Page 2 / 4 of 3217 pokedex entries by quackquackattack.
Misgela has hypnotic tentacles that evoke feelings of paranoia and fear when stared at for too long. When a tentacle is damaged, it falls off and returns to ash.
Misnx have a reputation for murmuring indecipherable gibberish at random, which some people interpret as evidence that they are spirit mediums. Regardless of whether they actually speak to the dead, most Trainers find the murmuring startling.
Miskrow tend to be sly creatures that stop at nothing to get what they want. They often torment their Trainers with malicious compliance that derails many of their Trainer's plans.
Mishrew hide inside the walls of old homes, skittering and tunneling within those walls. They have driven many people delirious from the persistent noise they cause, only to be vindicated once they are revealed.
Misink is popular among spiritual people because of rumors that it can communicate with the dead. Mediums hold onto it like a planchette and guide it across spirit boards.
Misang is found in places associated with the dead, hoping to help families move on from grief. It drags its planchette across its spirit board to deliver supposed messages from the dead.
Miseye are cruel creatures that love to cause mischief. They steal valuable trinkets from Trainers and scatter them to force Trainers to wander through unpleasant conditions.
Miskaboo is a mischievous Pokémon that enjoys distracting Trainers and causing them to get lost. Its desire to create excitement is often mistaken for malevolence, so Trainers take different routes to avoid it.
Misgong appear at night and swim next to ships, hoping to lure sailors into the water. They cast spells that cause hallucinations and headaches, which can only be purged by traveling far from the Misgong that cast them.
Undreavus chant in an ancient susurration to scare people away from ancient tombs. If intruders persist, then Undreavus assault them with blinding beams of light.
Unfish swim in ancient caverns, protecting treasures of the past. Using their central eye, Unfish shoot waves of psychic energy towards intruders, causing headaches and anxiety.
During a Pokémon battle, Wobtu get glimpses of the future and can dodge some attacks that come their way. This added knowledge gives them an edge that allows them to scrape out a victory from almost certain defeat.
Wobgeot can take many hits from other Pokémon because of its stretchy body. This feature keeps them safe when they obliviously fly into a dangerous Pokémon's territory.
Wobfarig appear as though they are walking backwards because of the large auxiliary head on their tail. When they need to absorb lots of damage during a Pokémon battle, they flip to their rear end to soak up the attacks.
Wobchu can absorb a lot of hits over the course of a Pokémon battle. When they are given the opportunity, they launch a counterattack with their lightning-fast tail.
Wobduo have a pair of heads that rarely agree with each other. One head is hyper-aggressive while the other is quite passive. When they work together, they can launch powerful attacks and manage threats with powerful counters.
Wobter are always gentle and amicable, even in the face of danger. They can phase through projectiles to protect themselves but prefer to remain corporeal to protect their friends.
Giraros is raised by ranchers in large fields of grass. Its juicy, tender meat is made into various cuts that resemble beef, where it is grilled and served at restaurants.
Giraper loves playing in the mud, as the mud nourishes the mucus membrane that coats its body. Its secondary head drools with this membrane, seemingly incapacitated by the mucus.
During a Pokémon battle, Girabuffet turn their sturdy backside towards their opponent to absorb attacks. Once they are ready to counter attack, they flip to their front and unleash a barrage of psychic energy.
Pinetret have a sturdy shell that smells like roasted nuts. They hang from trees where they eat leaves off of branches. They communicate with each other by swinging their tails to help one another defend themselves against predators.
Pinehoot has a keen sense of time that rarely goes awry. Whenever it gets angry, it takes exactly 5 seconds from the moment it hisses to the moment it explodes.
Pinekern bury themselves just below the surface to avoid getting blown away by a gust of wind. If another Pokémon comes to uproot them from their spot, they explode and release a burst of seeds into the nearby area.
Pineursa have a tough scaly shell that allows them to endure many stings from Bug-type Pokémon. This is helpful when they steal honeycombs from hives.
Pinetank have a layer of scales that protect them from bites. They produce milk that is tinged with a nutty flavor that is perfect for turning into ice cream.
Dunans live near beaches where their khaki scales help them blend into the environment. They partially burrow themselves to hide their blue underbelly before ambushing prey and sinking their fangs into a fresh meal.
Dunmeleon create burrows underground by drilling through the earth with their flaming tails. Whenever it rains, they return to these burrows to keep themselves dry.
Glirak entangle their prey with sticky webs before jabbing them with their stinger. Once their prey is immobilized by their virulent venom, they wrap silk webbing to preserve their meal until they need to eat.
Glikern absorb sunlight with the two leaves atop their head and get the rest of their nutrients by biting down on exposed plant roots. When they accidentally bite into the tail of another Pokémon, they gently lick the wound to numb the pain.
Glisel climbs mountains by digging its claws into rocks, scaling to high altitudes to reach nests of other Pokémon. It patiently waits for the right opportunity to steal eggs, before making the long descent back to the ground.
One of its favorite berries is the Nanab Berry, so when it finds a Silver Nanab Berry, it begins to drool and stop bouncing. It is known to stare at the berry for minutes at a time before eating it.
Gliran are almost indistinguishable from a Male Nidoran because their lilac bodies and poisonous horn. The only difference between Gliran and a Male Nidoran is that Gliran have a tail stinger.
It loves to kidnap people, but when it is presented with a Silver Pinap Berry, it will jump into the sky to seize the berry. This impulsive action causes it to drop what it may have been holding because it enjoys eating the shiny treat.
Steemory were once relied upon by soldiers to carry them through battle. Their steel feathers deflected explosions from Voltorb while also protecting the rider.
Whenever there is a lightning storm, Steechu are struck several times before releasing the electricity as a large wave. This often leads to static buildup in the air and causes fur to fluff up.
Steeran are covered with a metallic slate-colored armor that makes them nearly impervious to predators. This heavy armor also makes them move very slowly, so their siblings help them move around when they get tired.
Their sense of earthly vibrations allows them to detect caverns below the surface. When the water reservoir of a geyser dries out, they are known to flock to that location to consume the rocks left behind.
Steedude maintain a polished platinum body by scraping their body against sharp rocks while burrowing. They dig so far beneath the surface that they experience immense pressure and heat from the surrounding earth.
Steeta produce bright aqua flames from their bodies that grow incredibly hot. Their metallic bodies also have special hooves that help them climb near vertical cliffs. This ability to climb cliffs makes them difficult to track or capture.
Snubsaur have a small sapling sprouting from their back that produces pink berries. While they may seem delicious, they are quite poisonous to people and should only be fed to Pokémon.
Snubsey rarely acquiesces to the whims of its Trainer, especially if the situation involves its egg. It eventually warms up when treated with respect and kindness, but that is a long process.
Snubhoot are affectionate and social creatures that love spending time with others. A group of excited Snubhoot will bark every second at the same time in unison.
Snubuff are hard to build rapport with because of their juvenile tendencies. They never want to share their belongings, and cry whenever they do.
Snubpi has a pugnacious tendency to argue with its Trainer over trivial matters and can suddenly become picky over its food. This defiance is a way of testing boundaries, as it is still learning how to interact with others.
Snubreep are affectionate creatures that love to rub against their Trainer. This causes static to build around them and fluffs up their wool.
During a Pokémon battle, Snubpom can maneuver their clawed tail with terrifying precision to slice up their opponents. When they are not fighting, the claws on their tail give them extra grip when they swing between branches.
Snubsaur have a small tree growing from their backs that produces pink berries poisonous for people to consume. They give out these berries to hungry Snubsaur who need an extra boost of energy.
Snubgar are affectionate creatures that love to give out hugs. Whenever their Trainer comes home, they are always waiting by the door to give out a surprise hug, flying into their Trainer.
Snubsaur have a tree sprouting from their back that produces pink berries. They offer these berries freely to Pokémon that want to have a quick bite and love when other Pokémon rest beneath their branches.
Snubduck love to give out hugs to other Pokémon but often cling on for an uncomfortable amount of time. When they are inevitably pushed away, they get so anxious that they may develop a headache from the stress.
Spearbone conceal bones within their wings to sneak closer to their prey. Once they are in range, they ambush prey with a flurry of bony boomerangs.
Spearpod chrysalises are made of a hard keratin that makes them difficult to penetrate. They kick up dust by flapping their tiny wings to escape predators.
Speardle marks its territory by dripping venom from its stinger onto the base of its tree. If another Speardle enters its territory, they will wrestle until one becomes tired and leaves the tree.
Spearkrow avoid being eaten by predators by releasing a hoarse caw and spreading their wings to appear larger. Meeting a Spearkrow at night is regarded as bad luck, so they are chased out of towns and villages back into the forest.
Spearsaur defends its territory by pecking other Pokémon or using its vines to whip them. Whenever it meets another Spearsaur, a stand-off can occur where both Pokémon continue to puff up their chests until one of them surrenders.
Spearsaur releases sticky spores that leave behind residue on its back. It helps groom other Spearsaur by pulling and pecking away at the hardened residue with its beak.
Spearpuff gather in small groups to caw in unison, showing off their wide vocal range. The resulting cacophony frustrates nearby Pokémon.
Spearelia glide through the wind by positioning their flower stalks in the direction of the breeze. As they fly along wind currents, they release pollen below them.
Spearbat hide in branches by folding their bronze wings close to their body, which blends in with wood. They surprise bug Pokémon and snatch them up with their talons.
While Spearbat have a slight wingbeat, their brick-colored wings make them stand out with any amount of light. They have an easier time hunting in caves than in forests for this reason.
Spearmeleon rely on their wings to shield their tail whenever it rains. They set fire to bushes to lure prey out of burrows before pecking with their sharp beaks.
Spearizard have comically small wings compared to their large bodies. They are easily taken out of the air whenever a Pokémon throws rocks at them, so they are rarely seen flying.
Speardude lives inside caves where it breaks rocks down for consumption. Its loud cries can be heard echoing throughout caves and mineshafts.
Spearfetchd are typically quite calm creatures but can act aggressively if they lose their leek-like baton. If they spot another Pokémon with their baton, they chase the thief relentlessly until they give it back.
Spearfetchd become incredibly irate when they lose their baton, especially if it was stolen from them. When they inevitably find their baton, the immense relief they feel is released in happy little squawks.
Speardrio rely on their legs to roam around the world and rely on the charity of others if their legs are injured. Their heads often get angry at each other when they are injured as they blame one another for the misfortune.
Speartoise shoot jets of water with the cannons on their back. They prefer to remain grounded because their wings are not yet big enough to sustain flight.
Gransaur are loyal creatures and love to get hugs from their Trainer. Sometimes they get so excited that they release a cloud of toxic spores, so Trainers need to be wary of overstimulating Gransaur.
Gransey will not accept any denigration from its Trainer, even if it means going without food. Being trusted to touch its egg is the highest privilege, awarded only to Trainers who treat it with kindness and respect.
Granligatr brandish their fangs and bark loudly to protect flocks of Mareep from predators. If a predator is close enough, Granligatr gives them a potent bite that is sure to leave a lasting impression.
Gransaur love looking stylish and enjoy sitting for hours at a salon making sure they maintain their exquisite appearance. The bow on their back wraps around their flower bulb to restrict the flow of spores and keep themselves clean.
Gransaur are loyal creatures and will use any means necessary to defend their Trainer. They can become sick if their Trainer does not allow them to get enough sunlight, so it is important for Trainers to go with them to sunbathe.
Gransaur love to spend hours at salons where they are groomed and pampered until they look beautiful. The flower on their back has a ribbon wrapped around the base to make themselves look stylish.
Gransaur often enter into beauty pageants to flaunt their stylish look. The ribbon on their back wraps around their flower to prevent spores from getting messy while also keeping them looking fashionable.
They are prone to being poisoned due to their pastry-like bodies, and in extreme cases chefs have developed a special shortbread to help cure them. A single Shalour Sable helps a Granpuff metabolize poison and deal with other ailments.
Granduck love to give out hugs to other Pokémon but often squeeze too tightly. Whenever the same tightness of a hug is reciprocated, the pressure can cause them to develop a brief headache.
It lives inside swamps and marshes but stays low to the ground so as to not get hit by lightning. Without a Wacan Berry, it will spasm every so often until its affliction is cured.
Qwilsel leads pearl divers to Shellder colonies, where the pearl divers help pry the Shellder open. It then eats the Shellder, giving the pearls to the divers.
Qwilgle paints alongside rebellious teenage artists on the side of buildings or train cars. The paint is made of its own venom, so people who want to clean its graffiti off surfaces need face masks to avoid inhaling toxic chemicals.
Qwilkyu have a superfluous number of spines on their disguise because they want to ensure that their disguise is convincing enough to fool other Pokémon. Despite their best efforts, most of their spines fall apart when soaked in water.
Qwilbat have barbs that are covered with tiny needles, which snap and rapidly inject venom into victims. Most of their venom is reserved for their barbs, so their fangs hold only trace amounts of venom.
Qwilett have barbs across their body, injecting poison into anything that touches them. They have been seen gathering together in attempts to replicate a Diglett's evolution, but they end up getting stuck together by their barbs.
Qwilduck are adept swimmers that have heightened reflexes while underwater. When another Pokémon bumps into them while swimming, the barbs on their body break and stick to the clumsy Pokémon.
They carry mail between islands and other locations in the Johto region that require heavy use of flying. Bluesky Mail is easily identified by Scibat due to their sharp eyes, which allow them to snatch the mail they need before rushing off.
Scitata eats discarded meat and bones that butchers throw away. It crushes bones with its claws to break them into edible chunks.
They stumble upon training equipment left by bodybuilders, and one such piece of equipment is the Power Weight. They utilize these weights to gain more momentum to slam into other objects.
It frequently has cravings for Mochi and is drawn to Health Mochi in particular. Since it gains little to no nutritional value from it, Trainers often separate it from the rest of the party before feeding it.
It is able to withstand a point-blank explosion using its sturdy shell. In a pinch, it can consume a Jaboca Berry to coat the opposing Pokémon with a caustic gel after an up-close and personal attack.
Heratu harnesses the brief glimpses into the future to predict movements from their opponents. With a sudden swing, they can lift their opponent off their feet to land a decisive blow.
Heratu can see into the future with such clarity that they can plan out an entire fight in advance. Their sturdy horn is wielded like a club, which swings in front of them to protect them from foreseen attacks.
It spits out venom to daze its opponents before it wraps its tail around opponents with enough force to break rocks. A Grip Claw enhances its grip strength to squeeze water from rocks.
Heraish have a singular horn that they rely on to deter predators. Their dreams are often filled with nightmares of getting eaten by Flying-type Pokémon.
Herachoke fights its opponents by flipping them over with its long horn. It has a difficult time winning drawn-out, protracted fights because of its low stamina.
Sneatata helps pickpockets steal from unsuspecting tourists. It slashes purses so the contents fall onto the ground before running off with the stolen goods.
Snearow flock around bakeries in the hopes of getting a few pieces from customers that leave. In response, bakeries have a sign to discourage feeding wild Pokémon.
Snearow can be found at parks around the world where they eat leftovers from picnics. Their cynical nature causes them to scare away other Pokémon that try to eat the scraps alongside them.
Sneabird are rumored to aviate small planes to make quick getaways after stealing trinkets from Trainers. They enjoy shiny objects and carry a sack full of such items so they can show off their collection.
Sneamander are cocky creatures that take on foes much larger than themselves. Their weak claws and small embers lead most of them to defeat. They are also incredibly sore losers and are known to push themselves to unhealthy limits.
Sneaeye are trained to steal documents or rare items through surreptitious techniques passed down by evil organizations. They are given gems as a reward but enjoy stealing for its own sake.
Due to its sensitive tongue, it enjoys a bland, healthy diet to help get started with its day. It is happy with porridge and a bit of salt, which make them a cheap pet to have around.
Teddivee are omnivorous creatures that eat a variety of food on a daily basis. They can evolve to quickly adapt their bodies to certain kinds of food to survive, but most prefer to keep their varied yet balanced diet.
Tedditret pulls pranks on other Pokémon but reacts with candor whenever it is in trouble. Despite its mischievous nature, it does not enjoy seeing people or Pokémon hurt by its antics.
Teddihoot study hives that produce honey to calculate the best time to raid the nest. They often enlist the help of other Pokémon because of their limited movement.
Teddiba gather swarms of Bug-type Pokémon to hunt for food as a group. Teddiba often leads the group to hives where they collectively steal honey for Teddiba to eat.
Teddipom steal honey from hives by swiping honeycombs with the hand on their tail. Once they run a safe distance away, they tear the honeycombs into pieces with their claws.
Teddikern love to eat honey and are willing to put themselves in danger to obtain honeycombs. They are most active during sunny days, where the sunlight gives them a boost of speed to escape Pokémon that defend hives.
The hibernation of a Teddifairy follows the lunar cycle, so they are only active during nights of the full moon. Outside of their monthly cycle, they are otherwise nearly impossible to awaken.
Teddikyu does its best to appear innocuous by choosing buttons that help it appear cuter. It avoids confrontation with other Pokémon and will run away when upset.
After a long day of training, Teddilithe love to rest by a cozy fireplace with a piece of honeycomb as a treat. They keep the fireplace lit by releasing embers from their mouth.
Despite its color, the substance Teddimer produce is toxic and should not be consumed. The residue that Teddimer suffuse over every surface has a sweet aroma that attracts bug Pokémon.
Slugfing drip blobs of hot lava wherever they go. Sometimes bubbles of toxic gas are trapped in the lava that explode whenever they are popped.
In icy cold regions of the world, Slugchu are friendly bus companions who work alongside drivers to deliver people to their destination. They keep the bus warm and jumpstart the engine when it runs out of electricity.
Slugkern sprout from forests that grow near lava. They reach internal temperatures that are as hot as magma, which make them difficult for new gardeners to handle.
Sluglix devour abandoned mining equipment by melting the metal into a slurry. They then slurp the metallic liquid, which gets incorporated into their body.
Slugmory miraculously fly through the sky without crash-landing each time they descend. They constantly shed parts of their wings, which fall down to the ground as blobs of hot lava.
While Slugdum may be inexperienced with factory work, their deep desire to please others allows them to quickly develop the skills needed to work effectively. They are capable of welding metal and bending metal to create curved surfaces.
Slugtang work in factories where their heat-resistant bodies allow them to bend or weld metal into whatever shape is necessary. Their firm industriousness pushes them to work long hours without breaks, so people have to step in to help them relax.
Slugno often has blobs of lava over its eyes, which makes seeing difficult. It drips lava wherever it goes, which Trainers quickly douse with water to prevent forest fires.
Slugrua are common pets in rural areas, popular for their ability to heat stoves with their warm bodies. They are quite shy around strangers, so they melt to fit any nearby crevice to hide themselves.
Slugmel have incredibly hot bodies that wick moisture from the air around them. If exposed to excessive moisture, their bodies cool down enough to begin cracking, which is very painful.
Slugduck require a hot, dry environment to avoid developing migraines. To help them avoid those migraines, and to keep them busy, they help shovel coal on steam engines.
