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Page 2 / 2 of 1321 pokedex entries by ozzie.the.writer.

On clear nights Paraleep stand in shallow waters, absorbing saltwater. The high salt content of the water causes Paraleep's mushrooms to grow bigger and bigger until they pop off.
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Paraterra can be found in the wild, masquerading as a pile of bones held together by a mushroom colony. When prey wander too close, Paraterra disorients them with a cloud of spores before getting up and charging forward.
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Paratina seek out populated forest areas, then use their spores to increase aggression in the Pokémon present. While the Pokémon are occupied fighting each other, Paratina spreads more mushrooms.
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Paraki are interested in shiny objects, trading them for the mushrooms they grow. These mushrooms can be ground down, becoming a key ingredient in medicine to aid with memory loss.
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Parakyu trail after Paras and Parasect, hoping to eat any small mushrooms along the way. Should their cap begin to tear, they will seek out a Trainer and beg them to repair their disguise.
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Paranx mindlessly chew wires of devices plugged to exterior sockets. Occasionally they get zapped, whereupon they meow excitedly.
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If there's an audience nearby, Paraetta will break out into dance. By the time this dance has finished, Paraetta will be exhausted, and their audience will have fallen asleep by spores.
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Paraphox root themselves in one spot on clear days to absorb as much sunlight as they can. To ward off threats, Paraphox flicks their mushroom to cast a spore cloud before sneezing to ignite them.
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Paraty stagger through their forest homes, drooling a fluid that stimulates fungi growth. If threatened, Paraty spits concentrated balls of Poison Powder before resuming their shambling.
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Paraeal hop short distances to travel to different areas of their forest homes to spread spores. If they see a friend they will try to roll to them, only to roll in circles on account of their mushroom cap.
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As Parachop fight, the mushrooms along their body might fall off. These mushrooms are used in sports medicine to relieve aches and migraines.
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Parachamp stalk through forests seeking dying trees to rip out of the ground. Afterwards, Parachamp releases a large cloud of spores to settle on the fertile ground.
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Paralem roll down mountains, hoping to spread their spores as much as possible. If they fail, they Self-Destruct, spreading their spores in a large radius.
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Necroeal accompany their Trainers on nighttime strolls, acting as living flashlights. Unfortunately, they cannot fully control their light and will sometimes flashbang their Trainers in the early hours of the day.
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The strength Necrochoke draws from the crystal on its belt makes it powerful enough to shatter beams of light. As its strength wanes without access to light, it uses its sword to hunt down those that would deprive it of energy.
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Jangsel loiter around Trainer Schools, usually playing with other Pokémon that live nearby. For some reason, Jangsel is very defensive of their pompadour and will lash at anyone, friend or foe, who makes fun of it.
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Jangceus can be spotted flying around the tall mountains they call home. If a threat approaches, they rotate the golden scales around their core to blind those that get too close.
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Wimpius despise bodies of fresh water, stomping nervously in place if pushed towards them. Wimpius will dislodge their rotting bananas to repel anyone away from them so they can escape back to salt water.
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Wimchop desire to become stronger and always seek out opponents to fight despite their fears. While they try to take on opponents larger than themselves, they quickly run away if they get injured.
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Fobok spend their mornings sleeping in sunlight, holding their Trainers tight in their tails. This has caused Fobok to become popular among night owls who enjoy sleeping in.
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Lutler bask as long as they can in sunlight, with more light causing their flowers to bloom faster. Centuries ago Lutler's petals were used in love potions.
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Lubok use their hoods to hypnotize smaller Pokémon to obey them. After being successful, Lubok lounge in the sun as they wait for the hypnotized Pokémon to bring them food.
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Luchomp despise anything it considers unclean and dirty. Luchomp stalks creatures that fall into this description, taking them out if they enter Luchomp's territory.
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Despite being capable of leveling cities, Luceus prefer to lounge in the sun, grooming themselves. While they can be extremely picky about how they're taken care of, a capable Trainer can quickly earn a Luceus's trust.
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Luram spend their days in the clouds, enjoying the sunlight with few interruptions. Should a bird Pokémon collide into them, Luram will smite the intruder without hesitation.
