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355 pokedex entries by ghostslythe

While Electrther has wings, they are made of pure electricity and it must hold itself aloft by magnetism. Contained in the magnetic fields of its wings and claws is more voltage than is produced by Pikachu.
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Found on the shores of frozen over lakes, Exegguvile stands out harshly against the wintry environment. It attracts Bug types that over-winter, wraps them in vines and devours them. However, they are completely docile to lost Trainers.
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Extremely vicious, Cuqueen gathers bones from successful hunts to use as weapons and armor. The bacteria of decay surrounding them acts as a deadly poison, and any scrape from around their nests needs to be treated immediately.
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Marovile often act as shamans to Weavile packs, providing healing to injured members and acting as a guide to the group. While hunting with its pack-mates, it calls forth icy winds from its staff, distracting prey.
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Able to run across the desert at eighty miles per hour, Marobusken is constantly seeking challengers. When fighting, its kicks are a blur of motion, until it decides to finish the foe with an aerial double bone club strike.
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Despite being a master of unarmed combat, Maroziken insists on fighting with a set of bone tonfa. Waiting until night, they ignite the tips confounding other Pokémon's night vision.
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Maroqueen have a set of razor-sharp serrated teeth that jut out from their skull and can pierce through rocks. Their bite releases a corrosive toxin that makes healing after a bite difficult.
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Deep in the heart of the desert, Maroleon digs for skulls of ancient Pokémon. When found, it dusts them off and adds any outstanding specimens to its collection. If one is especially magnificent, it replaces its helm.
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Wherever ancient burial grounds are kept, Maroark visits, usually appearing as a researcher. It digs through the graves, stealing fossilized bones to use as weapons, then knocks out any witnesses.
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Both Marovern's helmet and wings are made of hardened cartilage. Its wings do not allow flight, but curiously can maintain its weight for gliding. As it glides, the wind whips through its ears creating supersonic waves.
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In Sinnoh, Marophox is thought to be a servant of Giratina, always appearing in desperate times. It makes the situations worse, its skull focus belching flames while its body causes dust to pick up to sand storms.
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Found deep inside mines, Koffpunny is adept at detecting poisonous gases and neutralizing them with its gaseous mane. When trained by miners, it acts as an early warning system, grabbing its Trainer and jumping to the surface.
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By the power of an unknown sense, Weelass appear in cities suffering disease outbreaks. The incense breathing head's fumes smell sulfurous, but put sufferers of illness at ease. Any healthy who breathe the vapors faint immediately.
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Respected by most species of Pokémon, Changon has a sixth sense detecting injuries. When one is sensed, it takes to the skies and treats the wound without delay.
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One of few Grass types that require no light for energy, Tanark is generally found clogging up sewers. Every night they exit their home, disguising themselves as workers, but the smell gives them away.
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Kangascario constantly sparrs with their pups, increasing their strength precipitously. Caring parents, they often feign defeat to increase the youth's enthusiasm. If they sense a bad aura, they put the pup on their back and use ground-shaking kicks.
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Very protective of their young, Kangasark circle the joeys allowing them to play inside the parental ring. If a threat appears, the adults use illusions to hide their children while swiping with diamond-piercing claws.
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Storing their young in the fluff of their ears, Kangaspunny cover large stretches of savannah, keeping them safe from predators. If a kit falls out, they immediately stop, scooping it into a tight hug before continuing their run.
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Kept aboard ship medical bays, Seasey's eggs have been known to heal everything from seasickness to scurvy. If a Sailor falls overboard, it is the first in the water, able to swim against even the strongest of undertows.
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Despite its heavy, durable body, Seazor is an adept swimmer. If an obstacle gets in its way, regardless if it's a human, boulder, or Pokémon, this species' titanium-tough horns break right through.
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With its muted colors, Buttertile blends in with the jungle canopy, its wings serving as a warning to its strength. If a fight is not going its way, it severs its tail as a distraction which grows back within a few days.
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When Butterxen flaps its wings, fine scales fill the air surrounding it, causing a burning sensation on exposed skin. A natural predator of Beedrill, it strikes a nest with its stick before cooking the inhabitants in a dizzying Fire Spin.
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On overcast nights, Starsel uses its gems to light the way for lost travelers. Many consider it to be an attendant of Arceus due to its impeccable timing.
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Late at night, Starther races above the ocean waves, patrolling for something unknown. It often fights off territorial Tentacruel that mistake the light off its wings and blades as rivaling Pokémon.
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At first sight many Trainers believe Startops is from outer space. Unbeknownst to most, it survives in the deepest portions of the ocean, its armor protecting it from the crushing depths and its diamond-hard scythes lighting the darkness.
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Each Starsel's hat depicts a different constellation. When the stars are not visible, they are known to stand upon the clouds, guiding lost trainers to a safe haven for the night.
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Often found protecting coral reefs, Staroc are only visible due to their glowing gems. On clear nights, they swim to the surface, challenging any who cross their path.
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Scywak spends all day practicing with its twin blades. Eventually, it clears an entire section of forest down to the dirt, causing dust storms.
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Small enough to be carried in a fish tank, Scyto depends on its menacing false eyes to keep predators away. Its facade melts when petted, as it enjoys snuggling up to its Trainer.
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Scyts have the uncanny ability to sense danger, and flee fast enough to leave afterimages. During their escape, they are known to headbutt obstacles and even Trainers.
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Scyninja has been observed using Ariados silk as a scarf to protect against poisonous assaults. Its special hooked scythes allow this Pokémon to ambush targets around obstacles.
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Hyper intelligent, Jynphox walk wintery streets, blending into the crowd with their stave hidden in a pocket dimension. When threatened, the stave reappears instantaneously and it uses Blizzard to cover its escape.
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Caught by many Old Rod users, Magikyu has a surprisingly strong swimming ability. However, when kept in a fish tank, it becomes lazy, spending hours sitting on the bottom.
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When pods of Lapras form, a Lapnite joins their group. Lapnite acts as a scout using its acute vision. It reacts to threats in milliseconds, spraying Ice Beams to freeze them in place.
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When it's not in flight, Lapdrill floats on the water's surface. Due to its short temper, any who swim within four feet suffer multiple painful stings.
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The oar Lapxen carries has been passed down through generations. They often sing beautiful yet tragic dirges while pouring fiery energy into the focus, before unleashing scalding water on foes.
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Sailors often consider a sighting of Vapordoom to be an omen of doom. They hunt by boiling ocean water around their prey, and the oil given off their fur is highly combustible. This has caused an increase in shipboard fires in waters they frequent.
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At home in the rainforests of Hoenn, Vaporark uses the reflections off the water of its body to appear as Wimpod. When Flying- or Psychic-types attempt to attack, it shoots boiling water before morphing into its true form.
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In ancient times, Kabuvee was used as night watch, its bright red eyes scaring off threats. It enjoys having its rock hard shell polished, purring while the Trainer works.
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With its iron-hard shell, Kabureon blocks incoming attacks while its night vision–enhanced eyes glare its foes into submission. Due to their sensitivity to sunlight, Trainers' sunglasses often go missing.
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Kabusel quickly climbs frozen lake banks, allowing it to hunker down inside rocky fields. When uncovered, it jumps scarily fast, clawing with pointed, knife-like nails only to escape from view.
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Blending in with rocky terrain, Kabusharp's ponderous speed is offset by their ability to slash through cliff faces. They are often used as security for movie studios due to looking like mascots.
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Living in arid, dusty environments, Kabupunny use their ears as fans to dissipate heat. At night they navigate carefully, using their infrared vision to avoid predators and locate cacti for water.
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Scientists originally believed Kabuther's fossil was a mix of two separate fossils. To their shock, the Pokémon revived with bony wings that could support its weight, as well as slice through steel.
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Using its genetically enhanced psychic powers, Kabutwo crushes boulders around its body for armor. Despite its extra weight, this Pokémon can close distances faster than a plane to crush opposition with its claws.
