sk372
Luvdile is said to have special eyes capable of sensing unrequited love from afar. It latches onto and follows people it has sensed, hounding them until they confess their feelings.
sk372
Luvagon headbutts others as a sign of affection, its crest changing colors after impact. It's believed the more vibrant the color pattern its crest becomes, the more affection it has for the person it headbutted.
sk372
Luvelgon's sturdy shell protects it from harm while its body prepares for evolution. The prismatic display on the front plates shimmer and shift color in order to hypnotize attackers, clouding their mind and draining their will to fight.
sk372
Luvlass roams around romantic hot-spots, inviting couples to rest beneath the shade of its parasol. Those that accept its kindness provide it sustenance, as Luvlass feeds off the feelings of love emanating from the couple.
sk372
It is said that being hit by light beams from Luvbink's crystals will cause a person to fall in love with the next being they see. Luvbink's iconography is used on many romantic merchandise and advertisements.
sk372
Luvladin ventures forth into large groups, poking at each and every one of them. It sees this as doing a good deed, as being pricked by its quills causes feelings of love and euphoria to swell within those afflicted.
sk372
Luvobat is greatly attracted to love it senses in the air. This has proven somewhat problematic as it winds up disrupting courtship rituals of wild Pokémon as it flocks to the source of the amorous emotions.
sk372
Luvamo creates a uniquely pink-colored lightning that grows in intensity the more it flocks with others of its kind. Schools of Luvamo tend to move about in a formation that closely resembles the shape of a heart.
sk372
Luvamo schools share electricity via touching lips, appearing to kiss one another. They often swim in heart-shaped formations, small bits of lightning tethering their bodies together.
sk372
Luvlektrik uses shed scales, twigs, and a tendon connecting its body to turn itself into a bow and arrow combo. The arrows it fires deliver a specialized electric shock that stimulates the mind and increases amorous feelings in those hit.
sk372
Luvbra can easily read the hearts of others to determine their infatuations. if it draws a heart of psychic energy with its colorful spoon, it's a sign of encouragement to follow one's romantic desire.
sk372
Luvcool's tentacles have a toxin meant to induce feelings of placidity and affection in those afflicted. It drifts along the ocean currents finding pairs of people and Pokémon to induce or deepen their friendships.
sk372
With its many tentacles, Luvcruel can sting and induce pleasant and even romantic feelings in several people at once. Luvcruel has been reported interrupting yacht parties in order to incite love among the guests.
sk372
The shell on Luvbro's tail periodically drops pearls that it often gifts to others, particularly couples it happens to spot. It likes to adorn its shell with the shiniest of the pearls.
sk372
Poochkarp barks and growls at anything, but its bark is far worse than its bite. The only hope it has in taking down a predator or prey is to work in large schools.
sk372
Poochew gather together in small groups to coordinate hunts. Combining their psychic abilities makes it easy to corner and trap prey, which they all take down in unison.
sk372
Once Poochkern settles into a spot to absorb sunlight, it does not like to be disturbed. If one hears a growling noise by their feet, they likely inadvertently tread near a Poochkern while it is sunbathing.
sk372
Following a strict hierarchy rule, the Poochkip with the largest crest is the de facto leader of the pack. As such, it leads any hunting efforts, as well as being the first to dip into muddy water when it comes time to rest and cool down.
sk372
Poochpix move in packs, but lack cohesion due to somewhat independent personalities. Fights over hierarchy are common as members pelt others with fireballs flung from their tails.
sk372
Poocholu gather in small packs, honing their skills and cooperation through intense training sessions. The one that can flare up its aura the greatest in one burst is considered the leader.
sk372
Poochkoth hangs from trees, growling and swiping its lanky arms at anything that gets near. It quickly retreats and hides away at the first sign of retaliation, however.
sk372
Quite aggressive and containing a highly venomous bite, Poochpede is considered quite dangerous on its own. It is made even more dangerous due to the fact that it almost always travels in packs of a dozen or more.
sk372
Poochedo hunt in large packs with excellent coordination, making them extremely dangerous to come across. On occasion, they may fight over who gives the final stroke, giving prey a faint and fleeting opportunity to escape.
sk372
Members of Poochruff packs find and collect shiny rocks to store in their fluffy manes. The more stones stored within their fur, the higher their ranking among the pack hierarchy.
sk372
Lacking mobility, Poochscoon flees from most anything by shooting string to high places and reeling itself away from danger. It does occasionally seek vengeance by dropping its heavy body down on aggressors from high places, however.
sk372
Poochlow has a conflicting nature, cowardly but desiring to be brave. It's not uncommon to see it repeatedly pick a fight, then retreat from retaliation, only to rejoin the fray and then run away again.
sk372
Poochliper work in small groups to take down prey both in the air and in the ocean. Though the teamwork is admirable, once the prey is downed, every Poochliper greedily tries to swallow the prize for itself.
sk372
Though physically quite frail, Poochmur is quite adept at intimidating others. It lets out a quiet growl as a warning, before stunning aggressors with deafening barks.
sk372
Poochchoke growls whenever it flexes its muscles in order to maximize its intimidation levels. It's not uncommon to see small groups of them growling and flexing at each other while trying to establish hierarchy.
sk372
Mightedo is a fierce undersea hunter that operates in packs of up to a dozen. Working together, the pack can methodically take down larger prey in seconds, before succumbing to their feeding frenzy urges.
sk372
Despite a small stature, Mightggy presents a highly aggressive and combative personality. It doesn't yet have the strength to back this attitude up however, so its bark is much worse than its bite.
sk372
Mightgalge spews out a dark mist that fills the water and blinds those who swim through. The toxins of the mist are highly poisonous, weakening its prey greatly and making them helpless to avoid Mightgalge as it strikes from the darkness.
sk372
Zigorb is filled with pent-up energy, causing it to constantly roll from side-to-side. Its explosions come in pairs, causing it to fly off in one direction before careening the opposite way due to the explosive force.
sk372
While moving about, Zigyu's star-shaped body slowly rotates. It always follows a set pattern of rotating once in one direction, then once again in the opposite.
sk372
Zigbuff inflates its body slightly to allow it to jump around back and forth and burn off energy. Even when relatively idle, Zigbuff still restlessly hops from side to side.
sk372
When Zigtomp plays by lobbing mud balls at others, it always alternates which hand throws the projectiles. It seems pathologically unable to use the same hand twice in a row.
sk372
Zigsol senses disasters in pairs, and its indecisive nature causes it to run in a zigzag pattern as it furiously tries to figure out which one to attempt to stop. Unfortunately, this debate typically causes it to fail to prevent either.
sk372
Ziglup hoards small piles of berries, using its claws to cut a zigzag mark on each berry to claim it as its own. It always inspects its food to make sure its mark is still there before it eats.
sk372
Zigink's gears regularly attempt to rotate in opposite directions, usually resulting in it temporarily locking up. This behavior occurs more frequently when multiple Zigink gather together.
sk372
Zigxen zigzags around forests collecting sticks in a bundle on its back. Occasionally, its fiery powers cause the bundle to ignite, sending it into a flailing panic.
sk372
It has simultaneous urges to run in a straight line as well as in a zigzagging pattern. As a result, its running gait is very wiggly and unpredictable, though most regard it as highly entertaining as well.
sk372
Zigscoon communicates with others via vibrating the fine layer of fur over its cocooned body. The vibrations zigzag in different ways depending on the message it intends to send to its kin.
sk372
Zigtrike moves with short hops that always follow a zigzagging pattern. Whenever it leaps or lands, small sparks can be seen emitting from its paws.
sk372
Beneath Zigboach's fur is a slimy, slippery coating. Between this and its constant wriggling and zigzagging movement, it is incredibly hard to keep a solid grip on it and restrain it.
sk372
It uses its arms to hop around in a zigzagging pattern, patrolling around its mountaintop homes. Because of this, its arms are incredibly powerful, able to shatter stone in its grip with ease.
sk372
Small burning embers trail behind Linreon as it dashes about. If it picks up enough speed, its whole body will ignite completely, giving it a powerful flaming Tackle attack.
sk372
Linret is very friendly and playful, but also extremely hyperactive. Many a Trainer reports that it spends several hours of the day running about the home without showing a hint of exhaustion.
sk372
Lineon's camouflage abilities only work while it's running in a straight line; the minute it stops moving, it stops blending in to its surroundings and shifts back to its normal natural coloration.
sk372
Lingull has a very high top speed in the air, though its maneuverability with turns is mediocre at best. It makes incredibly quick dives into the water to snatch up fish to eat.
sk372
Linviper's extremely long and flexible body allows it to squeeze and hide within tight spaces. It springs from these spots, swinging its bladed tail with deadly speed and ferocity, once unaware prey draw close.
sk372
Wurmyu sticks itself to tree bark and spends most of its life sedentary. It spews a sticky, immobilizing thread from the hole in its center as a way of fending off trouble.
sk372
When Wurmew spots a group of people, it spits up a wide net of silk from its mouth, laced with psychic energy to enhance its strength. Once they're ensnared, it carries them away somewhere so they can play together.
sk372
When excited, Wurmchu may accidentally discharge some sticky thread from its mouth. This can be a bit dangerous, as the thread is mildly electrified and will jolt anyone it clings to.
sk372
After sniffing out and digging up delicious mushrooms, Wurmnub coats them with silk thread spat out from its mouth. It then drags the thread-covered mushroom back to its den to eat.
sk372
Wurmtler forms antlers made of threads it spews out to appear more imposing and impress mates. When in danger, it can make the antlers explode outward and coat its potential attacker with sticky, immobilizing silk.
sk372
Wurmts clings onto the tallest parts of trees lush with vegetation to hide from predators among the thick leaves. If startled, it wildly spews sticky strings all about it in a panic before teleporting away.
sk372
Despite its size, Wurmceus is skittish and fearful of anything that approaches it. It spits a burst of webbing that instantly cocoons around its target, giving Wurmceus a chance to disappear to somewhere safer.
sk372
Wurmveon generates ribbons made of silk from its body. It can use these to quickly wrap up attackers and immobilize them, the silk's special properties sapping their violent impulses while wrapped up.
sk372
Wurmkoth hangs upside-down from tall tree branches, dangling a sticky string of webbing from its mouth to catch bugs in. It can remain in this hunting position for 18 hours straight.
sk372
The silk Wurmling spits is heated thanks to warmth-producing organs inside it. It wraps up food with the silk, then waits for its meal to cook before consuming it and the threads wrapped around it.
sk372
Wurmfisk buries itself partially under leaf piles to lie in wait for something to tread on it. Once stepped on, it releases a burst of sticky webbing that covers and constricts smaller creatures it can then devour.
sk372
Wurmlow is often found watching over Wurmple in the wild. It perches on trees to take potential predators by surprise, wrapping them up with silk and carrying them away.
sk372
Wurmliper swallows smaller creatures whole within its large beak. If, for whatever reason, it spits a creature back out instead of eating them, the captured being emerges completely coated in sticky thread.
sk372
The orbs around Wurmform's head are filled with silk thread it generates. At will, it can release these around it, the thread's super-heated temperature causing intense burns on contact with skin.
sk372
The venom in Wurmcool's horn is weak and ill-suited as its sole means of hunting. It uses its tentacles to form nets of silk to ensnare and restrict targets so that it can repeatedly poison them.
sk372
Although Silee is not terribly mobile, it is not to be underestimated. It uses strong silk connecting its arms to its legs to manipulate its feet and defend itself with powerful kicks while still remaining seated in place.
sk372
Silkip hides its cocooned body beneath mud, waiting for its evolution to complete. The mud is absorbed by the silk covering its body, hardening it and giving it added protection.
sk372
Silts hides itself deep in forests, for fear of predators taking advantage of its cocooned, almost-immobile body. If found, it flakes off parts of its shell and psychically tosses it at an attacker's eyes before teleporting away.
sk372
Silvoir fashions a dress and veil from its own silk to wear and decorate with its favorite flowers. Boutiques around the world seek it out to help in making the most luxurious of dresses.
sk372
Siladin's entire body is coated in tightly-packed silk thread to protect itself while it evolves. Touching any of its spines results in a burst of pent-up silk that will wrap around and immobilize the one who touched it.
sk372
Sildisc spits thread from its mouth at anything that draws near while it hangs from trees. Some gather the thread to create strings for charms that are said to make one more attractive.
sk372
Silple continues to generate silk constantly even after being completely cocooned. It sprays copious amounts of string at anything that passes by so it can vent the excess material.
sk372
After fusion, Silcoon gains spines, wings and claws. It has a generally calm nature, but flies into a violent rage if it sees Bug types being bullied in its presence.
sk372
Wings growing out from Silfly's cocoon gives it better mobility. It flies itself up to the highest canopies it can find to settle in and wait in safety until it evolves further.
sk372
Beautihoot awakens at the same time every morning to gather food for the day. A long and narrow tongue extends from its beak to lap up pollen and nectar from plants.
sk372
Beautipip's extremely light body gets easily swept away by the wind. It tries to use its narrow tongue to latch onto flowers it feeds from and use them as leverage to keep from being blown away.
sk372
Beautikoth's lethargic nature and slow flapping of its wings mean it never flies above a certain height or speed. It spends much of its time hovering lazily over flower gardens, sampling from them whenever hunger strikes.
sk372
The long extension on Beautizard's mouth is used to suck flowers dry of nectar and nutrients. The heat of the thin organ sets the husk of a flower alight, before it is consumed by Beautizard as a post-meal snack.
sk372
When in danger, Casorb explodes and releases copious amounts of silk across its surroundings to immobilize predators. This destroys most of its cocoon, so it must find safety immediately so it can regenerate.
sk372
Caskoth seeks out isolated spots to hide itself and sleep through its evolution process. After it evolves, the left-behind cocoon often gets used as bedding by small Pokémon.
sk372
Its mobility is low, but the layer of cocooned silk on its body gives it protection from the elements and others. Casple retaliates against any predators with surprising aggression.
sk372
Cascoon has grown spikes, wings and claws after fusion. It acts with great aggression towards others, although Bug types are exempt from this behavior.
sk372
Because it has an impatient nature and can't wait to grow larger and stronger, Caslow's immobility while cocooned causes it endless frustration. If closely observed, one can see it vibrating faintly with pent-up energy.
sk372
Casform absorbs the ambient moisture in the area to nourish and harden its cocoon. During heavy rainfall, its coating solidifies to the point of being nearly impenetrable.
sk372
A cocoon of silk constricts Caslektrik's body and hinders its movement. It gets around by latching onto Pokémon or people swimming by; trying to pry it off forcefully results in a painful electric shock.
sk372
Dugchan's footwork in battle in incredibly quick-paced and maneuverable. It moves and strikes so quickly that its opponents swear they're fighting against three foes at once.
sk372
Dugzing's three heads are connected via thick clumps of dirt and stone. The heads can retract into their homes and spread out clouds of dust and sand to blind and deter attackers.
sk372
Dugnaw's arms have minds of their own and act mostly independently, teaming up with the body for fighting and hunting. Sturdy and aggressive, these limbs don't hesitate to swing themselves into opponents to beat them down.
sk372
Dugon-Z's two arms are actually additional heads that provide extra processing power. These extra heads possess their own individuality and may detach from the body to act on their own, causing it to chase them down.
sk372
Dugtomb requires three special stones in close vicinity to manifest itself fully. If the stones are too distant or damaged, its form becomes far weaker and unstable.
sk372
The gigantic trio have a habit of disrupting cavern infrastructure due to one member's insatiable curiosity. The duo in the back constantly try to rein in its impulsiveness to little avail.
sk372
The heads on Dugleon's shoulder encourage the center one to behave more imposingly and aggressively. It does so by slicing up large swaths of dirt with its wings and flinging them at others.
sk372
Dugwick's trio of lit candles burn bright enough to be visible just before it surfaces from underground. The lights draw in weak-minded Diglett, coaxing them into its tunnels so it can use the flames to drain their life force.
sk372
The member of Dugdew with the largest bud is the leader, and takes the front when digging tunnels. The other two protect it fiercely, as nutrients gained from the leader's photosynthesis are needed to keep all three alive.
sk372
A trio of bloodsuckers working together, the tinier members distract targets, typically Ground types, while Dugtik leaps onto them to deliver a paralyzing bite. The three then join together to drink their fill.
sk372
Two additional heads sprout from Dugras's back. Though their intelligence is rudimentary at best, the extra heads can exhibit some measure of control over the body, taking over for short periods of time.
sk372
The three members of Dugtrio are often agitated by the antics of the others, leading to infighting. The sight of the three bashing and striking each other is often viewed as comical by onlookers.
sk372
Dugtrio now takes on a form resembling its Alolan counterpart. Despite it exhibiting no additional features from that variant, it does take great pride in the fancy new heads of hair it possesses.
sk372
One of Duglithe's three heads shows off the Growlithe species's link to Hisui. It is prone to digging several holes in the ground for recreation, so owners should anticipate their yard becoming uprooted often.
sk372
Dugwhirl's two border heads control its fists, while the middle controls the rest of the body. The middle head is rather scatterbrained, so Dugwhirl has some difficulty properly coordinating itself.
sk372
The body and one head have more aggressive behaviors than the second head. While the former two strike at opponents, the latter is often gazing aimlessly into space, unaware of why it's being dragged into the fight.
sk372
Dugeel uses its three heads to swim through the loose dirt underground, periodically coming up to breathe. It feeds primarily on roots and mushrooms it comes across while digging.
sk372
Dustchu's frail body lacks full control over the generation of the toxic scales on its wings. It often generates too much, to the point that even the slightest movement spreads thick clouds of the toxins.
sk372
Dustedo hunts by quickly circling around groups of small prey. Its fins produce a toxic material that clouds the water and creates a poisonous vortex that leaves its targets too dazed to avoid its gnashing jaws.
sk372
Seedkip rests in the shade of trees that border swampy areas. It feeds on old roots and digs up seeds that thrive within muddy soil to plant and grow, helping keep its home nice and verdant.
sk372
Seedtomb's form grows to different lengths and sizes depending on the conditions of where its seed-stone rests. These conditions also affect its temperament, with Seedtomb living in dry conditions being the most temperamental.
sk372
Seedot will sometimes gather and hide within Seedin's mouth for protection. In exchange for not being eaten themselves, the Seedot bring food offerings for it when they return from their foraging.
sk372
Seeduo knocks its two heads against trees in order to knock berries down from their branches. It knocks its own heads against each other to create a loud and hollow noise as a way to intimidate potential predators.
sk372
Though Nuztank has no visible udders, it can still be milked as with most Miltank fusions. Simply grabbing and squeezing its nose will cause it to spray milk from the holes in its belly.