Slugduck swim along the ocean floor where they remain close to geothermal vents. If they ever stray too far from the vent, their body solidifies from the lack of heat.
During fall and winter, Slugmer heats up rural homes by eating firewood and resting at the fireplace. It is trained to vent its smoke into chimneys so that people avoid inhaling toxic fumes.
Magdum can be found in industrial settings where the constant flow of work keeps them busy. They love handling metal because it gives them a sense of purpose while also giving them practice with their fiery powers.
Magtang are difficult to surprise because of their calm disposition. This seriousness makes them a great fit for factory settings where they shape metal into parts.
Factory workers are almost never cold when Magross are around, as their body heat radiates far from their bodies. They take the task of cutting shapes out of metal seriously, so much so that some Magross forget to take breaks.
Magduck swim around geothermal vents where the water is incredibly hot. The minerals that come from the geothermal vents are absorbed into their bodies and help maintain their tough shell.
Maguk power large locomotives with their body heat. They vent noxious smoke through an exhaust pipe to keep workers safe.
Fearpie rely on their beaks to peck at Grass-type Pokémon that hide inside tree crevices. If their prey tries to escape, they launch stringy silk to pin them down.
Fearode zooms past power plants and radio towers, leveraging magnetic fields to fly faster. They race each other as a display of dominance, as the fastest Fearode gets to drain batteries first.
Fearbat are prideful creatures that have a cardinal-red beak. They hunt Bug-type Pokémon by creating a skewer of living prey on their beak before bringing them back to their nest.
Fearsaur clash with other Fearsaur with claws, beaks, and vines. Despite the ferociousness of the exchange, they leave the bulb undamaged as a sign of mutual respect to each other.
Fearsaur are home to many small bird Pokémon that nest in their wings. The flower on their back release calming spores that calm angry predators.
Fearflame lives atop towers or skyscrapers. It swiftly flies between cities to hunt smaller flying Pokémon, and uses its beak and talons to secure its next meal.
Fearbat have a head crest that turns a bright burgundy whenever they are hurt. This happens often because they have to defend themselves from larger predators without the ability to see.
Fearuff is taught from a young age on how to corner escaping Pokémon. Its sharp eyes allow it to spot dead ends to pin down wild Pokémon.
Fearizard latches onto bulky Pokémon with its talons to whisk them away back to its nest. Once it returns home, it roasts the Pokémon into a meal with its powerful flames. The resulting meal is then eaten by its chicks.
Feardude breaks apart rocks with its large beak. When it has trouble breaking rocks, it will fly high into the sky before crashing down onto the rock.
Swifree hide in burrows for most of the year to keep their body temperature low. When winter comes, they emerge from these burrows to look for a mate.
Swidle have a hirsute exterior that sheds hair wherever they go. This hair is coated with a poisonous oil that causes predators to get sick.
Swigey have a layer of feathers that lock in their body heat by creating a layer of hot air. Since they sleep outside in their nest, this allows them to remain warm during winter.
Due to the increase of habitat destruction and low wild population, they meet the criteria to obtain endangered status. The caves they used to reside within are now too warm for them, so they are forced to migrate to find a new home.
Swibird make many mistakes when giving gifts to children because of their poor eyesight. Despite their flaws, they are beloved by children around the world because of their perseverance and good will.
Swisol travel to villages in icy climates to warn people of cataclysmic hailstorms. Their fur locks in heat so they can safely remain outside while they escort villagers to a safe evacuation point.
Swilithe has a thick layer of fur that protects it from frigid environments. When it gets wet, it sneezes out embers to try to warm itself up.
Pilokarp swim in icy cold waters with a layer of fur to keep themselves warm. They have tufts of fur over their underdeveloped eyes, which protect them from bright lights.
Pilosola are regarded by scientists as critically endangered because the caves they can safely nest in have been getting too warm for them to live comfortably. Ongoing efforts to domesticate Pilosola have been advertised to help preserve the species.
Pilobat rely on a keen sense of smell to identify different objects because they are blind. They steal pungent Charti Berries from other Pokémon to protect themselves from Rock-type Pokémon.
Piloduck channel the power of their headaches to produce snow from their staff. The more pain they are in, the more snow comes out of the staff. Some particularly cruel Trainers overstimulate their minds to create headaches.
It does not have eyelids, so the patch of fur atop its head serves as both protection from cold weather and a way to shade its eyes. If its Trainer removes this patch of fur, it becomes lethargic from overstimulation.
Corto latches onto groups of Corsola and extends their reach. In return they feed it leftovers from their meals. It also protects Corsola from oil spills by guiding the oil away from where they live.
Cortini have scales with a coral tint and an abrasive exterior. Marine biologists monitor the health of coral reefs by watching for discoloration of Cortini scales, which become blue if they are ill from pollution.
It hogs all the Muscle Mochi to itself and does not enjoy sharing with other Pokémon. It developed this snarky attitude when its home became polluted, and food was scarce.
Corfable lives near secluded beaches where it protects the local wildlife. During nights of the full moon, it comes out of hiding to dance in the moonlight.
It soaks up liquids into its body like a sponge, including oils and other biohazards it is not meant to digest. The most common way to cure these ailments is to give them an Antidote mixed with juice.
Cortly surrounds itself with a bubble made of a clear, poisonous liquid. This allows it to float out of water and travel alongside its Trainer.
Delibuzz can shoot lightning and frost from its fists, which discourages dangerous Pokémon from picking fights with it. During certain holidays, it always has a present for everyone, even Trainers or Pokémon that are mean to it.
Deliligatr delegates the task of giving gifts to other Delibird, but still helps out whenever they can. Some of the presents they offer have bites taken out of them, but children do not seem to mind.
Deliotto gives presents to particularly nice Pokémon and seems to always be in a jovial mood. It rarely stays in one place for long and flies between towns and cities to spread happiness.
Delichu often hand out game cartridges as presents so that children can play on handheld devices. They also charge the devices by rubbing it against their cheeks so that children can jump into their new game right away.
Delipom swing from branch to branch delivering gifts to Pokémon high above the ground. They can easily swap the gift bag between their three hands, making it nearly impossible to steal from them.
Delickle are full of small toys that they hand out to children. Sometimes their gifts are covered in Berry Juice, but children are often so excited to get a gift that they do not seem to mind.
The snowy-white beard of Delinub and their red fur have caused multiple incidents where children report an injured Delibird and try to get help. Nowadays children are told that the Delibird are sleeping so they respectfully leave Delinub alone.
Delitler gallop through forests and mountains to ensure that people living in remote places of the world get presents. All they ask for in return is a few snacks and a pat on their antlers.
Delikid shoots erratic sparks from its palms, still learning how to control its electrical powers. It enjoys giving gifts to other Pokémon, even if the gifts are small.
Delivire can unleash lightning storms and blizzards to protect its friends. Every holiday winter season, it gives gifts to everyone it can because it wants to inspire people to be their best selves.
Delisol arrive at places that have recently experienced natural disasters to give out gifts of warm clothes. The warm clothes often have a misprint on them, but that is a minor inconvenience compared to the lifesaving utility of the clothes.
Deliceus celebrates winter holiday festivals in remote towns and villages across the world, spreading joy and goodwill. It never remains in one place for long, making it nearly impossible to study.
Delipix scamper through the snow to deliver the gift of warmth. Most of the presents they bring involve warm clothes, such as scarves, jackets, or sweaters.
Delitales dash through the snow to deliver warm and cozy clothes to children. It is said that if a child pets one of their tails, they are blessed with years of good luck.
Delietta love to sing festival carols while they deliver gifts. Many people and Pokémon sing along whenever they are around, as these carols are full of nostalgic joy from the past.
The nostalgic joy of the past comes through the hymns that Delietta sing, reminding people to be kind to one another during the holidays. Even soldiers have been known to sing along, as Delietta have facilitated many ceasefires.
Delietta are light on their feet and can dance while giving out presents. Their fluid movements inspire many children to pick up dancing as a hobby.
Deliduck give out many presents to children around the world, but they are often overwhelmed by the sheer number of presents they need to keep track of. Whenever they make a mistake, the added stress leads them to get a headache.
Delizard soar through the sky searching for children who need warm sweaters, scarves, and mittens. Their large size can be frightening to some children, so they employ the help of Charmander to help them give out the warm clothing.
Delitortle search for seashells, pearls, and other fun trinkets on the beach to give out to children. They can be found swimming to remote islands to ensure festive cheer reaches even the most remote places.
Skargey let out a piercing shriek whenever they are hurt, drawing the attention of their parents. Their metallic wings protect them from poisonous spores that fill their natural habitat.
Skarotto release a shrill cry whenever they find food and cooperate with others of their kind to take down large targets. They also care for their siblings, shielding them from fiery attacks.
Skarchu generate electricity by flapping their wings to create a static charge around themselves. Once they touch something that conducts electricity, they discharge all the energy into that point and create a burst of sparks.
Skargeot fiercely protect their offspring by brandishing their sharp wings. They slaughter bug Pokémon with their jagged talons and share their meal with members of their flock.
Skarow is a dangerous apex predator that hunts other bird Pokémon. It rams into its prey with its sharp, serrated feathers to knock them out of the air.
Skarchu rapidly flap their wings to create electricity. They were once trained to shock and disable electronic devices but now help people charge car batteries at many car shops.
Skarchu were once utilized by the military to overcharge and explode electronic devices. Nowadays they flap their wings to generate electricity for car shops, where there are many batteries for them to charge.
Skarade hunt after thieves and criminals. They unleash flurries of sharp, ruby petals to cause painful lacerations against those who flee from justice.
Skarth are infamous pets of poachers because they are easy to train for the task. Poachers train them to disable endangered Pokémon by biting on the nape of the neck, leaving many valuable parts intact.
Skarsian are at the center of controversy because of their affiliation with poachers. They are known to enjoy eating cuts of meat from endangered Pokémon, which makes them less desirable to many Trainers.
Skarduck are baffled by their metallic body and often accidentally hurt Pokémon that they want to hug with their sharp edges. If another Pokémon refuses their apology, their intense groveling can be a headache to deal with.
The teetering motions of Skarda give them the appearance that they are dancing. These random movements are dangerous because their sharp wings can accidentally cut people or Pokémon that come too close.
Skarchop wield a small lance that they have little experience with. They practice with this weapon daily to improve their battle prowess.
During a Pokémon battle, Skarchamp unleash a swift flurry of talons to overwhelm their opponent. They lack the stamina to keep up a long assault, which gives their opponent an opening to launch a counterattack.
Skarchamp overwhelm opponents with a blinding flurry of blades. If they fail to defeat an opponent with this burst of swordsmanship, they often lose because they get tired afterwards.
Skarfetchd skewers fruits off of tree branches using its trusty spear. It flies between different forests to taste new types of fruit.
The ebony stripes of a Hounret give them superb camouflage at night. They are known to slip into chimneys to steal food from home pantries.
Hounpom have a skull pattern on their tail that is often mistaken for a Duskull. They love to tease other Pokémon by scaring them and have a hard time knowing when to stop.
Hounmo-o are omnivorous creatures that eat a mixture of berries and rodent-like Pokémon. Hounmo-o avoid Fairy-type Pokémon because they experience a stinging sensation around them; however, they can eat Roseli Berries to reduce that sensation.
Hounbok towers over smaller Pokémon to assert dominance over them. Whenever it gets upset, it breathes out a plume of fire in frustration.
Ekdle slow down other Bug-type Pokémon with their venom-soaked silk. Once properly encumbered, they inject venom through the stinger on their head or their small fangs.
Ekuna develop inside a tough cocoon that protects them from harsh weather conditions. They scare away predators by shaking the rattle at the end of their tails.
Ekmory are a popular choice among poachers because of their shallow fangs and special venom. Their venom mummifies their prey, which helps poachers gain the most value from the kill.
Ekslash can extend the length of their body much longer than a typical sword. They maneuver around blades to exploit weaknesses in armor and sink their venomous fangs to secure victory.
Ekloon perform a light, airy dance in the sky when they meet another Ekloon. They expand and contract their bodies to signal kinship with each other.
Ektik shed their scales often because they grow quite fast. Each band on their body is said to represent one month, with many having upwards of 60 to 72 bands at their oldest.
Ekxew shed orchid scales that can be ground into a supplement that makes one's bones stronger. Villainous organizations have attempted to domesticate Ekxew for scale production but have been repelled by the venom from their fangs.
Ekduck have venom glands that press against their brains and develop migraines if their glands remain full. This leads many Ekduck to sink their fangs into pieces of wood to release the venom and decrease the pressure in their heads.
Ekcool have a special gland above their eyelids that, when rubbed, releases venom from all of their tentacles. They typically douse their prey with the sticky venom, which has a burning sensation when left on skin or fur for too long.
The age of an Eklem can be determined by examining the age of the rocks on their bodies. The more wear and tear that the rocks exhibit, the older they are.
Ekpoke uses its long tail to lure aquatic prey to itself. When its tail is bitten or cut, special enzymes regenerate the damaged section of tail.
Ektortle are capable of extending their necks to twice their body length. This allows them to snake into crevices underwater to secure prey.
Ekmer oozes with magenta slime that is toxic to living creatures and can stretch their necks to thrice their body length before straining. Rattata run away from Ekmer to avoid being accidentally eaten during their dumpster diving trips.
Ektoise have long tails that shed often. They often gather into groups to help each other remove the old scales by spraying each other with a burst of water.
During thunderstorms, Kingchou anxiously float to the surface of the sea and lose the glow from their antennae. They blacken the sea with their ink to relieve stress from their bodies.
Kingllery has specialized eyes with high depth perception and a wide field of view. It shoots blobs of ink with surgical precision.
Kingcool stare at the world with unblinking eyes. Kingcool are able to see very far and can launch an inky bomb of sludge across the length of a harbor.
Kingong wander the icy waters in search of patches of ice to turn into their hunting grounds. Their black ink has a unique scent that marks the territory of each Kingong.
Phanrita spend most of their day climbing hills to reach a suitable height to roll from. They produce a soft, aromatic scent that lingers in the air as they roll past Trainers.
Phangey have massive ears that trap body heat when pressed against their bodies. They huddle together with other nestmates to conserve heat and endure frigid temperatures.
They enjoy all sorts of apples, and their stubby bodies will headbutt trees to knock the fruits down. When they pass by a Fancy Apple stand, they will refuse to leave until they get a bite.
Phanish curl into balls and roll off of cliffs for amusement. Just before landing, they can shift their bodies to soften their landing.
Phantle keep the backs of their herd members clean by squirting water to remove mud from the backs of herd members. This communal ritual of cleaning ensures that everyone remains nice and clean.
Phantortle create mud by mixing water from their trunk and dirt below their feet. They coat themselves with this mud to prevent parasites from growing on them, while also helping them keep cool during summer.
Phantoise memorize places where they can find water so that they always have a place to keep cool during the summer. Some of these watering holes have recently dried up, which forces many Phantoise to travel further for essential water baths.
Donuna roll down hills with their rotund bodies to avoid predators. When they inexorably reach the bottom of a slope, they remain hidden in bushes hoping a predator does not find them.
Military academies train soldiers alongside Donsel, as their keen eyes and sturdy physique make them great candidates for specialized operations. Their fearless disposition and strong sense of pride inspire troops during training.
Dontler harnesses the power of its trunk to vigorously shake trees and eat the berries that drop. It is often a victim of car accidents because its natural habitat lies close to human settlements.
Donvile train soldiers alongside military instructors, their expertise and experience command respect from both people and other Pokémon. They apply a lot of pressure during drills, and their strict yet caring nature is perfect for the role.
Donshrew is capable of rolling up hills, through snow, and across wet marshes. It is studied by scientists for the automotive industry to improve tire traction.
Dontortle's tusks are a hot commodity on the black market, so poachers often break into nature reserves to hunt and saw off these tusks. Without their tusks, they are often left with few methods to defend themselves.
By sticking together in herds, Dontoise are able to slowly replenish their numbers while also defending against poachers. This is especially important since they are an endangered species and often face off against poachers daily.
Dontoise spray water from their cannons, which resemble heads of their younger kin. They hose down poachers that hunt them for their horns.
Poryicate plagues outdated computer systems, as it disrupts proper performance of these systems. It is known to cause these disruptions by mimicking user input.
Poryduck work in the background of PCs to occasionally make autosaves. Whenever they are asked to hand over an autosave, they get anxious if the autosave option is off, so much so that they develop a nasty migraine until one is made.
Many lovers opt to hire a Stanvee to deliver Lovely Mail for them, as they are known to be gentle with the mail they carry. They also can wear decorations around certain holidays to make that letter more memorable.
Stankern grow antler-like branches that stretch out from the base of their body. When they are inevitably mistaken for a bush, they sprout razor sharp leaves that cut against Pokémon looking for a leafy treat.
Stanbull often get their antlers stuck in fences because they like to explore the world around them. They are friendly and affectionate creatures that love to give their Trainer gifts, such as their antlers after shedding or berries.
Standuck are territorial creatures that ram their antlers into one another to assert dominance. Many leave these fights with a chip on an antler and a painful headache.
When landslides occur, Stanlem often find themselves tumbling onto freeways and inadvertently blocking traffic. They usually need assistance getting back to their natural habitat, so people get out of their cars to help them.
Smearsaur meticulously paint with their vines to create works of nature. They are always happy to learn alongside artists and are not afraid of getting paint on their primrose-colored body.
Smearvee produce evocative works of art that bring mixed reactions in art connoisseurs. Smearvee are still finding an art style that suits them, but that does not stop connoisseurs from judging their work.
Smearlax rarely have the inspiration for creating artwork and nap in their studios suffering from art block. They gain moments of inspiration when consuming berries, and Trainers find the Starf Berry is most effective at this.
The art that Smeartret creates borders on generic, consisting of simple, stylized portraits of Pokémon. Its work has nonetheless been sold to many art connoisseurs.
Smeartata often have paint clinging to their beige fur because they love to make works of art. The subjects of their art typically include mundane food like cheese or crackers, but that does not stop art connoisseurs from buying their art.
Smearicate can be found at art exhibitions with paint still sticking to their blanche fur. They depict realistic food with high fidelity to the source material, which makes them popular among a certain brand of art connoisseurs.
Smearsel paint large murals on train carriages to maximize the visibility of their art. Some people have welcomed these rebellious murals as a way to bring color into their city.
Smeardum produce small works of art in the form of stamps that end up on important documents and licenses. Villainous organizations are known to kidnap Smeardum to force them to help produce forged documents.
Smearoth has no rhyme nor reason to the art it creates; the jumble of art styles borders on anarchy. Since the content is difficult to understand, artists debate the meaning of the paintings it makes.
Smearbish produce grotesque works of art out of scrap materials. Their conventionally ugly but artistically interesting works are sold to eccentric art connoisseurs.
It respects paintings, statues, and fine art, and resides in mansions where auctions are held. It delivers Portraitmail to auctioneers and doubles as a bodyguard, ensuring valuable works of art remain safe.
Smearlithe love to make paintings comprised of paw prints and scratches. Art created by a Smearlithe has a chaotic aesthetic that many art connoisseurs appreciate.