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Long believed to be part of a hive mind, Kabueon were recently discovered to have psychic abilities. Groups of between twelve to twenty would wait burrowed into rocks and coordinate perfectly to attack their natural enemy Golem.
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Researchers found Kabuitar was the apex predator of Kanto pre-history. While it is heavily armored with impressive four-foot razor claws, what most don't expect is how well this Pokémon can swim.
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Agile fighters who use their shed rock-like skin as shields, Kabuziken are found defending desert Oases from Ground type meddling. Honorable to a fault, before the battle begins it salutes with its bone sword.
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Kabuvoir in ancient times protected villages with their rock-hard armor and skull-splitting scythes. Resurrected by science, they now defend walking paths against predatory Pokémon.
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Nesting above active volcanoes, Kabugon dives with its young into the lava. When they emerge, their rocky scales are toughened to diamond hardness.
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Kaburon were considered an apex land predator before their extinction. Fossil records of their hunts seem to indicate hive-mind-like coordination. Commonly revived through Pewter City's museum, these Pokémon are highly sought after to clear forests.
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Hanging from especially sturdy trees, Snorpod swaddles itself in layers of silk. If it tosses too much in its sleep, the tree falls down, awakening it in an instant. Irate at being awake, it strips the nearest berry tree of all fruit.
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It is currently unknown how long Snortales naps over each month. When it awakens, it immediately uses its flames to cook fresh berries before curling up on impossibly soft and comfortable tails to sleep once more.
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Unlike its Beedrill cousins, Dragodrill is docile, migrating where the winds take it. After setting up a new hive, it lands on trees, using its wings as camouflage against Flying-Type Pokémon.
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Elegance incarnate, Dragovoir commands any room it enters. With its ability to read minds, it bonds easily with its Trainer. In contests it is known to take flight using the wings on its head to show off its strength.
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Pokémon Breeders agree Dragoray's fur is the most difficult to tame due to the high voltage stored in its body. Many are bred for aerial contests, which their compact shoulder-mounted wings help them squeeze through.
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Even though aerodynamically questionable, Beeorb is said to zip through the air faster than static. When it lands, Trainers mistake it for an Ultra Ball and suffer an explosive surprise.
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In the northern reaches of Sinnoh, Beeras create colonies, building icy nests to protect the bees surrounding their shells. The honey produced is especially sweet and a popular additive to mead.
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Beevoir actively seeks out Beedrill hives, and takes control using pheromones. Once established as the leader, this Pokémon will brutally chase off all perceived threats.
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Tended to by farmers, Beeruff serves a dual purpose. While it pollinates crops, its territorial nature drives it to protect the field from any intruders.
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Each Beerantis stakes out a claim to a section of jungle. In its territory, it lies dormant, waiting patiently for other Bug-types to enter, then strikes faster than the eye can see. Attacked Pokémon are left paralyzed by venom, ready to be consumed.
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Mewtic treats the skies as an ocean, using its psychic power to stay hidden from Trainers. Despite this, strange sightings by Sailors of figures swimming in the night sky were widely reported.
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Megagron tends to rock moss gardens in the mountains, the fragrance of which attracts lost Pokémon they adopt as family. If threatened, they will Body Slam foes off the mountainside.
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Senpix's nose is especially sensitive at tracking fruits, though its favorites are spicy Razz Berries. Sweet shops use their skills to find new flavors to add to sherbet. If a Trainer tries to take their Razz Berries, they suffer a burning bite.
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Considered a common country sight, Furpunny has an impeccable sense of balance and is always on alert. Restaurants have started using them to bus tables, as their reflexes are sharp enough to catch falling plates.
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Spinachic makes its nest among dried lava flows. Its ash-colored webs blend in with the pumice, while being heat resistant enough to allow it to catch Fire-types.
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Still learning to stay balanced in the air, Pidgets will often teleport if it feels like it's falling. Once on the ground, this Pokémon covers itself in dust to protect against parasites.
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Lanper enthusiastically dig on beaches, using their whiskers to light up when they tunnel especially deep. Due to their natural brightness, movie studios use them for extra lighting.
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Usually found hollowing out tree stumps for nests, Xadrill only start psychically hovering when in danger. To finish the threat, they nosedive while driving in their oversized stinger as a nail.
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Many Black Belts mimic Pidziken's moves in the ring. They never back down from a challenge, their kicks and punches landing lightning-quick before they jump on top of trees to dive into an Aerial Ace.
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When electric systems on board a vessel go down, the crew deploy Amphatortle. The gems on their tails and head are bright enough to pierce the darkest fog, and they can be trained to signal other ships.
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Bellther actively hunts Bug-type Pokémon who attempt to devour dancing Bellossom. In quiet moments, it can be seen swaying through the air in a humanly impossible blade dance.
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Native to tropical shores, Bellqueen tends to flowering Birds of Paradise. When rowdy Water-types invade their home, these Pokémon call down a storm of razor sharp petals, rushing forward afterward to bowl the foes back to sea.
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Where mass deforestation occurs, Bellsol appears and begins to prance. As it moves, it spreads nectar from its flowers that regrow downed trees. Scientists have found this substance can heal Grass-types in a pinch.
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Bellxen uses its bouquet wand to revive dead plants. As they work, these Pokémon dance in unison, having an immediate calming effect on creatures. In the harsh winters, they use flames in their dance, heating anything stuck in the elements.
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Bellsprout communicate in the wild through calming dance moves, and easily pick up on Pokémon and human body language. They seek out humans who are unable to speak, and help communicate their needs with their vines signing Trainer-taught sign language.
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Bellsprout communicate in the wild through calming dance moves, and easily pick up on Pokémon and human body language. They seek out humans who are unable to speak, and help communicate their needs with their vines signing Trainer-taught sign language.
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Choosing only the strongest forest leaves, Hopladin make their own masks, leaving old ones to fertilize forests. To show dominance, they Headbutt rivals until one of their masks breaks.
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Ratwo's intimidating presence can be felt for miles around. Many Trainers laugh due to its small stature, and are tossed around like volleyballs before being sent to the stratosphere by its psychic powers.
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Never alone, Rats travel in groups of three, using their superior numbers to distract and steal from businesses. Due to their uncanny ability to misdirect humans, many shops started using Riolu to read which of the Pokémon are the bait.
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Known as both a Rattata of great size and the scourge of city landfills, Ratcario has a sixth sense to avoid Trainers. When cornered, it lets loose a blood-curdling howl before fighting tooth and fist.
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Rateary are cuddly and extremely social, building their nests close to Pokémon parks. When other Pokémon are distracted, they will gather their shed fur to add to the nest, particularly favoring Mareep wool.
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Ironically, Sundoom gain energy from lunar radiation and each night find a new clearing to bask in the moonlight. By sunrise, they have stored enough energy to scare off threats with Fire Blast.
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Always following the sun, Suntales marches from east to west every day, powering up its body. When the sun sets, it uses Will-o'-Wisp in whatever direction it happens to be facing. Plants in its vicinity seem to grow especially fast.
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It is said any who stare into Espkin's fire attacks will be entranced. It appears to randomly pick humans to be its Trainer, and will curl up with them while providing comfortable heat from its ears.
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Found inside hollowed-out pine trees, Espfetchd studies its orb, attempting to see all possible futures. When it sees a specific Trainer, it immediately flies to its destiny.
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Umbqueen melt into the shadows, perfectly hidden by their dark scales. They have taken to stalking specific creatures, completely destroying threats to them with powerful slams, then hiding before being noticed.
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Umbnat's antennae and fur ring glow so well in the dark they attract Butterfree. Due to its compound eyes, regardless of where a Trainer stands it appears to be staring right at them.
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Umbphox are cursed to be able to sense the intentions of surrounding creatures. They punish malice, focusing their psychic might through staves and breaking the target's psyche. Pure intent is rewarded with protective spells.