sk372
Shiftile hides in the canopies of the tallest trees within its forest home, surveying those who travel through. It sprouts extra leaves to create fans on its arms that can produce gale-force winds to blow intruders away.
sk372
Tailchu is small, but feisty, and never backs down from a fight. The more hyped-up and excited for battle it gets, the more electricity its body discharges.
sk372
Tailrill has a feisty personality and likes to battle other bird Pokémon in the air. Its twin tails coupled with its aerial maneuverability make it quite adept at clubbing other foes out of the sky.
sk372
Tailvoir is known for its scrappy and determined nature. In defense of its allies, it will never give up fighting against even the most powerful of opponents, picking itself back up time and time again.
sk372
Tailplup's wings are more suited for gliding over true flight. Its aerial maneuverability is poor, so it has difficulty dodging out of the way if another Pokémon is flying towards it.
sk372
Though it tends to lay about for most of the day, Tailkoth is known to be protective of small bird Pokémon; the only time it's been seen moving quickly is rushing to one's defense.
sk372
Tailmur enjoys quiet solitude and long naps deep inside caverns. If disturbed, it may retaliate against the rude awakening with angry chirping so loud it shakes the stone walls around it.
sk372
Taileal's rounded, dense body makes flying a difficult and exhausting process. It has taken to rolling around to get around, only using its wings when the terrain is too rough to roll on.
sk372
Scrappy by nature, Tailra isn't afraid to pick fights with those bigger than it. It may not be strong, but its stubborn nature and quick teleporting make it a tricky foe to those who underestimate it.
sk372
Swellret's sleek build lets it cut through the air quickly, particularly when swooping downward. It's just as likely to dive from the air to pick up prey as it is to latch onto a person and give them a full-body hug.
sk372
Swellquaza possesses near unparalleled speed and maneuverability in the air, and keeps to itself near the ozone layer. Many avian Pokémon look up to it and dream of soaring alongside it someday.
sk372
Swellesect knocks down its foe using compressed air fired at high velocity from its pair of cannons. After a successful battle, it preens its body meticulously until it looks immaculate.
sk372
Wingkarp is a poor swimmer, so it tries to leave the ocean and glide through the air. Unfortunately it is a poor flyer as well, and its wings inevitably give out under its own weight after only a short distance.
sk372
Though Winglax's body makes it far too heavy to glide, that doesn't stop it from trying. It runs and leaps from tall seaside cliffs to attempt to fly, causing a massive splash once it inevitably plummets into the ocean.
sk372
Wingtata flocks in droves around beachfront restaurants and shops, picking up any and all discarded food items it can find. Particularly brave Wingtata will even enter the shops and steal items directly.
sk372
Wingshrew glides over dry and arid areas searching for morsels to eat. It curls into a ball and plummets to the ground to descend, its curled up form cushioning the impact when it hits the ground.
sk372
Wingfeon nests itself on cliff faces overlooking the ocean. Over time, the area it nests in will develop large amounts of moss and other plant life. Once the cliff becomes full of vegetation, Wingfeon migrates to a new cliff.
sk372
Wingts is highly in-tune with the changing winds at sea, able to sense the air currents for miles. This has made it invaluable to sailors, and few ships leave without at least one in tow.
sk372
If a small crowd of Wingskull quietly perches near someone's home before flying off, someone in the home is about to be very ill. In the distant past, doctors dealing with strong illnesses would wear masks fashioned after Wingskull.
sk372
Winglord's titanic size makes it able to carry large amounts of people through the air and across the sea as a type of luxury cruise. It is somewhat easily distracted, however, so professionals must be on hand to keep it on-course.
sk372
Though Wingpix cannot fly, it can unfurl its wing-like tails to glide a moderate distance. It's often seen running and gliding behind flocks of Wingull, dreaming of migrating alongside them one day.
sk372
Though its round body prevents full flight, Wingmer can flap vigorously to keep itself gliding for a time. It bounces across the water's surface, following Wingull flocks and Wailord pods in the wild.
sk372
Wingpet is most often spotted in coastal areas, particularly places where Wingull gather. It tries to join the flock, but its appearance and eerie cry instead sends the birds flying away in terror.
sk372
Wingish greatly admires creatures able to take flight. Its often seen at beaches, gazing up at passing Wingull flocks and calling to them, waving at them and hoping to make friends.
sk372
Wingtrike always makes sure it has plenty of room to build up speed before it leaps into the air to take flight. The running generates internal electricity, and lets it leave a trail of sparking lightning behind as it glides through the air.
sk372
Individually weak, Wingamo gather together in great flocks to share electrical charges and increase their strength. Working together as one, they can fling down thunderbolts strong enough to bring down a Gyarados.
sk372
Wingrelp targets low-flying airborne Pokémon to hunt. It leaps from the water and glides on air currents long enough to spit out a poison mist that fells its target and sends them careening into the ocean.
sk372
Many sailors have Wingchop as their partners, in part because of its appearance looking identical to their typical uniform. With lots of energy and strength to spare, they are invaluable little helpers for ship work.
sk372
Wingcool's swimming capabilities are rather mediocre. In order to travel large distances quicker, it leaps from the water and catches the wind with its arms, letting the gusts carry its lightweight body.
sk372
The large amounts of water that Pelisaur gulps down with its wide mouth gets stored within the bulb on its back. It can spew a torrent of high-pressure water from said bulb to repel nuisances.
sk372
When Pelidos feeds, it dives into the ocean and scoops up massive amounts of water and sea creatures into its elongated body in a single gulp. It then digests both over the course of the next several days.
sk372
Peligey stores water in its large beak as a way of arming itself. When potential danger threatens it, it spits water out from its beak at high speeds, usually aiming for the eyes.
sk372
Places that carry a lot of cheese products take measures to repel Pelicate. If left unchecked it will hoard enormous amounts of cheese within its mouth before flying off to share it with Rattata across the world.
sk372
Pelirill gulps up large amounts of water, which then becomes stored in the large orb on its tail. Keeping water within the orb allows Pelirill to keep itself hydrated for long periods of time.
sk372
Pelivyle inhabits forest areas in close proximity to oceans and lakes. It goes out to scoop multiple fish into its large bill, returning to its forest to share its meals with smaller Pokémon.
sk372
Pelikip's oversized bill lets it scoop up large amounts of mud into its mouth. It keeps the mud on hand so it can spit it up at any time and enjoy a good puddle to soak and cool down in.
sk372
Pelilord carries huge flocks of Wingull and other avian Pokémon across the air and sea within its massive mouth. Many gather at beaches in the hopes of seeing Pelilord release a massive number of birds back into the wild.
sk372
Peliloom uses its extendable limbs to scoop up small creatures near the ocean shallows. Its beak can open up quite wide, allowing it to dump all the scooped food into it at once.
sk372
Pelish stores dirt, nuts, seeds, and berries in its mouth before burrowing into the ground, leaving its open mouth above ground. It clamps shut on any small creatures that crawl into its mouth hoping to snatch a quick snack.
sk372
Although Peliwellow has a relatively small mouth, it can store a large amount of food at a time. Its stomach will expand to accommodate the stores, the front of its body inflating as more food is collected.
sk372
Pelitty eats food in great amounts, storing it within its mouth to slowly swallow over the course of several days. For owners, this means that one needs to feed Pelitty around once a week, but the servings are obscenely large.
sk372
Pelin will dive into the ocean mid-flight before opening its wide mouth and inhaling vast amounts of water. It digests the liquid and any additional creatures sucked in for around an hour before taking flight again.
sk372
Peligoose's large bill allows it to store a lot of food at once in its mouth. It goes about stealing large amounts of food from Seviper; it does this not to eat for itself, but simply to deprive the serpent of food.
sk372
Pelirelp's large beak allows it to store a large amount of poison to exhale. Once it has stunned a creature with a huge cloud of toxic mist, it gulps them down whole in its oversized maw.
sk372
Surnair is a friendly creature often found skirting along the surfaces of lakes. It especially enjoys cavorting with any Bug-type Pokémon that happen to pass by its home.
sk372
Surts's light body lets it playfully drift across the surface of lakes and ponds. It sings happily to itself while alone, but teleports away in fear the moment it realizes something else is nearby.
sk372
Surmander defends itself via blowing a stream of piping hot bubbles out from its tail. The burns left behind from the bubbles popping smell faintly sweet, like honey.
sk372
A sticky honey-like substance pools in Surtad's lily cap, attracting and capturing small insects. It offers the bugs up to bigger Pokémon in exchange for protection from other predators.
sk372
Surlett peeks up from bodies of water to take in its surroundings, but must retreat quickly; the scent from its cap is a sweet aroma that draws in many a predator quickly.
sk372
Surzagoon zips across the water in a quick zigzag pattern. No matter how often one bathes Surzagoon, its yellow-colored stripes are always sticky with a sweet-smelling nectar.
sk372
Surdot is sought after by predators for the highly sweet taste that comes from the cap on its skull. Conservation efforts are beginning to take place, as the species has little in the way of defending itself from being hunted to extinction.
sk372
When Surliper goes hunting, it glides low over water, skimming its feet across the surface. It stores a large amount of fish and bugs in its mouth before taking off, the stores of food lasting it weeks before it needs to hunt again.
sk372
Surda is highly intelligent and eager to help others, but at the same time is quite shy. It must be coaxed to share the answers to problem, as it fears being considered obnoxious in its attempts to help.
sk372
Surviper slithers quickly across ponds and lakes in the early morning. Its tail secretes a honey-like substance it smears on nearby surfaces to attract insects for it to eat.
sk372
Masquew keeps its wings out to help it balance during flight, seemingly unaware of the intimidating markings it bears. It is always willing to approach small Pokémon to make friends, even though they typically run away in fear.
sk372
Waving around the leaf on Masquerita's head generates a hypnotic wave from the circle in the center. The hypnosis leaves a target trembling and afraid to attack, giving Masquerita the chance to attack or flee at its discretion.
sk372
Many Pokémon have been startled by Masquepip's fearsome markings looming over them and flailing about. Masquepip does not mean to frighten others; the flailing is due to it trying to stabilize itself, as even light winds knock it off course.
sk372
The eye-like patterns on Masquesol's wings cause it to look more intimidating than it means to. It tries to warn people to flee incoming disasters, but most assume it tries to hunt them or even cause the disasters to gain territory.
sk372
Patterns on Masqueveon's ribbons allow it to place them together above its head and mimic large, angry eyes. Looking into these false eyes deters most predators enough for Masqueveon to make a quick escape.
sk372
Masqueyena feels braver the more members of the pack it is in close proximity to. It will rarely outstretch its wings while in the group, but alone it will keep them stretched out constantly to hopefully scare other creatures away.
sk372
Meowbone uses the bones leftover from its fish meals as a weapon and tool. On occasion, it has also been seen using it to comb its fur and groom itself.
sk372
With a sufficient diet of coins, Meowfing emits clouds of gold dust from its pores. Though worth little economically, many enjoy using it to give some of their possessions a golden aesthetic.
sk372
In the past, unscrupulous sorts sold large amounts of Meowkarp, scamming others who believed they were shiny Magikarp. Since then, "buying a Meowkarp" has become slang for foolish purchases in some regions.
sk372
Meowdle sniffs out the unique scent of money with its large nose. It scrounges around most human homes, wriggling into tight spaces where loose change can be found.
sk372
Meowdos's raging tantrums can only be sated by gifting it coins. However, these gifts will cause it to become greedy, and every subsequent rage requires more funding to quell.
sk372
Meownium gathers loose coins it finds and fashions an ever-growing frill of change around its neck. While it loves collecting them, it will usually share some of its coins without issue.
sk372
Meowdile regularly goes diving in rivers and lakes to search for shiny objects, especially coins. If two spot the same prize, they latch onto each other in a biting contest until one yields.
sk372
Meowian congregate together in large groups on the starriest of nights. Most take a collection of coins and shiny trinkets they've collected, in order to trade amongst the others for new things to collect.
sk372
Meowpi enjoys picking up loose change and sharing it with others. The only coin it will absolutely refuse to part with is the one upon its head.
sk372
Meowtu is fascinated by shiny reflective objects, curiously captivated by its own reflection. In the wild it can spend hours gazing into the eyes of its reflected image.
sk372
The coins around Meowflora's face absorb and store sunlight and heat. It goes into low-light areas and shines the stored sunlight onto wilting plants to help rejuvenate them.
sk372
Meowbull pleads with its cute face and small whines in order to receive handouts from people. Few can resist, and as a result Meowbull has a reputation for being an extremely spoiled pet.
sk372
It has a selfish nature, stealing coins and crushing those that would threaten to take them away. Fitting its greedy nature and the symbol on its chest, it's become commonly seen used by Team Rocket members.
sk372
Meowchu is a prankster, often shocking others to get a rise out of them or swipe something from them. Flicking the coin on its forehead will make it cry and behave, at least temporarily.
sk372
Coins are Meowvoir's favorite thing in the world, and it cannot resist collecting and hoarding them. Even its beloved Trainer will have a very difficult time trying to get it to part with any of its gathered coins.
sk372
Meowful will jump at any opportunity to collect any loose change it spots, swinging its limbs wildly at any who try to take the coins from it. Despite its small and plush stature, these strikes can easily knock over the burliest of beings.
sk372
Meowsian is considered a good family pet thanks to its even temperament compared to others of its family. All it craves is regular affection and an occasional shiny bauble, and it remains content.
sk372
Strangely, consuming small coins assists Meowduck in soothing its painful headaches. Excessively eating them will lead to it developing stomach cramps instead, however.
sk372
Meowta has a bit of a mischievous streak, and enjoys suddenly flaring its flames up while being pet. The flames remain harmless, but it revels in the startled reactions it gets from its victims.
sk372
Meowmer slinks around urban areas, attempting to find discarded coins to absorb into its slimy body. If Trainers graciously donate spare change to it willingly, it gives a thankful cheer in return.
sk372
Meowtoise is quite fickle and lazy. It spends a good chunk of its time napping wherever it pleases and shoots water from the cannons in its shell at those who try to awaken or move it.
sk372
Trainers of Whismbone should try their absolute best to keep it in good spirits. Its timid and lonesome nature causes it to be easily prone to crying fits, and the decibel level of its cries can easily shatter glass.
sk372
Although Whismpuff's singing is gentle and whimsical, the volume of its voice is obscenely loud. Reports exist of people hearing Whismpuff's song from over a mile away.
sk372
Whismbat is quite timid and easily scared, hunting with quiet echolocation to find small insects to eat. Predators should beware, however; if frightened it will let out a titanic shriek with enough force to send an Onix through a cave wall.
sk372
Whismbink's mouth is covered by its stone torso, making its cry sound muffled. Even so, it can cry loud enough that it causes it body to vibrate and create small sonic booms around it.
sk372
Whismxen carries a microphone in its tail, though it is rather shy about actually performing songs for anyone. Its voice comes out as either the faintest of whispers or an ear-splitting shriek, with no in-between.
sk372
Perhaps due to the sensitivity of its bright eyes, Whismor detests the darkness. If it finds itself without sufficient light sources, it will cry and scream in terror at a deafening level.
sk372
The muscles of Whismgull's wings are connected to its vocal cords, needing to cry out in order to flap them. A sizable flock of Whismgull in flight is quite the cacophony to come across.
sk372
Many find Whismitty's cute appearance endearing and adopt it as a pet, but caution is advised; while generally low-maintenance, if upset Whismitty will let out extremely loud meows that can rattle houses.
sk372
In the morning, Whismeal climbs atop ice floes and lets out a cry to greet the day. This shout is so loud it often causes chunks of ice to break off of the floe it sits upon.
sk372
Whismlektrik sneakily attaches itself to others in order to drain blood. Once its presence is noticed, it gives a loud shout, the force of which blows it and its target far away from each other, allowing it to flee.
sk372
Whismra generates its psychic energy through the act of screaming. This naturally makes training it or battling with it an incredibly noisy affair.
sk372
Loudodor tends to hang near garbage dumps, where it has easy access to lots of trash to consume. Due to this diet, its breath is absolutely putrid, and its strong lungs cast the toxic stench over large distances.
sk372
Despite a grumpy appearance, Explax is generally not hostile, but it can still cause problems. After gorging itself on tons of food, it tends to let out a massive reverberating belch that can cause damage to anything nearby.
sk372
Explax is intelligent enough to play human video games, but has a very sore temperament towards losing. Many Trainers have lost their gaming equipment due to Explax's screaming tantrums after a loss.
sk372
Expcor tries to be a stealthy attacker, waiting for the perfect opportunity to swoop. Unfortunately, it can't resist uttering a booming attack cry when it dives, alerting its target to its incoming strike.
sk372
Expquaza's mighty cries can be heard even as it flies through the ozone layer. It rarely descends down to ground level, as even a small shout from it could cause lasting damage to its surroundings.
sk372
Expnaught is a juggernaut with a propensity towards guarding humans and smaller Pokémon. With only one bellow, it could send a heavy tank toppling over.
sk372
Despite its small stature, Explett's sound-creating organ in its head is very potent. Even without using its max volume, it can easily create cave-ins with a single cry.
sk372
Makurogue spends every waking moment training and honing its body eagerly. Even when it sleeps, it may still mimic its training regiment, reliving its practice even in its dreams.
sk372
Rival Makutomp get into mud wrestling matches to hone their strength and skills. The quality of a match is determined not just by victory, but by how well-coated its body is with mud by the end.
sk372
For the sake of training, Makuts uses its psychic abilities to sense what creatures near it would be willing to spar with it. It is still rather meek, so it makes sure to seek out opponents that aren't too strong or intimidating.
sk372
Makuolu is impressively stubborn, almost never accepting defeat and getting back up from any loss. In fact, the more it loses, the more its aura starts to flare as its determination to surpass its opponent is stoked.
sk372
Extremely tenacious, Makubat picks fights constantly with those bigger than it. Every time it gets swatted down, it gets back up with renewed vigor and energy, training itself to grow stronger.
sk372
Makueye searches caves for progressively larger and harder gems to strike its fists against. Once it's able to shatter a gem with its punch, it searches for the next most durable one to continue its training.
sk372
Wishing to train its body to perfection, Makura spars with any Pokémon it can. Once it's exhausted, it teleports elsewhere to recuperate, then returns right back to its training.
sk372
Despite its small stature, Haribat's wings possess a startling amount of strength and energy. Those attempting to hunt it often find themselves hurtling through the air from a single slap.