Smearnine can sit for hours at a time to stare at scenery until an epiphany strikes. Once they have a source of inspiration, their spontaneous and messy art style captures the fleeting scene in their mind.
Smearcruel are popular companions of mural painters because their tentacles allow them to paint over large surfaces. Each tentacle can change paint colors on a whim to help them create masterpieces.
Smeartortle have a tessellated pattern on their shells that acts like an ink reservoir. Their tail acts like a brush that changes color when rubbing against their shell.
Tywag have a tan spiral on their stomach that other Fighting-type Pokémon enjoy attacking. Whether it is a punch or a kick, Tywag often ends up as a punching bag for other Pokémon.
Hitmonsel dances alongside street performers by spinning on its head. By hooking its claws into the ground, it can give itself more leverage for its footwork.
Hitmonkey vents its frustrations through breakdancing, as the fluid movements help it manage its emotions. Dancers study how it moves to improve their own performances.
What Smoochan lack in elbow grease they make up in elegance. Their deliberate fighting style allows them to remain photogenic regardless of the situation they are in.
Smooursa are shy creatures that crave hugs and kisses from those they care about. They have a difficult time communicating their needs to their Trainer, so they remain by their Trainer's side and pout until they get what they want.
Smooduck are vain creatures that focus heavily on their appearance. They often forget how many selfies they have taken, so their electronic devices are full of photos of themselves.
Elelu flies at high altitudes using its clouds, which match the type of clouds around it. Whenever there is a storm, its storm clouds shoot lightning down to the ground.
Elenat build up static around them that makes their topaz fur stand on edge. At night, they congregate around lamp posts to stare at the bright light.
Arbat fly behind small prey and sink their fangs into the nape of their prey. After being subdued, Arbat swallow their prey whole to allow their stomach acids to do most of the work.
Argeot snatch young Pokémon from the forest floor to bring back to their nest. Argeot inject a virulent venom through the nape to pacify their prey.
Many Armory soar through Pokémon sanctuaries at the behest of poachers to hunt endangered Pokémon. Their talons and fangs leave shallow marks on their prey, which helps poachers maximize the value of their kill.
Arsaur sprays its prey with blinding spores to prevent escape. Once cornered, it wraps its prey with vines before dragging it back to its burrow.
Arqueen take care of many Nidoran within their nest and are in charge of helping the baby Pokémon learn how to hunt. The pattern on their stomachs causes prey to freeze in their tracks out of fear, which gives the Nidoran an easy shot at hunting.
It defeats opposing Pokémon by binding and leeching out their essence. When it needs an extra boost, a Binding Band is used to help increase its grip strength.
Ardreigon have multiple stomachs for each of their heads, which can dislocate and open wide to swallow prey whole. Their stomachs are filled with a corrosive acid that can melt through most substances.
Artik shed their scales every month to give room to a new set of scales underneath. The length of each band indicates how well they kept themselves fed, as a short band indicates a time of famine, while a long band indicates that they ate well.
Arpin scavenge bones across the savannah, and their unremarkable abilities cause them to be ignored. Their poison is slow-acting, as they must gnaw on bones for upwards of a week before they can chew and swallow their meal.
Arizard is an apex predator that sinks its venomous fangs into prey before roasting them with blazing flames. It lives atop cliffs of mountains where few Trainers venture.
Artortle have fluffy tails that help distract prey from their large fangs. They dip their tails into water to ensure they stay clean.
The markings on the stomach of Artortle intimidate others and keep them safe. These unique markings are different for every Artortle.
Artortle have large stomachs that can digest eggs with their powerful stomach acids. The markings on their stomach intimidate prey into freezing up in fear, giving them the opportunity to bite prey.
It produces a thick smog whenever it is in danger, which smells like a fresh clementine being bitten. This scent draws in other Pokémon so that they swarm and overwhelm predators.
It relies on its claws and beak to hunt for roots, as the embers it produces are weak and transient. However, when given a spicy Chili Sauce, it is able to light bonfires with a burst of flame.
Magduck are kept backstage during rock shows to produce bubbles full of smoke. They spray water to pop their own bubbles when it is time to create a smoky mystique around the lead singer.
Despite creating lots of smoke, Magduck need a constant flow of fresh air to breathe properly. If they breathe in their own fumes for too long, they may develop a headache or even pass out.
Milkern look like a can of condensed Moomoo Milk that has a sprout coming out of the can. They produce a sweet and dense milk that pairs perfectly with both coffee and tea.
Each scale on Milco can produce milk that has a slight nutty flavor. Their milk is made into a special cheese that Bug-type Pokémon like to eat.
Milursa produce small quantities of rich milk that are sweetened from their diet of honey. Industrial scale farming has yet to replicate the complex flavor of Milursa milk.
Mildour may seem like another Houndour, but the splotches of pink on their fur and their small horns distinguish them from others in their pack. Their bulky physique allows them to soak up many attacks from predators before fainting.
Miletta specialize in folk songs that have lasted for generations. These songs carry a sense of nostalgia of previous generations and hold special meaning to older folks.
It produces a rich and creamy milk that is incorporated into chowder, which helps vent pressure in its body. It seldom leaves the side of its owner, making its milk a valuable commodity.
Many Chansey are under the tutelage of a Bliskhan, whose expert knowledge on how to take care of eggs is passed down in short lessons. Bliskhan can be found at many daycares teaching how to take care of an egg.
Blisdrill work alongside doctors and nurses to make sure patients stay healthy. They are often tasked with helping children get vaccinations because their needles are less painful than traditional needles.
Blisrorus have a serene calmness whenever they are taking care of their egg and protect it from the cold by keeping it close to their chest. They love to give out hugs to baby Pokémon who feel anxious.
When its thundering spirit is channeled through Yellow Nectar, a contagious joy and hope elevate it to charge up new enthusiasm in its feathers. Its dance leads the way to a better future, or at least a victory over the horizon.
Enleon are strong yet prideful Pokémon and have a hard time dealing with failure. They are known to haphazardly shoot flames when they are stressed, so Trainers need to support them whenever they get temper tantrums.
Enduck are capable of causing volcanic eruptions with enough focus and will. This often results in them holding their breath until the eruption occurs, which causes headaches if they strain too hard.
Suiduck are capable of causing monsoon level storms that can flood coastlines. This act strains their minds, which can cause a headache if they exert too much force.
Larvinyte breaks and consumes rocks near hydrothermal vents to strengthen its hard shell. The bright red pigmentation of the shell comes from the minerals found in those rocks.
Protectors of the savannah, Larvidour ensure the environment is unblemished by the effects of humidity, as their fiery sandstorms drain water from the climate. It is said that water is best drunk before dawn, as they awaken early to evaporate water.
Larvians follow other packs of Pokémon in the savannah, picking off the young or sick. Few threats deter them, as they are able to travel many days without rest to ensure their fangs sink into a meal.
Pupipede eat Shuca Berries whenever they can because they live in an area with lots of Ground-type Pokémon. Whenever the ground shakes, they roll away from the area to avoid the risk of confrontation.
Luduck often are found at the dark depths of the ocean where they avoid contact with others. They have a low tolerance for being overstimulated, and get headaches from divers shining light into their eyes.
Luduck are guardians of the sea and live among other aquatic Pokémon. Their superb swimming skills allow them to cross oceans within minutes to reach a Pokémon in distress.
Pikavee deliver Eon Mail between pen pals in the Johto region as part of a program that fosters lifelong literacy. They connect children to the elderly through these letters and will wait outside for days until they have a letter to send back.
Pikaturn delivers Glitter Mail when orphans turn 15 in the Hoenn region as part of a program to help process grief. The Pikachu mascot reminds the orphans that the mail is authored by elders who have lost or never had children.
Pikatu can see momentary glimpses in the future and are often terrified of what they see. Whenever they are scared, they generate an electrical charge in their cheeks and create sparks around them until they are calm.
During a Pokémon battle, Pikabuffet can take a lot of hits with their bulky body. They develop a static charge that gets released during an opportunistic counterattack.
Pikafarig generate psychic energy from their tail and electricity from their head. They combine these two powers to create a powerful beam of energy that can take down a large Tauros.
Pikagon2 tries to blend in with other Pikachu, which is difficult because of its elongated snout. Despite this, Pikagon2 will eat berries and groom its tail alongside groups of Pikachu as though it were one.
Many Pikakaboo work in kitchens to make a powerful Piquant Pikachu Curry and can accommodate dietary restrictions with love and care. It makes sure to prevent waste by cutting up vegetables into little stars that make the dish pop.
Pikatle bolster the strength of their shell by drawing in lightning strikes towards themselves. The strikes create pockets of dense calcium that make the shell tougher.
Pikatortle hunt for Magikarp by zapping them with electric shocks. Pikatortle are capable swimmers, allowing them to chase after any Pokémon that try to escape.
Pikaduo rub their heads together to generate electricity. Once they have enough energy charged up, they channel the lightning into their legs to run with super speed.
Ho-geot glide through the sky with their radiant wings in search of pure-hearted Trainers to befriend. The feathers they drop as they soar are said to bring good luck to those who find one.
Ho-bok were once revered as guardians of the desert because of its protectiveness over young Pokémon in arid regions of the world. Nowadays it is held to high esteem for a different reason: the antivenom that is derived from its venom.
Ho-itar reign supreme in the hot, arid conditions of the savannah, their commanding presence scaring away most other life from their presence. Their bodies are covered in scars from the constant duels they are subject to.
Ho-tic release glowing iridescent bubbles wherever they swim. Their scales shimmer when exposed to sunlight and refract in a plethora of resplendent colors. Finding a Ho-tic scale is considered lucky.
Ho-duck are said to bring eternal happiness, but the lives of Ho-duck are full of strife and struggle. Their efforts to avoid Trainers and other Pokémon give them stress, which often manifests as aching headaches.
Ho-duck are elusive creatures that are difficult to study because of their avoidance of people. During the few encounters that have occurred, they are said to swim away in a blur of rainbow light.
Celepie appear before mothers of stillborn children to mourn. They do everything in their power to reassure mothers that nothing could have been done to change the present, and that the loss of life was not the fault of the mother.
Celepod harnesses temporal energy to accelerate its metamorphosis and wobbles with latent energy. People who make prolonged contact with its cocoon are said to recall childhood memories with acute clarity.
Celefree are capable of seeing many timelines with their compound eyes. They act deliberately to balance the needs of many creatures in their forests.
Celenx are a transient presence found in the frigid tundra. They lure Trainers to follow them into snowstorms only to drag them into the future a few years.
Celefree help people and Pokémon recover from adverse life events by showing them what future is possible. Their desire to inspire change does not always work, especially when those they want to help are not ready to change.
Celerita carry a certain innocence to them that makes them approachable. They are always willing to hear stories from others, no matter what timeline they are in.
Celeleef are mature creatures that understand the suffering of others. They rarely make time for themselves when protecting the forests around them and are constantly worried about the future.
Celenium travel through time to appear before grieving widows and help them manage their grief. Celenium flowers produce a nostalgic scent that is said to remind widows of their loved ones.
Celetler are reclusive guardians and appear when mass deforestation occurs. By sending loggers into the future and back, they reveal the consequences of deforestation and cause some loggers to act more conscientiously.
It delivers Mirage Mail across time and helps prevent disaster by providing people of the past letters from their descendants. Once fate has changed, the Mirage Mail disappears, as though it were never there.
Celerade travels through time to appear before star-crossed lovers, and gives the ill-fated lovers a chance to say goodbye to each other. It gives each of the lovers a blue rose, signalling the bitterness of unattainability.
Trainers who seek out this Pokémon never find it, as it detects desire and attachment from those Trainers. Rather, it mysteriously appears in serendipity to Trainers who feel down or upset, giving those Trainers a guiding hand before vanishing.
Celesect spreads bioluminescent spores that proliferate slowly, so it speeds up the growth of the mushrooms. This temporal acceleration also makes other plants grow quickly, forming forests overnight.
It may drop a Gold Leaf on occasion, yet its effect is unknown. As soon as anyone tries to document its properties, it zips away to an alternate timeline.
Whenever it hops between timelines, it has a chance to drop a Silver Leaf. The Leaf does nothing at the time it is dropped in, yet some people believe it could be an omen to something sinister on the horizon.
Azudeen are highly social creatures that get energy from interacting with others. They perform many tricks that revolve around balancing balls on their horn and can even hop out of water by balancing on their ball-like tail.
Azusir enjoy bouncing on their tail and holding the rotund ball in their pincers. When they are not entertaining themselves, they wander the forest looking for other rotund objects to lift, such as berries and the local Jigglypuff population.
Azudrill often chases or bounces the ball on its tail to keep itself entertained. Despite being part of a hive, it is rarely called upon to defend the hive because of its inexperience.
Azubuff are the quintessential form of rotund cuteness. Their plush bodies make them adorable, cuddly partners for snuggles and hugs. Trainers are advised to give them space when they need it, as they easily get overstimulated.
Azuetta lack the confidence to sing on stage and end up in tears if forced to do so. A gentle guide is necessary if their Trainer wants to help them perform successfully.
Azuetta are terrified of singing in public and would rarely sing on stage if they could help it. Finding the right Trainer to build their confidence is incredibly difficult because they fear being judged.
Ambinaw beats its chest and releases a bellowing shout before going on a rampage. Its arms cling to its prey before large jaws bite down to secure victory.
Ambieye pickpockets coins or other shiny objects from Trainers. It laughs with both amusement and derision whenever it gets away with theft.
Ambikey fight with intuitive techniques that require little planning or forethought. They use all four hands to grapple and swipe at opponents until they achieve victory.
Misnx pull a myriad of pranks on people who enter into their territory. They constantly meddle with Trainers for sheer misanthropic amusement but never leave their targets with lasting injuries.
During a Pokémon battle, Misking murmur inscrutable incantations whenever they are about to perform an attack. Scientists studying the complex incantations report experiencing headaches and hallucinations.
Despite the ghostly appearance, Misey are quite benevolent. They protect Trainers and young Pokémon from spectral strikes by absorbing the attacks into their body.
Misklang mysteriously appears in old tents and is rumored to give accurate fortunes. People have been reported to lose consciousness when they see their fortune.
Misink preys on grieving families, siphoning their energy while they try to communicate with the dead. Despite being a well-known phenomenon, Misink is sought after in an attempt to ease broken hearts.
Misang drags its planchette across its spirit board without human intervention, leading to rumors that the dead can communicate. There are conflicting messages on whether it is kind or cruel to grieving families.
Miskin is still learning how to best approach novel situations in battle. It enjoys predictable fights where it can use the same few tactics to win.
Misxen is fastidious in its training and never deviates far from the plans its Trainer sets for it. Sometimes it loses battles because of an unexpected twist that was not accounted for.
Misgeist has a playful guile that it uses whenever it performs a trick on people. The tricks it performs are seldom malicious but may be overwhelming for some people.
Miscatty was once kept as a pet of aristocratic nobles, and still retains many posh mannerisms. It is now found in haunted manors where it still grooms itself for the eventual return of its owner.
Misgong enchants sailors that enter its territory with delusions and hallucinations. Afflicted sailors often act brash and bullish, but the enchantment fades once they leave its domain.
Honchtata gather into hordes and pick every Chople Berry in the nearby vicinity. Whenever they spot a Fighting-type predator, they chew down the gathered berries and attack the threat.
Honcheon are known to use their psychic powers to get other Pokémon into trouble while making themselves seem innocent. They often earn the ire of their teammates because of these deceptive ploys.
Honchdreavus roams ancient libraries protecting scrolls and tablets from damage. It is rumored that it once served alongside librarians, but this rumor has yet to be confirmed.
Honchlade are great actors because of their superb athleticism and ability to express certain emotions on command. They are often featured in action films because they love acting in fight scenes.
Honcheary have a dapper corbeau hat that they wear to beguile Trainers and steal trinkets while they perform cute tricks. If they are caught stealing, they give a cute stare to disarm the tension.
Honchtoise rides alongside sailors and pirates because of the powerful cannons on its back. It gives little feedback on how it feels, which many have mistaken for apathy. Despite this misconception, it offers small nods of acknowledgement when praised.
Bonbuff gingerly approach new Pokémon when they are left at daycare. They have a difficult time making friends and often struggle with learning social skills, so Trainers are advised to encourage them to play with other Pokémon.
Bonkyu are in the paradoxical of wanting to make friends while also needing to blend into their environment. This leads to the stalking behaviour that they are known for, as they are too shy for direct confrontations.
Bonpuff are diffident singers that lack the confidence to recover from mistakes. They are perfectionists to a fault and get upset whenever anyone interrupts their singing.
Bonduck are often picked on by other Pokémon for their small size. The social anxiety that develops leaves them with headaches from overanalyzing every situation they are in.
Bonwag have a russet body that helps them blend into swampy environments. They move slowly through swamps to avoid drawing attention to themselves and can swim without disturbing the water's surface with their specialized tail.
Bonduo have a singular tawny head at the base and two green fake heads. They tend to scare away bug Pokémon because of their resemblance to another bird Pokémon.
The cocoon of a Mimepod is made of a stiff yet brittle material that makes them vulnerable to predators. They conjure invisible walls that are made out of psychic energy to block beaks and talons.
Mimefree stop predators from eating them by creating solid invisible barriers. These barriers momentarily confuse wild predators and give them enough time to escape.
Mimesaur are zany creatures that love to entertain others. They grow balloons from their back that they give out to children.
Mimelix prepare circus treats such as large lollipops or cotton candy. They are known to give couples and children plenty of treats, and hope people leave happy and full of memories.
Mimemeleon love to perform silly tricks, and one of their favorite tricks is where they pretend to roast a marshmallow over their tail. After a performance, they allow children to safely play with the flame on their tail.
Mimeple blends in with groups of Wurmple for protection. While it does not have venomous spikes, it can momentarily hold predators in place with its psychic powers.
Mimeduck are capable of producing walls made out of psychic energy but lack the tact to use them in performances. Sometimes they bump into their own walls because they forget where they place them.
Mimegar love to cause trouble and drive many Trainers crazy with their pranks and tricks. They are unrelenting with their mischief and only stop when the Trainers cry out in pain.
Very early in life, Happigey practices carrying a Magost Berry, as their round shape helps them mimic the shape of an egg. This period of time lasts approximately one year, after which it grows big enough to hold an egg properly.
Happipy have a strong sense of empathy and will not eat if they are given more than their peers. They tote around their egg by carrying it with their snout and get upset whenever they lose their egg.
Happiphan try to emulate the rolling of other Donphan but often find that they bump into objects. Despite their frequent mistakes, they are cheerful Pokémon that enjoy spending time with their peers.
Happipuff are gentle creatures that have a peach-colored blush whenever they are happy. They diligently sing lullabies to the egg that they carry to ensure the child within feels at ease.
Whenever Happiduck practice harnessing their psychic powers, it is important to keep their egg safe. There have been many cases of Happiduck accidentally breaking their egg by dropping an object on top.