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Regardless of how long Umbra sleeps, its eyes open when the moon rises. Some say its fur is darker than night, and it can only be seen when its circle patterns glow eerily before an attack.
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Used on ships for night watch, Murpuff has perfect night vision. If the ship is on a collision course, it alerts the crew with a sea shanty loud enough to be heard on deck.
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The bulb on Ivypom's head constantly sheds petals, leaving a trail behind it as it runs through the woods. If threatened, it will use the vines on its head to launch skyward and dropkick its foes.
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In the colder regions of Sinnoh, Trainers hold an annual Ratvile trap contest. These Pokémon are known to freeze locks, easily stealing entire pantries of food, yet are cunning enough to notice and avoid traps.
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Scither keeps its blades sharp by hunting Onix. Some say they can cut berries from trees as fast as lightning, in spite of the iron-hard chitin now covering its body.
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When exploring tropical lands, such as Hoenn, Trainers bring a Scisel to clear the underbrush. In their native cold lands, villages use them to gather tinder for winter fires.
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Registering only as a red blur of motion to onlookers, Scitile runs treetop to treetop at over eighty miles per hour. If it spots a threat below, it drops steel-tipped tail first, hitting with the force of a freight train.
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Scipunny's chitin is weaker compared to other Bug types, but its ears each have their own mind. While the main body scavenges for food, each ear stands watch, reacting faster than a blink of an eye to threats.
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Attracted to city lights, Scilass wreaks havoc in the streets. It often vanishes, using disembodied claws to prank innocent bystanders. It ends up claiming a city block as its pranking ground, testing its claw strength against cars.
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It is said Herabone's helmet is hollow, but in truth its compound eyes are the darkest shade of black. Using its horns, it tangles attackers, flipping them onto their backs before delivering a final bone club blow.
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Herather marks its territory by carving tree bark, spending most of the day patrolling the boundary from the air. If another of its species enters, it dives fast as lightning, grappling the foe before driving in a bladed elbow.
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Using its wings for an extra boost, Sneather moves faster than a race car and maneuvers sharply. Generally seen in pairs, each takes turns attacking while confounding their foes.
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Often called The Nightmare, Sneagon is infamous for choosing villages to terrorize. It only attacks at night and will scare off guard Pokémon. Trainers report their hordes are filled with loose change.
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Teddira has to prepare its body for long hibernations by gathering mushrooms to eat. If threatened, it lets out a howl, drawing Ursaring to its defense.
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Packs of Slugbone gather in competitions, taking molten ores to forge into the most impressive jewelry with their clubs. Due to their bodies' ability to keep metal molten, blacksmiths and goldsmiths seek them out.
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Depictions of Fearcario were found in ancient tombs of kings. Due to their ability to read auras, they were kept close to prevent assassinations. In modern times, they dig through forest soil with their staves in order to control pest populations.
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Normally found guarding desert temples, Fearkazam descends psychically from above and hits intruders with its staff. Archaeologists who catch it find all their socks woven into a nest while it wears one of their hoodies.
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An invasive species, Corcross seek out water purification chemicals as treats. This has led it to infesting public swimming pools, violently kicking out humans who attempt to enter.
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Corgon2 are found hovering around billboards advertising oceanic vacations. Used as natural filters for fish tanks, they have the uncanny ability to escape confinement by flickering through cyberspace.
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In the coldest reaches of Kalos, Delixen is revered by small villages. Using a candy cane wand, it ensures heating fires stay lit, while pulling necessary food from its bag. Other regions have taken to using this Pokémon for Search and Rescue.
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When flocks of Skarmory get in territorial tussles, Skarvoir descends from the heavens. Getting in between the feuding parties, it declares judgments with its scepter and ensures obedience with razor sharp bladed wings.
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Skarpunny have become the biggest pests at metal recycling plants. As they grow they add layers to their armor, hardening the already dense steel. When confronted, they run incredibly fast, bounding over any obstacles.
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Skarninja spends most of its days sharpening its feathers on the sandstone of its native desert. If attacked, it employs hit-and-run tactics, needling the foe's health with well-placed feather kunai.
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When crops need to be harvested, the dependable Hounther is often used. When the moon rises, these Pokémon patrol the farm's fence line, jumping out of the darkness to fight off pests.
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A natural predator of Fairy Types, Arzor swiftly wraps prey before administering lethal Bullet Punches. Any who resist find it impossible to break its steel-hard scales.
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The bright coloration on Arqueen's chest and ears warns other Pokémon of its lethal venom. It sees in infrared and can feel potential prey's movements through the ground. Any that try to escape are held fast by a boulder-crushing tail.
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Generally found sunning itself on top of boulders, Aroc only strike when the unwary stumble over their tail. Their bite contains enough venom to drop a Wailord, and any who remain standing suffer constriction by rough rock-hard scales.
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Called the Hospitaller of the Sea, Bliseon patrol the oceans for injured Pokémon and people, keeping them afloat while healing them. If attacked, it liquefies the portion of its body that would be injured, causing it to appear impervious to pain.
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Often mistaken as a Pokédoll, Larvikyu has become especially popular with children. When alone, this Pokémon digs under yards, popping up to appear as a lost toy elsewhere.
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Infamously brutal Dragon-type hunters, Tyranvoir start an assault using Ancient Power, clipping their prey's wings. Once grounded, they pounce, sapping the dragon's energy by feeding off its life force.
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Some say Tyranchoke makes its armor out of crashed meteorites. If its armor was ever removed it would be able to punch at full power and level a mountain range.
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Known to put on concerts in the wild, Pikapuff often uses its electric abilities to light up its show. If interrupted, it rapidly rolls towards the distraction, paralyzes it with electrical discharges, then returns to where it left off singing.
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Mistops always hunts at night, seeking out packs of Lycanroc. Its movements are filled with bloodlust, and some say its scythe is made from Lycanroc bones.
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Mists is quite proud of its hat, to the point that any thoughts insulting it send it into a rage. It often stands in front of the moon to make itself look larger, but most Trainers find it endearing.
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When gathered together as a group, Misvoir take flight using their psychic powers, emitting Confuse Rays that can be heard for miles. Before each attack, they sing incantations to lull their foes into inaction.
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It is said the souls of nine Hex Maniacs combined to make Mistales. While its gaze paralyzes, this Pokémon's cries sound like incantations summoning its flaming attacks.
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Mistaken as Hex Maniacs from a distance, Miseary enjoy causing mischief. Their presence disrupts electrical signals and interrupts cell phone calls. When confronted, they curl their ears before slapping the threat.
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Generally considered a nuisance, Misninja lives in the walls of older houses. It sabotages electronic devices and taunts the owners face-to-face before phasing through the floor.
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Normally, Weavdrill makes its nests in cold mountainous regions. Trainers beware: when one is present, two to four more are nearby waiting to swarm.
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It is said Weavlia hosts tea parties in forest clearings and any Trainer that speaks their name is bound to it. When battling, it pulls the Scizor scythe from thin air, pirouetting gracefully through savage slashes.
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Groups of Weavoir gather in the woods to dance and improve their future sight. Afterwards the Pokémon scatter, hunting lone prey and taking them down with vicious Bites.
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In the darkness of the night, the only sign Weavgon are around is the bass thrum of their wings. They are known to play with their prey, buzzing above their heads unseen, before blotting out the moon on their final dive.
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Weavtales uses bait and switch tactics, as a group deciding to stalk a single person. They will then pose as the same Pokémon, appearing wherever that Trainer goes, highlighting themselves in cold flames. If discovered, they place a hex on the person.
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Where one Weavxen prowls, an entire gang is hidden. They are adept at pickpocketing and taking berries from Wild Pokémon. However, they are not truly heartless. They ignite their staves at night to guide lost children back home.
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Groups of Weavninja claim mountainous lakeside shores as their territory. They soften their footsteps to a whisper by collecting water into their paws, allowing them to sneak up on any would-be intruders.