sk372
Skitomb emanates a faint aura that makes humans see it as adorable, helping prevent it from scaring them when it suddenly appears. It enjoys nuzzling against larger beings, though this causes a slight chill in the creature being nuzzled.
sk372
Skitferno is quite playful and a bit rambunctious. It regularly swings its tail close to the faces of others to agitate them until they chase after it, seeing it as a fun game to play.
sk372
Skitark uses its illusory abilities to play harmless, if annoying, pranks on groups of people. If it seems like it goes too far, it uses its cute appearance to try to appease others into showing it forgiveness.
sk372
Skitruff's cute appearance and loyal demeanor make it a highly popular pet. It's full of energy and stronger than it looks, however, so it is a bit more difficult to properly raise than first glance would suggest.
sk372
Highly curious and playful, Skitra teleports right up to anything that catches its eye. Many a Trainer has been startled by a friendly Skitra happily dropping onto them out of thin air.
sk372
Playful yet mercurial, Delvoir is constantly on the move, seeking new things to interest it. It overextensively explores its surroundings during the night, but is always back home by the morning.
sk372
Deljask spends much of its time sleeping, but its senses are quite sharp. The moment it senses something approaching too close, it flies off at an incredibly quick speed to find another place to nap.
sk372
Medgon2 spends much of its time meditating, in order to enhance its databanks and calculation abilities. Within computers, meditating for long enough will cause visible ribbons of data to flow into its head.
sk372
Medchar is a budding master of meditation, able to balance itself perfectly while deep in a meditative state. It is drawn to the scent of burning incense and prefers meditating near the aroma.
sk372
Medplup meditates often to center and hone its mental state, but it is still a bit jumpy in temperament. If something startles it during meditation, it reflexively backhands the interruption with its powerful flippers.
sk372
Medyena makes for an excellent home guardian. It meditates often to hone its senses and detect when an intruder draws near, springing into action quickly and subduing them with psychic powers.
sk372
Medform goes out into the rain to meditate and hone its mind. The heavier the rainfall around it, the deeper the meditative trance it can achieve.
sk372
Medivoir meditates constantly to keep its mind and body sharp and its soul at peace. Its training gives it powerful precognition, letting it foresee opponents' moves and react calmly and accordingly.
sk372
Electxen's fire manipulation ability is still burgeoning and requires practice. When it fails to ignite the stick it carries normally, it zaps one end with lightning from its body to set it alight.
sk372
Electzagoon generates electricity in its fur by running about in a zigzag pattern. The more it runs around, the greater the electrical burst it will inevitably discharge.
sk372
Electnoone generates electricity while running, gathering more internal energy the faster and longer it runs. After a point, it even begins leaving trails of crackling lightning behind it as it dashes around.
sk372
Flocks of Electgull can be seen often during storms at sea. They fly directly into the storm clouds, coming out crackling with electricity they've absorbed from within.
sk372
Perwak are arrogant fighters, but have something of a code of honor. They prefer to fight a weapon-wielding opponent, if only so they may dramatically disarm them in battle and gloat.
sk372
Pereep needs to be regularly sheared in order to function and be comfortable, but it is very finicky about the process. One incorrect move and Pereep will zap the shearer in retaliation.
sk372
Perow is a fierce hunter, but also a highly finicky eater. It hunts and eats only certain parts of prey such as Arbok and Raticate, then leaves the rest for scavengers to pick at.
sk372
In some ancient civilizations, Perkiss was tasked to guard over precious locations. Those who wished to enter would have to pass tests of intellect that Perkiss judged over.
sk372
Perlup has an independent streak and a sense of superiority to the point that it rarely, if ever, allows anything to touch it. Getting too close without its permission results in a flurry of slaps and scratches.
sk372
With its aerial speed and quickness of claw, Perjask is adept at taking anything it wants. Most often found in urban areas, it will snatch up prey and human meals in equal measure.
sk372
Haughty by nature, Perfable rarely lets itself be seen by humans and only comes out during the dark of night. It is more amiable during the full moon, but only slightly; it quickly becomes standoffish again the very next night.
sk372
Vain and territorial, Perflame will not suffer the indignity of anything being in close proximity to it. With a disdainful backhanded flap of one wing, it spreads embers all over any who would dare invade its space.
sk372
Pernx is highly independent and hates being touched. Those that try to pet it without its trust and approval will see it hiss and shed sparks from its fur, the only warning they get before it uses its claws and electricity in full.
sk372
Permander is smug and egotistical, intensely proud of the flame on its tail and regularly flaunting it towards others. If enough attention isn't paid to the beauty of its flame, it uses it to set things on fire as petty vengeance.
sk372
Persect will spread spores on spots it claims as its territory. The spores are harmless but irritating to the eyes and nose of anything but itself. Trainers have found that spraying Persect with water helps discourage this behavior.
sk372
Perape is a very difficult Pokémon to raise due to its behavior. Spoiled and moody, if it doesn't get what it wants, when it wants, it flies into a tantrum of swinging fists and slashing claws.
sk372
Perchoke's aggressive combat style has been dubbed the "Fist of the Beast King." It's popularity resulted in a supporting role in a popular television franchise, though its roles often suffer an unfortunate fate.
sk372
Percruel lurks near the shallow waters of oceans, waiting for large gatherings of people. Its greedy nature compels it to appear before these groups and use its many tentacles to steal as many shiny baubles as it can to hoard for itself.
sk372
Domestic Perdrio are often reported as showing highly spoiled behavior. The three heads constantly fight over food, toys and affection.
sk372
One should be wary of provoking a wild Manegon. The dust clouds its wings kick up are also supercharged with its electricity, leaving its foes blinded and beset by powerful discharges of lightning on all sides.
sk372
Plustini's shed skin still retains a residual charge of electricity within it. Scavengers looking for a quick snack end up receiving a nasty jolt when they take the first bite.
sk372
Pluskip has quite the happy-go-lucky personality. It can often be seen palling around Mudkip in the wild, prancing around their mud hole home, and spreading sparks as a sign of joy.
sk372
Plusvoir cheers on allies from the sidelines, its dances and chants creating psychic pulses to boost them. Plusvoir's cheers are said to make an ally's greatest strengths even greater.
sk372
Pluspuff sings chipper, upbeat songs to cheer on its allies and boost their morale in battle. It rubs its cheeks to create sparks that it can fling into the air to add to the flair of its performance.
sk372
Plusedo's pointed teeth carry a strong electrical charge in them. The bite itself is painful enough, but the real harm comes from the paralytic effect that takes place shortly after, leaving prey unable to move and escape being hunted.
sk372
Plusetta's song and dance routines are meant to boost the spirits of its friends while they fight. Pokémon on the offensive fight even more fiercely when Plusetta's cheers back them up.
sk372
When Pluslett pops up from underground, it can't help but cheer on battles it observes. It creates small bursts of sparks with its ears to encourage the combatants to do their best.
sk372
Plusitty slaps its tail against the ground to great spark showers meant to cheer others up. It clings to others and nuzzles against them, generating static electricity that recharges its own energy.
sk372
The orb on Plusink's head is seemingly filled with a type of positive psychic energy. The faster it bounces in place, the more positive energy fills the area around it, making those near it feel more upbeat.
sk372
Clacking Minsel's claws together produces small spurts of blue sparks on contact. Minsel often uses this ability as a way to soothe and entertain its young when it gets upset.
sk372
Mintomp sends out electrical pulses through the marsh to sense the movements of others. This gives it an advance warning of intruders, making it easier for it to hide itself away for safety.
sk372
Mints's psychic powers leave it very in-tune with the emotions of others. It's drawn to those displaying sadness and other negative emotions, compelled to approach them and try to cheer them up.
sk372
Minvoir cheers on allies from the sidelines, its dances and chants creating psychic pulses to boost them. Minvoir's cheers are said to boost an ally's weaker traits and reduce their shortcomings in combat.
sk372
At maximum speed, Minjask's rapid movements leave behind blue-tinted afterimages of itself. Visible for only a split-second, these copies dissipate in a quick burst of blue sparks.
sk372
Minetta's song and dance routines are meant to boost the spirits of its friends while they fight. Pokémon at a disadvantage get a powerful second wind when they witness Minetta's cheers.
sk372
A large number of electrically charged fungi grow on Minsect's back. Its mood worsens the more fungi are present, so it attempts to scrape against surfaces to remove them and lighten its load.
sk372
Minitty uses its tail to perform minor electric shows to cheer on others. Once its energy is expended, it flops onto the ground and recharges by napping for up to 14 hours.
sk372
Lost Cubone are instinctively drawn to the light from Volwak's tail. Seeing it at night means they will find a safe haven, protected by Volwak's battle skills until the dawn breaks.
sk372
Vololu uses its budding aura to cause parts of its body to glow in order to communicate non-verbally with others of its kind. The process is tiring, so it can only convey short simple messages.
sk372
Volsect uses a flashing light pattern from the mushroom on its back to lure in smaller Pokémon. Once they draw close enough, it lets out a bright flash to blind and stun them so it can infect them with its spores.
sk372
Volobat's nose glows when it inhales, dimming with its exhales. This can be a welcome beacon for lost travelers, as it tends to live in cavern areas near open paths to the outside.
sk372
Gulpchic opens its mouth wide to swallow large amounts of food at once, which then burns and digests within its heated stomach. After meals, it burps up smile fireballs once it finishes digesting.
sk372
Gulpkip can open its mouth wide to swallow up food and water in amounts equal to its weight. It naps after a meal in muddy areas, the mud seeming to help it digest its food better.
sk372
In the morning, Gulpdew's bud splits open and emanates a sweet scent. It clamps down on Bug Pokémon drawn to the smell, digesting them whole over the rest of the day.
sk372
Gulpedo gorges itself by charging forward with its mouth massively distended, swallowing up anything in its path. Once it stops, it simply floats around passively until its massive meal is fully digested.
sk372
While digesting its large meals, Gulpgoo's body produces an excessive amount of slime, puddling all around beneath it. The slime carries strong acidic properties similar to its digestive juices.
sk372
Gulptrike can open its jaw to startling lengths and swallow larger creatures with relative ease. As it digests and gains nutrients, sparks of electricity run across its body.
sk372
Gulpviper swallows its meals whole, only needing to eat once a day or so. Its meals digest and get processed into a paralytic poison that coats its tail, which it uses to immobilize future prey.
sk372
Gulprelp is an underwater omnivore that opens its mouth wide to swallow meals whole. Digestion fills an internal poison sac it uses for its poison breath; going too long without feeding would render it defenseless.
sk372
Swalode's prodigious appetite is a danger to itself and others. If it gorges itself on far more than it can handle at once, it may explode and spread the contents of its meal and its own digestive juices all over the surrounding areas.
sk372
Swalew is able to swallow food larger than itself. After the meal is digested, its body pulses out a toxic psychic wave that makes anybody too close begin to feel sick.
sk372
Swalvoir uses its vast psychic power to create a black hole within its mouth when it opens wide. This makes for an extremely powerful suction that lets Swalvoir take in a vast amount of food all at once.
sk372
Food consumed by Swalslash digests into poison stored within its large bulb. It uses said bulb in battle as a shield, the impact of attacks causing it to spew its poisonous contents all over the attacker.
sk372
Swaloud can swallow its meals whole in its oversized mouth. When it lets its maw hang open, one can audibly hear the sounds of its body digesting its latest batch of food.
sk372
Nukip regularly partakes in cool, muddy water to cool itself and gain nutrients. Thick plumes of steam rise from the hole in its hump as its insides cool down.
sk372
Nutomp enjoys cooling itself off by soaking in mud puddles. While it soaks, the amount of steam it produces from its back increases by close to fifty percent.
sk372
The organ that generates smoke within Nuolu is the same that controls its aura. As such, during moments of high emotion, the smoke it emits will be tinted blue as it mixes with its aura.
sk372
Nuink bounces on its spring tail to release steam out of the orb on its skull. It must do this constantly, or the steam building up within will cause debilitating health problems.
sk372
Cameziken moves carefully at a battle's beginning, luring opponents into thinking it has low mobility. It then uses eruptions from the rocks on its back to propel it around at high speeds, and takes foes by surprise with agile movements and kicks.
sk372
Camekip can often be found placidly soaking itself in volcanic hot springs, unfazed by the boiling waters. It erupts similarly scalding water from its back should it need to defend itself.
sk372
Camevoir has a calm demeanor, rarely responding to aggression towards itself. Threaten its Trainer or allies, however, and a violent eruption of steam from its body will occur before it attacks with relentless fury.
sk372
Pulling on Camecash's whiskers causes it to erupt steam from its back with enough force to make the area around it tremble. As this is also very painful for it, this results in a very angry and vengeful Camecash.
sk372
Camecanth swims around the waters surrounding volcanic islands. It crawls onto shore around once a week to blow off steam from its pores, lest it overheat and become sickly.
sk372
The orb on Spoew's head houses much of its psychic energy. It regularly bounces itself on its spring-like tail, which stimulates the rest of its body and recharges the orb to full.
sk372
Spokip needs mud on some part of its body in order to keep functioning. If it lacks sufficient muddy covering, the orb on its head begins to dim as its strength starts to fade.
sk372
Spochop's psychic potential is directly tied to its muscle strength, so it trains virtually nonstop. Whenever it flexes its muscles, the orb on its head glows brighter.
sk372
It spends most of the day among the tree branches, snacking on the tree leaves. Should it get a surging headache, the psychic pulse may cause all the leaves on the tree to fall off at once.
sk372
Psyorb should be given a wide berth where possible. It is prone to painful headaches, and when the migraines begin, the pain causes it to explode in a mix of psychic and electric energy.
sk372
The pressure of the smelly gases within Psyfing's body causes it to suffer headaches. When the pain is too intense, it unleashes a huge amount of rancid-smelling smog at once to get temporary relief.
sk372
The eggs Psysey makes are particularly effective in alleviating headaches when consumed. Because of its constant migraines, Psysey is constantly eating its own eggs.
sk372
The blades of Psyther's arms are actually soft membranes akin to webbed feet. Though ineffective at cutting, those struck by its swings develop crushingly painful migraines shortly after.
sk372
Using the pincers on its skull gives it a headache afterward. The more force it exerts, the stronger the headache; trying too hard to crush something with its pincers may cause it to pass out from the migraine.
sk372
Psyras is willing to ferry others on its back, but must be reminded of its course constantly due to its poor memory. Its appealing design inspired a popular line of bath toys for young children.
sk372
Psylax spends most of its time sleeping, as the moments it is asleep are the only time it doesn't suffer constant migraines. As a result, it reacts very poorly to anything that disturbs its slumber.
sk372
Psynite has strong flight capabilities, but flying for too long gives it painful headaches. It typically crashes into the water during flight to submerge its head and soothe the pain.
sk372
Psydrill is highly territorial of its nests, buzzing around ready to fend off trespassers. Unfortunately the constant headaches it suffers mess with its focus, making its defense inaccurate and less effective.
sk372
Psyew's psychic potential is vast, which it uses to soothe and heal those around it. In particular, the minds of those around it become clear, free of pain or negative emotions.
sk372
As it absorbs sunlight, it emits psychic waves around it that cause mild headaches in those nearby. Psyflora remains blissfully unaware of its effect on people.
sk372
Psysire is so simple-minded that its constant headaches don't even register as pain to it. The only sign of a migraine flaring up is a series of blinks, followed by a light scratching of the head.
sk372
Psyrow's belligerent behavior can be curtailed by pinching the hairs on its head, but as this act causes it to suffer a painful migraine, it's considered a cruel and inhumane way of behavioral correction.
sk372
Psycross possesses two consciousnesses: one in the body, and one in the horn. The consciousness within the horn suffers constant headaches due to so often being used as a bludgeoning weapon.
sk372
Psycross's multicolored body makes it look quite comical and strange to most. Its body is segmented, and it can launch the middle segment of its body like a projectile, the segment returning shortly after like a boomerang.
sk372
Psydour attempts to warn away intruders with a series of angry quacks. Though amusing to most, if this warning isn't heeded, it follows up by coughing up several volleys of boiling hot bubbles.
sk372
In ancient times, Psytler antlers were used by shamans for medicinal rituals. Ground into powder and mixed into a drink, it created one of the first headache curatives.
sk372
Psygle often starts an art piece, before suffering a headache that makes it forget the original idea and begin painting a new one connected to the scraps of the old. This odd methodology gives its artwork a very distinct and surreal look.
sk372
Psykid's regular headaches cause its electric power to surge outward. The more painful the headache, the more lightning can be seen coursing between its two prongs.
sk372
Psylax gorges on berries to ease the pressure within its skull. When its tummy is full, its headache is gone, and for a short period of time, it reaches a zen-like state.
sk372
Psylicky uses its large extendable tongue with great dexterity to grab large amounts of food. If a headache strikes during this, it flails its tongue about wildly while in its pain throes.
sk372
Psykip's beak is surprisingly strong, able to push up heavy rocks thrice its size. The fin on its head is very sensitive to temperature change; should the temperature shift too rapidly, Psykip gets a headache.
sk372
Psyeon can often be seen pondering to itself, though what it contemplates is uncertain. One can tell if it's feeling confusion, as a confused Psyeon's body constantly shuffles through different colors.
sk372
Psywile's massive false mouth gives it numerous headaches and acts on an instinct Psywile cannot control. Any time it bites or chews on something it has caught, Psywile suffers even worse migraines.
sk372
Psylord can produce large amounts of bubbles to help its buoyancy and keep it riding along the water's surface. Occasionally it produces too much, and floats through the air until enough bubbles pop and send it back down.
sk372
Some say that the universe was created inadvertently when a Psyceus's cosmic powers surged too strongly for its mind to contain. Many debate on what would happen to the world should another similar surge occur.
sk372
Bathing in the waters on Psyterra's back is a soothing process that leaves almost anyone completely refreshed afterward. Psyterra encourages it as well, as it gets headaches without the presence of another in its waters.
sk372
Psytic pokes its head out from the water, hoping to play with young children near the shoreline. Unfortunately, when children draw near and it happily rises to its full size, it often accidentally scares them away.
sk372
Coming from a world different from ours, Psytina seems not entirely compatible with ours, causing it to suffer from headaches. When they strike, the psychic backlash opens up a few portals to this other dimension.
sk372
Psyblim must inflate its cranium in order to gain altitude, giving it intense headaches the higher and larger it goes. Naturally, most specimens prefer to stay grounded as much as possible.
sk372
Psyxorus's sharp beak can cut through thick trees and even metal with relative ease. Swinging its head around causes it to develop migraines, which makes it behave even more aggressively due to the pain.