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Lukyu are snobbish creatures, always seen fussing over their appearance and becoming irate if they're dirty. They also have a sense of fashion, leading to a rise in Beauties having them as partner Pokémon.
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Lueal prefer to keep their skin clean, opting to hop around instead of rolling. If they get dirty, Lueal rush to water, crying all the way.
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Lueal are quite affectionate with their Trainers, constantly seeking them out to keep their fur clean and groomed. If Lueal notice dirt on their Trainer, they use Water Gun to clean it off.
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Luchamp can be found lounging in trees, enjoying the sunlight on their sculpted muscles. Due to the amount of effort needed to keep these Pokémon in top shape, a vibrant Luchamp is a symbol of its Trainer's dedication to its health.
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Luno bear a striking resemblance to a famous Alolan scientist. Luno are quite manipulative, scapegoating their mischievous deeds onto innocent Pokémon to evade punishment.
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Carziken train deep underground, finding solace in the high temperatures. Miners use Carziken's kicks to dislodge large chunks of ore.
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Wild Venoring are considered menaces to bakeries, as they often break in to devour cookies. Despite this reputation, some bakeries hire Venoring as workers, having them act as official taste testers.
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Venochamp are often associated with urban legends. Despite their large size, they are actually quite timid. The fluff of a Venochamp is often used in high-end winter clothing.
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Chesziken cultivate spicy nuts during the winter, which are sought after by culinarians for special desserts. If Chesziken does not recognize a person, they will attempt to defend what they have grown with their sharp sword.
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Chestrum can be found near volcanoes, enjoying the warmth that lava brings. Preliminary research shows that they seem to become aggressive when faced with someone wearing red.
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Some hot springs use Fenneninja by having them put their legs in the water and heat them up. This uses up quite a bit of energy, requiring these springs to house many bundles of sticks for Fenneninja to eat.
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Braiadier can be seen working with Pokémon rangers, creating safe and controlled burns of forests. The grey coloring of their bubbles is often attributed to ash buildup.
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Delia enjoy playing quick games with their Trainers, spinning with glee if their Trainer wins. Should their Trainer lose, Delia will pull a prank, often involving making their Trainers' clothes oversized.
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Wild Deltomb despise being disturbed, blasting anyone that comes near with Mystical Fire reaching 108 degrees. Because of this heat, chefs utilize Deltomb to help cook soups and stews.
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Deltina's fur is soft to the touch and retains heat, making them a desired partner during winter. They are also valued for their protectiveness, not hesitating to blast 2,000-degree fire at foes. A popular outlet for them involves melting snowmen.
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Delsopod enjoy fishing, often using their stick as a fishing pole. Anglers sometimes use them, having them see into the future to see if a particular spot will have a bountiful catch.
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Deleal use their powers to create controlled flames to keep Spheal warm during intense blizzards. When the fire is made, Deleal claps excitedly.
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Deleal are valued as tutors, using their abilities to help with homework and clapping when students get correct answers. It seems that whenever they are tired, Deleal will find a nearby cupboard to nap in.
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Deleo play around by using their powers to spin entire herds of Spheal around in the air. If someone tries to interrupt Deleo, they will spin the intruder around as well.
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Deleo spend their time in meditation, using Foresight to see if any natural threats will occur. Should they see something, they work together with Noctowl to warn Walrein of the approaching threat.
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Froaras enjoy swimming next to cruise ships that enter their territory. If Froaras are feeling mischievous, they will try to coat passengers in the vapor from their backs.
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Froaew are obsessed with bubbles and will teleport to locations where they are abundant, such as fairs. Froaew enjoy eating the bubbles, throwing a fit once they stop forming.
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Froanaught have protective natures, and will use their bubbles to create cover, allowing weaker Pokémon to flee. Froanaught can make an endless amount of these bubbles and can sometimes be found at birthday parties entertaining children.
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According to Kalosian legend, Frogmagius were used by wizards to change the weather on a whim. These stories describe Frogmagius using their beard of bubbles to make clouds and downpours.
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The bubbles around the necks of Frogadier became soapy in consistency following fusion. It uses its bubbles to slow down fleeing prey.
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Grew enjoy sneaking behind unsuspecting Trainers and Pokémon. Once spotted, Grew slaps them with their long tongue before abruptly disappearing.