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Afraid of the Rattata infestation in big cities, many officials released Weavth as a predator. Unfortunately, these Pokémon are drawn to anything shiny, thus have infested back alleyways in gangs that steal from Trainers.
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Weavra always sleeps through the night, able to effectively hide from Psychic types. Once the sun rises, it immediately awakens, teleporting to lands where it is still night.
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Some say the tougher Sandros's hide, the sweeter its meat. Kept in herds on the open ranges of Unova, it burrows into the dust to stay cool during the summer.
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Ancient Hoenn pictograms depict Sandvoir helping farmers with their crops. While the sand empowering these Pokémon is barren, their staff contains precious Life Dew that gives needed nutrition to the soil.
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Usually found burrowed inside orchards, Sandish symbiotically connects itself to the trees' roots. It feels vibrations from tunneling pests and protects the grove by releasing a foul-smelling Pokémon repellant.
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Yanzor's punches slice through the air, creating sonic boom shockwaves. This has made it increasingly popular among police forces for its ability to stop suspects in their tracks.
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Glacevoir stakes out claims on mountaintops, building palatial nests out of pure ice. Due to rumors of otherworldly powers, townsfolk travel to its home to ask for their desires. However, every miracle requires a sacrifice.
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Found frolicking on tundra ice, Glacepunny depends on its fine fur to lock in comfortable temperatures. If an Arctic storm grows too cold, they huddle together in a giant herd.
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Glaceplume is native to frozen mountain peaks, and its pollen appears as snowflakes. When this pollen is ingested, it makes Trainers or Pokémon feel numb before they faint. Feeling bad about the injury, it feeds the affected its antidote nectar.
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When Porycario passes by electronics, it unknowingly absorbs the electricity which is added to its aura. If it builds this charge too long, it releases a localized electromagnetic pulse which phases the Pokémon into cyberspace.
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At home in humid Hoenn jungles, Scepvile flares its head crest to appear larger to foes and to cool off. When threatened, it runs fast enough to skim on top of water. If cornered, it shocks the enemy with an icy cold punch.
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While it sleeps, Torchra's body heats to over two hundred degrees, causing small grass fires. Despite this, it stays comfortable in the heat, using telekinesis to cook berries in the flames.
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Found in the eyes of sandstorms, Sandther circles in the air watching for Trapinch. When one is found, it dives through the stinging dust, flipping its prey over to get at their soft underbelly.
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Sandvoir is held aloft by the raging sandstorm surrounding its legs. When it bonds with a Trainer, it gives gifts of jewelry made from psychically compressing its sand into glass.
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Despite its costume being made from fallen leaves, Sandkyu can forge through sandstorms without destroying its disguise. It often helps lost Trainers find their way out of the desert.
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Never before witnessed awake, Sandra sleeps while hovering a foot above the ground. In spite of unconsciousness, it senses threats with its psychic might and responds by throwing rocks hard enough to break bricks.
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One of the few Pokémon adapted to city life, Blapunny are often mistaken for cosplayers under the bright lights. If noticed, they expel a Smokescreen before jumping over buildings.
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Blaphox exudes power, yet gracefully takes heat from the atmosphere to use Flamethrower in beat with its motions. Alolan dancers have mimicked its movements for a harvest festival dance.
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Ralrow is known to drive off much larger Flying types who enter its territory by scaring them with psychically enhanced screeching. When confronted, it teleports a short distance above and dive bombs back with a hasty Peck.
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It is impossible to determine when Ralra is sleeping, though some say it must rest eighteen hours a day. Even while dreaming, it senses Trainers' intentions through its segmented tail.
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Due to its psychic sensitivity, Gardewak hides in abandoned mines, watching the outside world on its crystalline focus. If too many Trainers gather inside its home, it goes mad, attempting to collapse the tunnel with vicious Earthquakes.
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Known to gather together in packs to howl at the full moon, Garderoc refuses to back down from challengers. They have been seen throwing boulders with their psychic might, and could pull the moon from the sky to protect bonded Trainers.
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During combat, Gardesopod enters a state of battle meditation, getting surprise first strikes against direct enemies with its large arms. Meanwhile, its small arms call forth psychic power, crushing foes from afar.
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The globe on Gardephox's staff is pure psychic energy, which, if unleashed, would warp reality. It maintains constant focus, only unleashing the power in spurts of Psywaves or channeling fire from thin air.
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Some say Gardeninja has the ability to erase its psychic signature making it invisible even to mind readers. Any sensed Psychic types cause a natural hunting instinct to awaken, driving this Pokémon to stalk them and make them disappear.
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This uncommon Pokémon stands vigil over the sites of natural disasters. Shedsol's legs never appear to move as it eerily advances.
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Dismissed as a hollow husk, Shedphox becomes active when it senses no humans around. It twirls its staff, bathed in ghostly psychic light, attracting Bug types. While they are mesmerized it strikes, using its armor-penetrating proboscis to feast.
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Metaphox constructs staves out of magnetic material, allowing it to control or reverse polarities at will. The ferrous satellites it creates can be flung fast enough to penetrate mountains.
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Between its cute looks and calming singing voice, Bituff is a popular Pokémon for families. It has a highly developed drive to help other creatures, and long-term bonding with it has proven to reduce sadness.
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Said to be formed from aggrieved Lopunny spirits trapped in clay from their burrows, Spiripunny stands menacing vigil over the plains. It constantly mutters curses that only activate when threats are nearby.
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Often Gabther stakes a claim on caves, kicking out most other Pokémon. When it viciously attacks, this Pokémon whirls about, its wings just as sharp as the scythes attached to its arms.
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Jumping from high cliffs, Garther glides over its territory. If a threat is spotted, it dives into an Aerial Ace so quickly that its target often doesn't realize what hit it.
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Gargia is often referred to as Bringer of Storms, and its passing wake is filled with fog, thunderstorms, and even tornadoes. Its rough, aerodynamic scales allow it to pass through harsh weather and reach the storm's eye.
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Garpunny's antennae are sensitive enough to detect changes in people's moods and durable enough to be used as extra scything claws. They are difficult to befriend due to their cautious nature.
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Inhabitants of forest clearings, Venupunny stands in the middle of a giant flower, releasing pheromones to attract Bug types. When one steps onto the petals, the flower snaps shut, providing the Pokémon with a meal.
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Found nurturing wild lettuce, Venuphox focuses its psychic powers through a branch, keeping pests away. The plants flourish under its care, and it drives away any interlopers with its mystic powers.
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Gifted with a strong sense of hearing, Nidotu can hear burrowing Bug-types from miles away. Always hungry for bugs, Farmers attract them to their fields to serve as natural pest control.
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Some say Mawvile's mood depends on the side of its face you see. Its bright and cheerful side attempts to coordinate with trainers, while the devious side snaps its steely crown's jaws.
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Opponents rarely realize where Anopix is looking due to their pseudo eyes. When an attack comes, it bounces harmlessly off this species' rock-hard hide before getting burned by a boiling hot Tail Whip.
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Using its head-mounted false eyes, Armfree makes itself appear larger to scare off Ursaring. While it is heavily armored, it uses its superior strength to take to the sky confusing its ground-based predators.
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Many Trainers are tempted to play with Nidokhan's young, not realizing their poison is strong enough to faint a Slaking. If they continue to annoy the pup, the mother Pokémon sends them flying with a Mega Punch.
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Usually found in rivers, Nidoeon keeps its body submerged, while keeping its eyes and ears above the surface. Due to its coloration, most will not see it. When prey is spotted it lunges surprisingly fast, landing a venomous bite.
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Nidotwo flies with its psychic powers in the daylight, its coloration providing camouflage against sightings. It seeks out toxic spills, absorbing the poison into itself and bringing nature back into equilibrium.
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Nidogey are renowned for their ability to mimic sounds, keeping their nests safe by copying predator growls. They imprint onto objects that make sounds, and follow Trainers to defend those objects with venomous pecks.