Happilithe love to keep everyone warm and happy, especially the Egg that they carry. When the Egg is close to hatching, Happilithe will bark at their Trainer so they can observe the Egg hatching together.
Happieel experience ineffable glee when they are given an opportunity to take care of an egg. They may not always be responsible with their egg, but to be trusted with an egg gives them a feeling of pride.
Raians store electricity throughout the length of their bodies and cause the fur of nearby Pokémon to stand on edge. They release this built-up electricity whenever they bite down with their fangs.
Raigle often show up with paint stuck to their ochre bodies and feature dynamic art that look flashy and pop out to art audiences. The art they produce often inspire advertising companies to mimic their style to give their message an extra boost.
A Yellow Scarf allows Raisey to stand out against the crowd as their tough and gritty personalities surface. They are also known to hold Thunder Stones with them to bring out their boldness.
Raigron has a tail that resembles the head of a glaive and can cut through thin layers of steel. When it needs an extra boost, it pumps its tail full of electricity to give it an edge in combat.
Raitales store electricity in their luxuriously soft tails. After they unleash the potent power from one of their tails, the tail puffs up from the static electricity.
Raipuff do not tolerate interruptions during their public performances and put great effort into ensuring their symphonies are awe-inspiring. Hecklers are shocked and ushered out without mercy.
Railie freeze water around them by releasing a flurry of ice crystals. Once the water has been frozen, they unleash powerful bolts of lightning into the ice to create beautiful displays of light.
Raibink have shards of Thunder Stones embedded in their body and cause their rocky bodies to glow a citrine yellow. Whenever they are full of electricity, they discharge it in small bursts while chasing their tail.
Rainat develop a static charge by rubbing against another Electric-type Pokémon. This causes their hair to stand on end until they discharge the electricity.
Raiduck generate electricity in their cheeks. When they generate too much electricity, they get a headache that can only be relieved by a sudden discharge.
Raizard shoots blazing flames and potent lightning from its mouth, which makes quick work of anything standing in its way. Its proud and defiant personality makes it difficult to catch.
When Raichoke are about to strike with a Thunder Punch, their cheeks sparkle. Even with this knowledge, many fighters still lose matches against the powerful Raichoke.
Raisprout have a bright clementine-colored head that stores electricity. They help electricians safely run wires through houses by sprouting roots that snake through small spaces.
Raitoise blasts torrents of electrified water towards opponents in a Pokémon battle, soaking and paralyzing them in the process. When needed, it withdraws into its sturdy shell to repel attacks.
Raizee release powerful bursts of electricity that target parts of the brain that regulate sleep. Flying-type Pokémon are particularly susceptible to fall asleep after a powerful shock.
Munchpie eat copious amounts of food on a daily basis. While their natural diet consists of leaves and berries, domesticated Munchpie love to eat pies.
Munchpod eat food left before them while their bodies develop. They prefer pies above all else, so many empathetic people leave behind pies for them to snack on.
Munchsey store berries in the pouch in front of their stomach. They are particularly fond of Chilan Berries because the berry helps them shake off hordes of Rattata that try to steal from their pouch.
Recently evolved Munchfree are voracious creatures that eat any and all food in the nearby vicinity. They leave behind few crumbs when they are finished eating.
Their appetite is enormous, as their bodies require a diet twice their body weight to maintain a healthy size. Cheaply made doughnuts help fill them up with calories.
Munchchu are still learning to create sparks with their hands. Feeding them a Custap Berry helps them charge up lots of electricity that they release from their feet, sending them flying.
Their absentminded flying causes them to catch onto kites as they glide past. They are known to rest atop cliffs and ask for help when this happens, unable to untangle themselves.
Munchtata often resort to eating Durin Berries that people throw away. They scurry between garbage cans to find whatever they can eat.
Munchsire is soft and gentle, and takes naps to give itself time to digest food. Despite its cuddly appearance, its body is covered in a protective slime that makes hugging it difficult.
Munchking keep an assortment of fruits and berries with them at all times. Whenever they inevitably get hurt by another Pokémon trying to defend their horde of food, they bite down on a Salac Berry and flee as fast as they can.
Munchmer have a slow metabolism that causes most of what they eat to become blubber. Trainers are advised to abstain from overfeeding Munchmer because having too much blubber causes them discomfort.
Munchish has a voracious appetite, as it needs to consume twice its body weight to remain healthy. Whenever it finishes eating, it releases a burst of psychic energy before falling asleep.
Weavrow steal items from Trainers and hold them for ransom until they are given a treat. Trainers are advised to keep their belongings secured to avoid theft.
Weavoir spend countless hours maintaining their pristine appearance. Though they can unleash icy blizzards in battle, they quickly lose their composure whenever they get dirty.
Weaveye are masters of skulduggery and are hired by evil organizations to commit anything from espionage to stealing sealed documents. They are thrill seekers and commit crimes because of the excitement they get.
Magnevoir typically hold a stoic demeanor, but is rather affectionate with its Trainer. It also has the ability to manipulate electromagnetic waves, changing the signal to a message of love for its Trainer.
Magneblim track the weather patterns of the world alongside meteorologists. They are made of stainless steel that will endure tropical storms. Senior weather reporters adopt a Magneblim whenever they retire, commemorating their work together.
It relies on a Stretchy Spring to make quick exits out of a battle. If it is locked into battle, it could mean that a part of the spring mechanism is jammed.
Magnelithe always operates in compliance with the will of its Trainer, even if it hurts itself or other people. Some dangerous organizations exploit this blind loyalty to cause crime.
Magnedrio is made of three heads, two of which are ancillary to the main body. Having detached heads allows it to quickly repair parts of itself without exposing delicate electronics.
Lickisprout work alongside mead breweries to produce high-quality mead, which they taste to ensure consistency. They are known to celebrate successful batches by drinking alongside brewers.
Mead brewers cultivate Lickibell colonies to help them determine whether batches are too bitter. Lickibell are known to prefer mead over honey, unlike other plant species.
People who are allergic to poison ivy should avoid touching this Pokémon, as they produce similar toxins. They rely on these toxins to deter herbivores in the wild.
Electiros are brawny Pokémon that defend their herd by channeling electricity through their horns and tails to attack predators. Their impetuous nature causes mass panic within their herd whenever Electiros are frightened.
Magmorian works alongside pest control companies to eradicate fungi from a given location. It prevents fungal growth by charring mycelium networks, stopping the spread of spores.
Sandchou wander into abandoned mineshafts to search for rocks to consume. They produce small arcs of electricity that produce a bright light to find their way inside caves.
Sandsel are witty creatures that stalk other Pokémon until they return to their burrows. Once they fall asleep, Sandsel dig into their burrow to steal food they have gathered.
Sandgma leave a trail of scorched grass wherever they go. Whenever it rains, their gritty bodies lose their traction as they solidify. Their bodies warm up after the rain ends, allowing them to continue their wandering.
Sandphan takes dust baths daily to remove foreign objects from its hide. Without the dust baths, seeds and spores can grow into its skin and cause irritation.
They reside in arid environments where there is a lack of water, which makes Luminous Moss difficult to find. Even so, they enjoy eating the moss, as a tiny bit of water causes the meal to swell and fill their stomachs.
The flame at the end of a Sandmander's tail grows brighter when underground so it can see. It protects this flame by tossing rocks and mud at threatening Pokémon.
Sanduck dig below marshes to find roots to eat. When they inevitably surface, they are prone to bumping their head on stones, which results in a concussion that causes headaches.
Sandtle spins through caves while curled in its shell because it is faster than relying on its stubby legs. Sometimes its shell cracks when barrelling through caves, which forces it to take a break while it heals.
Yanlee relies on its agility to maneuver around opponents. Its lightning-fast kicks get progressively faster as the battle continues.
Yanzone augment its body with scrap metal and spare parts to improve its speed. It races with other Pokémon to assess how efficiently it can traverse through the world.
Leafpie are capable of running at full speed while carrying a rock in their arms. This is especially helpful when predators attack, as a rock and a net made of silk are usually enough to pin them down before escaping.
It grows leaves from the joints of its shell, which causes it great discomfort if not trimmed. Chefs will adopt a Leafpod and use its leaves to make spiced stew such as gumbo.
Leafuna hang from tree branches awaiting the day that they evolve. If they fall from a tree branch, they sprout vines to pick themselves up and find a different branch to hang from.
Sometimes, whenever it launches a flurry of razor-sharp leaves, it leaves behind a Leaf Letter. What it says or how it got there is a mystery.
Leafsol approach lumberjacks to warn them when someone is about to get hurt by a falling tree. The loggers who heed their warning can avert a crisis by cutting the tree from a different angle.
Leafetta dance along many ballades that are filled with poetic drama. Their light, leafy bodies dance with passion and grace as they act out various verses in a form of interpretive dance.
Leafsect reluctantly share mushrooms from their back but usually expect some help propagating their spores in return. Stealing one of their mushrooms is the fastest way to get cut up by razor sharp leaves.
Leafpuff produces a tea-flavored nectar that is incorporated into baked goods. It can be quite mischievous and is known to pull small pranks in the kitchen.
Leafduck have flowers growing within their body that allow them to telepathically communicate with plants. They are constantly bombarded with messages from plants and develop headaches from being overstimulated.
Leafduck absorb most of their nutrients through their leafy body but are often slowed down by the weight of their leaves. They eat their leaves before a swim since the leaves regrow within a day.
In a factory during the bagging process, it finds its way into a Pack of Potatoes before napping. When it wakes up, it devours the potatoes before escaping from the bag.
Leafzee produce dreams of tranquil forests whenever they hypnotize another Pokémon. These dreams are quite calming and leave many dreamers feeling quite refreshed.
Glacepie keep warm by huddling together with furry Pokémon. When another Pokémon threatens to break up the group, Glacepie ensnare the dangerous Pokémon with silk before escaping with their friends.
Glacepod can be found surrounded by ice where they rest until they evolve. The ice is difficult to break with claws or talons, leading to many predators giving up before reaching Glacepod inside.
Glacedle mainly eat mint and other soothing herbs that give a fresh scent. They are known to approach injured Pokémon and gently wrap wounds with a layer of snow to ease the pain.
Glaceuna typically evolve during fall after a long hot summer. They keep themselves cool by enveloping themselves in a shell of ice to give themselves shade.
Glacedrill shoot icicles from their stingers to maximize the range of their venom. Once a venom-filled icicle strikes another Pokémon, it takes about five seconds before the venom causes aching chills.
Glacetta sing many carols and hymns during certain festivals to inspire feelings of merriment and joy. For many elders, nostalgia is passed down to children through these old songs.
Glacepuff infuses its ice with sweet flavors, which are used in dessert drinks. Bartenders and baristas around the world rely on its help to amaze customers.
Glaceduck develop a headache whenever they are exposed to excessive heat, which wicks moisture away from their brain. This survival mechanism causes them great distress, so keeping Glaceduck cold and comfortable is in their best interest.
Glacezee hypnotize other Pokémon to weave in dreams of frost into their minds. The frosty dreams start with a gentle snowstorm but the dreams become so cold that they wake up shivering.
It is known for its skittish and elusive nature, hiding the moment it sees a person. One of the few ways Trainers coax it out of hiding is by offering a Golden Razz Berry, which it stares at long enough for a Pokéball to be thrown.
Mamoring are massive creatures that can weigh over 1,400 pounds (or 635 kilograms). Their sheer mass makes them well suited for icy environments as their natural body fat and thick layers of fur keep them well insulated.
Mamoring break holes into ice to hunt for Magikarp by sticking out their tongues like a lure. Once they bring a Magikarp onto land, they tear into their meal with their horns and claws.
Mamoduck shoot frosty snow from their staves by harnessing the power of their headaches. They are often easy to anger because of the constant pain they are in.
During a Pokémon battle, Mamotoise unleash a torrent of icy water that freezes quickly. Once their target is frozen, they smash through the ice with their huge tusks.
Poryduck appear in PCs whenever the computer crashes to salvage as much data as they can. Their expression is meant to emulate the painful headache that results from losing data.
Treerita produce special enzymes whenever they get hurt that cause other Pokémon and Trainers to cry. Whenever they inadvertently cause those around them to cry, they feel ashamed and will cry too.
Each razor-thin leaf shed is coated with an oil that resembles a minty marjoram, which causes thin cuts to sting. The antimicrobial oil doubles as a stimulant to promote photosynthesis.
Treechu draws in lightning from thunderstorms, absorbing the energy into its body. After charging fully, it generates a static field around itself, which causes seeds to sprout early.
Scepsly are brought inside during the winter months because of their festive appearance. Once spring comes and they lose their festive colors, they are returned to the outside world.
The baubles on the body of Scepsly jingle with a certain festive ring. Many families bring them inside during the winter months out of a jolly spirit, keeping them warm while they celebrate.
Many families keep Scepsly in lieu of a tree inside their homes to make cleanup easier. The baubles on their body have a festive jingle that is pleasant to listen to.
Torchnub stores its tepid body heat beneath a layer of fur to keep warm in winter. If it smells something delicious, it trudges through the snow to find the source.
Torcholu release an aura that is brimming with eagerness and determination. They never back down from a challenge, even against larger opponents.
Torchpin is energetic and excitable, enjoying walks alongside its Trainer. Raising a Torchpin requires a lot of commitment due to its need for exercise to remain at a healthy weight.
Torchfetchd is popular in a pot roast dish because of its tender meat, which pairs well with the delicate sweetness of leeks. A bite of juicy, savory Torchfetchd inspires many young chefs.
The spines on a Sandto's back are covered in tiny needles that lodge into fur or clothing. The spines are made of the same material as their claws, which they rely on to burrow underground.
Sandrill creates its burrows by shoveling dirt with its large claws. It chases away other Pokémon with its stinger, ensuring it has a safe home for its offspring.
Sandswine make their home at the zenith of mountains throughout the world. They carve massive tunnels into mountain summits to accommodate their herd.
Sandskull phase through the ground to torment miners that disturb their home. Some miners claim to see Sandskull in their sleep long after they escape the mineshaft.
Sandish grow branches from their backs to ward off predators. They are also harvested by various pharmacies to produce supplements.
Sandras burrows into the ground to connect itself with the underground mycelium. It protects the mushrooms with its spikes.
Sandetta sing ancient folk music whose origins trace back to desert regions throughout the world. It is said that they can control sand with their musical talents to create a captive audience with quicksand.
When Sandwag go swimming in lakes and rivers, they keep their spines facing the sky to stop bird Pokémon from plucking them out of the water. The spiral pattern on their stomachs causes predators to get confused and swim in circles.
Blaflame can become complacent after winning several matches in a row, so Trainers arrange matches that are increasingly difficult to help keep its ego in check. When it eventually fails, grooming its wings helps it develop bonds with its Trainer.
Mudnyte breathes in through its gills and exhales into its shell, trapping air inside. Despite its size and weight, its aerated shell gives it the ability to float on water.
Mudts enjoy wading in small rain puddles and swimming in ponds. Despite this love for water, they will feel sad if children nearby feel sad, as they are highly empathetic creatures.
Mudwag swims in swamps and marshes to find algae to consume. The spiral on its stomach grows darker or lighter depending on how full it is.
Mudtle has the ability to release a soft mist, a gentle stream, or small jets of water. This control over water makes it a great friend of gardeners, who treat plants with tenderness and care. It helps water plants in exchange for treats.
Marshbusken is a developing master of kickboxing and practices every day to refine its prowess. Its sturdy footing combined with its forceful leg muscles allow it to excel in combat.
Marshts are sensitive to how their Trainer feels and will do almost anything to make them happy. They enjoy playing in the mud but rarely do so because they do not want to be an inconvenience to their Trainer.
Marshlia are light on their feet and can dance on mud without getting dirty. They balance their needs with the needs of their Trainer to ensure everyone is happy.
Marshvoir are graceful creatures that can walk atop mud or sand without making themselves dirty. They enjoy dancing with their Trainer, as they are superbly loyal creatures.
Swampvoir enjoy spending time near swamps, bringing their beloved Trainer to these places to relax. Their ethereal command of fireflies allows them to put on dazzling displays.
During a Pokémon battle, Swampgong sprays its opponents with freezing cold water to slow down its opponents. The water saps heat from the opposing Pokémon, leaving their peripheral body parts with frostbite.
Raluna is sheepish yet energetic, which leads it to stalk Trainers or Pokémon it enjoys spending time with. It wants to be around others but becomes overwhelmed when interacting with them.
Ralskull appear next to grieving families when they visit graveyards but will hide when someone focuses on them. They are said to ward off more malevolent spirits, protecting the family from harm.
If a Ralpuff detects its Trainer is anxious or upset, it sings lullabies to help them fall asleep and ease their stress. It monitors its Trainer's breathing to ensure a peaceful rest.
Ralzagoon wanders throughout forests in search of berries and friends. It is able to sense impending danger and will lead its friends away to safety.
Ralithe are incredibly smart Pokémon but act credulously shocked whenever its Trainer shows them something boring. They want to keep their Trainer happy, so they are willing to tolerate being presented something that does not interest them.
They are known to share eggs with each other, as each egg has a unique feeling. However, when they pick up a Lucky Egg, they are known to hide the egg so they can hog all the time with it.
Kiruna throbs and vibrates with a patient enthusiasm, eager to burst from its cocoon. Its excitement for the future is manifested in its constant movement.
They were once a living thesaurus, as their linguistic knowledge rivaled that of university professors. They once served as scribes to nobility because of such knowledge, and helped pen important correspondences between nobles.
Kirskull are drawn towards widows who have lost their loved ones. Widows describe feeling a sense of calm when they are nearby, which is likely because they protect the widows from malevolent spirits.
Kirkey may be quick to anger but is just as quick to conciliate itself. It practices deep breathing and other ways to calm itself to keep its Trainer happy.
Gardenx have a natural fear and disgust for Bug-type Pokémon and will retreat behind their Trainer if confronted with one. Training a Gardenx to overcome this phobia takes patience and dedication.
Gardeossom loves plants and arranges them in florid patterns that are appealing to the eye. Their artistry makes them popular among museum curators who need a good display to fill up space.
They struggle with self-confidence due to their public perception and otherwise bulky body. When a Trainer gives them a Petaya Berry, they gain a moment of clarity which helps them gain the self-confidence needed to push to victory.
Gardeskull ward off malevolent spirits near graveyards and mausoleums. They also help grieving families by listening to their memories of the departed.
Gardepunny is a loyal Pokémon that protects its Trainer from evil and depravity. It views itself as a hero fighting corruption and exhibits a certain pride in helping others.
Gardepunny are adept fighters capable of taking down foes much larger than themselves. The only thing greater than their fighting prowess is their affection for their Trainer.
Gallee fight with integrity and respect, especially whenever they are in danger. Its strict moral code may cause issues in everyday life because Gallee always strives to be a hero.
Gallchan always fight without perfidious intent and strive to be the best fighter they can become. Their stubbornness often comes out in defeat because they never know when to give up.
Galldle stand resolute in the face of danger and will tackle any threat head on. Equipped with their trusty stinger, they manage to escape almost certain defeat through sheer bravery and willpower.