sk372
Using its psychic powers recklessly will cause the material of Psykyu's disguise to rupture at the head and lose stuffing. It will hastily drop whatever it was doing and retreat in order to repair the damage.
sk372
Psykoth lives an extremely simple and lethargic lifestyle. This is due in equal parts to its own personality, as well as the fact that even small amounts of strenuous activity cause its head to hurt.
sk372
Psyroth flails and runs about at random, behaving noisily and chaotically. If it didn't, the overabundance of testosterone in its body would cause it to suffer painful headaches, so it must burn off energy ceaselessly.
sk372
Psyxio's body generates more electricity than it can handle, causing uncomfortable headaches. It must dispel lightning in small bursts to alleviate the pain, though this is a short-lived and temporary solution.
sk372
The bubble Psysis floats in is a protective barrier from external stimuli. Its head is extremely sensitive, so if the barrier is popped, it suffers excruciating migraines until it regenerates.
sk372
The desert sun often gives it a headache, which it solves by submerging it in the sand. It's not uncommon to see a small group of Psyile together, all with their heads, and only their heads, underground.
sk372
Psyfisk submerges itself at the bottom of ponds and mud puddles. Should something tread upon it, it flings them into the distance with psychic powers triggered by the headache from getting stepped on.
sk372
Psyrunt aggressively stomps around the marshes and ponds it rules over, bullying smaller creatures with streams of blown bubbles. It quickly flees in terror at the sight of anything larger than itself, though.
sk372
Psylass generates extreme amounts of cold in its body, which gives it headaches if it doesn't vent it out regularly. It breathes out a freezing mist when it does so, often accidentally freezing anything that happens to be nearby.
sk372
Psyful has been noted as being one of the most affectionate Pokémon around, always seeking hugs and cuddles. This is beneficial to Psyful as well, as the soft embrace of another soothes its aching head.
sk372
Psymise carries with it a large anchor far too heavy for it to lift for prolonged amounts of time. It inevitably collapses and gets crushed by the anchor, resulting in painful headaches.
sk372
Psynea's arms are heavy and spine-covered, making them effective at clubbing enemies that get too close. However, sensitive nerves in its limbs connect to its brain; hitting a foe will inevitably give it a splitting headache.
sk372
In the rare moments when it's not suffering a migraine, a beautiful shimmering aurora flutters behind Psyrorus's neck. Witnessing this moment is considered a sign of great fortune.
sk372
The weight of the mushroom presses on Psysect's skull and causes it strong headaches. Removing the mushroom relieves it for a time, but a new one will grow within a week after removal.
sk372
Psysopod's size and strength give it confidence to take on opponents with great eagerness. Should it come down with a headache, however, it immediately turns cowardly and runs to hide until the pain subsides.
sk372
When a headache strikes, Psydisc's powers surge and cause sudden spikes in amorous feelings in those around it. Lakes with Psydisc populations inhabiting it are known to be romantic retreats for couples.
sk372
Psyzagoon hops about marshes and swamps in zigzag motions. It's thought that its constant headaches mess with its sense of direction, causing it to constantly change which way it moves at random.
sk372
Psysian is a bit of a low-maintenance pet, as acting too rambunctiously will cause it to develop painful headaches. Instead it spends most of its time napping and nuzzling against those who care for it.
sk372
Self-fusion has enhanced Psyduck's psychic potential to its maximum. Now the only way it can vent the pain of its headaches is to create miniature black holes with its mind.
sk372
Finally freed of its constant migraines, Psyduck can relax and think clearly. It enjoys gazing into its reflection on the surfaces of lakes, thinking deeply about the world around it.
sk372
Psykey normally has an aggressive and territorial temperament, lashing out at travelers it comes across. However, should a headache strike, it immediately forgets its rage, running away while clutching its head.
sk372
Psywag hangs around muddy ponds, soaking its round body in the cool water and playing in the grime. It rhythmically slaps its tail against the ground when nervous or excited.
sk372
Psywhirl fans find it endearing for its rotund body, simple disposition and goofy plodding gait. Some zoos are starting to use Psywhirl iconography to make it something of a mascot to appeal to children.
sk372
It uses telekinesis to lift up large boulders to smash with its fists as a form of training. Psychop often overexerts its psychic powers during these regimens, leading to nasty headaches afterward.
sk372
The stick it carries is charged up with some of Psyfetchd's residual psychic energies. Those hit by it will suffer painful headaches for up to 48 hours afterward.
sk372
When frightened, Psyder quickly retracts and snaps its hardened shell shut for defense. Sometimes it closes so fast it snaps down on its bill before it fully retracts, causing mild headaches.
sk372
Lacking proper claws, Psyby goes around digging up wet sand and dirt to uncover small creatures to snack on. It submerges itself in water regularly, as being on dry land too long gives it painful migraines.
sk372
Psyler's body constantly generates bubbles within, blowing them out its mouth periodically. Going too long without release causes a painful tension headache, resulting in an explosive Bubblebeam to relieve the pressure.
sk372
Spinorb needs to spin rapidly in place to generate the internal electrical energy needed to explode in combat. It's constantly dizzy as a result.
sk372
When the heat in Spinreon's flame sac increases suddenly, it causes it to become disoriented. It can be quite a hazard in battle, as its lack of balance means its flame breath may go off in unpredictable directions.
sk372
On the rare occasions Spinlax is seen up and about, other creatures give it a wide berth. Its wobbling gait means it could topple over at any moment, and crush anything unfortunate enough to be where its heavy body lands.
sk372
Spinew's flight path as it floats through the air is very erratic and nonsensical. Despite seeming eternally confused, it has sharp psychic senses that alert it to any approaching danger or incoming attacks.
sk372
Spinret is beloved by many for its soft fur, sweet nature, and adorable appearance. Its lack of balance, coupled with its long body, does make it clumsy and prone to knocking over many household decorations, however.
sk372
Spinsel's long limbs and lopsided movement make it tricky to deal with. Foes and prey alike find it almost impossible to predict where its wobbly movements will go as it swings its sharp claws around seemingly at random.
sk372
If one spots a Spinmory in the sky, taking shelter is recommended. Though entirely non-aggressive, its rotating and haphazard flight causes it to fling off heavy pointed feathers in random directions, which can cause quite the injury.
sk372
Spintop spins around in a strange wobbly manner, yet retains a perfect internal balance, making it difficult for foes to strike or predict what angle it will strike from. Despite all the spinning, it's surprisingly never seen acting dizzy.
sk372
Spinmagius casts powerful hexes by spinning rapidly to increase its ethereal powers. This often leaves Spinmagius dizzy afterwards, but the wildly unpredictable curses this lets it create are well worth the setback.
sk372
Spinvoir is a devotee of dance, enthusiastically putting on performances for others whenever it can. It has a very unorthodox swaying style of dance, but the shows it puts on are unforgettable.
sk372
Spintomb appears to be in a state of eternal giddiness. It smiles widely and lets out a cackling laugh that causes disorientation and loss of balance in those close to it.
sk372
Spinling creates a distinctive chiming call by swinging an organ in the back of its throat around in a certain pattern. The patterns are different depending on the Spinling, so no two cries are exactly alike.
sk372
Many professional athletes are beginning to take notes from Spinchoke's fighting style. Its swaying, unpredictable movements make it very difficult to hit or predict which direction its next attack will come from.
sk372
When retracted into its shell, Spintle moves and spins around with a haphazard series of motions. When it comes back out, it appears quite dizzy, and its walking style is no less off-kilter.
sk372
Zanew has an instinctive distrust of any serpentine Pokémon. It holds them in place with psychic powers before raking its sharp claw against them, leaving slight gashes as a warning not to trifle with it.
sk372
Serpentine Pokémon are not allowed to be anywhere near Zantile's habitat. The edges of its tail are razor-sharp, used to bludgeon and cut any of these Pokémon that it catches sight of.
sk372
Zanvoir has a prickly personality, often taking a swipe with its large claws at anything coming too close. It takes a long time to warm up to others, but when it does, it is fiercely protective.
sk372
Zantomb lies dormant until Pokémon such as Arbok or Seviper draw near to it, whereupon it releases its true form and tries to savagely hack them apart with its claws.
sk372
Though not outwardly aggressive, Zantales are incredibly vindictive if slighted. Many folk tales speak of Zantales cursing people and turning them into serpents before hunting and tormenting them for days on end.
sk372
Zanlu has a strong vendetta against serpent Pokémon, particularly Seviper. It cannot resist swooping down and swiping at them with its wings, though due to their soft cloud cover, its strikes do little damage to its rivals.
sk372
Though Zanruff often acts aloof to its Trainer, its loyalty should never be questioned. It defends them stalwartly, doubly so if it catches any serpent-like Pokémon approaching.
sk372
Zanliper has a vicious antipathy towards any sort of serpentine Pokémon. It swoops down to claw at them until weakened enough that it can attempt to swallow them whole into its large beak.
sk372
Zanmel is cautious, warning away others by creating small spurts of magma from the hole in its hump. The only exception to this is Seviper, of which Zanmel will immediately go on the attack and attempt to douse them with magma.
sk372
Zanviper's aggression is at the point where it sees every other Pokémon as a rival. It strikes viciously at any new encounter, determined to leave a scar that marks the start of their intense rivalry.
sk372
Seras sneakily waits for when it sees Lapras carrying passengers, striking in order to double its potential prey. Lapras have begun traveling in groups more often in order to reduce the chances of being attacked by Seras.
sk372
A vicious combatant and predator, Senair is both graceful and deadly. It beguiles its target with slick and almost hypnotic movements before striking with its razor-sharp and poisonous tail blade.
sk372
Sew uses its cute appearance as a facade to get closer to victims. It strikes with the blade on its tail, which is coated with a venom that appears to tailor itself to the DNA of whomever it strikes in order to be the most debilitating.
sk372
Seshrew is sly and crafty, pretending to be fearful of larger Pokémon by curling in a ball. When the larger Pokémon's defenses are down, it slides its bladed tail out and swipes at them, poisoning them with a surprise cut.
sk372
Setomp is a devious and sneaky creature that hides itself by coating its body with mud and hiding in swampy areas. It flings the mud coating its tail-blade, tainted by the blade's poison, as its first strike.
sk372
Sevoir is sly and can be rather deceitful and manipulative. It is not uncommon for it to use a soft voice and kind gestures to lure others into false senses of security before taking a swing with its sharp and poison-tipped tail.
sk372
Seferno's tail fire burns a toxic substance coating the blade, creating poison fumes. It often creates bladed weaponry coated with the substance to give it additional reach to poison its targets from a longer range.
sk372
Sebish is very defensive and aggressive, wielding a dangerous blade. The blade is coated with poison and garbage from Sebish's home; a single cut is very likely to develop a terrible infection.
sk372
People are explicitly banned from approaching Sevanha-infested waters. They are considered extremely dangerous due to their pack hunting, vicious temperament and highly-potent poison coating their oversized fangs.
sk372
Sedo is an extremely vindictive and stubborn hunter, never giving up once it has targeted something. It has been known to beach itself due to its stubbornness, leaping onto land attempting to chase after escaping prey.
sk372
Sedisc's cute appearance masks a devious and aggressive hunter. It lures others close with its innocent looks before its mouth opens to reveal highly venomous fangs ready to bite.
sk372
Though Secoon has little mobility, it isn't lacking in self-defense. Besides its fangs and poison points, it can fire small needles made of poisonous silk short distances to deter predators.
sk372
Many assume that only Sescoon's fangs and spikes are dangerous, but extreme caution is needed. Though not as potent as its points, even the silky cocoon covering its body is poisonous to the touch.
sk372
When Seink bounces in place rapidly, the orb on its head generates a dizzying psychic wave that paralyzes those too close. While its victim stands immobile, Seink springs towards them, ready to cut them with its bladed tail.
sk372
Extremely aggressive, Seviper will seek out groups of Zangoose to take them all out at once. It will even strike down wild Seviper, so that there's less competition towards fighting its eternal rival.
sk372
Selrock gathers energy from the sun in order to float around. It spins around horizontally at rapid speeds, its many poison-coated blades cutting through anything unfortunate enough to be caught in its path.
sk372
Seal is a bit overzealous in its attempts to hunt others. It leaps and swings its bladed tail, but often topples over in the process, taking a bit of time to get itself properly reoriented.
sk372
Though not usually aggressive, hunger causes Secanth to become a vicious hunter. With fangs coated with poison and a bladed tail, it can wound and cut down prey quickly and efficiently.
sk372
Secruel is a vicious and territorial undersea creature constantly attacking any other Pokémon it comes across. Its stingers and bladed tail both contain different types of virulent poison, making it easily able to debilitate a target.
sk372
Seton's wings are razor-sharp, drawing blood with just a light graze. The center head detaches the other heads in battle, which spin around rapidly and become whirling, slicing dervishes of pain.
sk372
Lunapod floats itself to the highest limbs of the tallest of trees to wait out its evolution, protected by its stone cocoon. When the full moon is out, the cocoon emits a radiant glow.
sk372
The amount of toxins expelled by Lunazing's pores waxes and wanes with the phases of the moon. Inhaling the toxins has the odd effect of temporarily lessening gravity's effects on the afflicted.
sk372
The only time Lunaros is not prone to charging down anything it sees is during the full moon. As it runs, its fluffy mane releases a sparkling material akin to stardust.
sk372
Lunavoir's psychic powers are their strongest when the moon is full. Lines connecting the stars on its cloak appear just before it uses its telekinetic abilities, forming constellations.
sk372
Lunalrock is listless and inactive during most of the day and night. At dawn, as the sun begins dispelling the night, it can show off massive amounts of solar and lunar power.
sk372
Lunatly shields itself from harm using a number of stones held near it via its ghostly powers. It's rarely seen in the wild, typically only coming out when the crescent moon hangs in the sky.
sk372
Solchic needs to bask in sunlight for at least an hour in the morning or it will behave groggily for the entire day. Its eyes can cast beams of warm sunlight, which it uses to heat up its meals before eating.
sk372
Solade fights its best when in the presence of direct sunlight. Basking in enough of the sun's rays allows the blades extending from its elbows to become pure fire, to devastating effect in combat.
sk372
During the day Soltomb manifests itself, projecting a large amount of heat around its swirling body. When the sun sets, Soltomb retreats into the stone that holds it until the sun rises once more.
sk372
Solceus constantly radiates a strong solar energy, enough to power solar-powered machinery to full capacity in seconds. Some say that every 1000 years, Solceus flies into the sun to recharge its own power.
sk372
When sunlight is plentiful, Solagon is able to levitate, and spends all its time enjoying this pseudo-flight. If the sun sets or becomes obscured, it immediately loses the ability and plummets to the ground head-first.
sk372
Solatone is listless and inactive during most of the day and night. At dusk, as the night begins overtaking the day, it can show off massive amounts of lunar and solar power.
sk372
Soleal hovers around glacial areas, embedding itself in the ice. Its warm body causes the ice to melt from contact, and Soleal seems to derive a sense of relaxation from the sensation of the ice melting against its body.
sk372
During the daytime, Soltail swims near the water's surface to absorb sunlight. When night falls, it dives to the dark depths and uses the stored energy to hunt its prey using extreme heat.
sk372
Barew's body is coated with a layer of slippery slime, making it difficult to hold onto. It is an affectionate sort, floating up to strangers and rubbing on them, smearing its slime across them in the process.
sk372
The heads on Barckle's tentacles gather up berries for it to take in and produce juice. The texture of the juice it creates is notably slimy, making it rather unpopular as a beverage.
sk372
Whiscko's whiskers are believed to sense fluctuations in plant life around it to determine which plants are close to blooming. Using this, it moves from tree to tree to be the first one to pluck berries as they ripen.
sk372
Whistomb manifests itself and thrashes around wildly when it senses that an earthquake is quickly approaching. Some say it is partially possessed by spirits who were once victims of deadly earthquakes in the past.
sk372
Whislett avoids dry areas, moving more easily through mud than soil. Observing its digging patterns has shown it grows more erratic in the hours just before an earthquake strikes.
sk372
A hard layer of tightly-woven silk lies beneath Corpscoon's carapace, giving it extra defenses in exchange for its low mobility. Its spines carry a paralytic toxin that will stop aggressive hunters in their tracks.
sk372
The marking Corphish gains on its head after fusion is seen as a symbol of power and status by normal Corphish, causing them to flock to it. This is a problem for Corphish itself, as it vastly prefers solitude.
sk372
Though Corpby's claws have exceptional gripping power, it more often uses them for fisticuffs and as bludgeoning tools. It scoops up and smashes shellfish from shallow waters to get most of its sustenance.
sk372
Crawtios flies at high speeds just above the ocean's surface, dipping its claws below the water. It snaps its claws shut instantly the moment they are touched, its grip too powerful for whatever it snatched to escape.
sk372
Crawdol's multiple eyes give it a wide range of vision to spot food to scavenge. The eyes on its claws can shoot short-range beams of energy to fend off those who would try to take food from it.
sk372
Goltwo is antisocial, tending towards keeping itself far from other creatures. It has a soft spot for Psyduck, however, using its vast mental abilities to alleviate the headaches that plague them when it comes across them.
sk372
Golkou cuts through the water at lightning speeds, diving within to hunt fish before breaching onto land and racing across the region. It only slows down during thunderstorms, where it calmly basks in the rainfall.
sk372
From the webbing between its claws, it produces ice constantly. It can pack this ice between its hands into extremely solid ice balls it will use to pelt unwelcome intruders in its territory.
sk372
Goltic is a marvelous swimmer, cutting through the water at an extremely rapid speed. It picks fights with larger creatures just to evade their strikes and keep its maneuverability honed.
sk372
Golesect swims through the water at speeds exceeding that of a jet ski. When pursuing prey, quick shots of water from its cannon help it knock them out so they can't escape from it.
sk372
A legendary figure depicted in some paintings as the guardian of the most pristine lakes across the world. Should it surface from its home beneath the waters, it will blast intruders with blasts of steam shot from its tail.
sk372
Once Golbarel begins building itself a dam, it will accept no others anywhere near the lakefront it lives in. It smashes the dams Bidoof and Bibarel create, and steals the broken wood to use for its own.
sk372
Underwater, Goltrum is a surprisingly swift and silent hunter. Most fish won't even realize they're being watched and hunted until it's too late, and an entire school has vanished into its hungry maw.
sk372
Goldisc are competitive swimmers, racing others of their kind constantly to establish hierarchy among a group. It's said those who spy these races in real time will have a tumultuous love life.
sk372
Balbone is a skilled little craftsman most known for the spinning toys it creates from mud, clay and the like. It happily shares the toys with friendly human children, but seems wary about giving them away to adults.