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Despite its fragile appearance, Nidozor's chitin is tough as diamonds. When threatened, it uses spurs built into its claws to deploy venom, incapacitating its foes.
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Roving bands of Nidosel inhabit mountain passes, using their claws to scale rock faces. When humans pass underneath, the Pokémon drop down and use paralyzing poison on their axes to steal what they can.
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Every winter, Nidovile descends from their mountain homes to fish for Poliwag on frozen lakes. Using razor-sharp claws, they drag their favorite treats from the depths, then impale them on venom-laced horns.
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Nidotile is a pack hunter, always hunting prey in groups of four. It takes turns in specialized roles to distract prey before the group strikes with razor-sharp, venomous claws.
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Found training in swamps, Nidoziken ingests local poisonous fauna to gain immunity. If attacked, their sweat contains a cocktail of all ingested poisons, making a single strike lethal.
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With a sixth sense, Nidopert can tell when earthquakes or toxic spills are about to occur. If sensed, it quickly puts its young on its back, tramples anything in its path, and uses a venomous bite on anything resisting.
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The auras around Nidocario's horns and claws are aerosolized poison. Though its movements seem ponderous, one breath is enough to drop a Snorlax.
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Created when a substitute doll is destroyed by toxins, Nidonette haunts toy stores. Late at night it will rearrange entire aisles, mischievously giggling and jumping out at guard Pokémon.
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Using the toxic barbs on the sides of its skull, Nidoxorus can pierce through the thickest hides. Intense territorial disputes between these Pokémon cause localized earthquakes, with each slamming its opponent into a daze for a finishing barb strike.
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Nidophox weaves toxic spells using a radioactive Moon Stone focus, ensuring they hit with its psychic powers. To avoid harming its Trainer, it encloses the radiation in a psychic field.
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Living in eroded caves made by raging rivers, Nidoduck are strong enough to swim up rapids. If threatened, they dig their venom-laced claws into the foe and peck viciously.
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Ancient drawings in Kalos depict Nidoizard barreling through armies of knights. When faced in the modern age, most assume it will use flaming attacks, only to be shocked with poisonous breath.
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Many believe Abark are cursed. Though their protective illusions appear perfect, any group meeting one is beset by disasters.
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Before famines ravage farmlands, Abxen appears. It wields its flaming scythe to cut and burn fields into rich and healthy soil before being chased off by spiteful humans.
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When a forest fire rages, Abphox is usually blamed. It is unknown how they sense when the undergrowth is at dangerous levels, but photos taken before the blaze often capture its scythe-wielding figure. The fires never spiral out of control.
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Hated especially in business districts, Abth inadvertently causes economic disasters by stealing any money it finds. When vendors hear these Pokémon are in the area, they quickly close up shop.
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When Duseon is haunting a house, it causes electronics to go haywire. Pulling electricity directly from the building, it supercharges its attacks.
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In Hoenn, Dusts is known as the messenger of death due to its paralytic gaze causing hallucinations. Some say it avoids humans due to its sensitivity to fear.
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Despite Arczor's ability to rewrite reality, it prefers to shape metal into impenetrable armor. It reaches into the earth, summoning raw ores, pulling them free in its claws, then smiths them into new elemental plates.
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Arcvoir controls the law of gravity, allowing it to crush threats from individual Pokémon to entire villages. While elusive, it has been known to bond strongly with Trainers and protect them by taking them through wormholes.
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Naturally defensive, Torziken takes smaller Pokémon under its wing, protecting them against predators and teaching martial arts. When film sets need security, they generally use this Pokémon.
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A welcoming island presence, Torvoir are attuned to the land, rescuing Pokémon from natural disasters and ensuring the rainforests are taken care of. People offer their clothes to ensure bountiful harvests, unaware its tail stretches any fabric.
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Empokhan is a tremendous cook, and in the wild searches for the freshest seaside ingredients to feed its young. When its chick is threatened, it breaks the foe with high-pressure Hydro Pumps.
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Referred to as the Empress of the Waves by many, Empoqueen's wake is sought out by Surfers due to their size. When an Electric-type attempts to battle, it burrows to the sea floor, causing whirlpools to pull the foe down.
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Calling polluted factory waters home, Empogar uses its coloration to confound Tentacool's normally stellar sight. When one swims by, this Pokémon extends its reach with Shadow Claws, grasping its prey and taking them down to the depths.
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Raised in the highest pressure under volcanoes, Honpom are hurled far from their birthplace during eruptions. They wander the lands, challenging Pokémon to duels, but fighting dirty using their sword's tassel arm to trip foes.
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A discarded set of Pokémon armor given life by supernatural means, Honqueen are often employed in Kalos as guardians to foreign dignitaries. They have been known to survive attacks that melt Steel types completely unscathed.
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Found standing guard over graveyards, Honine uses its sword to great effect against would-be grave robbers. Its intense movements flicker as fast as dancing flames, and hits bounce harmlessly off its flanks.
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Through unknown means, Doubther quickly converts regular air into xenon gas, juicing up its electricity and lighting its way. Using this process, it creates nets of static electricity, kicks with zapping power, and hovers to dodge ferocious blows.
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Doubxen weaves complex attack patterns with its blades. One is used as a flame focus burning at over five thousand degrees. The other stays sheathed and is used to defend against counter attacks.
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Aegither practices daily against others of its kind, leaving its armor stronger than ever and unintentionally destroying its scarves. It floats with ghostly powers through its Trainer's drying laundry until it finds a replacement to borrow.
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It is said Aegivoir's shield is unbreakable, and only their chosen Trainers can get into close proximity. When their Trainer is in trouble, Aegivoir's stance changes, it draws its blade telekinetically and drowns the threat in a deluge of attacks.
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Honorable combatants, Aegiwile uses its twin jaws as lookouts which weigh the strengths of potential opponents. It allows foes to strike first, gauging their abilities before counterattacking with furious slashes.
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Contrary to popular belief, Luxther's wings and blades are not made of pure electricity. The filament-thin material ensures it can achieve lightning-fast speeds while maintaining an unpredictable attack pattern.
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Each movement of Luxpunny absorbs ambient static electricity from the air, powering up its attacks. When it hunts, it uses its ability to see electrical currents to track down prey before delivering a crippling shock.
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Native to deserts, Flyther spends its daylight hours burrowed in cool sands. At night its goggle eyelids protect its sight while it hunts at over one hundred miles per hour.
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Flyzor is an ambush hunter, leaving only its claws visible above the dunes. When one is disturbed, it launches a swift surprise attack from below, using its wings to begin a sandstorm and crushing prey with its claws.
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Found mainly in the depths of icy sea trade lanes, Milovile set up colonies aboard sunken cargo vessels. Their bright coloration serves to warn intruders to stay away, and to protect their families they freeze salt water around threats.
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In the oceans of Hoenn and Johto, Miloqueen have built sandbars known collectively as Sailor's Doom. They circle only with their tails above water, and wreck any craft attempting to pass.
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Highly sought after for beauty contests, Milopunny are rare to find in the wild. Their scales sparkle like gems, and have been used more frequently in jewelry.
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The scales on Milonine's tail are highly sought after by poachers. Unbeknownst to them, if threatened, this Pokémon's hair bristles and sprays the area with embers. It then shoots bubbles, allowing it to slide away at high speeds.
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Considered to be an invasive species, Lopdrill only hunts down Ariados. When spotted, it swoops in to paralyze its prey in a flurry of stings, then drags it back to its nest.
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Acting as arctic prey, Lopsel lures in much larger Pokémon before slashing savagely with its claws. If cornered, it puffs up its fluff to appear larger, endearing it to Trainers.
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Loprow's singing voice is beautiful enough to draw out chosen Bug-type prey to its grinning maw. It uses its ears to stabilize its flight through the fiercest storms, allowing it to dive at extreme speeds.