Galluna wobbles and rolls inside its cocoon, as it patiently waits for its time to evolve. It is filled with energy and determination, even in this humbler state.
Galldrill wields two elongated blades that ooze with a toxic venom, which seeps into wounds whenever it slices its target. It fights with pride and honor, never backing down from a duel.
Gallzor are an exemplary model of justice and heroism, as their desire to help others supersedes their desire to stay safe. They often jump into danger to protect baby Pokémon, and all they ask in return is recognition for their actions.
Galltop are reliable fighters that knows how to hit where it hurts. Though their flashy attacks border on the ostentatious side, they always want a fair fight.
Gallpunny acts as a bastion of safety and justice and protects young Pokémon from danger. Its heroism inspires other Pokémon to always be kind and fair.
Shedskull remain in tombs and are difficult to awaken. When they eventually awaken, they attack the source of discomfort before resuming their slumber.
Shedclops protect ancient tombs by siphoning life energy from other Pokémon. Without proper preparation, they are nearly impossible to defeat.
Shednoir are known to remain by their Trainer's side even after death. They can be found in ancient tombs where they are still protecting their Trainer.
Nidodle shows deference towards older Pokémon in its nest and usually eats last to show respect for others. It does not wander far from its nest, which makes catching one somewhat difficult for new Trainers.
The spherical protrusions on a Nidowoodo's hands are soaked in poison. Groups of Nidowoodo stand in front of their burrow to block access for everyone except those they have kindred ties to.
Nidoper love to play in the mud because they can absorb nutrients through their skin. They are mild-mannered creatures that happily share treats with other Pokémon.
Nidosaur protect their sensitive flower bulbs by unleashing poisonous barbed vines from their back. Their bulb releases spores that cause grogginess when inhaled.
Nidosel have an artful intelligence that helps them steal jewelry and trinkets from Trainers. Their venom-tipped claws make them dangerous to pursue, so many Trainers keep precious belongings at home.
Nidorill swings its tail to inject a venomous gel that causes fevers. The barbs on its tail are sharp, making small wounds where the venom can seep inside.
Nidots have a difficult time conveying their feelings to their Trainer, especially when they are overwhelmed. Trainers who push them too much may get stung by their stinger.
Nidosaur protect their sensitive flower bulbs by unleashing poisonous barbed vines from their back. They produce sticky spores that cling and discolor clothing.
Nidosaur bask in the sunlight to nourish the bulb on their back. When they are threatened by other Pokémon, barbed vines emerge from their back to prepare for a fight.
Even though they are too big to fit into their nest, they remain close to scare large, dangerous Pokémon away from their family. Only Trainers who offer honest intentions have a chance of befriending a Nidoram.
When threatened, Nidosaur produce toxic pollen that sticks to whatever they touch. By swaying back and forth, they saturate the air with pollen and scare away most Pokémon.
Nidosaur sprout vines from their back to take care of the delicate flower on their back. Each vine is covered with barbs that oozes with a toxic gel.
Nidobat travel in swarms and take turns producing high-pitched squeaks. The constant cacophony of noise gives them a clear mental image of their surroundings.
Nidobat have special scent glands that determine their place in the hierarchy of groups of Zubat. They avoid conflict whenever they can and defer decisions to those who are higher up.
Nidobat live among swarms of Zubat and are typically tasked with producing high-pitched squeaks to help their brethren use their echolocation. Nidobat are submissive creatures that avoid conflict by pleasing as many of their kin as they can.
Nidoduck almost always has a headache and gets excited when it experiences a moment of lucid thought. It also excretes a poisonous gel from the tip of its horn whenever it is excited.
Nidodude is a docile Pokémon that resides in caves and maintains a nest that is shared with other Pokémon. It breaks down rocks around it by smashing them with its large hands.
Kecrill are great at camouflaging their bodies but struggle to do the same with their tails. Despite their best efforts, their tails never seem to match the rest of their camouflaged bodies.
Kecyena end up near the top of the food chain because of their superb camouflage and ferocious bite. They can take out prey much larger than themselves with the help of their pack.
Kecgull camouflages itself to come close to Trainers or Pokémon carrying berries. Once it is close enough, it tucks a berry into its bill before flying away.
Kecskit are capable of blending into ponds and lakes with their superb camouflage. This allows them to avoid aquatic predators that lie just below the surface.
Kectric love to play fetch with their Trainer and run with lightning-fast speed to catch balls or twigs. Their natural camouflage makes them an odd sight at parks, where most people see a floating twig or ball returned to the Trainer.
Belduck have metallic bodies that are great for repetitive tasks, which makes them well-suited for factories. This is especially true because they can get overwhelmed easily, so the consistent stimuli help them stay calm and prevent headaches.
In a Pokémon battle, Bilee employs a plethora of kicking techniques to stagger opponents. It practices kicking through wooden boards at various heights to keep its flurry of kicks unpredictable and forceful.
Bitret forage for berries to stock up on winter supplies and store those berries in their dams. During winter, they leave Grepa Berries for last because they hate sour foods.
Even when there are few trees in an area, it always finds a way to craft a dam out of what is available. After a day of construction, it sorts out sticks to give to its cohorts for helping out.
Bichic rely on their buck teeth to carve into trees, which become their home. They practice their powerful kicks against tree stumps.
Bibusken cut down trees using their buck teeth and sharp talons to chop down trees. They partner with existing Bidoof dams to create a large nest for themselves.
Biwear have a thick fur coat that retains warmth during the winter. During the summer, they shed more than a quarter of their weight in fur, as the weather conditions are otherwise too hot for them.
Rumors of floating tree stumps were debunked when it rolls onto the shore to dry off. It is so convincing as a tree stump that Flying-type Pokémon rest on its back to preen its wings.
Bipoke have idyllic lives near rivers where they chew on wood and make dams. On the rare occasion that their tail fishing captures a Shellder, they experience a moment of lucid clarity before evolution.
Bieel live simple, halcyon lives in the sea where they hunt Magikarp and take naps on the beach. They chew on driftwood that arrives on shore to sharpen their teeth before returning to hunt in the sea.
Spirizing release an aroma similar to Full Incense, a heavy and dense concoction of chemicals that makes people lethargic. Their collective consciousness is formed from the noxious vapors produced by factory workers.
Spirisaur produce clusters of pollen that glow in the dark. They are a vengeful creature that attacks those who harm the forest around them.
Spirislash are said to be coalescences of spirits that were killed by deforestation that now function as unified consciousnesses. They tear up railways and collapse tunnels in a blind rage.
During nights of fall festivals, Spirisaur produce spore clusters that glow in the dark. If any of the spore clusters lands on the ground, they produce a wailing noise that spook nearby Pokémon.
Spiriduck inhabit a statue that resembles a Psyduck, which functions as a keystone. It is said that coming too close to them without permission causes them to release a dark energy that causes headaches.
They rely on noxious fumes to scare people away from their homes, as their spiritual abilities are weaker. They are known to steal ritualistic objects such as a Spell Tag, which they corrupt and turn to their will.
Venugey carry a large flower on its back that passively releases spores around them. They peck at the ground to find poisonous roots to eat, which in turn make its spores poisonous.
Venuotto relies on its tail leaves to perform complex aerial maneuvers. It can quickly dive to snatch a Caterpie or Weedle before bringing the bug Pokémon back to its nest.
Venugeot sprouts bulbs around nests to protect the baby chicks inside. On rare occasions, it uproots the nest and wraps it around its back with vines to find a safer location to nest.
Venutata steals seeds from flowerbeds and hides them in its mouth. It propagates its own seeds instead, which produce a flower that has musky and earthy scents.
Venusire slap each other with mud whenever they are trying to impress the opposite gender. They are predisposed to choosing mates that have tough bodies, so their mud-flinging tendencies help them find mates with similar levels of resilience.
Venuking live among wild Pokémon even though they have vast knowledge of the world around them. Whenever scientists come close to capturing Venuking, they produce clouds of pollen that lull their pursuers to sleep and allow them to escape.
Venuking have vast knowledge that makes them some of the smartest Pokémon to exist. Despite their encyclopedic wisdom, they prefer to live among wild creatures and lead simple lives.
The bulb on the back of Venuicate releases a foul stench that wards off other Pokémon. It gorges itself on leftover snacks that it can find in garbage bins.
Venurow constantly struggles to keep its feathers clean because of the flower on its back. It sprouts vines to help itself scrub away at the spores, but this only causes more spores to fall from the flower.
Venuans naturally blend into the surrounding forest and can lie in wait for hours at a time. When an unsuspecting Pokémon comes near, a flurry of pollen lulls prey to sleep before Venuans chomp down on their new meal.
Venuphan are expressive yet gentle creatures that can communicate with people through trumpeting and rumbling. Whenever they are upset, they shake the flower atop their backs to release a sticky pollen.
Venutler are benevolent creatures that help wild Pokémon heal from wounds with delicate care. Their pollen acts like an antiseptic while their vines wrap around wounds to prevent infections.
Venubok camouflages itself as a plant with the leaves on its back. Whenever it ambushes its prey, a venomous sac opens and releases a toxic pollen from underneath its hood.
During battle, Venuchu causes vines to erupt from the ground, which ensnares its foes. Afterwards, it releases a shock through the vines, which electrocutes its opponent until they surrender.
Venucko grapple onto trees high above the ground to maximize the amount of sunlight they receive. The flower on their back scatters pollen into the breeze to discourage Flying-type Pokémon from attacking.
Venuqueen has a flower on its back that is in full bloom. It releases calming pollen to subdue threatening Pokémon, which ensures its nest is left unbothered.
Venunoir patrol jungle ruins to protect the treasure inside. They often encounter children who want to explore the dangerous ruins, so they are tasked with escorting children back home.
Venufable has a special flower that only blooms on the night of the full moon. The spores that are released cause Pokémon to fall asleep. This allows it to join together with other Venufable to dance under the moonlight.
Venuish often scavenge for food rather than hunt because their vines and pollen are not enough to take down other Pokémon. This is especially true for wild Venuish who live in jungle environments, since they are surrounded by Bug-type Pokémon.
Many Venubat live upwards of thirty years. They siphon nectar and pollinate flowers from the same patches of land every year. They become incredibly confused if their favorite flower patches are torn up for construction projects.
Venuish have stout little legs that carry the massive flower on their heads. They entice Bug-type Pokémon to pollinate their flower by releasing a sweet aroma from their body.
Venuoom drool out a thick sap that is incorporated into vitamins to keep people healthy. Bug-type Pokémon are drawn in by the flower on their heads and stay to lick up the sap.
Venuras connect their vines with root systems to steal nutrients from other plants. To protect themselves while rooted, the giant flower on their back releases spores that put other Pokémon to sleep.
Venunat love to soak up the sun's rays by napping in the light. When they are startled, they create a cloud of toxic spores hoping to discourage others from bothering them.
Venuduck communicates telepathically with plants through the flower on its head. It spends a lot of time recovering from headaches because it is flooded with messages from vegetation.
Venuduck telepathically transfers their thoughts to plants through the flower on its back. It spends lots of time recovering from migraines because it is flooded with messages from plants around them.
Venuduck carry a large drum with them that they play with their webbed hands while swimming. When they meet other musical Pokémon, they work together with others to come up with a cool beat.
Venusprout cling to trees with their roots to leech nutrients from their host. They release pollen that makes others drowsy to prevent other Pokémon from ripping apart their roots.
Venudude are fierce defenders of jungle forests and attack anyone who tries to damage the environment. A flurry of leaves and rocks act as a deterrent for loggers who want to chop down trees.
Venuler are hostile creatures that defend their jungle territory with fervor. They often attack loggers who try to chop down trees by tossing mud and whipping them with thick vines.
Venulem are devoted jungle guardians and cover themselves with vines and moss to keep a part of their home with them. They cause violent tremors whenever they sense harm to the jungle and roll to wherever the damage happened.
Venulem roll through the jungle to ensure that the trees within their territory remain safe. Lumberjacks who try to chop down a tree are locked in place with thick vines as the ground beneath them quakes.
Venufetchd are stalwart and cunning, holding a tree stalk in their wings. Venufetchd are protective of their Trainer and other Pokémon they care about, and more than willing to jump in harm's way.
Nidogey rest atop trees where they can be heard chirping alongside other Pidgey. They are submissive creatures that want to take care of their flock, so they eat last whenever there are breadcrumbs scattered for them.
Nidonx are willing to defend their nest at any cost. They charge electricity into their paws before running head-first into any threat, jabbing them with the many poisonous spines on their body.
Nidomander huddle together in burrows during the winter months to keep their bodies warm and to prevent their flaming tails from going out. They take turns eating from stashed berries that were collected during Fall.
Nidobat swarm through forests looking for Bug-type Pokémon to feast upon. Their powerful claws can tear through cocoons thanks to the caustic venom within each claw. Once they have eaten their fill, they return to their cavernous homes.
Nidobat rarely leave their cavernous homes and only do so to hunt for Bug-type Pokémon. By sinking their venomous fangs into the cracks of cocoons, they can melt through the tough shell to reach the juicy nutrients inside.
Nidobish work alongside waste collectors to pick up garbage on city streets. They eat trash that cannot be recycled or burned, converting that trash into a biodegradable sludge.
Nidomeleon are protective of their nestmates and will attack with their venomous claws if they cannot identify the intruders. In particularly dire situations, they breathe out hot caustic flames to burn everything around them.
Nidomeleon are guardians for their younger siblings and do their best to keep them in the nest. When they are angry, they breathe out hot flames to signal to their younger siblings that it is time to calm down.
Nidomeleon are anxious creatures that do their best to keep their energetic siblings in the nest. They drive out intruders with their venomous claws and keep siblings in by blocking exits with searing hot flames.
Nidotle clean the shells of other Pokémon in a communal cleaning ritual that keeps their bodies clean. Once they are clean, Nidotle dry their shells in bright sunny patches of grass.
Nidotoise protect their nest by standing outside, ready to launch a torrent of water. They are stalwart creatures that are devoted to the task of protecting their family, even if it means missing out on having fun.
Mawnette store cursed energy in the jaws on the back of their head. It is rumored that staring into their mouths for too long will lead people to see hallucinations of teeth everywhere they go.
Mawria look like dark clouds in the sky on a rainy day. When they are hungry, they find small Flying-type Pokémon to eat by plucking them right out of the sky.
Mawduck have a set of jaws on the back of their head that presses against their brain. Whenever they eat something cold, the chill presses against their brain and leads to a brain freeze. They can be cured of this acute pain with a hot drink.
Mawdude toss stones at flying Zubat to knock them down. Once grounded, they tear into them with the second set of jaws on their head.
Mawler chuck boulders at Zubat inside caves to secure their meals. Whenever they run out of stones, they can bite onto the Zubat with the large jaws on their head.
Many are older than the oldest sequoia tree, as their ancient shells provide them with a reliable defense. Their suction cups give them the courage needed to endure frightening roars that would scare other creatures.
Anogle makes paintings that resemble drawings from ancient times and prefers using red paint or charcoal. The true meaning of its drawings is ambiguous because they can be interpreted in many different ways.
Anotomp has lived in the same swamp since ancient times, where it has used the same hunting method for eons. It hides in the mud until prey is close enough to pounce on and coats them with mud to prevent escape.
Anopuff has sung the same banal lullaby every day since ancient times. The lullaby has since become less effective at lulling other Pokémon to sleep, but the habit of singing continues with each day.
Anobas keep a reticent expression that is mistaken for contempt or apathy. Despite this misconception, they show their affection by bringing gifts dredged up from bodies of water.
Ramligatr rubs its head against bushes or rocks to polish the head crest on its head. After a Pokémon battle, it enjoys swimming in shallow water to cool off.
Shielsaur have a thick shell around the flower bulb on their back that is made of fossilized leaves. They also have a circular bony protrusion around their head that protects their brains when they headbutt foes.
Shielto are often mistaken for speed bumps so many people drive their cars over them. This results in their body tensing up and expanding outward, leading to a traffic accident.
It has rough hooves and an armored trunk that protect it when sliding down hills. Younger Shielphan may need an Assault Vest to further cushion them from harm.
It is found traversing the dry steppes of the world, where large expanses of the ground are covered by grass. Its slow body does not cause issues when it can take all the time in the world on the steppes.
Slasire often hold a languid expression because of how persistently groggy they are. They are a sedentary species that eats mud, which is plentiful after a heavy rain.
Slackle is prone to experiencing atrophy of its muscles because of its sedentary lifestyle. It needs nutrient-rich Berry Juice to keep its muscles strong.
Slachoke experience a debilitating malaise whenever they have to train, often feeling lazy or unwilling to practice. Despite this weakness, their muscles miraculously remain tough and without atrophy.
Nidowoodo feed kindred members of their nest poison from their stone spheres. Their young have special enzymes that process and neutralize the poison once ingested and are nourished by the remaining paste.
Nidoans has special fangs that hold venom back when it bites onto its children. It does this to carry the children to safety whenever there is danger.
Nidobok hunt by ambushing prey and restraining them with their massive tail. Once the prey is subdued, they inject venom through their fangs and drag them back to their nest, where baby Nidoran wait for their return.
Nidosaur protects local Nidoran by sprouting barbed vines from their back and releasing toxic pollen into the air. In return, Nidoran provide Nidosaur with berries and affection.
Nidomander have a strong venom that can take down a large Tauros but struggle to produce more than a small fire. They are protective of the fire on their tail and refuse to let other Pokémon near it.
A single dictionary is unable to encompass the lexical complexity of their language, which is used to educate their children on how to survive in the world. The nuances of their cries and grunts remain a topic of study for linguists.
Absel reside deep below the icy tundra, where it is comfortably cold and dry. They are a rare sight in the wild, as they were once hunted to near extinction.
Abfairy arrive in villages on nights of the full moon when disaster is about to strike. They are the source of many negative superstitions about the full moon.
Abmeleon rush towards wildfires as soon as they sense one is about to occur. They help other Pokémon escape the flames by clearing fallen trees from pathways.
Abdot are elusive creatures that only reveal themselves when calamity is about to strike. They seek out kind-hearted Trainers and give them seeds with the hope that they will be planted after the disaster.
Abskit float atop the water when floods are about to occur to help evacuate an area. They help Pokémon trapped under branches and logs to minimize the amount of Pokémon harmed by the natural disaster.
Duseon stalk Trainers and quickly camouflage themselves when the Trainer turns around. If they observe the Trainer being kind to other Pokémon, then they reveal themselves and allow the Trainer to catch them.
Duspass congregate near ancient tombs where they are rumored to help guide souls to the afterlife. When children or rebellious teenagers are lost in those tombs, the Pokémon helps them find their way back.
Dusecho cling to the side of cliffs to ring their bells. It is said that those who are mourning loved ones are soothed by the sound of their bells.
Duscpass may seem intimidating at first, but underneath its tough exterior is a serious yet caring Pokémon. It guides people to ancient tombs to give offerings to the dead.
Duscria have wings made out of clouds of ash. They lack a solid, corporeal body and can only interact with others through their wings.