sk372
The stand Balto resides atop is necessary for its transformations, spinning it around and letting Balto mold its body to a new form. Should the stand cease its rotation, Balto's body will lose cohesion and return to normal.
sk372
Balper loves making friends, but said friends should keep a careful distance. It expresses joy by spinning around rapidly, often accidentally smacking things with its long, solid ears.
sk372
Whenever Baltress feels threatened, it rotates rapidly while firing sharp spiky projectiles from its body. The spinning is necessary for the defensive measure, as it can't fire its spikes while standing still.
sk372
Baltop is almost constantly rotating in place, and maintains a perfect balance, righting itself immediately if anything knocks it over. It gets very sick and weak if it stops spinning for more than a few moments.
sk372
Baldum uses the claws on its underside to grip tightly onto cliff faces, before turning and grinding until it removes a chunk of stone. It gathers up these rock chunks to make a personal den for itself.
sk372
A potent battler and grappler, Balchamp incorporates spinning into a majority of its techniques. It's particularly noted for its lariats as well as a powerful spinning piledriver.
sk372
The many eyes on Claygon2's rotating head can focus and analyze anything near it in seconds. Many places with sensitive data use it as a way to watch out for any viruses or other digital abnormalities.
sk372
Multiple eyes on Clayziken's body allow it to sense challengers coming from any direction. Its disembodied hands can fire highly-condensed beams of concentrated fire or energy.
sk372
Though Clayvoir appears to be perpetually asleep, it constantly manipulates several objects through telekinesis. It's theorized the eye-like orbs that float near it allow it to see its surroundings even while sleeping.
sk372
Castras floats across the region, offering to ferry others on its back. Its body adapts to the weather conditions around it, changing to ensure its passengers are protected from the elements.
sk372
Casto can transform itself into other Pokémon, or alter its own form to suit the weather. In some rare cases it can combine the two processes, creating weather-based forms for the Pokémon it mimics.
sk372
Castvee's DNA is especially unstable and malleable. Both the weather conditions and its habitat will affect it over time, leading to potentially countless variations in its appearance.
sk372
When Casteon goes for a swim, its body morphs to adapt itself to the water conditions, such as freshwater, saltwater, swamps, etc. This shifted form remains for around an hour after it returns to land.
sk372
Castdrill guards the hives of other insect Pokémon with quick flight and sharp stingers. The texture of its wings and the type of toxin its stings deliver differ depending on the weather.
sk372
Castew's psychic foresight alerts it to incoming changes to the weather. Using its exemplary control over its own DNA, it shifts itself into new forms to preemptively adapt to the upcoming weather.
sk372
Castgrowth's many vines change texture and color to adapt to the weather around it. When it changes back, some occasionally will be stuck in their transformed state, so Castgrowth with a few discolored vines are a not-uncommon sight.
sk372
Because past sightings of Castceus involved watching its form change in response to the weather, old civilizations believed Castceus controlled the weather itself. This is false, but it can create localized weather effects in a short range around it.
sk372
Facsimiles of weather-based Pokémon form on Casterra's back. One can typically estimate upcoming weather by seeing if one or more of these imitations becomes active.
sk372
Castedge is becoming an increasingly popular companion. It senses upcoming weather and opens up automatically, shielding its Trainer from the elements while soaking up sun or precipitation to further sustain itself.
sk372
Castveon's prismatic ribbons cast out small rainbow sparkles as they waft about. These tassels can affect the mood of others around it, with the emotional effect varying depending on the weather.
sk372
Normally, Castkyu remains sedentary and transparent in appearance, but when weather conditions become extreme, it lights up and becomes active. The color of the light it casts depends on what type of weather surrounds it.
sk372
Depending on the weather around it, Castxys can drastically alter its physical form. Research currently theorizes the weather may also affect its approach in battle between attack, defense or speed.
sk372
Castpuff sings a different type of song depending on the weather of its surroundings. No matter the beat or tempo of its song, its music is always effective at putting the listener to sleep.
sk372
Castbas's body alters in response to strong weather conditions. It seems happier when its body begins to transform; some believe it is self-conscious about its normal appearance.
sk372
The cloak Castrunt holds tightly to its body reacts to outside stimuli, adapting to protect its wearer from the elements. This lets it traipse through almost any inclement weather condition without a problem.
sk372
Castlass is wary of humans and rarely appears before them, watching them from somewhere hidden. The weather of its surroundings seems to play a part in how it decides to deal with humans trespassing on its home.
sk372
Castish generates strange psychic bubbles through the protuberance on its head. When the bubbles pop, they emit bursts of sunlight, snow, sand, or wind.
sk372
This trio floats around on a cloud at high speeds, looking for criminal schemes to stop. Many cities and towns attribute it to regularly saving the day from evil.
sk372
The orbs circling around Castreon radiate a warm heat not unlike sunbeams. It is fond of plant-life, so it's common to see it levitating one or two of its orbs near plants to ensure they get plenty of sunlight and warmth.
sk372
The flame on Castmander's tail increases in relation to warm and sunny weather. On particularly hot days, the flame may grow too big for the orb on its tail to fully contain it.
sk372
Sunlight keeps Castrum's body at a temperature hot enough to constantly generate steam. The air released when it breathes or roars feels hotter than a sauna.
sk372
Castria spreads its wings wide and casts out a warm, pleasant energy as long as it feels the touch of sunlight upon it. Its arrival on sunny mornings is always heralded by its beautifully melodic singing voice.
sk372
Castnite absorbs rainfall into its body, causing the gelatinous portions to grow larger. Its personality is gentle, but seeing bullying in action causes it to react with deep growls that sound like rumbling thunder.
sk372
Castcargo's back contains a constant source of water, eternally heated to boiling by its own body heat. The scalding water can't fully be contained by its shell's weak membrane, so it constantly leaks the hot liquid as it moves.
sk372
Casturne absorbs rainwater from other areas into its body before traveling to arid or desert areas. Once there, it creates rain clouds to dispense precipitation where it is most needed.
sk372
Castskit's thin legs allow it to skim across the surface of water quickly, absorbing liquid to strengthen and bulk up the liquid barrier around its body. If it absorbs too much, however, it grows too heavy and sinks.
sk372
Castmime's miming creates walls of snow or ice at its command. It has a playful personality, often seen building igloos in the snow for children to play in.
sk372
Castvoir seems to appear and vanish within snowstorms. It has appeared before those lost in blizzards, calming the storm to help guide and warm wayward travelers.
sk372
Trorb explodes if someone tries to touch the bananas that grow on its chin. The small smoking craters left behind after an explosion carry the strong scent of bananas into the air.
sk372
The grassy fronds across Troeon's body are prickly and sharp. To protect itself and the fruit on its neck, it can electrify and fire them as needle-like projectiles that deliver paralyzing jolts.
sk372
Trotomb hides among the fruits and berries of the jungle, the similar shape of its stone aiding its camouflage. It only manifests fully when the nearby fruits that are its food source are in danger of something else consuming them.
sk372
Many have hunted after Tropunny in the past, seeking out the extra flavorful bananas that grow on its tail. As a result, it is very distrustful of humans, and sightings in the wild grow increasingly rarer.
sk372
Troitty naps in the sunlight to nourish the banana-flavored fruits that grow on its body. It shares these fruits with its young as well as family and friends it is particularly close to.
sk372
Troleo slams its body against trees to knock down sweet berries for it to gorge on. The banana tusks can be harmlessly removed and consumed, but as a snack, they are highly fattening.
sk372
The small fruits that grow on Troamo's body are packed full of flavor and nutrients despite their size. Care should be taken when collecting, as the fruit will carry a small residual electric charge after being plucked for several hours.
sk372
Because Troduo's beaks are made of similar material to bananas, it has an easy time gathering food. Insects will flock towards the sweet scent of fruit, only to be snatched into the mouth they were flying towards.
sk372
One can tell the nature of a person by the cry Chingbird makes after observing them. A high-pitched chiming means they are nice, while a low-pitched chime indicates naughtiness.
sk372
Chingpy communicates by swinging its trunk around and creating a jingling sound. The more agitated and stressed Chingpy is, the faster and more frantic the chiming.
sk372
Chingtomb creates a faint jingling sound when it emerges from the bell housing it. This sound is used to lure curious creatures closer so that it may seize and envelop them with its ghostly body.
sk372
A bell-like organ resides within Chingelia's mouth and the flowers on its hands. An excited Chingelia will make quite the cacophony as it rings all three simultaneously.
sk372
Chingtrum's tail emits a light jingle when it shakes, a warning for others to stay back. The bell in its mouth sounds when it roars, making a deep, booming noise akin to the large bells used in temples across the land.
sk372
Chimevoir enjoys breezy days that allow it to let the wind waft its body and limbs about in dance-like motions. It generates a soft and soothing tone from the orb on its chest that calms the nerves of all who hear it.
sk372
Whenever a temple was built in the past, Chimevoir would approach within a week of completion. Friendly and dutiful, even in the present day it can be found helping temple workers with their daily tasks.
sk372
When in Chimeceus's presence, other beings will constantly hear a faint, musical chime every other second. It's said those who hear it for too long will be brought under Chimeceus's thrall and become its eternal servant.
sk372
Flicking the nub on the top of Chimekyu's disguise produces a chime similar to Chimecho's cry. The sound is usually distorted or off-key, and Chimekyu spends hours of the day tuning it to try to perfect its tone.
sk372
Chimehita's fists make a high-pitched chime whenever they hit something. The sound of wild Chimehita training with each other in the wild can get quite cacophonous.
sk372
Chimemite's note-shaped magnets create a musical hum when vibrating and activating their magnetism. Electronics in the vicinity will begin emitting a series of noises that create a beat for it to dance and sing to.
sk372
By concentrating hard, Spheorb can create a layer of frost and snow all around its body, before bursting it outward in a small explosive blizzard. It does this to create a snowy landscape it can play in.
sk372
Spheode spends a majority of its time sleeping in snowbanks. Though generally friendly, it's advised not to disturb its slumber; it's quite grumpy if woken up, and will explode in irritation.
sk372
The clouds puffing out of Sphefing's pores are scentless and quite chilling. Many people take it in as both a pet and a cheap form of air conditioning.
sk372
Spheon enjoys nuzzling up to others in order to share warmth from its plush fur. While it nuzzles them, it emits a low-level psychic energy that soothes the being's emotions and mental state as well.
sk372
Sphebat makes its residence in the coolest part of any given cave. When hungry, it swoops down and breathes small bursts of chilling breath that slow down prey and make it easier to bite down and drink some of their blood.
sk372
Sphevanha travel in schools for safety. While not terribly strong as individuals, when in danger the entire school will descend on a target and breathe chilling air onto it, the combined efforts freezing it solid, allowing Sphevanha to flee.
sk372
Spheink springs around icy areas, looking for others to play with. Once it finds somebody, it introduces itself by blowing large bubbles from its head that pop into snowflakes.
sk372
Friendly and curious, Sphecanth often leaps onto land to observe things that have caught its eye. It seems to forget it lacks mobility out of water, and spends several minutes slowly shuffling its way back to the depths.
sk372
Though it is less mobile outside of water, Sphecool prefers to be on land, shuffling around with the help of its tentacles. The orbs on its head can radiate a chilling mist to defend itself, and its tentacles possess a freezing toxin as well.
sk372
Manvee's temper largely depends on its surroundings. Though still volatile, Manvee living in the areas around Viridian City seem to be the calmest variety observed.
sk372
Mangon's temper flares up easily, often involving it damaging the data within a user's computer. Unfortunately, trying to expel it just makes it angrier, causing it to rampage more and cause even more damage.
sk372
Mankey's anger and Beedrill's aggression combined to make a dangerous, almost feral Pokémon. Mandrill descend en masse on anything nearing the hive to viciously beat and sting it into submission.
sk372
Extremely ill-tempered, Mangey flaps and screeches furiously at anything approaching its home. If it fails to intimidate, it kicks up large amounts of sand or dust to cover a quick escape.
sk372
Though Manpip has an aggressive temperament, it's still light enough to be carried easily by wind. Many have seen an airborne Manpip flailing angrily as the breeze forces it away from the target of its ire.
sk372
Seeing someone possessing a sparkly item sends Mankrow into a jealous rage. It will fly at and attack the item's owner furiously until it can steal the item from them. It forgets its stolen trinket the minute it spies a new one.
sk372
Manbull is quite the difficult Pokémon to care for. It is extremely spoiled and temperamental, and will aggressively swipe and bite at its Trainer if it feels it hasn't been given enough attention.
sk372
It trains hard to control its anger, but still has regular bursts of violence in battle. Some say the types of attacks it uses while in this rage hint at what form it will take when it evolves.
sk372
It has a vicious temperament and destructive tendencies, grabbing and crushing anything it can wrap itself around. This is because crushing things is the only effective way Manbok can relieve its stress.
sk372
As Mantank gets angrier, its bodily functions intensify, including its milk production. Milking is therefore a dangerous job, as milkers are encouraged to enrage it as much as safely possible before extraction.
sk372
Manlax live in very small groups, competing constantly for food and fighting to steal snacks from the others. These fights can get so involved that the food is forgotten completely and stolen by another wandering Pokémon.
sk372
Mangross's four brains are not attuned to each other properly, leaving it confused and aggressive. It flies into a rage at the slightest upset, its heavy metallic limbs swinging and clawing at anything in its vicinity.
sk372
Simpleminded but temperamental, when Mandoof gets angry it begins gnawing on anything it can sink its teeth into. A particularly frenzied Mandoof can fell a large chunk of forest before calming down.
sk372
Temperamental to the extreme, one should consider themselves lucky if an angry Manwile only hits them with its fists. Its most vicious attack is grabbing a foe with its false mouth and slamming them all about.
sk372
Manplup's combination of fur and feathers keeps it insulated from the cold. However, if its fur grows too much, it will begin to overheat and grow angrier and more belligerent.
sk372
When angered, heavy rapid breathing can be heard from Manpass's nostrils. Its flaring temper causes mild magnetic disruptions in its surroundings, displacing dirt, rocks and other small particles.
sk372
Manolu tries to maintain an even temper through training and meditation. It cannot keep its rage suppressed when in the presence of those with negative emotional aura, however.
sk372
With its large mouth, Manbat lets out a fierce shriek of anger just before it begins swoops and attacks in rage. If particularly angry, it may scream for so long that it passes out.
sk372
Athletes once believed that eating Manras's mushrooms helped with muscle strength. While there is some truth to that, the extreme increase in aggression that accompanies it resulted in a ban on harvesting the fungi.
sk372
Mankie hides away in the shadows to quietly observe its surroundings. Should anything disrupt these stakeouts, it flies into a frustrated rage and attacks whatever broke its concentration.
sk372
When Manor's anger peaks, its eyes start radiating a powerful red glow. It slams the ground with its fists to take to the air and launch itself at anything nearby so it can beat it up out of anger.
sk372
The best way to calm down an angry Manth is by giving it a shiny coin to fawn over. Because it only works a short time per coin, keeping Manth perpetually placid can become costly.
sk372
Due to constant headaches, Manduck is very ill-tempered, lashing out at anything nearby in a pained tantrum. The more intense the headache, the more viciously it swipes at everything around it.
sk372
While not as strong as normal Primeape, they are not as volatile in temper either. They often guard troops of young Mankey, as well as keeping the more aggressive ones in line.
sk372
Manchop's entire torso grows hair normally, but most are seen lacking patches of fur, due to its tendency to rip its own fur off in a furious display before attacking whatever triggered its ire.
sk372
Manchop is considered a rather dangerous Pokémon to come across, especially for novice Trainers. Its great strength combined with its hair-trigger temper can result in very destructive temper tantrums.
sk372
Due to its punch-happy nature and hair-trigger temper, Manchoke has massively developed forearms pulsing with strength. Most specimens are noted to get very angry if the contrasting size of their legs is pointed out.
sk372
Seanaw takes great pride in the size and styling of its whiskers. Groups will often get together and compare their styles, and battles spurred on by jealousy are fairly common.
sk372
Walring is considered the apex predator of most of the frozen regions it calls home. Tremendously powerful, it can rip huge chunks of solid ice from glaciers to chuck them as heavy projectiles.
sk372
Walrill's ball at the end of its tail contains a large amount of cold air, the length of the tail connecting to its lungs. By squishing the orb, Walrill channels the cold air to breathe a freezing mist to defend itself with.
sk372
Walvoir appoints itself as the guardian of flocks of smaller Ice-type Pokémon in frigid regions. With a wave of an arm, it can cast a freezing blast of air or a number of psychically-controlled icicles.
sk372
Walran's tusks contain a venom that will cause chills in those bitten. It prefers not to bite unless pressured, instead repelling potential problems with small but potent puffs of freezing breath.
sk372
Walbat's fangs are extremely sharp, a necessity in order to pierce the tough hides of Mamoswine and Walrein, its chief source of blood to consume. It breathes out a cold mist and stirs it up with its wings to hide its approach.
sk372
Whenever Waletta sings, a small snowstorm forms around it. Many Ice-type Pokémon are drawn to the melody and the sight, forming a crowd of eager fans for Waletta to perform for.
sk372
Walcanth is extremely hardy and resistant to cold, to an almost ridiculous degree. Once, a specimen found frozen in ice for approximately 10000 years was thawed out and showed no health or behavior complications whatsoever.
sk372
The pearls on Clampvoir's body are linked to it through psychic energy. When it needs to defend itself or others, it detaches the pearls and sends them careening towards foes at high speeds.
sk372
When Clamptomb's shell opens, its full form bursts out in an attempt to frighten off others. It is rather meek, so if the initial jumpscare doesn't work, it quickly retreats back into the shell.
sk372
Clampveon uses its ribbons underwater to sift through the ground and find pearls, seemingly having an innate sense for their locations. Clampveon is a popular companion for deep-sea divers and treasure hunters for this reason.
sk372
Clampgrigus searches for shipwrecks and sunken treasure to hoard any trinkets it can find. It can part with some of its hoardings, but only if given something equally interesting in return.
sk372
Clampoom drools a sweet liquid from its mouth that fills up the clam shell it resides in. It has to regularly open up to empty the shell, whereupon it is swarmed by undersea denizens eager to taste the liquid.
sk372
Clampink bounces around in the shallows of coastal areas. The bouncing motions fuel the pearl's psychic powers, which it primarily uses to create a protective shell over it when predators are near.
sk372
Clampduck seems to be in a constant state of serenity, and has rarely been seen with its eyes open. It generates shining pearls made of pure psychic energy that home in on approaching dangers.