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Lopvoir hovers above the ground in serene grace. With poise, this cautious Pokémon reads the intentions of Trainers and other species alike. Police Officers often utilize its skills to weed out guilty parties.
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Lopark always disguises itself as a trusted Pokémon, integrating with a Trainer's team. When found out, it delivers an earth-shattering kick to knock out the Trainer before stealing from their gear.
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Believed by many to be a hallucination, Loplass appears in sub-zero foggy conditions. If blocked, it phases through the Pokémon or Trainer, allowing the sheer cold to scare them off.
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Believed by many to be a hallucination, Loplass appears in sub-zero foggy conditions. If blocked, it phases through the Pokémon or Trainer, allowing the sheer cold to scare them off.
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Not only can Lophox sense the thoughts of those around them, they can also hear movements for miles. Nearly impossible to ambush, if they sense a threat, they will distract it using flame on their wand before delivering a kick that shatters bone.
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The tree-like antenna on the central Brecute detects berries, while the other five gather food. When they sense fruit nearby, they roll at over twenty miles per hour, lifting food psychically as they pass, including picnic baskets.
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Day or night, Clefkrow never lose their way. Using their star-chart tail, they navigate in flocks on the ground. When hot air balloons are in the area, though, they take to the skies, protecting them from attackers.
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In the wild Clefxen acts like a mercenary, joining Treasure Hunters on their adventures. Using its fairy-like agility, it easily defeats traps, then uses its wand to disable them with flames. In the end, it takes its fair share.
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The stars on Clefkazam's cape reflect unknown constellations, and when it appears to have a meteor shower its psychic powers crescendo. The shard of Moonstone used in evolution has become its main weapon, now appearing in the phases of the Moon.
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Carried about by the wind, Whimsivoir stops where forests are scarred from fires. By unknown means it purifies the area, the plants rapidly regrowing until the land is green again. It is said its wool is softer than clouds.
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Due to its cottony wings, Whimsirona only takes to the air on great gusts of wind. Many Trainers are found cuddling them on the ground due to the pleasant heat they give off.
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When two gangs of Krookosel meet, each sends out a champion with the most impressive pompadour. They circle, attempting to either freeze or get sand in the foe's hairstyle.
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Krookovoir moves in gangs between desert towns, its sunglasses providing protection against sandstorms. Trainers should not tell it their names or they will be forced to be part of the gang.
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Hidden among sandstone riverbanks, Krookotle lounge about, depending on their intimidating aura for protection. Their environment chips off pieces of shell, which are steeped in tea for home remedies.
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Recruited by ancient psychics to guard tombs, Cofavoir offer researchers lavish meals. If accepted, those with pure intentions are bonded with. Any grave robbers suffer terrible curses.
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Cofaphox disguises itself as a statue inside jungle temples. When it senses a grave robber, it waits until they are incredibly close, before jumping out to scare them and psychically pushing them deeper into the shrine.
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Haunting shipwrecks of ages past, Cofatoise at first appears as bejeweled empty shells. Once a diver turns their back the disembodied hands shoot forward, dragging their victim to its dagger-toothed maw.
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Many ghost light sightings in tunnels are thanks to Lampix. The deeper these Pokémon go, the brighter they burn their lights. Many tunneling crews assign employees one in case of electrical failure.
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Haxwak is rumored to have lost its natural habitat long ago due to Dragon-type migrations. As such, they actively hunt Haxorus, using their own axes to shred through titanium.
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Rumored to guard great treasure hordes, Haxvoir is often hunted by thieves. Territorial by nature, it uses unknown powers to command plant life to block the threat's way before impaling them on its armor-piercing horns.
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Still learning to control its flames, Vulolu generally shadow boxes on top of boulders. If one of its tails gets caught, it loses focus and releases an Ember that will likely start a grass fire.
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Hatched among Vulpix herds, Vulmantis blends in with its adoptive family, even learning to control fire. When near rivers, its facade drops as it actively hunts for Water-type prey.
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Trainers lost in the woods have reported being led from their predicament by paths of Will-o'-Wisps laid by Vulxen. Caring by nature, they are known to light their wand to entertain newly hatched Pokémon.
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With a costume made from outdated electronics, Mimigon is surprisingly adept at vocal mimicry and digital art. As such, movie studios employ it to digitally enhance scenes.
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Mimizor continuously adds layers of empty cans to its costume, making its shell extremely difficult to break through. Imperceptibly fast, it puppets the shaped metal wings, distracting foes from its bone-crushing claws.
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Doing its best to act elegant, Mimivoir attempts to dress up in fancy clothes. While off-putting to most, Trainers who bond with it often find shirts missing, only to see them added to its costume.
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Able to blend in during Pokémon Contests with the other mascots, Mimirina quietly stalks Pikachu that are competing. During the opening ceremonies, it strikes its target with a paralytic poison dart, before vanishing into the crowd.
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Nicknamed the Forest Ferry, Ninevoir appears to humans who have gotten lost. If they are willing to pay its berry toll, it will guide them through the woods, ensuring they can see it by lighting flames like lanterns.
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Contrary to popular belief, Ninewile's nine ponytails can each act independently. When threatened, two will shield its small body, while the rest will wrap around its foes before incinerating them.
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When an enraged Ninepunny's tails heat up, they billow as though they're in the wind. If continually pestered it will curse the Trainer or Pokémon with a sudden burning kick.
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It is rumored Ninelass is formed from the victim souls lost to forest fires. They create beautiful witch flames of various colors to lure the unwary into losing their way in the woods.
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In the darkness of mountain trails, Nineroc stands a statuesque vigil against ghostly mischief. If a Ghost-type enters the area, it wraps them in an iron-hardened tail and finishes with a point-blank Flamethrower.
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Ninephox focuses its powerful flame attacks through branches. When one burns down, it uses its sensitive tails to pick up a set of others. What follows is a test of each until the perfect focus is found.
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Despite their strong psychic senses, Ninebra is better known for providing special effects in movies. Directors hire them to add practical pyrotechnics into scenes without harming actors.
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Wherever Jigglynium sings, flowers bloom and Flying-type Pokémon gather. If angered, it uses a shrill Disarming Voice, calling forth the army of flyers to destroy its aggressor.
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Bathed in lunar radiation, Areon's fur hardens until it is tough as steel. It becomes more energetic at night, making it especially popular with security guards working night shifts.
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Known to disguise itself as a lost traveler to avoid danger, Zolass unintentionally leads would-be rescuers into blizzards.
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Often considered one of the most demanding Pokémon, Wigglytile's luxurious fur must be brushed four hours a day. Those Trainers who pamper them are rewarded with an overprotective companion that protects them by puffing up their pollen-soft hair.
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Ectoplasm from Driflts is used in home remedies to decrease fever. Rumored to be sensitive toward the terminally ill, it actively seeks out hospitals to help the patients.
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The bane of Swimmers, Sandieon blends perfectly with the mud and silt at the bottom of lakes. It lies motionless until anything blocks the sunlight, causing it to explode to the surface and bite with enough force to bend steel.
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Thought extinct, Zutops were only rediscovered recently deep underground. Completely blind, they use their acute hearing to navigate the darkness. Their wings are not used for flight, instead acting as flippers for swimming.
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Frosdrill lazily uses arctic winds to fly across the tundra. While relatively calm in nature, any scales it sheds are highly toxic. Accidental exposure leads to dizziness followed by unconsciousness.
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Generally found in boreal forests, Froszor's body is wreathed in sub-zero temperatures. They become excited when spotting humans due to their heat. Many have saved Trainers from avalanches, Bullet Punching the snow and shielding them from rocks.
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In the dead of winter, Frosvoir appear dancing in blizzards. Every surface they touch turns to ice, and if they bond with a Trainer, they mark the human's house in permanent frosty art.
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Found replacing the figurehead on sunken ships, Sharpvoir sings a lilting melody, attracting Water-types. When they close in, it confuses its prey with a Water Pulse before finishing them with a vicious bite.