Duskpie patrol ancient tombs spreading their umber silk to slow down trespassers. The silk also leaves a scent on the clothes of grave robbers that attracts insect Pokémon.
Duskslash live deep below the surface in interconnected burrows and rarely see sunlight. They keep their distance from miners because they are scared of the light from hardhats.
A single step from a Wailitar can trigger earthquakes. However, because of its benevolent nature, it moves slowly through the world to avoid causing harm or damage.
Their bodies require high nutritional intake, the largest of which require upwards of five times their body weight in food. They rarely close their mouths while swimming because they require every opportunity to catch a bite.
They reside near lighthouses, mesmerized by the light that comes from the building. Despite their large size, they are tolerated in the space because they mask the scent of fishing vessels that frequent their harbors.
Wailrade are sometimes much larger than most trees and slowly wander through the wild looking for safe places to rest. They protect themselves by releasing balls of pollen that explode on contact and poison those who inhale the powder.
The ponderous body of Wailtuff is made mostly of fat. Whenever it sucks in air, its stomach expands so that it can sing lullabies.
It is said that every time Arcpie emerges from their egg that another universe is created. Regardless of whether this is true, they partake in eating leaves like many of their kin.
Despite its diminutive state, Arcpod protects other wild Pokémon by manipulating time and space to redirect attacks. It is careful not to draw attention to itself because it is vulnerable in its soft cocoon.
Arcsey takes orphaned eggs and raises them itself because of its maternal instincts. After the eggs hatch, Arcsey helps them integrate back into the wild, so the adopted Pokémon does not feel lonely.
Arcmime bend reality itself to create walls that no one can see. This awe-inspiring power also prevents them from speaking or vocalizing, which has led to much miscommunication whenever they have asked humans for help.
Arcking are said to hold omniscience of the world around them and already know what the future brings. Despite these claims of divine powers, they often appear quite bored and refuse to rely on these powers in a Pokémon battle.
Tursaur absorb sunlight through the stem and leaves on their heads. They spend much of their time napping in the sunlight and rarely seem worried about the world around them.
Turper love to rest in the mud but need to keep moving every now and then to prevent themselves from being submerged in mud. If they remain in one spot for too long, they may get stuck until someone helps them.
Tursire spend the bulk of their days napping, as they need to conserve energy in a fast-paced world. Sometimes they are so fond of a napping spot that they forget to migrate with other Pokémon.
Turduck can be found in ponds half submerged and asleep. They absorb nutrients through the pond water to avoid getting headaches from dehydration.
Grosire often have Pokémon living atop their backs, so they create a bumpy ride for the residents whenever they move. They often migrate to find fresh water, bringing whoever may be on their backs with them.
Grosaur are laidback and patient Pokémon. Whether meals happen at one hour or another is inconsequential to them, and they prefer to let their Trainer decide their schedule to avoid conflict.
Grorina are nonchalant observers of the world around them and rarely get into danger. The shrub on their back is tended by other Pokémon, often their siblings.
Torper have leafy bodies that cause other Pokémon to mistake them for bushes. When they are inevitably bitten, they kick up mud to scare away the other Pokémon.
Torsire are slow creatures that rarely feel any urgency. The only exception to this is during the mating season, where they rush towards potential mates. By the time they are close enough, the mate can lose interest and ignore them.
Torqueen are regarded as figures of longevity because they typically live for 100 years. Most Torqueen in the wild stay inside dens where they raise children, but sometimes leave to take the young Pokémon on trips.
Chimkey are unruly creatures that lack anger management skills. They are also prone to getting angry over the slightest transgression, which makes them incredibly hard to train.
Nidopod have a difficult time moving quickly because their scaly plating restricts their movement. When they are assaulted by bird Pokémon, they rely on their venomous stinger to retaliate against the predators.
Nidoto are at the center of a controversy of color. Some people claim that they are purple, while others claim that they are pink. Regardless of what color they are, they retain that pinkish-purple whenever they transform.
Nidoile are rowdy creatures that love to engage in rough boisterous play. This aggressive play helps them learn how to stab with their horn.
Nidomeleon are aggressive creatures that rely on their flaming, venom-tipped claws to scare intruders away. Many end up lost because they chase intruders too far away from their nest.
Nidoduck swim in rivers and streams where they practice using their stinger by attacking rocks. They need to be careful not to be too forceful if they want to avoid a concussion.
Nidotle bask in the sunlight to keep themselves warm, which is important for their cold-blooded bodies. They constantly participate in a communal grooming process where they clean the shells of other Pokémon.
Nidodude is an aggressive Pokémon that resides in caves, ferociously guarding its nest from intruders. It slams its fists against the ground to appear menacing, scaring away most other Pokémon.
Monrino struts around with confidence when it is outside of its nest. Its highly aggressive nature and its sharp horn cause other Pokémon to leave it alone.
Monturne produces flames from each of its spines, which wick moisture out of its body. As a result, its reddish-brown skin is almost entirely dry and tough to cut through.
Inferking values its autonomy above all else, which makes it disobedient at best and belligerent at worst. Even so, Trainers who align their interests with its needs will have a powerful partner in a Pokémon battle.
Inferking are often lauded for their fighting prowess and are very prideful because of that praise. Despite this pride, they are magnanimous in defeat and will happily praise a Pokémon that defeats them.
Pipchum are dramatic creatures that want to remain in the spotlight at all times. They get jealous when another Pokémon receives attention and are not beyond sabotaging battles to make themselves seem better.
Pipolu are determined to improve their fighting abilities to be useful for their Trainer. They are borderline hostile to other Trainers because they want lots of attention from their Trainer.
Pipduck are often at a stage where they are still learning how to swim. They practice swimming by lying flat and kicking their flippers in water.
Princario are formidable foes in Pokémon battles but still have a lot to learn. They are known to get upset after losing a battle, so Trainers make sure to stock up on treats to feed their broken egos.
Prinolu love the attention they get after a good Pokémon battle. They demand lots of attention from their Trainer and can have a hard time working with other Pokémon.
Prinduck have long flippers that allow them to swim quickly underwater. They act with a regal discipline because they want other Pokémon to respect them.
Prinizard spend so much time underwater that the flame on their tail is often left smoldering. They rely on their large wings to glide through icy cold water.
It has a strong sense of pride, so it puffs out its shell whenever it refuses to listen to its Trainer. It uses its long, yellow tongue to burrow underground whenever it wants to hide from its Trainer.
Empoking has crown-like protrusions that give it a regal appearance. It is friendly and magnanimous, and enjoys chasing other Pokémon in its fish tank.
Emponx expresses disdain towards Pokémon that receive more attention than itself. Trainers can help calm a rambunctious Emponx by offering words of encouragement and praise.
Empovoir has a stoic, taciturn expression and does not openly express its affection for its Trainer. This is because it telepathically conveys its affectionate thoughts directly to its Trainer.
Empocario have a regal appearance thanks to their crown and their stoic disposition. They protect their Trainers from harm by deflecting attacks using their aura.
Empoduck want other Pokémon to respect them but are often baffled when they receive that respect. Whenever they lose their cool, they fluster and apologize profusely, which can be a headache for Trainers to deal with.
Many campers have to keep a close eye on their belongings whenever Nosepie are active since they steal metal items when they ruffle through bags. Thankfully for most Trainers, they are quite slow and can only drag small objects along with them.
Nosepod has a tough rocky shell that always points to the closest magnetic source. When placed between two magnets, it spins in circles until a magnet is pulled away.
They have been a pivotal part of the creation of a global atlas, as their sensitivity to magnetism allows them to follow precise geographical patterns. Nowadays, they spend their time in museums, helping curators preserve sensitive maps.
Honans lurks in tall grass, ready to ambush small rodent Pokémon. When its prey is close enough, it releases its stomach muscles to swing the sword within its body.
Honbok has a concealed blade in its hood that erupts from its mouth when hunting. It swings its head like a sword to attack other Pokémon.
Honduck are chivalrous creatures that always fight fairly. They are capable of defending themselves on land and in water because of their webbed feet, which ensure sturdy footing wherever they go.
Doubok attacks foes by swinging the blade attached to its hood. It protects its rear with another small blade, preventing bird Pokémon from picking Doubok up and flying away.
Doubok attacks foes by swinging the blade attached to its hood. It chases after rodent Pokémon in the wild to secure a fresh meal.
Doubshrew deftly swing their dual swords in battle, the scales along their body acting as armor defending them from attacks. It is said that in ancient times Doubshrew were trained to use their swords to protect nobles and royalty.
Doubtail have sharp blades across their long body that make them menacing creatures to fight against while at sea. Their swordsmanship is only second to their devotion to their Trainer.
Aegibone are zealous defenders of their loved ones and have a tenacious hypervigilance. Whenever bedtime rolls around, they have difficulty falling asleep and may request to stand guard to protect those they care about.
Aegipod deny entry to their internal organs by hiding within their cocoon. They flip onto their side whenever they are attacked by bird Pokémon to allow their shield to absorb the force of pecking.
Aegiqueen are found outside Nidroran burrows protecting their young. Their expert swordsmanship and tenacious stamina intimidate predators into avoiding the burrows.
Aegiduck do their best to remember complicated swordsmanship, but often forget what they learn after a day or two. This does not stop them from trying to improve their combat prowess.
Aegiduck have webbed feet that ensure they never end up off balance. They always find time to improve their battle prowess.
Nidonaw are hyperaggressive Pokémon that are quick to anger and bite their Trainers when upset. They are also easy to startle and are known to snap at loud sounds.
Nidogey can be found sitting atop powerlines where they patiently wait for people to spread breadcrumbs before them. Their aggressive nature allows them to push past other Pidgey to reach the breadcrumbs first.
Nidosaur unleash a writhing mass of brambles whenever their friends are in danger. Each thorn injects a caustic toxin that weakens shells and scales so that Nidosaur can hopefully help their friends wiggle loose and escape danger.
Nidopy release a sonorous trumpeting to scare away other Pokémon that approach too close to their nest. If the loud noise fails to dissuade the intruder, then they summon the rest of their nest with a mighty roar.
The territory of a Nidochu encompasses their burrow and any foraging spots nearby. Their monopoly on foraging spots is enforced with a sharp stinger or a zap.
Nidosaur have sensitive flowers on their back that send them into a frenzy over the slightest breeze. They are capable of tearing sheds down with a mighty vine of brambles.
Pawnish burrows into the ground to absorb nutrients and leaves its blade exposed. It injects venom through its blade that causes searing pain to anything that steps on it.
Aggphan roams around manmade tunnels to eat loose rocks and debris to strengthen its metallic tusks. It is also known to aid in rescuing miners when tunnels cave in.
Aggsaur have military-grade armor over their bodies that deflects claws and talons. The cloud of pollen that surrounds them was once harnessed as a smokescreen to protect soldiers as they rush through a battlefield.
Milodra have aqua-colored scales that glitter while underwater and unintentionally attracts predators. Whenever a predator comes near them, they shoot out a cloud of ink before escaping.
Milovile have iridescent scales that fan out in a dazzling display. Their frosty claws pick at their scales to ensure that they always look beautiful. Their scales also release a soft glow that is comforting to stare at.
Milotias form a fog that obscures their presence, but are drawn to the elderly when they visit lakes. They help the elderly relive memories using their psychic powers, restoring a sense of nostalgia for a moment.
Klinkmar is a great welder and is able to take up the work of two workers. It takes pride in helping factory engineers complete projects.
Klinkhoot relies on its gears to keep an accurate sense of time. Its body can only maintain 16 continuous hours of activity before recharging.
Klinkowl keeps track of the time with its gears, which tick every second without fail. Watchmakers rely on its help to ensure timepieces give an accurate read of time.
Klinksaur releases bursts of aerosol paint from their back that clings to objects around them. They are often found in factories where they paint many factory parts at the same time.
Klinkgon2 works behind the scenes to ensure movies capture dynamic shots. Its ability to stabilize and synchronize cameras makes it a valuable asset on any film crew.
Klinkby works alongside factory engineers by handing out tools. It wants to feel helpful and is eager to learn how to perform complex tasks.
Klinkmortar is suitable for the most complex feats of engineering. It takes great pride in working alongside engineers to create solutions to modern challenges.
Zororow can be found soaring through the sky disguised as other bird Pokémon, and their migration patterns match the Pokémon around them. They opportunistically steal treats from unattended food left at parks.
It is known to come up with bizarre ideas on how to get more Genius Mochi from its Trainer. Its cunning tricks are seen in Pokémon battles too, especially if it has time to set up a Nasty Plot.
Sylans love to wrap themselves around other Pokémon to give them hugs. Their lack of fangs makes them appear docile, so many Pokémon happily accept their embrace.
Sylplume produce a soft creamy meringue from the top of their heads, which is used by pastry chefs to top delicious treats. They are especially popular on certain holidays, as eating this meringue is said to prolong a healthy relationship.
Sylras are friendly creatures that love to give hugs to other Pokémon. When they give another Pokémon a hug, they release spores that reduce inhibition while also suppressing violent urges.
Syletta dance a simple polka that many adults and children can learn. Their desire to forge bonds through dance is demonstrated by their patience when helping others learn.
Sylras release spores from the mushrooms on their back that instill feelings of comfort and joy within those that inhale the spores. They are affectionate creatures that love to give hugs to many Trainers and Pokémon.
Sylsect give hugs to lonely Pokémon by wrapping ribbons around them. The spores that cling to the lonely Pokémon produce a sweet scent that helps ease their anxiety.
Sylpuff works alongside bakers to produce high quality baked treats. The cream atop its head can be mixed with eggs and sugar to create a delicious meringue.
Syltite enter into deep meditative states to find new ways to make their Trainer happy. They often smile as they meditate because of how much they love their Trainer.
Sylduck love giving out hugs to other Pokémon with their ribbons. When Sylduck are hugged too tightly, they can momentarily lose circulation to their head, which can cause a headache.
Sylduck love to give out hugs with their long ribbons and often beckon their friends to jump in the water with them. Sometimes they pull their friends into the water with them as a prank.
Sylta is an affable Pokémon that loves to race with other Pokémon. Even if it never wins, it always does its best.
Sylzee wrap dreams of love and comfort around those they hypnotize. Their dreams give hope to lonely Pokémon that they may find a loving Trainer to grow strong with together.
Sylzee spin dreams of loving families and cheerful friends for those they hypnotize. These dreams give hope to lonely Pokémon that they may someday find a place they belong.
Kyosol are said to appear whenever a great cataclysmic event is about to occur. Just before a major flood or storm, they emerge from the sea in droves to warn the local population.
Kyonaught hibernates in the deepest watering hole in the savannah and is rumored to suck those who disturb their slumber into its tomb. Only those who successfully defeat a Kyonaught in combat are allowed to escape.
Darkfish cast a penumbra of shadows over fishermen who catch them at sea before vanishing. Whenever those fishermen fall asleep, they experience nightmares of being eaten by the fish they have caught.
Reshikoal release incandescent flames that glow white with extreme heat. The resulting smoke that erupts from their bodies borders on scalding hot, so Trainers wear gloves whenever they handle Reshikoal.
They enjoy eating snacks that people leave behind on mountain trails, and as a result have a tendency to get poisoned from food left out too long. To remedy this, they find and keep a Drash Berry handy to ensure they remain healthy.
Clefchou produce a soft glow from their antennae. The bulbs at the tip of their antennae resemble Moon Stones, so much so that other Pokémon begin ritualistic behavior typically only seen during the full moon.
Clefckle ferment berries within their bodies and wait until the full moon to extract Berry Juice. The Berry Juice that is created on nights of the full moon has a syrupy sweet taste that many culinary chefs wish to replicate.
After being abandoned and exposed to moonlight, Clefnette springs into action. It dances with other Clefnette to channel lunar energy.
Kyudash only allow a select few people to ride upon their back because they search for people who uphold the balance of the world. Their icy flames burn anyone who tries to force themselves onto their back.
Rosenx wears long, floral dresses that vibrantly accentuate its dancing prowess. It draws attention to itself using the smooth gyration of its hips, which matches the rhythm of any music played nearby.
Rosenx wear provocative dresses to lure people into a dance. Once people start to dance, the pollen in the air compels them to keep dancing until they are exhausted.
Rosenx wear provocative dresses to lure people into a dance. Their legs are particularly long, which allows them to block people from escaping with a swift maneuver.
Rosenx have voluptuous bodies that rhythmically dance to whatever music is around them. Their alluring appearance helps them encourage other people into dancing.
Rosenx draw other people into dancing with them through the use of a stimulating pollen. The excitement that people feel compels them to dance until they are exhausted.
Roseras grows flowers on its shell, which are planted there by people from across the world. It visits many places during its yearly migration, so many people have the opportunity to contribute to the bouquet on its shell.
Roseossom sews flowers into the leaves it grows. Its layers of vibrant emerald leaves create a beautiful display of flora.
Lopkhan love children and express this jubilation wherever they go. Whenever they get to meet baby Pokémon, they give plenty of hugs and affection.
Loplade are benign and friendly Pokémon that always treat others with respect and kindness. They do not tolerate inequity or cruelty and always seek to make things right.
They hide in caves when winter approaches, as their bodies are sensitive to the frosty weather conditions outside. They form small herds and tightly pack themselves into a cave before hibernating until the season is over.
They frequently receive guests at their caves in winter and are willing to share the space if they remain uninterrupted in their mushroom cultivation. They pacify and lull unruly guests to sleep using a mixture of spores from their hands.
Nintret makes a great security guard because of its quick speed and releases a cry when someone leaves without paying. It can follow thieves for long distances to ensure they get caught.
Ninret chases after criminals with high speed, ducking and weaving through obstacles that thieves toss its way. Once it catches up, it pins down criminals on behalf of its Trainer.
Ninskull remain dormant in tombs until they are exposed to light. When light shines on their bodies, they zoom towards the light and buzz with curiosity.
Banbone hide their appearance behind a cloak and skull. They carry an ethereal shovel that is said to help them unearth spirits, though this has yet to be proven.
Banite break into children's bedrooms to hide amongst toys and plushies. They long for affection and will do anything for a child that decides to adopt them.
Bandreavus are deeply rancorous Pokémon that haunt people who visit graveyards. They cast curses on grieving families that cause them to see hallucinations. Many visitors to graveyards carry a special amulet to protect themselves from the curses.
It is unclear which head of a Banwile is in charge of their body, but they provide a devious combo regardless. They love playing tricks on Pokémon and Trainers alike, often stealing items and berries to instigate a chase.
Baneye crystals store the cursed energy that Baneye naturally emit. When another Pokémon cracks their giant crystal, the torrent of cursed energy saps vitality from the assailant.
Banria absorb cursed energy from other Pokémon to make their cloud of malevolent energy bigger. During a Pokémon battle, they expend this cursed energy to inflict hexes onto their opponents.
Banduck are impossible to hear coming because of their soft webbed feet. They stalk Trainers with the hope of becoming friends but often surprise and scare away Trainers instead.
Robat disrupts radio frequencies around it by absorbing electromagnetic waves. When this occurs, it emits its own ultrasonic waves that are picked up by electronic devices.