sk372
Hunans hunts by dipping its tail into nearby waters and wiggling it. Fish Pokémon that swim up to take the bait then fall prey to its lunging venomous bite.
sk372
Huncko hunts by finding small ponds in the area and dipping its tail within. Once something bites onto it, it flings the creature into the air and swallows it whole.
sk372
Sitting on the ocean floor, Hunsect remains as still as possible for much of its time. It waits for things to swim close, whereupon seaweed-like tendrils launch from the dome on its back to ensnare its prey.
sk372
Hunine is swift on land, but even more speedy in the water. It dives straight to the bottom of lakes and oceans to hunt for food among the deepest depths.
sk372
Gorew projects an air of false innocence and kindness, palling around with others beneath the sea. Once the new friend lets its guard down, Gorew sticks its narrow mouth into them and drains their blood.
sk372
Goregma hides within lava pools until something draws near. It then sneaks up behind unsuspecting prey and stabs them with its thin mouth, burning them severely while it drinks up their body fluids.
sk372
Goreans's tiny, pointed mouth delivers a numbing venom upon piercing a victim. The resulting dulled sensations leave the target completely oblivious to Goreans sucking out their body fluids.
sk372
Above or beneath the water, Gorevoir moves with almost unparalleled grace. It doesn't enjoy battling, but when it does, it fights with a ferocity that borders on sadistic.
sk372
Reliorb floats around the deeper parts of the ocean, sleeping during the majority of its life. Disturbing its sleep too much results in it creating an explosion when it inevitably wakes up in a bad mood.
sk372
Relibone carves a unique instrument out of bone to carry with it always. It functions effectively as a club in battle, while outside of combat, Relibone uses it to play a lonesome, melancholy tune while it's alone.
sk372
The weapon Reliwak carves from bone is a solid club it wields with remarkable efficiency in battle. It also works as a musical instrument, which it uses to play powerful, soulful bits of song when alone or with its closest allies.
sk372
Relikhan is a doting, loving parent to its child. It picks a spot deep in the ocean to raise its young carefully, and tends to only allow it to play with other small Water type Pokémon until it's older.
sk372
Relito's shell resembling Relicanth lets it blend in among areas where the Pokémon is commonly seen. It shuffles about on the seabed, eating scraps of food leftover from Relicanth's meals.
sk372
Relinite appears to be one of the oldest known Dragon-type Pokémon. It has a calm personality and treats almost everything else as if it is a child, no matter its actual age.
sk372
Relinaw's rocky jaw has a powerful bite force, being almost impossible to remove by force once it clamps down. It has a strong taste for coral, despite its typical habitat being nowhere near such things.
sk372
It is believed some Reliking specimens have been around for millennia, and retain knowledge from that time. Historians are trying to communicate with these specimens to learn more about the ancient world.
sk372
Relibok has been spotted inhabiting old ruins in dry and arid regions of the world. Its rough, tough skin needs to remain dry, so it often coils around stone pillars to soak up the sun's heat throughout the day.
sk372
An ancient sea guardian depicted in a few murals from one of the oldest island civilizations, Religia's cry can summon tsunamis. It shows little patience for those who do not properly respect the ocean.
sk372
Relilade extends sharp blades made of bone from its elbows in combat. Its stone-like body makes its movements more rigid, but give it a sturdy defense that lets it counter with carefully calculated cuts.
sk372
A halo of stones is always rotating slowly above Relinja's head. There are whispered rumors that staring into the gap in its back will accelerate one's aging, advancing one year for every minute of gazing.
sk372
So long as it isn't hungry, Relidily sits stationary and doesn't respond to much stimulus. Once hunger strikes, its mouth opens and a dozen sticky tentacles begin reaching out for food.
sk372
Relisol has been spotted lingering around various spots across the world, pawing lightly at the ground and appearing pensive and forlorn. Research into these locations reveal them as the site of natural disasters across history.
sk372
A massive leviathan of the sea, Relilord's body is made of extremely solid stone. Its simple mind and tough body mean it barely registers anything as a threat, so it placidly swims by, completely ignoring attacks made on it.
sk372
The purple points of Reliran's spines are hints of the venom it carries within. The mild toxin is also present in its bite, which causes the muscles of the victim to become rigid and stiff, hindering mobility.
sk372
Even the areas on Relirino's rough hide without purple spots carry hints of its poison, so caution is advised. Though not very mobile, it is aggressive and will attempt to bite or scrape its body against intruders to poison them.
sk372
Reliveon displays low amounts of activity and mobility in the wild. Its main defense is touching others with its rocky feelers, which causes the muscles in the area touched to lock up and become immobilized for a time.
sk372
Highly aggressive and territorial, the poison in Reliking's claws and spines can paralyze a foe in seconds from just a scratch. It uses its titanic strength to fling its immobilized victim far away from its territory.
sk372
A Pokémon thought to dwell in the deepest ocean trenches since ancient times. A single breath can churn up violent undersea whirlpools that it uses to repel intruders encroaching its territory.
sk372
Ancient stories told tales of Relitina as a demonic being that consumed the souls of the elderly. This was believed because Relitina appeared beside those elderly before they passed on, watching over them in their last moments.
sk372
Relijask can fly at high speeds, but only in short bursts. The rapid wing movement flakes off the stone covering around them, leaving them vulnerable. It hides away after longer flights to let the plating regenerate.
sk372
Relilurk has been sighted roaming around the oldest known temples from ancient civilizations. Because of its slow movement and using only physical attacks, some historians believe it is a prototype design created before Golurk.
sk372
Each Relimask carries with it a unique old piece of parchment. It's believed by some that the paper depicts a map toward the most prized possession of the soul that reincarnated to become Relimask.
sk372
A complete fossil record of Relitrum was only recently unearthed. In the most distant era of prehistory, it resided in coastal areas, preying on fish and other ocean-adjacent creatures.
sk372
Relimy lives a slow and simple existence. It spends much of its time being sedentary, only moving when it needs to ooze over to some rocks to swallow and absorb into its semisolid body.
sk372
Relirock was first discovered slumbering deep within ancient ocean ruins. As the ruins predate almost any other discovered civilization thus far, it is believed Relirock is one of the most prehistoric species in existence.
sk372
Relice's rocky body is perpetually frigid, to the point of frostbite risk with only a few seconds of direct contact. It freezes things that it finds interesting with a cold breath, decorating its cave home with them.
sk372
Religast was first sighted on what is believed to be one of the first islands formed on the planet. The dried bone and sand of its body is quite brittle, and falls apart easily; Religast reforms itself multiple times a day.
sk372
Relior splashes down into the ocean from up-high, floating around idly until it musters up the energy to fly again. It emits a strange, but fortunately harmless, radiation from the core within its shell.
sk372
A trio of heads inhabiting rocks, Relitrio is rarely seen outside the deepest parts of cavern complexes. It curiously observes those who enter its habitat, but begins flinging rocks in tandem at those who venture too close.
sk372
Relirain forms wings made of water stored within its body to fly around. It needs to submerge itself to refuel its stores, otherwise it may dry out, lose its wings, and fall to the ground nearly helpless.
sk372
Relisian's tail works effectively as a tool to scare off potential aggressors. It has the appearance of a second face, and an organ within allows Relisian to make a hissing, rattling noise from it when it feels threatened.
sk372
Reliviper's fangs are laced with a toxin that causes wounds to heal slowly and bleed more profusely. Once it delivers its bite, it cuts at targets with the sharpened stone blade on its tail.
sk372
Relidaunt clacks the jaws of its skull-like claws to intimidate others before viciously clubbing them with its limbs. Multiple chips in the stone of its pincers is a sign of a Relidaunt with tons of combat experience.
sk372
Relitail's whole body is sturdy enough to withstand the crushing pressure of the deepest ocean. It uses the thickest part of its tail as a club to defend itself from other deep-sea denizens.
sk372
Relibyss extends a pointed tongue from its mouth that it drains the fluid of others with for sustenance. It hides in tunnels dug in stone, poking out to strike when prey is unaware of its presence.
sk372
Woobpom uses its nose to stick to walls when it is time to sleep. While sleeping, its tail grows incredibly sensitive and reactive, swatting and slapping at anything that gets too close to it.
sk372
Woobtile's wings are too small to keep it aloft for long. It sticks itself to the highest parts of trees it can reach, using its nose to keep itself stuck to the bark while it sleeps.
sk372
As a form of affection, Woobvoir is fond of sticking its nose onto its Trainer's forehead, arm or similar. This usually results in the Trainer carrying a heart-shaped mark on their skin that lingers for the day.
sk372
One can always tell if Woobtom has recently been inside of an electronic. Sporadically decorated upon the screen and within the object's data will be several heart symbols.
sk372
Woobdew sustains itself by feeding on the positive emotions of those around it. Once it's had its fill, pink heart-shaped bubbles are blown from the orb atop its head that create euphoria in those close by when they pop.
sk372
Woobcoon's body is covered with a thick layer of hair over a hardened silk cocoon. It sticks to the ceilings of caves using its nose while it waits for the completion of its evolution.
sk372
Woobgalge is a curious sort often drawn to following ships that pass through its territory. It sticks to their hulls with its nose, but this causes problems as its mucus is mildly corrosive and will cause damage if it stays clung on for too long.
sk372
Swoosol appears to crowds that have avoided or survived disasters. It mills about between them, the heart mark on its forehead emitting a faint pulse that calms frazzled nerves.
sk372
Tynatomb holds a small electrical charge in its keystone, able to zap others with a jolt that is more surprising than painful. Some Trainers have held its stone to play pranks, using Tynatomb to shock others.
sk372
Tynaplup gather in small groups solely for the sake of safety in numbers. The group will lock flippers to share and channel electricity towards the group leader, who fends off enemies with powered-up electric bolts.
sk372
Sparks fly through the air when Tynaedge swings its blade around. If an opponent tries to keep their distance, it discharges small lightning bolts from the tip to zap and paralyze them.
sk372
Tynasis's protective membrane generates a faint electrical energy, delivering a mildly painful jolt if touched. If grouped together Tynasis can extend their membranes slightly to link up and create larger amounts of electricity.
sk372
Small bits of electricity can be seen flaking from Tynaobat's wings as it flaps. Though individually weak, a group of Tynaobat together can chain their lightning and make more potent assaults on potential dangers.
sk372
Tynalektrik's electric abilities are barely stronger than that of a Tynamo. It pals around with schools of them in order to share electrical power together, its size helping it intimidate smaller predators from picking on its brethren.
sk372
Eelgon's cranium acts as a powerful electric generator and storage unit. The panels making up its teeth slide back before it discharges stored energy with powerful moves like Zap Cannon.
sk372
Primebuzz swings its arms around to generate electricity as well as flare up its already angry temperament. The Thunder Punch attack it delivers after doing so is absolutely devastating.
sk372
Primeras is willing to ferry travelers, but those without passengers will get violently jealous if they see the act. The two Primeras will get into a physical brawl, with the hapless passengers caught in the middle.
sk372
Full of intense anger, Primew can only think of beating things up to vent its frustrations. It will hold entire groups of people hostage with telekinesis just to use them as punching bags.
sk372
Although its temperament makes it liable to rage at anything, one must take care to never touch Primegeot's flowing mane; doing so sends it into its most violent rage as it flaps and creates tornadoes of wind all around it in anger.
sk372
Though less outwardly aggressive than Primeape, Primesey is incredibly protective of the eggs it carries. Even a single crack, and it will lay waste to all its surroundings in a rage.
sk372
Primevoir tries to control its ceaseless rage, but needs to vent out the anger by punching something or it will become ill. The only thing it will absolutely refuse to pummel is its Trainer.
sk372
The fist-shaped false mouth on Primewile's head grows in size relative to how much rage it is feeling. A single punch is enough to crack the ground beneath it and cause tremors felt for several meters.
sk372
Legends speak of Primeceus as a dispenser of divine punishment. Those who incite its ire would find it appear before them and pummel them with 1000 fists made of pure divine energy and wrath.
sk372
The fire at the back of Primenape's head is symbolic of its rage, burning hotter and wilder the angrier it gets. If it's barely smoldering, something is seriously wrong with Primenape's health.
sk372
The circular stones that move along with Primepass are thought to be some type of limiter for its intense power and rage. It has mild telekinesis capabilities that let it hurl these heavy stones at anything that earns its ire.
sk372
Primesect's temper fuels the special cannon on its back, the fist within glowing red-hot the angrier and more violent Primesect becomes. At the height of its fury, it launches the fist-shaped projectile, which hits with explosive force.
sk372
Nominally well-behaved, Primeram loses all sense of reason in the presence of dishonesty. It thrashes its heavy arms about, flames building up inside it until it becomes a raging inferno striking down those that defile truth.
sk372
Primefairy's anger is tied directly to the phase of the moon. It's always raging, but the rage is quite a bit more tempered during the full moon, so it behaves marginally less violently as a result.
sk372
Primetrum has been described as pure prehistoric rage. It can destroy whole mountain ranges during a rampage, and said rampages do not end unless it is forcibly dealt with or exhausts itself to complete unconsciousness.
sk372
An ancient golem created in time immemorial, Primesteel appears to have gone berserk, targeting anything in sight as it rampages across the land. Scientists and historians debate what its original purpose could have been.
sk372
Primeturne stomps around desert areas just itching to find something to fight and vent its anger on. Its legs and fists carry spines it can fire off as it swings, making it difficult to fully escape its raging strikes.
sk372
Fusion has caused an even bigger temper to be packed into a smaller body. Primekey has so much pent-up rage that if it isn't allowed some outlet to vent its temper, it risks its own organs shutting down from stress.
sk372
Normally Primeler keeps its lower arms tucked close to keep its guard up, but if it truly gets beyond angry at something, it will unleash four-armed fury on its target until it is pummeled into unconsciousness.
sk372
Perpetually angry, Primemite channels all of its anger, magnetism, and electricity into the fist on its cranium. This causes it to fly towards enemies at ludicrous speeds to deliver a powerful full-body punch.
sk372
Eelekvoir is nominally playful and kind, but has a less than stellar relationship among Electric-type Pokémon, due to its habit of using its sucker-like skirt to grab onto Electric-types and siphon some of their voltage to bolster its own.
sk372
The rotation of the spiked ring around Eeleklang's body controls its electricity generation. By rotating at maximum speed, it can create a crackling, spherical barrier of pure lightning.
sk372
Each of the mouths on the ends of Eelektales's many tails can fire orbs of condensed fire or electricity. Few can withstand the elemental assault when it relentlessly fires volley after volley in combat.
sk372
Eelekeary is quite jumpy and responds to sudden danger with instinctive aggression. The moment it gets startled, it strikes with its long ear-claws, grasping the perpetrator in a powerful grip and delivering a powerful jolt of electricity.
sk372
Ancient seafarers had many tales of warning about Eelekcie. According to the legends, it would lure sailors closer with a melodious song and a gentle appearance before latching onto them and draining their life force with the sucker on its head.
sk372
Skrets is a timid underwater creature that rarely ventures far past kelp fields. If it feels threatened, it spreads a cloud of toxic ink from the appendage on its forehead.
sk372
As Skrevoir swims and twirls about underwater, its flowing skirt creates a swirling vortex of poison that sucks in those nearby. Those pulled in and afflicted by the toxins find themselves drained of any and all hostility.
sk372
Fusion has intensified Skrerelp's poison to a degree that it leaves a trail of toxic mist behind it as it swims. Its body must constantly leak out the toxins or the poison would begin to become detrimental to its own health.
sk372
If one spots a Dragalreon with its rings glowing and pulsing, do not approach at any cost: the glowing rings are a threat display, and if the warning is ignored, it will shoot out rings of incredibly powerful poison.
sk372
Dragalia is a mischievous trickster. It lures in an audience with the captivating twirls of its dance moves, but these same movements leave behind a trail of powerful poison that it uses to incapacitate its viewers.
sk372
Dragalvoir is kind but shy, hiding in the deep levels of the ocean among the swaying kelp. It only allows those it trusts to approach its home, and flees while leaving behind a cloud of poison if it feels threatened.
sk372
Those that intrude on a Dragalass's territory will become victims of its breath, which encases them in a block of poisoned ice. Even those rescued and thawed out will be terribly sick for weeks afterward.
sk372
Dragalett creates tunnels to travel through via poison it secretes that can easily corrode stone. The pools of poison it pops out of linger for weeks and are deadly to the touch for all but other Poison-type Pokémon.
sk372
Shellkrow swims alongside small boats traveling through the water, feigning innocence. It uses its sticky wings to quickly grab any trinkets that fall overboard or dangle off sailors standing at the edge of their boats.
sk372
Shellpunny's body is quite soft and squishy, as well as carrying a faint coating of slime. This slippery coating allows it to more easily slip out of the grasp of attackers and hop away to safety.
sk372
The intense heat within Gastroram's tail causes the slime on that part of its body to bubble and boil constantly. It is said that those with honest hearts can touch its slime without being burned.
sk372
Growlee pairs strong kicks with the ability to heat up its limbs to a scalding degree. Those who pick fights with it often wind up retreating with paw-print-shaped burns on their body.
sk372
The tufts of fur growing from its pores need to be regularly removed for Growlfing's health. The repugnant-smelling hair clumps are sometimes used as a treat for domestic Trubbish and Grimer.
sk372
Growlbuzz can draw fire into its body and absorb it to some extent. Working together, a team of Growlbuzz could suppress a raging forest fire in less than an hour.
sk372
It is usually well-behaved, but becomes very competitive in the presence of another Growlmar. The different Growlmar will try to outdo the other in fire-breathing prowess, regardless of surroundings, so owners should take precautions.
sk372
Growlros is loyal and playful to a degree that can be a bit troublesome. It can't help but run at its Trainer in excitement when they arrive, often leading to it knocking them down due to its size and strength.
sk372
Growlquil are inquisitive creatures, seeking warmth and sniffing around for sources of heat. Firefighters use them to smell nearby small fires and snuff them out before they grow larger.
sk372
Growlowl is an excellent nocturnal hunter, with superb senses of smell and sight. Many have become partners paired with night-shift policemen and security guards to help spot and chase suspects.
sk372
A Growldos playing fetch will use its webbing to eagerly catch the stick from afar, often before it even hits the ground. Sometimes after reeling it back, it will throw the stick instead, expecting its Trainer to fetch, too.
sk372
Growlotto has strong territorial instincts. Even if it drives off an intruder with its barks or flames, it may follow their scent and fly after them to continue teaching them a lesson.
sk372
Growlfarig sniffs around wooded areas looking for the best spots to graze for grass, nuts and berries. Though it has no sense of smell, the head on the tail will make sniffing motions as well.