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Although Gloora never seems to be awake, it moves more in its sleep during the day. Many dishes are flavored with its harvested drool, adding a salty-sweet taste.
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Noiark's hallucinogenic cries are pitched so high only other Pokémon can hear them. Ironically, their best defense against trainers attracts Zubat.
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On moonless nights, Noiark drop their illusions, instead using the darkness as camouflage. Some say if trainers feel their hair prickling in the dark, they are being stalked by these Pokémon.
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Surrounded in fluffy, durable clouds, Altashrew rolls up in a ball to stop floating in the air. Trainers are encouraged to shear this fluff, which makes great breading when deep-fried.
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Considered to be the harbinger of winter, Regivoir's very presence freezes lakes. A cold, lonely Pokémon, it is said whoever offers it a scarf becomes its Trainer.
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Due to its internal body heat and Arctic cold exterior, Regitales is constantly shrouded by fog. Movie studios and scientists fight over whether to use it in place of fog machines or to study weather patterns.
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When under attack, Vilechomp releases various spores into the air to blind its foe before stabbing them with their thorns. After it calms down, Trainers collect its pollen to strengthen their Antidotes.
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Vileark's pollen contains hallucinogenic properties, allowing it to appear to Trainers inhaling it as a person, trusted Pokémon, or plant native to the area. If discovered, Vileark disappears in a cloud of yellow pollen.
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Any location Necropunny appears at becomes shrouded in darkness, as its skin absorbs light for energy. Its clawed ears are strong enough to cause devastating earthquakes, whereas its psychic mind can crush continents.
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Thought of as one of the most effective Corsola hunters, Toxwak is found on shoals around reefs. Using sharpened coral, it spears its prey, flipping it onto the land. The beached Pokémon is cracked open by a Headbutt and wrapped in toxic tendrils.
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Generally found in the jungles of Hoenn, Toxther is a reserved Pokémon that flies using four of its venomous arms. Surprisingly nurturing to its Trainer, it will shield them from harm while surrounding threats in toxic barbs.
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Sandyeon is able to squeeze through tiny cracks due to its ability to turn into sand, mud or water. They enjoy enclosed spaces, and are found napping by treasure hunters inside treasure chests.
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Ancestors of the modern Lopunny, Auropunny used their enhanced hearing to track underground rivers. Once found, they scavenged for their main source of nutrition, geodes.
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Commonly referred to as a Masked Bandit in desert regions, Lycanrok spends the daytime camouflaged under burning sands. At night its stripes allow it to pass by Trainers stealthily, to steal from their backpacks.
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Unlike most Psychic-types, Lycantwo walks on the ground, its heavy footsteps echoing as the ground rumbles. It is said when it deigns to fight that it foresees hundreds of outcomes, dodges attacks lightning-fast and responds with brutal slashes.
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Parabuzz is very protective of the mushrooms on its fur, slashing violently at passersby and shocking any who get close. Unwittingly, it proves a perfect host to yeast microorganisms, and teams of mead makers use any means to harvest it.
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Considered by many as a rare Johto delicacy, Parakarp's meat when filleted is pre-seasoned by its internal spores. Unfortunately for the Chefs, its bite is paralytic in nature, allowing it to Splash back into the rivers it calls home.
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Cared for alongside sensitive crops, Paralia is only truly active during the night. As it walks around, its body sheds spores that are completely harmless to plants. Pokémon, however, end up paralyzed long enough to be relocated.
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When forced to walk in the daylight, Paraxen plucks the largest mushroom nearby. Its spores are highly combustible, thus it must keep its body constantly shaded.
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Usually mistaken for a sapling in its native rain forests, Paraphox is content to stay still during daylight hours. At sundown, it comes to life, using a flammable mushroom as a torch to attract unsuspecting Bug types.
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Used by Chefs on Balm Mushroom hunts in the woods, Foiard communicates with the roots of plants. When it senses fungi nearby, it expertly harvests them with steely slashes.
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Where fields of flowers bloom, Luwak is a caretaker. Its bright colors allow it to blend in with the blooms, attracting pollinators like Butterfree. If pests attack the plants, it quickly drives them away using its scythe like a boomerang.
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Lueon conserves its energy by floating on the surface of rivers, while fishing with its tail. After a successful catch, it makes its way energetically to its school and shares its meal.
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With a diet consisting of Geodude, Luzor has adapted to underground living. It uses its bright coloration to reel in unwary prey, then breaks through their hide with claws that can split diamonds.
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Nicknamed Nature's Florist, Luvoir dances in dying meadows, attracting pollinators. Using unknown powers, violets sprout under its feet as more Pokémon are brought to the area, making beautiful natural arrangements.
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Venoring's body is made up of a colony of Bug types, overall requiring extreme amounts of energy to maintain their form. They are attracted to sweet drinks, with a fondness for mead. Unfortunately, the sugars inebriate the Pokémon.
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Quilape has a very short temper, even the sounds of falling leaves send it into fury. It increases its level of violence extremely quickly, jumping from frolicking in flowers to using Mega Punch on boulders.
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Fennets uses its sensitive ears to feel people's emotions. It is known to eat twigs to power up its teleportation if threatened.
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Fennera is in a constant state of overheating, leaving the Pokémon in a semi-conscious state. Its ears and mane give off enough heat to start forest fires.
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Martial artists actively seek out Delziken to learn the way of the burning branch, a style of armed combat focusing on foreseeing opponents' moves. When not training, these Pokémon can be found in deep meditation.
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When winter strikes in Lumiose City, Deltales are lured into the streets. Each of their tails radiates over one hundred degrees of heat, allowing pedestrians to stroll comfortably.
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Due to its fuzzy sleeves, Delrantis has difficulty bringing its claws to bear. Instead, it attacks by lighting a branch on its magma-hot fur. When alone, it cleans mud from its hair to keep its bright coloration.
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Using rough river rapids as cover, Grezor tracks unsuspecting prey while gathering energy for an ambush. It breaks the surface with a mighty jump, throwing a Water Shuriken before landing an armor-piercing kick.
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Nicknamed the desert Sand Sharpedo, Grechomp circles shallowly underground, feeding off the water from cactus roots. When its dorsal fin above ground hits a Trainer or Pokémon, it explodes from the sand, confronting foes with solid water scythes.
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Used heavily by Ranchers to herd Paras, Venonine is a watchful and gentle guard Pokémon. When given its favorite mushroom treat, it often sends out sparks of various colors to entertain children.
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Popular Pokémon at fair booths, Swirak's silk is sweet in nature and bundled up as cotton candy. They often have to fight off Flying-types that try to steal children's candy.
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In ancient eras town blacksmiths would befriend Chartops to heat their forges. In time it was discovered their Water Guns could also quench red-hot blades, causing this symbiosis to last for centuries.
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Generally used as a guard Pokémon, Charolu energetically patrols areas, its flames flaring when it senses a new aura. If threatened, its body heats to over two hundred degrees, allowing it to melt through armor with its Counters.
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Born deep underground, the heat and pressure from magma flows harden Dianbone's rock helmet into pink diamonds. Due to the rarity of their birth, they are treated by their tribe as royalty.
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As they grow, Dianwak wander further from their tribe and are known to be friendly to most other species. If attacked, they allow foes to close the distance, watch as attacks bounce off their armor, and retaliate with a heavy axe strike.
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Diantwo attunes its psychic energies through pink quartz crystals. It is said that any who gaze into its crown become compelled to follow its commands unquestionably.
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Dianxen use their staff like a divining rod, leading them right to precious gems. Intuitively they can tell real from fake jewels, and burn replicas in disgust. Jewelers often hire their services for pristine precious stones.
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Poochts is territorial, baring its fangs and quivering with rage at passersby. When it senses a Trainer confrontation, it quickly teleports away out of fear.