Rovern replaces electromagnetic waves with its own, which causes all devices in an area to play whatever melody it wants. Scientists require special insulation to study this Pokémon because of its strange ability.
Clefking have lots of knowledge to share with the world but lose these powerful insights at dawn. Scientists have made expeditions into the wild to try to study these nocturnal creatures, but they rarely remain in one place for long.
Clefblim float through the night sky to gaze at the stars. On nights of the full moon, they can be seen locking ribbons with each other in patterns resembling constellations.
Clefcott glide above rural communities where there are no tall buildings to block their path. On nights of the full moon, they join together to dance in the air.
Clefable baffle scientists because they are notoriously difficult to capture and study. They seem to only appear on nights of the full moon, but vanish the next day.
Clefras produce spores that sparkle when they make contact with the air. It is said that each spore is a new star that can be seen in the night sky, which may explain why they produce so few spores.
Clefduck stare at the moon whenever it is visible in the night sky. This practice momentarily rids them of the headaches that they get during the day.
Shepherds travel with groups of Whimsireep to migrate between grassy pastures. Whimsireep need their fleece to be sheared daily to prevent them from overheating.
Whimsipede are raised to produce cotton from the moment they leave their egg. Their venom is extracted from their fangs every day to prevent stains in the cotton.
They get energized when exposed to sunlight for long periods, which helps the oxalis in their pompoms blossom. They wave these pompoms whenever their Trainer is sad in the hopes of cheering them up.
They migrate to geysers on a seasonal basis to soak in heat and mineral-infused water from the eruptions that occur. They enjoy the hot temperatures of the area and are known to rest in the superheated waters nearby.
Krookoshrew are prideful Pokémon, and refuse to help others without some sort of reward or gift. Miners are known to give broken gem pieces to bribe Krookoshrew into working.
Krookoslash dig gems alongside miners in a mutual interest to excavate gems. Miners spray potions onto their rust-colored bodies and in return they help miners extend mineshafts farther below the surface.
Krookoninja sneak into forgotten castles to search for treasure to bring back to their Trainers. If they are caught trespassing, they unleash a burst of Water Shuriken before burrowing underground and tunneling away from the scene.
Cofapom guard ancient tombs by grabbing onto intruders with an ethereal hand and escorting them out. Prolonged contact with a Cofapom causes hallucinations of hands appearing from the ground.
Cofaceus have 1,000 hands that writhe and wrap around their body, each hand splitting into a great multiplicity of fingers. Whenever they sense a tomb raider in their ruins, the shadowy hands rush to dispose of the intruder.
Galvantret form nets out of webbing when foraging to help them carry the berries they pick. They are fond of Magost Berries because of the sweet flavor inside.
Litrak's flame on their head flickers softly to lure Bug-type Pokémon into their webbing. Litrak stop their prey from struggling by injecting them with a potent venom.
Litdos flicker the flames on their back to lure prey into their webs. If their prey attempts to break out of the webbing, Litdos light their webbing on fire to prevent escape.
Litchum search for Kasib Berries near graveyards or haunted manors to help protect themselves against other Ghost-type Pokémon. They spend hours in front of mirrors to check if the fire on their head is still lit.
Litras are difficult to get rid of because they can be observed absorbing things typically incompatible with their body. Their ability to absorb water and fire fascinates scientists, even if they cannot do both at the same time.
Mysterious flames burn from within the nearly flat faces of Lampown, creating a glow beneath them as light reflects off their caps. They float around ancient caves, illuminating runes of civilizations lost to time.
Lampkip rests below downspouts after a heavy rain, as the water bounces off its dome-shaped head like a rain drum. Each drop creates an ethereal ring, forming a melody that is rumored to awaken the dead.
Golupie live inside ancient tombs where they scuttle across dusty sarcophaguses. They produce a sticky teal silk ancient people used to spin silk.
Goludos protects old villages from storms, flying into the sky to neutralize lightning strikes. When that storm passes, elders offer gifts as a tribute to ensure it stays happy.
Before the mass production of iron, Golugross pressed metal ore against sand molds to produce rudimentary spearheads. They served as juggernauts who gave people protection and a means to defend themselves.
Goluler resides in ancient sunken pirate ships where it protects whatever is inside. It is speculated that it is protecting its former owners, though this has yet to be confirmed.
Vultret resides in bushes near cafes and diners, as it enjoys the attention of people who walk by. It is known to sneeze embers during pollen season.
Vulret lives near popular parks and gardens, as it enjoys being pet by people who pass by. It is known to follow people home before returning to its den.
Vulbird deliver all sorts of mail throughout the year. They breathe out embers into their paws to keep themselves warm but need to be careful not to burn the mail they are supposed to deliver.
Vulbird are said to sneak into homes in the middle of the night to deliver gifts to children. Their fur protects them from the flames of fireplaces, making their job easier.
Vulish have up to eight tails, their bulbous bodies unable to handle more than eight. They are a status symbol due to the high costs of grooming, as maintenance takes up to 2 hours per tail.
Vulcorio cheers with adulation from the sidelines of a Pokémon battle. Its fiery performance invigorates its teammates with the zeal needed to overcome adversity.
Vulnat has delicate fur that gets matted easily. Trainers keep a bright light nearby to distract it when brushing its fur.
Whenever Vulduck have a new insight, they release a puff of embers to show their excitement. Sometimes they forget these insights afterwards, leaving them confused about how they got so excited.
Vulithe have paws that can get hot enough to leave paw prints on wood, so Trainers often wear gloves when handling them. Trainers also need to brush their luxuriously silky fur to ensure they remain clean.
Pyukuslash sheds quills that are used by acupuncturists to help people relieve stress. The sticky mucus it releases can be used as a local anesthetic or can be wiped off to perform more traditional acupuncture.
Its body produces a natural stimulant that causes it to raise its speed to levels that rival modern machinery. A single boost to its defenses through a Ganlon Berry or otherwise makes it a formidable foe.
Klefeye helps locksmiths open doors for people locked out of their homes. They are mischievous Pokémon that like to hide tools for opening doors but always return them before their Trainer gets angry.
During a battle, Talonium shoots spores from its petals, which cling to the opposing Pokémon. It will then ignite the spores by spraying embers from its feathers.
Talonlett release powerful flames from their beak to knock down Bug-type Pokémon from branches above them. Once their prey is on the ground, Talonlett drag them into a hole to eat them.
Talontrio shoot powerful flames at the trees above them to roast Bug-type Pokémon before they even get to the ground. Once their prey reaches the ground, a flurry of pecks consumes their meal.
Mimitata wear a disguise so that they can be friends with Rattata. They struggle to integrate with other Rattata because their front teeth fall out often, so they avoid using their teeth when possible.
Mimicate create their disguise out of frugal parts, perhaps a cloth sack or a scrap of clothing, and mingle with other rat Pokémon. They avoid activities where they need to use their teeth to avoid rousing suspicion among others.
Mimirogue practices a variety of martial arts to prepare for its evolution. It learns best by copying other fighters but has a difficult time discerning what style is best for itself.
Mimimander wear a disguise that has a lurid color that makes them look sick to evoke feelings of sympathy. They take great care to ensure the flame at the end of their stick does not get extinguished.
Mimimeleon pretend to act cool to blend in with their cohorts but get quite flustered when another Pokémon catches them without their disguise. They need to change their disguise often because it frequently catches on fire.
Mimiduck are made of a patchwork of fabrics, a cap for a bill, and two large googly eyes. They shuffle furtively below the fabric to keep themselves upright, but end up hunched over whenever they are tired.
Before the world was illuminated with electricity, they were sent with missives and other stationery in darkness. A Covert Cloak let them avoid being slowed down by frost and other effects.
Deisian has a strong sense of smell, which helps it sniff out the pungent Cornn Berry. Its pigmentation deepens when eating a healthy amount of these berries, which also helps it prepare for further evolution.
Zweiduck are incredibly sensitive to light. While one head has mild protection with hair covering their eyes, the other head has no such protection and often gets overstimulated.
Hyduck swims at the bottom of the sea to eat falling scraps from other Pokémon. Its three heads have different personalities, which causes conflict when one head disagrees with another.
Lanx can be found in remote places dancing by themselves. They release a mist that obscures vision and are known to teleport away if they realize they have been seen by a Trainer.
Ninepod have creamy, vanilla-colored tails that wrap around their bodies. Predators typically leave Ninepod alone to avoid getting burned by powerful flames.
Ninenx have a grand, opulent presence because of their tedious grooming practices. They spend hours fretting over every detail of their appearance, down to the very hair.
Ninelax are often surrounded by baby Pokémon who enjoy sleeping within their luxuriously fluffy tails. When they are not sleeping, they are search for berries to roast and consume.
Ninetret avoids cities with high levels of pollution and noise and will migrate to places where there is high foot traffic. This is because it enjoys interacting with people, in addition to avoiding illness.
Nineret dislike the feel of asphalt on its paws and prefers soft textures that are easy to press into. Urban parks satisfy both its paws feeling comfy, and its desire to spend time with people.
Its nine tails wrap around itself until there is enough light to conduct photosynthesis. It hides a Heat Rock in one of its tails to ensure the sun gives it plenty of energy.
Nineursa patiently waits for its parents whenever they hunt for food, as it is too frail to handle being stung. It practices shooting fire from its many tails, which leaves burn marks on tree stumps throughout the forest.
Ninering is incredibly territorial, and leaves burn marks on trees to mark its territory. Its many tails aid with climbing trees to gather honey from hives, which have few defenses against its fire.
Ninemoth flies towards streetlights at night. Whenever the light turns off at dawn, it will attempt to reignite the streetlight with its own flames.
Ninegar swirls its many tails to conjure fireballs to shoot at its foes. It is a prideful Pokémon, and sneers with its big grin when it is about to win.
Jibone appear before orphanages to give children treats and gifts. Those who receive a gift from Jibone are likely to find a good home.
Jipy are capable of granting wishes to people who find them but getting them to stay still long enough to grant wishes is difficult. They are easily distracted and will chase anything that moves, even if it means interrupting a wish.
Jikyu are desperate to seek validation from others, and grant wishes to gain approval. Villainous organizations hunt for Jikyu because of their willingness to grant any wish.
While Jibish may not give out wishes, they manage to find precious sentimental items that have gotten lost in the past. The serendipitous reunion of adults and their childhood toys make many people tear up with joy.
Jiodor always have a serene expression whenever they are found at landfills. They wade through garbage to find sentimental items that were thrown away so they can return them to their owners.
Jiruff carry the wishes of those from the savannah, from the smallest gasp of air of a baby to an elder man's dying breath. Their appearance reminds people of the region that nature is cruel and loving, as Pokémon continue to adapt to the world.
Nindra are regarded as one of the more mundane Pokémon in existence. They float in large bodies of water looking for seaweed and swipe at any Pokémon that tries to steal their food.
It slices through roots underground to create space for winter hibernation. Once spring approaches, it discards the nest, allowing opportunistic Pokémon to take over.
They shed their skins daily because they are continuously growing. When ground into a fine powder, it smells and tastes like an almond, but without the risk of an allergic reaction.
A Shed Shell from a Ninans is said to last a decade, made of a sturdy keratin. They produce four in a month, as their bodies release excess keratin through the tail.
Ninskull are found in tombs where they remain partially embedded in the walls. They are completely blind and rely on other senses to navigate the world.
Ninyena rely on their keen sense of smell to find their way throughout the world. If another Pokémon neutralizes their ability to smell, then they freeze up and refuse to move until that sense of smell returns.
Ninlow have poor eyesight, so they rely on their sense of smell to locate Bug-type Pokémon. When they find a target, they unleash a blind flurry of pecks until they capture their prey.
Bitret break open Hondew Berries with their front teeth to eat the fleshy fruit on the inside. They take turns standing watch while they eat berries to avoid being surprised by predators.
Bibat make their homes in caves, using rocks to divert river caverns to create dams. The water that comes from these dams is rich in salt, making the waters around these dams ideal for creating cavernous resorts or spas.
Riotret train day and night against larger foes to become stronger and gather berries when they are not training. Before fighting against another Pokémon, they always keep a Liechi Berry with them that boosts their strength when needed.
Rioruff becomes upset whenever there is a disparity between the treatment it receives and the treatment other Pokémon receive. This strong sense of justice makes it difficult to raise for people who pick favorites.
Slatret are regarded as lazy Pokémon because of their ability to sleep while balanced on their tail. This trick causes wild Pokémon to have a difficult time discerning whether a Slatret is asleep or awake, so they leave them alone to avoid a fight.
Slasire experience random moments of lassitude that make moving difficult. They prefer to live in marshes and swamps where they can eat the nutrient-rich mud beneath them.
Slapuff fall asleep to their own lullabies and end up in a quiescent rest halfway through their own song. Their laidback and easygoing personality makes them easy Pokémon to take care of, especially if they are sleeping.
Slapoke has a languid expression that rarely changes because it is always tired. It takes at least 10 seconds for its muscles to move its mouth into a smile.
Vigolax are quite active despite their bulky physique. By giving them a Chesto Berry, they can quickly awaken themselves from a nap without the grogginess that typically occurs.
It relies on its parents and siblings to avoid being picked off by buzzard-like predators, as it has few methods of self-defense. One such method requires inhaling lots of air before exhaling all at once to fly away.
Shipom has a capricious personality and are easily distracted by its surroundings. Trainers tend to bribe it with food to ensure that it focuses during training.
Shipy can sneeze out bolts of electricity from its snout. These flashes of electricity can momentarily blind people or other Pokémon but are otherwise harmless.
Whenever it is in the presence of a pack of carnivores, it jabs the nearest predator before flicking its tail to dash away. Whether being chased through the jungle or not, Shipede continuously zips around in search of food or safety.
Lupy fires bright sparks from its tail to scare away predators. It shields smaller Pokémon behind its insulated, floppy ears to protect them from the sparks.
Jigglyto sings the same ancient melodies that were present in prehistoric times. It sees no need to innovate or change the lullabies it sings, even when Pokémon no longer fall asleep listening to it.
Jigglyowl sings with a prosaic voice that sounds closer to speech than music. People who listen to its song fall asleep out of boredom. Some Pokémon come to listen to its song at the same time every night to ensure they fall asleep.
Jigglyotto chirps out a lullaby every sunset that helps other Pokémon fall asleep. Once they are asleep, Jigglyotto swoops down from tree branches to pick off bug Pokémon that are not in their burrows.
Jigglybuff have weak muscles in their arms, so they rely on their musical talent to escape danger. Their adorable babbling beguiles many Trainers into keeping them.
As they enter Pokémon contests, Trainers may give them a Pink Scarf for good luck. They flaunt their shells to emphasize their rotund form, and the scarf helps give them a rounder, cuter look.
Jigglyans are trained by musicians to perform short songs. They can be difficult to work with because they frequently get hungry during practice.
Jigglyran sing soft melodies to lull larger Pokémon into slumber before shuffling past. If the Pokémon wakes up before Jigglyran can sneak past, then they attack with their venomous horn.
Jigglyrino have a sharp, venomous horn that is capable of taking down a Rhyhorn. They prefer to lull larger Pokémon to sleep instead of tackling them head-on.
Jigglylu are tolerated in nests of other Pokémon because their soft bodies and fluffy wings make them comfy to sleep with. They also sing lullabies that make for a pleasant sleeping experience.
Jigglylow sings a soft lullaby to lull Pokémon to sleep. Once they are certain other Pokémon are asleep, they snack on berries without worrying about Electric-type Pokémon zapping them.
Jigglywellow lulls other Pokémon to sleep with their melodic singing. They make sure that other Pokémon are sleeping before eating to avoid the risk of getting hurt by a Rock-type Pokémon.
Jigglyduck love to sing but often forget their songs put other Pokémon to sleep. Once Jigglyduck realize their audience is asleep, they move on to another crowd.
Jigglylithe keep their fur tidy by rubbing their fur against rocks, which leaves tufts of fur behind. They practice their musical howling when they are not grooming themselves.
Jigglywag inhale lots of air into their stomachs before a performance. Many audience members are mesmerized by the pattern on their bellies and the gentle song that Jigglywag sing, which causes most to fall asleep.
Arsaur store toxic spores within their body and release them through the holes in their body. These concentrated bursts of spores can knock out an angry Mankey.
Arpie eats leaves from bushes near factories and are capable of consuming the ash-colored soot that ends up clinging to leaves. Their powerful stomachs neutralize the poisonous soot to convert it into nutrients.
Arode were once trained by soldiers to explode after crossing a battlefield. The force of the explosion can create tremors in the nearby area.
Aros have a metallic shell around their body that protects them from large predators. Their sharp hooves are made of steel, which can cause deep cuts when they kick other Pokémon.
Arsaur were once trained to release spores through the holes in their body to pacify soldiers. The practice is now banned in many places, so they often find themselves in sanctuaries where they live peacefully.
Arsaur release pollen through the holes in their body to put foes to sleep. Their metallic bodies make them impervious to the effects of poison, so they can freely produce as much pollen as they want.
Arsaur store pollen in their bulbs, which is released in small bursts through the holes in their body. They release metallic vines from their body to defend themselves against dangerous Pokémon.
Arsaur were once part of the army as a specialized unit that released noxious pollen into the air through the holes in their body. The large cloud of pollen would force soldiers into a sleepy stupor.
Aron crawl through caves in search of deposits of metal ore. The rounded metal plates on their body slowly grow more jagged as they continue to consume metal ore.
Arling has heavy wings made of steel that prevent it from taking flight. Instead, it burrows just below the ground and eats plant roots.
Arinder can deflect rocks thrown at it by rowdy kids. This is because its metallic wings cause the rocks to bounce off harmlessly.
Armur are very shy when it comes their voice, so a kind Trainer needs to help them gain the confidence to release their echoing cries. Their voice echoes within their metallic body and can shatter glass when they hit the right frequency.
Ardred release echoing cries from their body by having the sound vibrate in their metallic shell. They cries can be heard across several football fields without much difficulty.
Artle have a metallic shell that absorbs the shock they experience when falling from a great height. Their shell is essential for their survival since they cannot withdraw into their shell without straining themselves.
Artortle are dependable creatures that are always happy to protect their Trainer. They were once regarded as moving shields during wars, where soldiers could hide behind them to block attacks.
Artoise can easily endure the force of an Electrode explosion. These walking behemoths are difficult to take down because of their sheer size.
Lairos are covered with metallic plates that deflect attacks from claws and talons. The metallic plate on their head extends further than their vestigial horns, so some people shave their horns into ornate shapes.
Their tails resemble a morningstar or flail, which they use to slam into opponents in battle. Each tail is able to act independently to smash rocks or other obstacles in quick succession.
Lairflame are an apex predator that eat large rodent Pokémon such as Raticate. Their metallic wings cannot be pierced by a Raticate's teeth, so the rodent Pokémon have little to no defenses against this avian Pokémon.
Lairon have tough exoskeletons that cling tightly to their bodies. They are ravenous creatures that need lots of iron to expand their exoskeletons.