sk372
Law enforcement agencies have begun training Growldour for special units and operations. Their sense of smell and natural-born teamwork skills make them efficient partners, particularly for search parties.
sk372
Growlans makes for an excellent tracking companion for hunters. With its sense of smell and its thin body, it can sniff out and give chase to a target into all but the tightest of hiding spots.
sk372
Growlcko steadfastly guards the forests it inhabits from intruders. It often carries a smoldering stick in its mouth in order to make itself seem more serious and intimidating.
sk372
Normally well-behaved, a Growlsol acting out is a sign of it trying to tell its Trainer something. For instance, digging many holes in the yard suddenly is a sign an earthquake is approaching.
sk372
Growlark casts an illusion over itself to take on the form of a person's most cherished pet. It does this because it wants to make as many friends, make them happy and play with them as much as possible.
sk372
Growlalga adores its Trainer and spends as much time as possible by their side. It subtly slows the flow of time, just to extend how long they can be together.
sk372
Growlpunny is highly loyal and grows attached to its Trainer quickly. It wraps its large ears around others as a sign of affection, warming them up with the heat its ears constantly radiate.
sk372
Friendly and curious, Growloon floats around sniffing and memorizing hundreds of scents. Carnivals often offer Growloon up to children as a prize for winning at their games.
sk372
The leaf-like hair on Growlish's head tends to ignite when it feels threatened. The burning flame also makes it emit an acrid aroma that helps deter predators.
sk372
Growlcorio will greet a Trainer returning home with a welcoming dance and cheerful barks. It radiates heat during the movements, so those coming in from the cold find it very refreshing.
sk372
Growlsteel is very loyal and protective of its Trainer, standing watch outside any room they inhabit. It ignites its palms as a warning to potential intruders, with a low rumbling growl emanating from its core.
sk372
It is recommended to teach a Growlth early about respecting ownership; its affection for shiny coins and its Trainer often leads untrained Growlth to steal coins to present to its Trainer as gifts.
sk372
Growlth are an incredibly lazy species, lazing around homes and pestering owners to cook its favorite type of pasta. It is most lethargic in the mornings, preferring to conserve its energy.
sk372
Growlbra keeps its mind sharp by playing a game of fetch with itself. It flings its spoon into the distance, catching it with its psychic powers and bringing it back, testing how far it can throw and how quickly it can retrieve it.
sk372
Growlsprout will pull down vines and burn the severed pieces to ash before burying it in the dirt. The mulched mixture is an effective fertilizer for helping new plant life grow.
sk372
Growlmer like to hang around waste disposal areas, helping with getting rid of trash. It burns up piles of garbage before gobbling up the smoldering refuse that remains.
sk372
It knows its messy form and nasty smell make it difficult to be near, but it still pines for companionship. Many kind souls take pity on its plight and adopt it despite the goop and stench.
sk372
The horns on Arcadle's head and tail secrete a very mild poison. The poison's effects vary depending on its surroundings: burning, dehydration, paralysis, blindness, light sensitivity, chills, rashes and numbness have all been reported.
sk372
Believed by many civilizations to be a guardian deity of humanity, Arcaceus appeared in times of great crisis to spirit away and rescue entire cities and villages at once. Statues dedicated to it are still prominent across the world.
sk372
Arcalga's loyalty and devotion to its Trainer is peerless. It might even go back in time to rewrite history if it would even slightly improve its Trainer's life.
sk372
Arcarai's loyalty towards its Trainer is absolute. It has honed itself to control its nightmare-inducing ability, and sentences those who insult its Trainer to painful nightmares about being burned.
sk372
The longer Arcaesect runs, the more heat is generated by its internal mechanisms. If its speed increases enough, it will become completely engulfed in blazing flames.
sk372
Arcaxorus's loyalty towards its trainer is unparalleled; it is always ready to rush to their defense. It moves at fantastic speeds, igniting the blade-like tusks it possesses to make its cutting swings far more powerful.
sk372
Arcalurk is an unfailingly loyal companion to those it grows attached to. Some specimens seen in the wild are believed to be centuries old, still guarding the resting place of their dear departed Trainers to this day.
sk372
Arcatrum's size and strength makes it excellent as a house guardian. Despite a fearsome appearance, it is very friendly and gentle outside of guard duty, particularly towards its Trainer.
sk372
Arcatrum's combat specialty is great balls of fire lobbed out of its powerful jaws. These condensed flame orbs are said to hit with speed and force akin to a meteor impact.
sk372
Arcatrum gives aggressors a chance to walk away, intimidating them with short growling roars and small bursts of flame from its mouth. Those that persist bothering it typically wind up thrown across the horizon from its titanic strength.
sk372
Firefighters have begun appointing Arcasand at strategic locations across cities. The hydrants on its sides can generate high amounts of water, making it effective at being a first responder in combating fires that break out.
sk372
Arcater's loyalty to its Trainer makes it effective against being haunted. It patrols its owner's home at night, immediately attacking any Ghost types that try to invade and cause mischief.
sk372
With every kick Charlee makes in battle, the flame on its tail grows, flaring in tune with its fighting spirit. A battle between rival Charlee can turn into a blazing inferno of fire and feet.
sk372
Those who view Charnx's hip-shaking dance are compelled to join in, but Charnx only accepts the most skilled of partners. Missteps are met with a barrage of thrown fireballs.
sk372
Wild Charsir compete for food by getting into powerful grappling matches, slamming their pincers against one another. If the battles run long enough, their pincers even ignite as their fighting spirit flares up further.
sk372
Charas will ferry travelers across the oceans, but only after it has been bested in battle to prove the passengers' worth. It guards those it ferries with fierce flames and piercing shards of ice.
sk372
Charew seeks to prove itself in battle by besting a member of every single Pokémon species in combat. It can conjure up burning orbs of flame in seconds using its powerful pyrokinesis abilities.
sk372
If two Charma meet in the wild, an aerial dogfight is inevitable. The two will bite and bash against each other in a battle for supremacy, their flames heating up and their wings beating ever faster as their fighting spirits ignite.
sk372
The flame on its tail constantly emits the smell of burnt leaves. The size of the flame grow as its want for battle increases; if the entire tail is engulfed, Charfeon will likely attack the next wild creature it sees.
sk372
As Charlia dances about, it whips up flames with its hands. These fireballs are equally effective as a flaming spectacle for its dances as they are in combat.
sk372
Charlia that have perfected the art of their special dances manifest the image of a dragon behind them as they dance. This flaming spirit can even separate and fight alongside them in battle for a time.
sk372
It is fiercely protective of its Trainer, able to fling psychically-controlled fireballs should they be threatened. Charvoir has been known to compete with its Trainer's team to see if other Pokémon are worthy of guarding them.
sk372
Charvoir's vast physical and mental power makes it feel as if there are few Pokémon that could give it a challenge. It is a rare sight to see it put in any more than a cursory effort in combat.
sk372
Charceus appears rarely across the land, materializing to fight opponents it thinks will give it a satisfactory battle. According to those who have seen it, it is particular about its foes and will only fight Fire- or Dragon-type Pokémon.
sk372
The watery membrane around Charsis can be seen boiling due to the core's heat. When enraged, the boiling increases to the point the membrane may burst and send scalding liquid all around it.
sk372
It refuses to sink its fangs into a weak opponent. If it deems an opponent worthy, Charbat drinks its blood to try and siphon the power of the challenger.
sk372
With a swing of the arm, Charlie is able to create powerful sonic booms. Military locations use it as a training partner to help toughen up rookies.
sk372
Charedo is a vicious undersea hunter that takes down huge prey in seconds. It is highly combative with others of its kind, even ignoring a fresh meal for a fight if it spots another Charedo in the vicinity.
sk372
Charetta sings fiery, passionate songs meant to stoke the fighting spirits of those who hear them. Its own thirst for battle spikes by the end of a performance, often challenging the strongest in its audience to combat once it finishes singing.
sk372
Charsect's large mushroom is constantly burning, a symbol of its raging passion for combat. When it breathes a large plume of fire, the flames on its back recede slightly, letting one see the charred texture of its mushroom.
sk372
If two Charwellow cross paths in the air, their combative nature compels them to test each other's strength. They fling fireballs from their double tails while swooping around, before engaging in close-quarters combat with their fangs and talons.
sk372
The flames at the tips of Charloud's frill burn larger and more intensely in accordance with its battle cries. When it bellows at the top of its lungs, it creates lengthy pillars of fire shooting in multiple directions.
sk372
Highly combative by nature, Charduo is always on the lookout for something to fight. If it goes too long without battling, the two heads will start getting violent towards each other.
sk372
Polibone blows bubbles through the wand it carries, usually as a form of greeting and communication. With practice, it can even blow bubbles in the shapes of others, particularly those close to it.
sk372
Small of stature and strength, Polideen flees from conflict with its swift swimming capabilities. If cornered, it will blow water and bubbles in a chaotic spiral pattern to confuse pursuers.
sk372
Polito's body requires lots of moisture to maintain its elasticity, so it's rarely seen far from ponds and lakes. It entertains itself by blowing bubbles in the shapes of other creatures and objects.
sk372
When frightened, Poliquil creates a flow of piping-hot bubbles from its back in self-defense. When it does so, one can see its spiral-shaped inner organs visibly glowing from the heat production.
sk372
A playful denizen of ponds and lakes, Poliret likes to prank others swimming by swimming in a spiral pattern around them until they get dizzy trying to follow its movements.
sk372
Polima does a quick flying swoop over insect-heavy swamp areas, blowing bubbles that catch the bugs within them. It then makes a second return swoop to consume the captured prey.
sk372
The mucus on Poligle's head provides it with a constant source of ink with which to draw. Because the substance is always black and white, all of Poligle's artwork is similarly monochrome.
sk372
Polilicky's body is filled with bubbles, giving it a very light weight and a wobbly gait. It can even extend a tongue made of bubbles from its mouth to grasp objects with.
sk372
Polislash waits beneath the waters of lakes until something draws close to the edge to get a drink. It then leaps from the water while curled into a ball, landing atop to the target to stun them long enough to drag them underwater.
sk372
Lacking arms, Poliziken puts all its combat power in its legs as well as its tail. It blows bubbles from its mouth as a way of distracting foes to make them more vulnerable to its sudden strikes.
sk372
Polikip blows bubbles in large amounts whenever happy. Due to its diet of mud and soil, these bubbles are often muddy spheres that make a mess when popped, to the dismay of many Polikip Trainers.
sk372
A spout of swirling water emerges from the stone Politomb hides within. It is entirely docile, using a multitude of eyes within the water to survey its surroundings and determine whether it should flee or not.
sk372
The foamy bubbles atop Poliloon's head help keep it moisturized while airborne. It must submerge itself in water to rehydrate once these bubbles are gone.
sk372
Polifisk's main defense mechanism is in its plaintive expression, hoping that potential hunters will take pity on its sorrowful look. Those that don't will get blinded by a bit of inky spit in their eyes before Polifisk flees.
sk372
Policorio always maintains a smooth sense of rhythm, even in the midst of battle. By waving the fans on its hands in front of an opponent's face, it inflicts a strong sensation of dizziness in them.
sk372
Poliras's mushrooms will shrivel up and fall off if its body becomes too dry. As such, it inhabits swamps and ponds in the wild, places where a source of moisture is always close by.
sk372
A protective bubble shields the sensitive plant connected to Policolo's brain. The plant can be seen wiggling and vibrating to music alongside Policolo's dance moves.
sk372
While skimming across the water's surface, Poliskit will blow bubbles into the water for fun. This often attracts hungry underwater Pokémon, forcing Poliskit to scurry away in terror.
sk372
Polin's body is soft, stretchy and faintly slimy. To defend itself, it blows bubbles as big as itself that burst with a surprising amount of force on contact with other creatures.
sk372
Polin eats refuse strewn about near ponds and lakes, swallowing the garbage whole. Once it digests its meal, it lets out a short belch typically accompanied by large bubbles from its mouth.
sk372
Politail amasses a large amount of foamy bubbles within its mouth. Once it spies prey, it releases the bubbles to obscure the prey's vision and leave them vulnerable to being snatched up into Politail's jaws.
sk372
When submerged, Poliuk's body becomes translucent and blends into the water save for its eyes and mouth. It's accidentally frightened several people with its sudden appearance, though it only wants to play.
sk372
Polimar-inhabited ponds have rising steam due to the high body temperature of their inhabitants. Polimar blows several bubbles as a friendly greeting to others, but the bubbles will burn a person if they are too close when they pop.
sk372
Typically docile, messing with a Polikarp's whiskers is a quick way to incite thrashing anger, as it takes great pride in the swirling curl and making sure it always keeps its proper shape.
sk372
Polivoir can make the pattern on its lower half swirl around, creating a hypnotic effect on those that stare at it. It uses this as a defensive measure, fleeing while the victim is put in a lengthy stupor.
sk372
Polilord is noted for its beefy muscular arms that always bear some sort of marking upon them. Should two Polilord pass each other as they swim, they communicate through a series of quick flexes.
sk372
Polikey beats its chest before leaping to attack a target. The slime that coats the center of its torso is faintly toxic, so its punches slowly weaken a foe as it pummels them.
sk372
Preferring a life of solitude and training, Polinite resides on remote islands far removed from humanity. It does not take kindly to uninvited visitors, but will show respect should it be bested in combat.
sk372
The light on Politurn's head can emit a stunning flash to incapacitate foes, though it is loathe to use it unless truly desperate. It much prefers pummeling an enemy with its fists in honorable combat.
sk372
Polioh is said to be an arbiter of justice meant to dish out divine punishment on those who commit great atrocities in Johto. Its fists leave beautiful rainbow trails even as they swing with enough force to crack the ground.
sk372
Polifeon fiercely protects the forests it calls home, especially from loggers and the like. It is quite nimble, and its front limbs pack enough force to knock over a truck.
sk372
Polilia's combat style alternates between graceful movements and pugilistic aggressiveness. Every dodge and weave gets followed by sudden punches that hit without a shred of mercy.
sk372
Politomb's watery form extends out from within its Poliwag-shaped stone. If angered, it creates fists of stone from within the water with which it can pummel whatever made it angry.
sk372
It may look comical, but Poliwile being able to effortlessly move a massive fist while possessing a diminutive body is a testament to its strength. A Mega Punch from it could send a Golem straight through a mountain.
sk372
Policeus's appearance is heralded by the sudden appearance of multiple whirlpools surrounding a pillar of light. It is rarely seen, only appearing when it must stop the most destructive of Water-type Pokémon from causing irreparable damage.
sk372
Politic inhabits clean water and is extremely hostile towards polluters. It has been known to attack and sink boats after seeing garbage tossed from the ship into its waters.
sk372
Polinette hides within a false body that allows it to look more imposing. Even if its disguise is forced off of it, one should not underestimate the strength and ferocity with which it can punch its foes.
sk372
Records of Poliwrath in ancient Kanto documents suggest this may have been Poliwrath's normal form in the past. It lounges about, commanding loyal Poliwag and Poliwhirl to do its bidding.
sk372
Lacking in brains but excelling in brawn, Polipoke keeps itself strong by taking a swing at the nearest thing it can. In most cases, this results in it punching its own tail.
sk372
Though it appears aggressive, Poliduo's first instinct on meeting others is to entertain them with hand-puppet shows. Those that don't seem entertained earn its ire, however, and it reacts violently to this criticism.
sk372
When wearing the bones of Alakazam, Abone exhibits stronger abilities due to lingering psychic energy in the skeleton. The same energy causes Abone to no longer sleep as soundly as it once could.
sk372
It is timid despite its size, running away from threats before teleporting to safety. Because it continues running after teleporting, Abhorn has a tendency to appear out of thin air and smash into things head-first.
sk372
As it transforms, it uses its psychic powers to also copy its target's mind as closely as possible. This has sometimes led particularly skilled Abto to forget their true self until the transformation wears out.
sk372
Abdos sleeps for a majority of the day, but maintains a psychic link with any web it has spun. When it senses prey getting caught, it quickly teleports to the web to consume them so it can resume sleeping.
sk372
Whenever Abfa teleports, it leaves a faint scattering of stardust behind. Though it lacks the value of normal stardust, some collect it and use it as a glittering decoration for their accessories.
sk372
Absaur's bulb absorbs sunlight while it sleeps, powering its psychic abilities. After it teleports away to avoid predators, the bulb noticeably sags and wilts slightly.
sk372
One of the only things that will make Abursa awaken and come out of hiding is the scent of honey. Catching just a whiff makes it spring awake and teleport to the source of the sweet smell.
sk372
Absol sleeps for up to 18 hours a day. Its psychic powers alert it to people in danger nearby, teleporting near them and then whisking them away to safety, all without ever waking from its lengthy naps.
sk372
Sailors are advised to tread carefully in areas known to be Ablord habitats. Though the creature itself is nonviolent, should it sense a threat and teleport away, its sheer size would cause havoc wherever it reappears.
sk372
Abpix defends itself by creating a trio of floating orbs of fire. If an opponent is not defeated or deterred once all three are used, it retreats by teleporting away.
sk372
The purple flame on its tail is an indicator of its psychic potential, flaring up when it uses its telekinetic abilities. Staring at the flame too long has been known to cause mild headaches.
sk372
Abish spends much of its time swimming while simultaneously sleeping. The protrusion on its head is a powerful psychic sensor, letting it sense danger in the area and teleport to a safer part of the sea.
sk372
Sensory organs within the spines on Abpin's head alert it to the presence of others nearby. This lets it know when danger approaches and teleports to safety, even as it sleeps most of the day away.
sk372
Abple spits silky threads at intruders that draw near its home. Though the thread only has enough grip to slow something down, it gives Abple enough time to safely teleport somewhere safer.
sk372
If Abmur senses something sneaking up on it, it suddenly lets out a bellowing shriek of terror to alert other Pokémon to the danger, before quickly teleporting itself away to safety.
sk372
Able cheers on others by teleporting constantly around them and showering them with sparks to inspire them. This act tires it out quickly, leading to it sleeping for several hours after a cheer session.
sk372
After fusion, Abra's psychic powers have reached their maximum potential. It no longer needs to teleport away to safety, as it can psychically strike back against others even while it sleeps.
sk372
The two heads sleep in shifts, each one slumbering for 12 hours at a time. This allows Abduo to always be aware of its surroundings so it knows when to teleport away from incoming danger.
sk372
Abduo's two heads take turns sleeping for up to 12 hours at a time. If it senses danger approaching, it uses its strong legs to leap into the air out of danger, before teleporting away to ensure it escapes to safety.