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Unlike their cousins, Mightvoir are lone hunters, stalking prey in the darkness. When their target's guard is down, they stun them with a mind-numbing howl before dragging them into the night.
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Known to lay unfertilized eggs daily, Dugchic is kept in self-sufficient flocks. When threats appear, it burrows under the earth, popping up at set distances to spit embers to protect its young.
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Due to having three heads, Dugnine is unable to burrow effectively. They have formed a symbiotic relationship with Sandshrew, who digs tunnels wide enough for them, while they scare off larger Pokémon with boiling hot Flamethrowers.
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Unable to gain nutrients from the sun, Seedts burrow into the roots of trees, leeching vital nutrients. When sensing other pests attacking their meal, they quickly latch onto the other Pokémon and drain its power.
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Seedyena are considered scavengers. During the day they hide in leaf piles, most Trainers believing they are Acorns. At night, they burst from the leaves, tracking down people who passed during the morning to steal food from their campsites.
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Often employed to search for lost Trainers, Electyena sense electrical currents given off by all creatures. Once located, they protect their charge at all costs, howling and sparking intimidatingly at any perceived threat.
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A common shipboard pest, Psytata has forced cruise liners to keep onboard Persian. Using small high-pressure Water Guns, it cuts its way into pantries to steal bread.
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Extremely territorial, Growldrill hives are infamous for the swarms they produce, flying upon cottony wings. If it sees a threat, it will hook onto them with its claws and sting ceaselessly. It is said one sting hurts worse than being burned alive.
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Due to its cute and fluffy nature, many Trainers seek Growlbat in the wild. Unfortunately, when excited its barks echo louder than a concert, and it flies around in circles spreading thick smoke.
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Many claim Arcarantis is from Sinnoh's Distortion World, using its fast speed to jump between the sky islands. What has been observed is it changes its flame colors to attract Flying- and Bug-types to devour.
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Charzor circles active volcanoes, using the heat to harden its diamond-tough hide. Fiercely territorial, it drives off Pokémon with flaming lashes. When two meet, a violent aerial clash begins.
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Notorious obstacles on volcanic paths, Charpunny do not appear threatening. However, these Pokémon are extremely territorial. They jump from great heights, using their ears to glide towards their target, then drop leading with their flaming tail.
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On moonlit nights, Charxorus cuts across the skies seeking any foolish enough to challenge it. When attacked, it dives using its diamond-hard teeth to hold foes, then suplexes them hard enough to shatter stone.
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Its body is covered in non-flammable oil, making any water it passes by greasy. The tail tip burns from a second chemical reacting to the oil, and when threatened it brings the tail forward to spit Flamethrowers.
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Vain to the extreme, Charantis are easily agitated when their scales get dirty, immediately blasting flames at the source of the mess. They spend hours preening, using their tail tip and leaves to scrub their bodies.
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The pattern on Poligar's stomach never sits still, and those who gaze too long report feeling their consciousness being sucked in. This Pokémon is timid and dives away from human contact.
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Abchic runs for over twenty hours a day, and even has the ability to run while sleeping. It senses when Trainers are around and is adept at dodging their attention with well-placed Smokescreens.
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It is said if Maxen ever dropped the weight in its tail, it could run faster than Ponyta. However, it enjoys showing off its strength, holding the barbell in a loose grip while powering up its Flame Charge.
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Normally found gliding through the water, Tentather's tentacles are adept at catching Magikarp as they swim by. Able to pick locks and do other fine detail work, this Pokémon has found use acting as a makeup artist for films.
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Primarily used by ports, Tentachoke have the ability to pull five hundred times their weight. When a ship pulls out to sea it is moved by ten of these Pokémon, who can be seen even in foggy conditions.
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Tentanx enjoys reading people's thoughts, but must make physical contact with one of their tentacles to do so. Trainers often flee at the sight of moonlight glinting off their gems, not realizing their friendly intentions.
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Deep in Kanto mines, Geomite resides using its magnetism to dig out ore and reveal salt. Many restaurants buy this savory seasoning at a high price.
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Popular with Miners, Gother's claws are sharp as diamonds and well shaped to pick at stubborn ores. When they come across a gap in the tunnel, they swiftly fly across to continue mining.
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While its secondary set of jaws sharpens its crystals while mining ores, Gowile's main body is forced to subsist on subterranean mushrooms. When threatened, it allows hits to bounce off its rock armor before using a deadly Crunch.
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Living in the calderas of active volcanoes, Goxen melts and regrows the rocky armor on its back, until it's as hard as diamonds. It is sensitive to colder temperatures, so it carries around embers whenever it leaves home.
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Some say Rapininja is the avatar of flame itself. It appears in the middle of forest fires, controlling the blaze away from Pokémon nests, before vanishing in a rain of cinders.
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Warxen stores multiple twigs in its tail, and when bored, pulls one out to blow foam bubbles. When challenged, it heats its Water Guns to boiling, burning threats to distract them before escaping into the waves.
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Contrary to popular belief, Slowper's brain functions at super relativistic speeds, allowing it to outthink foes. Unfortunately, its body cannot keep up, causing it to use Sand Attack minutes too late.
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Formed from weather vanes broken in storms, Magnenette has the uncanny ability to sense Flying-type flight patterns. Farmers station them in the middle of fields, where they call down the thunder on crop-eating pests.
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Magneler has acute vision, allowing it to see threats far away. When threats approach, this Pokémon has calculated winning movements and attacks, making fights against it appear as a robotic dance.
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Rarely spotted in the wild, Farnx is often kept as a status symbol among Kalos elites. Duels featuring this Pokémon involve fancy saber flourishes and psychic aerial strikes.
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Dewper clusters together during low tide on cool muddy beaches to nap and practice Mud Slaps. When caught, it has extreme separation anxiety and must have a hat from its Trainer to feel safe.
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Where shallow rocks, coral, or icebergs choke shipping lanes, Dewsol can be found. Unlike their cousins, they are very playful, swimming up to boats to guide them through hazards. Sailors especially ensure these Pokémon are protected.
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Often disguising itself as a Swimmer or Sailor, Dewark has been known to accidentally attract rescue attempts on the high seas. On calm nights, it sheds its disguise completely, diving for Psyduck meals.
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Often referred to as the Ice Regent of the North, Dewphox is found predominantly in freezing mountain lakes. Wherever it points its staff the temperature drops noticeably, though many think it uses its psychic powers to trick the mind.
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Amid the septic aromas of sewers, Grivoir trudges along. Rumored to have been cursed to live among its weakness, it has adapted to absorb toxins and purify them within its body.
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Haunting especially polluted mountain springs, Blastinja scares off trespassers while purifying the water. Their aqueous ring maintains perfect purity, and is sought for mead production.
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With scales hardened like armor, Blastcario stalks challengers under the waves. It ambushes by using its arm cannon followed by breaking the surface with a deadly Mach Punch.
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Found under corner street lamps, Gasther stands eerily still. When spotted, it floats into the air without using its wings and chases its victim as if possessed.
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It is said Gasreon is formed from fog dissipating on a moonless night. Its favorite haunts are abandoned cabins in the woods, where it startles unaware hikers before taking shelter for the night.
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Some say if anyone touches Gasroc's ectoplasmic mane, they will be tormented by restless spirits. Worse yet, any who touch it will endure a crushing Shadow Claw.
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Usually found haunting battlefields, Haunpip originally was seen as a specter of death. It was discovered it seeks out the wounded and feeds them a tincture made from its ghostly leaves, stabilizing their conditions.
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Onduck stands still in city parks, waiting for lone passing humans. Using Water Gun, it trips the loners up and then takes any bread on their person.
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Drawn to traumatized individuals, Hypvoir uses hypnotherapy to aid with their psychological recovery. If its patient is threatened, it will destroy the foe by making them lose their sanity.
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Hypunny's head bobs to the rhythmic swing of its pendulum. When its target is hypnotized, it kicks hard enough to shatter bone.
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