Lairtortle were often trained alongside soldiers to develop the experience needed to defend each other. Many soldiers owe their lives to good training and Lairtortle's protective shell.
Lairtoise can endure the force of an explosion with their argent shell. They have a difficult time escaping conflict because of their large and bulky bodies, but they make up for this with their endurance.
Traptoy have superb control over sandy climates and can harness their psychic powers to fling balls of sand at others. This only works while the sand is dry, as wet sand is too heavy for them to lift with telekinesis.
Feesaur have dull scales that make them unappetizing to predators. Being ignored by predators gives them ample time to cultivate seeds that grow underwater.
Feepod have dull scales on their cocoon that make them unappetizing to bird Pokémon. They hang from branches above the forest where they are ignored and left alone by most Trainers. They wobble with excitement whenever a Trainer notices them.
Feerow have a repulsive appearance that resembles a freshly hatched Flying-type Pokémon. Their fuzzy bodies make them unpopular for Trainers, especially since they have difficulty flying.
Feerow have speckled wings that make them seem like sickly Pokémon. Their default expression rests in a sad frown that scares baby Pokémon, so they try to cover their face when communicating with other Pokémon.
Feetle are covered in scales that are as tough as their shell. They are regarded as ugly Pokémon because their scales are a dull and unappealing color.
Bapardos attacks by headbutting its opponent, which is made possible with its reinforced head crest. Its large leg muscles also allow it to wind up power before unleashing a powerful slam.
Babat love to fly in the sky and perform aerial maneuvers for the sheer thrill of the wind against their face. They release happy little high-pitched screeches whenever they perform a successful maneuver.
They are known to float using an Air Balloon, helping them avoid damage from sand, dirt, and grit. They work in factory facilities that are recovering from toxic spills, as they double as backup generators.
Kliffy generate electricity by rotating the gear around their neck. They work in factories where they power large machinery that produces car parts.
Klicko works alongside people in factories and construction sites, where its small size allows it to reach into tight spaces. It enjoys the tactile sensation work provides, needing reminders from its Trainer to rest.
Klidum operates heavy machinery by using its psychic power, its advanced calculations allowing it to produce precise movements. It helps researchers working with corrosive acids to discover and produce new chemicals.
Kliloon floats above wild habitats to scan biometric information for scientists. Its metallic shell stabilizes its movement in tough weather conditions, which makes scanning easier.
Zorow travel in flocks to protect themselves from bigger Pokémon and attack as a team when one is threatened. They are known to disguise themselves as Spearow to obtain breadcrumbs at parks.
Charyu release so much body heat from their hot bodies that they draw the attention of cold-blooded Pokémon. Many cold-blooded Pokémon are too shy to hug Charyu, but the few that do find that they both enjoy the experience.
The age of a Charnair can be determined by measuring the length of the flame on their tail. The flame grows each time they shed their scales, which can be ground into a powder that is used in traditional medicine.
Chardile are energetic creatures that sprout flames from their back and love to chase other Pokémon. They also love to bite down on anything they are presented with, and training them to suppress this urge can be difficult.
Chardile can be difficult to train because of their urge to bite down on anything in front of them. They often feel remorseful after biting another Pokémon or their Trainer.
Chardile can produce embers from their mouth to roast berries before they eat them. Their urge to bite whatever is in front of them can momentarily be suppressed by giving them berries to roast.
Charbuff sneeze out embers when they are sick. Each time they sneeze, so much air is expelled from their body that it causes their eyes to water.
Charow often go out of their way to burn down other Pokémon's nests, especially if they appear tidier. The only thing that dampens their temper is the rain, which causes them to stay put to avoid extinguishing their tail flame.
Charmory have fiery hot talons that can sear through cocoons of Bug-type Pokémon. Their wings burn through whatever they touch, which can result in wildfires if they light tree leaves on fire.
Charphan are energetic yet maladroit creatures that set fire to nearby bushes whenever they roll down hills. They are the source of many wildfires.
Charbok scares away other Pokémon from its territory with the pattern on its hood. It relies on this fear to protect its territory because its fire-breathing abilities are still developing.
Chartar desiccates moisture from the air by kicking up sand to wick water from plants and small ponds. Its tail is extremely sensitive to humidity, so it creates sandstorms wherever it goes.
Chartar have shells that are hot to the touch that absorb moisture in the air. Excess moisture rapidly cools down their body, which can cause their cocoon to crack if submerged in water.
Charitar do their best to be gentle, but their raging temper often leads to scary tantrums. Many end up as loners because other Pokémon are scared of them.
Charwick train alongside their kin to learn the discipline necessary to keep streets bright at night. In their current state, many lack the stamina to last more than four hours.
Charpix experiences pain whenever any of its tails are put out, so it avoids places where there is a lot of water. It spends a long time carefully grooming each of its tails that it rarely has time to play with other Pokémon.
Charon live atop active volcanoes where they shuffle towards cooling lava. They crush and rip into volcanic rocks with their claws until they are edible shards.
Charbat are incredible Bug-type hunters that sear their prey with flaming drool from their gaping maw. They help keep wild populations of Caterpie and Weedle under control.
Charish relies on its brightly colored leaves to signal to predators that it is poisonous. It releases toxic spores that make it sneeze out embers, which in turn causes it to release more spores.
Charduck is in the paradoxical position of needing and fearing water. Its tail wicks moisture from the rest of its body, which causes headaches if dehydration is severe.
Charduck are terrified of water because they fear extinguishing their tail flame, yet become so dehydrated that they develop headaches. The pain can grow so severe that they can only scream.
Despite having a flame that can remain lit underwater, Charduck have an instinctual desire to keep the flame from getting wet. This leads them to swim much slower than they are capable of.
Charkey have a vehement hatred of water that borders on irrational. Whenever a person takes a sip of water or comes near them with it, they become enraged and lash out.
Charlithe are loyal Pokémon that will do anything its Trainer asks it to. This also makes them subject to neglect, as some Trainers forget to bring them inside when it is rainy or windy.
Charwag waddles near puddles, ponds, and lakes to find berries to eat. It loves to spew embers to char the berries before eating them.
Many Chardude forge hammers alongside blacksmiths, as they heat and reheat steel to form the hammerhead. Their fists strike one side of the hammerhead to flatten the steel into shape.
Many Charler assemble garden shears inside factories, heating blades before dousing them in oil. They then join the two blades together, creating a valuable tool for gardening.
Charlem is a valuable asset for blacksmiths, as its control over fire allows it to mold steel into whatever shape is needed. Its large fists can also strike steel in lieu of a hammer.
Charta trots in fields of grass alongside pack members. It sneezes out embers on occasion, which it stamps out to prevent wildfires.
Chardash canters alongside its pack to stay safe. When confronted with a threat, it launches a kick with its flaming hooves.
Charfetchd waves its fiery baton to appear menacing. It loses its composure when around water because it is scared of the fire being put out.
Charzee breathes out hypnotic flames that swirl in various patterns. People claim to have visions while staring at its flames, though concrete evidence for this is lacking.
Wigglyrill can expand to twice their size to reach berries in trees nearby. By giving them a Pecha Berry, they can cure the poison they get whenever they bump into Beedrill stinger.
Wigglykern spend much of their time absorbing sunlight and moonlight. Once they are full of energy, they sing sweet lullabies that put Pokémon around them to sleep.
Wigglyzone are capable of producing signals that turn off electronics around them. By modifying the strength of the signal, they can cause other Steel-type Pokémon to fall asleep too.
Wigglyslash spends most of the day plowing fields to make room for the next round of crops. It can be heard singing songs to help itself keep a steady rhythm when plowing fields.
Wigglyking are generally peaceful Pokémon that sing lullabies to put other Pokémon to sleep. When they get angry, they lash out with their sharp claws and venomous horn, so Trainers try to avoid conflict around Wigglyking.
People enjoy having a Wigglypix around because of their soft, melon-colored fur and gentle voice. Wigglypix sing lullabies to their Trainers before curling up and falling asleep as well.
Wigglypede keep themselves inflated to ensure they have a good grip on whatever surface they roll on. Whenever they inhale too much air, they become overinflated and have a difficult time rolling with the low friction.
Wigglyaura have a large chest cavity that expands whenever they take a breath in. When they exhale, they release a flurry of snow that chills whatever it touches.
Wigglyduck suck in air into their stomach so that they can sing for long periods of time. When they inhale and hold their breath, sometimes they forget to release the air and give themselves headaches from the lack of fresh air.
One of the first things that Wigglytle learn is how to hold their breath. A newly hatched Wigglytle can hold their breath for three hours at a time, and this duration grows as they get older.
Wigglytortle can sing for hours at a time with a single breath. The majority of their shell is hollow to give them space to store air.
The arms of Buduck are wrapped around the bulb on their head, which makes scratching itches difficult. Since the bulb on their head has yet to bloom, they have few remedies for the headaches they experience.
When they are submerged below the surface in the reeds, their tails stick up against bundles of lemongrass. This occasionally leads gatherers to sever their tail without meaning to do so.
Various bouquets of flowers, from red roses to violet mallow, are collected together around the central core of a Rosecute. It avoids bug-infested areas of the forest, as they produce a naturally sweet scent.
Lovers will opt to buy a Roseoom instead of a Small Bouquet for dates, as a Pokémon lasts much longer. Some people say that gardeners can tell how well a relationship is based on how healthy their Roseoom is.
Roseduck constantly release petals from the flowers on their hands. Whenever they experience a headache, they put their face into their flowers to calm themselves down.
Driflnyte is frequently mistaken for trash and flees from people and Pokémon who want to pick it up. It releases quick bursts of air to make its escape.
Driflchum are fragile creatures that need the help of Colbur Berries to defend themselves against Dark-type Pokémon. When they are not searching for berries, they lure children into forests to kidnap them.
Drifldum wanders abandoned libraries and museums, tidying rooms and keeping them clean with its psychic power. It relaxes and falls asleep when an area is clean, as it no longer fears scolding from its former masters.
They are known to live in abandoned archery ranges, and their elastic skin cannot be penetrated by an arrow from a crossbow. They taunt people to shoot them, as they find the sensation pleasant.
Driflpin roam around graveyards and cemeteries, committed to protecting the people who rest there. They can be found in groups of three to five, as they take turns keeping vigil against hooligans or troublemakers.
Bunkhan are kind and empathic creatures that are understanding of others, to a fault. Trainers often need to step in to help them act assertively.
Bunkhan kind and empathic creatures that are understanding of others, to a fault. Trainers often need to step in to help them act assertively.
Bunrill has long ears that extend forward to strike opponents. Its tail stabilizes its footing, ensuring it does not get knocked over.
Bunrill jabs at its opponents with its ears, which have enough strength to break rocks. It also unnerves opponents with its cuteness, and grooms itself to ensure it always appears cute.
Bundreavus are said to drive people insane by producing hallucinations of cute, long-eared Pokémon. Once a person is out of range, the hallucinations fade away without a trace.
Bunrill lobs its heavy tail at opponents when it is in a fight. Its tail is deceptively heavy and can knock out small Pokémon with a hit or two.
Bunpix beguile Trainers into giving them treats by staring at them with their Baby-Doll Eyes. They stop Trainers from petting their fur if they refuse to give them a treat first.
While Bunat may not seem threatening at first, but their deleterious spores cause muscle weakness on contact. The swooning that occurs after a person hugs a Bunat is caused by the spores and not because of excitement.
It has tiny, fuzzy, kiwi-like hairs atop its bulb, which is soft to the touch. Even in the darkest parts of a forest, it is able to determine the time by standing its tiny hairs.
Shroomish have a large mushroom on their back that leeches nutrients from their body. Contact with it causes noxious spores to spread through the air.
Shuptini roam around abandoned homes looking for children. They long for companionship and will jump in tall grass in the hopes of getting attention.
Shuptret can remain at vigil for up to 20 hours before it needs rest. Because of this, it is a popular choice among police officers who patrol city streets.
Shupret is a popular pet of police officers who patrol city streets for crime, as its nimble speed helps it chase down burglars. Its ability to remain awake at night gives officers an edge in spotting suspicious activity.
Shupish approach people who are going through a difficult time in their lives and release a soothing Sleep Powder. Once the person is asleep, they absorb negative feelings to help them feel better.
Shupoom have bulbs atop their head that are sensitive to people with malice in their hearts. They passively absorb feelings of negativity and spite to help people move on from the past.
Shupyena often chase after people with bitter vindictiveness in their hearts in an attempt to siphon cursed energy. These chases can last hours at a time if the person they chase does not allow them to absorb the cursed energy.
Shuptyena travel in packs to track down people with malice and hatred in their hearts. Despite their menacing appearance, they want to help remove some of the vindictiveness in the hearts of the people they stalk.
Shupzagoon stalk people who have malice in their hearts. When spotted, they run in a zigzag pattern and hide behind the nearest obstacle.
Shupnoone chase after people who have a lot of hatred in their hearts in an attempt to play with them. Their desire to instill some childish kindness makes them a beloved figure in some books for children.
Shupecho have a special chime that is stronger for those who have malice in their hearts. They have the ability to siphon this cursed energy in exchange for escorting them around.
Solown are suspended in an impermeable gel that protects them from the outside world. They communicate telepathically from inside the bubble, as exposure to the external world causes them great pain.
Solopuff is unaffected by heat or moisture and only decays when exposed to saliva. It is being studied by both scientists and confectioners as they scramble to figure out how to replicate the contents of its gelatinous body.
Duolia are attuned to the feelings of others, and their viscous bodies cling to people they enjoy spending time with. Their bodies are warm and soft and give damp yet comforting hugs.
Duopuff produce a soft, viscous jelly that melts into a slurry of nutritious goo when eaten. Its body produces an excess volume of twice its body weight in jelly, most of which it sheds in large bulbous blobs that other Pokémon eat.
Cottonpie live in a habitat that has a lot of Fire-type predators around them, so they eat Occa Berries to help defend themselves against the predators. This is especially necessary because their cotton-like fur catches fire easily.
Their heavy green pigmentation comes from their diet of sassafras leaves, which are said to provide miraculous cures to many modern diseases. Additionally, this diet makes Cottonoom poisonous to other predators.
Cottontly are the epitome of fluffy, as their delicate wisps feel plush to the touch. Despite feeling physical, pulling a tuft of wisps causes them to disintegrate into smoke.
Scampering through the desert, Sandidour pulls its prey out of burrows with its narrow maw. When the burrow is deeper than its snout, it sneezes out embers in frustration.
It slithers into backpacks or bags during dimly lit conditions to gain shelter from the cold. Trainers who attempt to use an Escape Rope may find a Sandians instead.
Sandibok stick their snouts into burrows to pull small rodent Pokémon out. This struggle often leaves their prey exhausted and allows them to secure a lethal bite on the nape of their neck.
Their bodies have a similar composition to various gelatins, so flavorless, odorless jellies are highly nutritious to them. They typically subsist on old bones, which take longer and more energy to digest.
Zuode roll around caves to generate electricity, and their wings help them swerve around obstacles. If they experience a sudden stop, they are likely to explode.
Some say there are 1,400 different subspecies of Zubat, and all of them can be copied by a Zuto. Each of the many different markings they can have represent the sheer diversity of the wild population. However, they cannot copy the color green.
Zuchu produce sparks of electricity whenever they bite their prey. By giving them a Persim Berry, they gain the ability to resist a Zubat's Confuse Ray, which keeps them level-headed whenever they fight over food.
Zukern is completely blind and relies on echolocation and heat to maneuver through its environment. Whenever it goes to sleep, it wraps around a stalactite with vines.
Zuts are pressured by evil organizations to commit crimes and are forced to work in servitude. Trainers who treat a Zuts with respect and love are likely to develop a lifelong friend.
Zuwick release high-pitched screeches to navigate caves in the dark. They often travel in groups to scare predators with the cacophony of noise.
Zumeleon soar through caves with their violet wings and rely on echolocation to keep track of the walls around them. They become incredibly irate whenever they bump into something and release embers from their mouths to vent their frustration.
Zuzagoon relies on its heightened sense of smell to navigate dark caves. Its diet is made up of various cave mushrooms, as they are easy to locate because of their pungent smell.
Zuyama rely on their keen sense of hearing to help them fight because they are blind. Their bulky build makes them difficult to take down, and it only takes a single successful punch for them to win fights.
Krokoans slither into burrows of other Pokémon to hunt for their meals. They have to act quickly before the nest occupants return or risk getting hurt.
Krokoslash drills tunnels into the earth by twisting its long claws. It is known to assist miners with excavating gems in exchange for food and company.
Yasaur wears a golden ceremonial bulb on its back that releases ancient spores. The bulb was once part of a process for embalming people, as the spores wick moisture from skin.
Yasly emerges from tombs with masks made of leaves. It mimics other mask-wearing Pokémon like Cubone and Yamask, hoping to be less lonely.
Joltret create a special webbing that helps them carry the many Berries they forage. They avoid picking up Rabuta Berries because of their bitterness.
It is easy to raise because it enjoys eating bland or sour food that other Pokémon leave behind. A Salad Mix left behind during meals is what it enjoys the most.
Joltuff are capable of inhaling air to quadruple their size. They mainly utilize this talent to scare away predators, though they have a unique niche among clowns where they blow air into balloons.
Ferroking has a sharp crown that is covered with sharp thorns. These thorns dig into its skull, and the resulting pain enhances its psychic power.
Ferrosis are surrounded by a mysterious gel that hardens into jade spikes whenever anything comes close. Whenever they want a hug, they will telepathically communicate with their Trainer to ensure that the gel does not accidentally harden.
Ferropede curls into a ball and rolls down hills to escape predators. Their brittle barbs snap off as they roll, leaving a sharp edge that oozes with venom.
Axetini search for Haban Berries to protect themselves against other Dragon-type Pokémon. They have a strange ritual of crushing their scales after shedding them, which makes harvesting them difficult.
Axegey have olive-colored feathers that blend into trees around them. Whenever their prey rushes towards a burrow, Axegey dig at the entrances with their small tusks.
Golepod are surrounded by a tough turquoise cocoon and are found deep within ancient tombs. People who make clothing have gone spelunking to obtain their high-quality silk.
Goleby lives inside ancient sunken ships where it protects the ship from divers. It is said that Goleby protect sunken treasure, but this is not always the case.
Goleler protects ancient shipwrecks from looters. Its massive claw can pinch through air tanks and other equipment, so divers stay away from places where it lives.
These social Pokémon send signals to one another with beautiful chirps and antennae movements. Their camouflage resembles a Poison-type species with similar markings and will travel alongside them for protection against predators.
Their camouflage enables these Fletchdle freedom in the forest, as other Pokémon assume they are poisonous. They communicate about where to find the best berries to consume, and travel in small groups to maintain a sense of direction.
Fletchbuff lack the wing feathers they need to fly so they bounce throughout the world instead. When they are not looking for food, they can be heard babbling songs.
Fletchtyke make their homes along coastlines to pick off vulnerable aquatic Pokémon. Whenever there is a thunderstorm, they search for Wacan Berries to insulate themselves from the dangerous lightning.