sk372
Even while tunneling through rock, Abnix can be easily startled by the presence of others. Many cave systems have unfinished tunnels due to Abnix teleporting away after getting scared.
sk372
Aby gathers spoons and similar objects littered across beaches to practice its telekinesis with. Battles are occasionally waged between them as they covet one another's trinkets.
sk372
Kadaode feeds on electricity to stimulate its brain and increase its intellect further. Absorbing too much too quickly causes it to explode with psychic energy that leaves it and anyone in the vicinity unconscious.
sk372
Kadabone's mind powers are powerful enough to telekinetically remove all the excess material from a bone in seconds, leaving a perfectly-shaped spoon in its place. It rarely lets others touch the carefully crafted item.
sk372
Its shapeshifting abilities have evolved to the point where it can copy a target's mind perfectly, including all their memories. Trainers often have Kadato help them to remember past events.
sk372
Using telekinesis, Kadatops can immobilize even gargantuan prey with ease. Once unable to move, it draws closer and readies the sharpened metal blade on its arm, primed to carve up its next meal.
sk372
Highly intelligent, Kadaew spends much of its time isolating itself in meditation and contemplation. Those that manage to impress it with their own intellect are said to be granted a measure of psychic power from it.
sk372
Kadarita waves the spoon-like appendage on its head to send out psychic pulses around it. These pulses stimulate the minds of those around it to behave more passively, reducing the risk of being attacked.
sk372
The spoon held by Kadaluff's hair curl keeps its psychic powers regulated. It generates spheres of psychic energy in its hands that causes dizziness in those nearby when shaken.
sk372
Kadasire spends hours of the day staring at its reflection in its spoon, seemingly deep in thought. Other times it will soak itself in mud, achieving a meditative state while partially submerged in the gunk.
sk372
Kadaursa is a crafty, sneaky little Pokémon with an insatiable sweet tooth. It uses telekinesis to levitate its spoon into sweets to steal and eat, with a marked preference for honey products.
sk372
It shakes the end of its tail to release psychic waves, immobilizing prey so it can crush them in its coils. Some regions sold severed Kadabok tail-tips as novelty spoons before it was deemed inhumane.
sk372
Kadalax uses telekinesis to gather food and feed itself. Because it rarely moves around and uses its mind powers to get sustenance, it has a rather weak body.
sk372
Kadadon uses the spoon its carries to test its skull's firmness, knocking the spoon against its head and listening to the noise it makes. If the sounds indicate an area weaker than the rest, it goes to train that spot's toughness via headbutts.
sk372
The rapid beat of Kadajask's wings sends sonic waves that resonate off of its spoon and cause disorientation in those around it. This makes it very adept at evading predators as well as stealing meals.
sk372
At night when the moon is full, Kadafable's advanced telekinesis is even more powerful. It uses it psychic powers and its spoon's reflective surface to project an image of the full moon for it to prance around.
sk372
Highly intelligent, Kadarachi reads the minds of others to learn their wishes. It is very choosy about what wish it will grant, and seems to prefer granting simple desires rather than anything grandiose.
sk372
Kadaxew attaches some of its broken tusks to its spoon to create a makeshift axe. Using psychic powers, it wields the tool as a powerful weapon in combat.
sk372
Kadaturne is a master of quick-draw psychic powers, challenging Pokémon that excel at projectiles to duels. It lobs concentrated psychic energy from its spoon that cracks through the air like a bullet.
sk372
It is thought that the mushrooms on Kadaras's back enhance one's intelligence, so poaching reports run rampant, requiring conservation efforts to be taken.
sk372
Kadameleon is highly intelligent, but its ego and competitiveness often get the better of it. Rivals compete in telekinesis, but as their battle continues, it almost inevitably devolves into a vicious physical altercation.
sk372
Kadabra's tail has grown to massive size after fusion, to the point it would be immobile if not for psychic powers. Some believe the tail's growth indicates it has a secondary organ within related to its psychic powers.
sk372
Kadachoke is eager to impress others with brains and brawn. Solving complex equations while lifting massive weights is child's play for Kadachoke.
sk372
The spoon-like appendage dangling from its mouth emits psychic waves that disorient weak-minded prey, letting them more easily be seized by telekinesis and lifted into Kadabell's waiting maw.
sk372
Kadadude generates muscular fists of stone via the power of its mind. These psychic constructs pack a mighty wallop, yet cannot be gripped or countered like normal, physical strikes.
sk372
Kadaton shifts and rotates its orientation depending on which power it's using most strongly. The starred one on top denotes higher magnetic force, the mustached one psychic powers, and the remaining one for when both are in equal measure.
sk372
Kadaduo's two heads are connected to its body via a psychic link, allowing them to float around independently. This allows Kadaduo to more easily avoid attacks from others and respond with a combination of kicks and telekinesis.
sk372
Alahorn prides itself as calm and intelligent, never choosing to act on impulsive aggression. However, someone touching its spoons causes it to fly into an indignant rage, losing its composure and charging down the perpetrator.
sk372
Its mind has grown so vast and powerful, it remembers the lives of every being it has become, even when not transformed. Historians believe Alato is key to preserving cultural history for the future.
sk372
Alaew is said to be one of the most intelligent Pokémon in existence. Its advanced telepathy lets it explore the minds and know everything about another Pokémon within seconds of making eye contact.
sk372
Alagon2's spoons act as extra processors that help it to better compute and calculate data it takes in. The spoons all rotate around it at high speeds when it is particularly deep in thought.
sk372
Alavoir's vast intellect serves it well in protecting its beloved Trainer. It appears to always be thinking of contingency plans based around its Trainer's safety, no matter how outlandish the scenario.
sk372
Alatomb is highly intelligent but quite standoffish, keeping others at bay with psychic pulses. If it truly trusts a person, it will allow them to get close and touch its spoons, which grant a boost to intelligence as well as psychic powers.
sk372
Alaleon lives a solitary existence, but keeps a close mental eye on other Pokémon around it. If a great danger approaches, it teleports in to defend the weak from it with its great mind and bulwark of a body.
sk372
Alapunny's psychic senses are honed to the pinnacle, in order to let it be aware of its surroundings at all time. Though timid at heart, it defends itself from attackers with powerful kicks.
sk372
Alakyu uses its shadowy tendrils to mimic the spoons typically held by Alakazam to further complete its disguise. It sometimes mixes up the cutlery and winds up pretending to hold forks or knives instead.
sk372
Alawrath has mastered both physical and psychic combat arts. It hides the large spoon it possesses underground using telekinesis, so it can erupt from the ground at the perfect moment to take its foe by surprise.
sk372
Mafing's pores puff out clouds of smoke whenever it flexes the muscles in its arms. The odor is pungent, but notably helps stimulate muscles, making it worth the stench in the eyes of some athletes.
sk372
Mafree consumes a carefully-calculated diet of flowers most cohesive for its muscle growth. It's quite protective of these specific varieties, hitting those who try to pluck them with a powerful punch to the face.
sk372
In order to train its strength, Magey flaps its wings rapidly to gauge the speed of the wind gusts it creates. Competitions between Magey can result in many smaller Pokémon getting caught in the crosswinds.
sk372
Mavoir hones its muscles with constant training for the sake of protecting and impressing others. It constantly comes up with greater shows of strength to show off to its friends and Trainer.
sk372
Though the main body is rather weak, the muscles in the false mouth are incredibly powerful. It uses them to grapple and crush foes into submission, before flinging them far away from its territory.
sk372
Marina carefully watches over young Nidoran in the wild, keeping them from getting too rowdy and protecting them from harm. Its muscle strength is enough that it could toss a Pokémon several times its size over its shoulder.
sk372
Mainch flexes and stretches its arms whenever it eats. This exercise works to strength both the muscles in its arms as well as its jaws simultaneously.
sk372
Maile often pair into small groups to train and strengthen themselves as a team. This usually takes the form of using their noses to lift and toss large heavy rocks to each other in turn.
sk372
Maile strengthens its muscles by digging through the desert sands throughout the day. It is able to rear up on its hind legs for a short time to deliver powerful punches to defend itself.
sk372
Maolett train constantly to hone its skills, particularly the ways of sumo as befitting its shape. It smacks the stone on its chest to hype itself up before giving it all its got in the fight.
sk372
Construction crews in beachfront areas must be wary of Magast, as it has a bad habit of stealing concrete powder from their stores. It's thought that it does this under the belief that consuming the powder will strengthen its sand-like body.
sk372
The mushrooms on Maras's body are a reasonably effective muscle stimulant. However, Maras is quite protective of them and packs a surprising amount of physical prowess to deter those who would try to remove them.
sk372
Mazagoon's zigzagging hops have built up the muscles in its legs and body. It is prone to affectionate headbutts, seemingly unaware that it has the power to knock over a car with its headbutts.
sk372
Fusion gifted Machop with an extra set of powerful arms, similar to its future evolution. It develops a slight ego as well, often refusing to use two of its arms until an opponent proves themselves.
sk372
Having evolved the build but not the full strength of Machoke, Machoke are considered the apex of the Machop form. Until they evolve fully, they spend their time training young Machop to new heights.
sk372
It trains its rock-hard arms almost every waking hour, punching stones into powder as practice. By pushing hard against the ground, it can launch itself to great heights and scale mountains.
sk372
It's said that Mawak uses a bone as a weapon to give others a fighting chance. Should it throw its bone to the side and aim to use its own fists, you've succeeded in making it truly mad.
sk372
The muscles in Madon's arms are directly tied to the rotation function of its drill-like horn; the harder it flexes its limbs, the faster its pointed horn will spin.
sk372
Manx commits to a ritual involving a bizarre combination of dancing and flexing its muscles. Viewers are compelled to join in, though Manx harshly judges those who don't have the ideal physique for its tastes.
sk372
Matini flexes its tail regularly to exercise the powerful muscles in its lower half. The hand at the end has spectacular grip strength, making it easy for it to grab those who would try to prey on it and send them flying.
sk372
Maew shows off to others by flexing the pair of fists on its dual tails. If its viewer doesn't act sufficiently impressed, it runs off pouting in shame and embarrassment.
sk372
Trainers have reported seeing their Magma focus intensely and begin bubbling at a high rate. Researchers theorize it is attempting to manifest arms to flex with, but no successful attempt has been recorded.
sk372
Mallery calmly lies in wait for other creatures to come near, itching for any reason to show off its strength. Anything that falls into the clutches of its muscular tentacles will have a difficult time escaping.
sk372
Though Matomb lacks a truly physical form, it is still quite powerful and boastful of its strength. Using ghost-like powers, it can lift heavy objects such as cars without needing to physically touch them.
sk372
Malord variants that appear to be wearing a golden gauntlet are said to be blessed with almost infinite power, and could eliminate half the world with a snap. It is commonly seen searching for vividly-colored gemstones.
sk372
A warrior of unparalleled strength and rage, Mablade also possesses a fierce paternal instinct. Anything that harms a child in its presence is doomed to suffer its boundless wrath.
sk372
Making are often appointed as the head of labor in some fields, assisting Machoke with construction and moving efforts. It sometimes takes on too much work for itself in an effort to prove its strength, however.
sk372
The belt it wears helps regulate its ability to make ultrasonic cries. If it were removed, the decibel level of its cries would be enough to deafen any creatures within a 100 foot radius.
sk372
It maintains a strong training regiment as a way to curb and control its more violent tendencies. Sometimes this temper still flares up in battle, leaving it disappointed and sullen afterward.
sk372
Seeking the perfect balance of brains and brawn, Mabra commits itself to honing both body and mind. It perfectly schedules an equal amount of physical training and meditation, down to the millisecond.
sk372
Fusion has caused part of Machoke's next form to manifest prematurely. Machoke is not in control of the powerful extra limb, causing it no small amount of distress.
sk372
Mata is a rather troublesome entity in the wild. In its eager haste to show off its strength, it has a tendency to run at people and hit them with a "playful" clothesline, often knocking them unconscious.
sk372
Matly is territorial over the places it chooses to haunt. It will forcibly exorcise other Ghost types from the premises using its powerful arms.
sk372
Maew's small stature belies a lot of power in both its limbs and its multiple tails. It uses its psychic powers to hold opponents in place before delivering a 100-punch combo with its tail-fists.
sk372
Mados's muscular arms lack the dexterity to weave complex webs, so it instead ensnares prey by using a single strong thread like a lasso. Once a target has been reeled in, the fists beat it into unconsciousness.
sk372
A Maicate problem is considered the worst job for Pokémon pest control specialists to be called for, due to their strength and tenacity. Often an entire team is needed just to take care of a single Maicate infesting a home.
sk372
Mazor considers itself the strongest of the clawed Pokémon, a title it defends fiercely. When not honing itself, it cleans its claws to make sure they always have a pristine shine for it to flaunt.
sk372
Matomb is obsessed with strength and stamina training despite lacking a physical body to hone. It is said that wearing the belt it emanates from allows it to possess a person and put them through rigorous training regimens.
sk372
Proud of its strength, Madon dares any it comes across to challenge it and hit it as hard as they can. It gifts the belt it wears around the head to the first challenger that manages to make its durable, heavy body flinch.
sk372
Mamence's pride in its strength makes it something of a bully, pushing others around with its immensely powerful arms. In the wild, it appears to have an intense rivalry with Hariyama.
sk372
Matuff beats its chest with all four arms to show off the muscles it is quite proud of. It can inflate itself to make the muscles appear bigger, though this is only a visual difference; it does not grow stronger with the increased size.
sk372
Matrum uses its four massive arms to pummel prey into submission before devouring them. It actively refuses to eat anything it hasn't properly punched beforehand, even a treat from its Trainer.
sk372
Bellew prefers living alone in the jungle snacking on insects. If bothered, it spits a small glob of mild acid onto a person's head; the acid is laced with psychic energy that gives the target a migraine.
sk372
Bellswine's three heads hide within its overgrown, sturdy body until it's time to feed. All three heads must eat a large amount of insects to sustain its heavy girth.
sk372
Bellgon2's head pops up from its body when its surroundings are sufficiently bright. Should the area around it grow darker, it tucks its head into its body until light returns.
sk372
Bellgon-Z's three heads work in tandem to fire seeds from their mouth to repel opponents. It seems to have a strong vendetta against Ghost-type Pokémon for some reason.
sk372
Belltomb projects a spectral visage similar to Bellsprout, the image becoming larger as it grows in power. It is thought that Belltomb may have some connection to Johto's ancient mythology.
sk372
Bellwile uses its false mouth to hide among groups of Bellsprout in the wild. The fake mouth secretes an acidic sap that stuns the plant Pokémon, making it easy for Bellwile to prey on the unsuspecting group.
sk372
Bellceus's roots are said to be able to extend for miles underground in mere seconds, letting it sense the health of plants across entire continents. One drop of its sap-like drool can supposedly revive dead plant-life instantly.
sk372
Bellgrigus's hand-like roots flit around, digging among the dirt and trees of its surroundings. When it finds a nest of insects, it awakens with a manic expression before the coffin opens up and shovels the bugs hungrily into its body.
sk372
Although soft leaves help cushion the impact, Bellagon's skull is still hardened due to continuous failed attempts at flying. It always grooms and preens its leaves before taking its next leap.
sk372
It spits a sticky, smelly fluid at trespassers from its perch on cave ceilings. This fluid also tends to attract lots of small insects, so most travelers avoid Bellbat habitats.
sk372
The heavy leafy fronds covering Belleanie's body protect it from the elements as well as attackers. The leaves are coated with a sticky, toxic substance that leaves painful, acidic burns on bare skin.
sk372
Bellrorus's frills change color and become more vibrant as it absorbs sunlight into its body. It shakes the frills to shed pollen to paralyze or poison predators chasing after it.
sk372
Belladin's oaken carapace is sturdy, but hinders its mobility greatly. It stores seeds in its stomach to spit out as projectiles to ward off potential predators.
sk372
Squirtbone defends itself with the bone, skull, and shell fragment of fallen Blastoise. It tries to appear brave, lowering the skull to obscure its face so nobody can see it cry.
sk372
Squirtvee blows bubbles at attackers before retreating into its shell for protection. The shell's coloration will change depending on its surroundings, particularly just before evolution.
sk372
It prefers swimming to flying, able to swim across entire oceans in a few hours. It follows along ships it comes across, watching over them and guiding them through rough waters.
sk372
Squirtma's wings are as sturdy as its shell as well as waterproof. When in danger, it tucks its whole body into its shell to hasten its flying retreat, diving into the nearest body of water.
sk372
Squirtgma's body warms up any water it submerges itself in. A small group together within a pond or lake will temporarily turn it into a makeshift hot spring.
sk372
Now lacking a shell but gaining a streamlined body, Squirtans has become adept at agile swimming, both offensively and defensively. For its own safety, it rarely slithers onto land before it evolves.
sk372
Squirtgon-Z can tuck its limbs into its shell despite lacking holes, the body parts disappearing and reappearing with little puffs of binary code. Sometimes the appendages reappear in different positions from where they vanished.
sk372
Living in small groups, Squirtplup entertain themselves by tucking into their shells and letting one of the group smack them with their blunt wings. The one that can slap a fellow Squirtplup the farthest distance becomes the leader.
sk372
Whenever an attack strikes its shell-like shield, a burst of bubbles comes forth. It uses these bubbles to distract an opponent and leave them open for a fierce counterattack.
sk372
Squirtpunny has an upbeat personality, but is prone to getting startled easily. It retreats into its shell when it happens, but its ears are so large that they still poke out of the shell.
sk372
Squirtagon's skull shares the same sturdiness as its shell, though it isn't invulnerable. When it hurls itself from cliffs to practice flying, it blows multiple bubbles just before hitting the ground to lessen the impact.
sk372
Squirtrum can sometimes be spotted lingering around groups of young Pokémon, acting as something of an older sibling. Its intimidating size and attitude lets it cow the rambunctious ones into behaving better.
sk372
When it teleports away from danger, it leaves behind a bubble of water floating in the air. One can faintly hear an echo of Squirtra's cry from within before it pops.
sk372
Squirtler's claws and shell all bear markings that make it appear to be a group, making predators think twice about attacking. Sometimes, when lonely, it will talk to its own claws, and then pretend they are responding back.
sk372
Weepinfree spreads a sweet-smelling pollen on tree bark with its wings before flying away to wait. When it returns later, its large mouth inhales all the little bugs lured to the scented spot.
sk372
A cool nectar drips from Weepincuno's mouth as it perches on the branches of tall trees. The nectar pools at the base of the tree, drawing in insects that Weepincuno freezes solid once enough have gathered to make for a suitable meal.
sk372