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Gretile live in marshes, seeking to protect the small Pokémon that live there. They use their sharp tails to slice through reeds and expose hunters.
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With its agile grace and blistering kicks, Greziken is considered by most to be an apex ninja. To aid in sneaking, it can produce steam from its feet to create cover.
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Instead of agility and stealth, Grechamp prefer fighting their battles through raw strength. To train their muscles, they carry around a large ice ninja star weighing an average of 50 lbs.
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Torchamp were once considered major threats due to their strength and steam. In the present, it's more common to find Torchamp lounging in their shells, enjoying a hot stew. Research has concluded that the soup is delicious.
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It's a popular tradition to win Pumpking during autumn night festivals. Due to their sweet-tasting horn, Pumpking are highly sought after by poachers and confectioners alike.
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Pumptomb are quite anxious, spitting seeds at any stranger that approaches them. After spitting 108 seeds, if the stranger has not left, Pumptomb will try to run away and hide.
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Pumpsol occasionally crosses paths with those who are unlucky. Reports from these people claim only lucky occurrences happen to them after witnessing Pumpsol.
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Farmers are advised to keep any jewelry and crystals far away from their land. Pumpeye will lurk in pumpkin patches and attempt to hypnotize the farmers into giving up their gems.
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Using their skin as a bag, Pumpggy accompany children on October evenings in order to earn candy. This candy ends up weighing Pumpggy down, leading to them being unintentionally left behind.
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Pumple continuously generates healthy pumpkin stew for Bug Pokémon to drink. Bug Catchers tend to have Pumple to help facilitate growth among their Pokémon.
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Despite being made of the same material as their body, Pumpduck's hat constantly flies off in the wind, as it's not attached to them. On windy days, flocks of Pumpduck chase their hats, using their psychokinetic abilities to try and grab them.
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Pumpchoke can often be spotted on October nights, flexing to receive candy. Pumpchoke consume candy as one of their primary sources of energy, able to eat a ten-pound bag in one sitting.
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Trainers are advised to be cautious when traveling through areas that Venoark lives in. This is because Venoark have been known to use their scales to paralyze Trainers before robbing them of their berries and snacks.
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On calm nights, Gourfree swarm farms to feast on the crops. Farmers report a scent of pumpkin in the air after an attack.
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Gourcargo can sometimes be found feeding on abandoned carved pumpkins after October. Some Trainers use Gourcargo to cook pumpkin seeds.
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Despite their mischievous appearance, Gourziken are incredibly loyal to their Trainers and will guard the patches they call home. Should they encounter a threat to their Trainer or home, they will kick their pumpkin at breakneck speeds.
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It is said that on festive fall nights, Gourgeist can be seen wandering pumpkin patches searching for people to take to the afterlife. Small towns often have traditions involving giving Gourgeist candy.
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Gourdaunt hide in pumpkin patches, scaring away anyone that tries to approach. Haunting laughter in the dead of night might be Gourdaunt clicking their pinchers shut.
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Gourno often appears in the woods at night to find and hypnotize lost children. Despite bedtime stories depicting it as a monster that eats people, Gourno actually leads wayward kids back home.
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Swirking can be found at sporting events and carnivals, offering cotton candy to everyone. Customers who are rude after purchasing get their sweet treat eaten right in front of them.
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Swirking pull both friend and prey into bone-crushing hugs upon seeing them. While they give slobbery kisses to their friends, they fling prey into the air so they can deliver a sharp headbutt.
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Swiras's spores taste sweet like sugar but can cause major bursts of hyperactivity upon consumption. Swiras is not immune to this and can be found jumping high into the air in the wild.
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Its bright colors tend to deter trainers from catching it. To get around this, Swireal will often hide as candy in small-town stores.
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Movie sets in Unova have begun to use Slurnite in action films as a stunt pad. Their gelatinous body prevents injuries for those who land on them, and the stunt people get a sugary hug afterwards for a job well done.
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While beloved for their cuteness, Slursaur hide a mischievous streak. They have been known to break into ice cream shops and candy stores to devour the strawberry-flavored desserts.
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Despite their cute smile, Slurans will bite strangers who become too close to them. The venom from their bites is not fatal, instead causing all sweet foods to taste sour.
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Slurkiss flutter throughout various regions in search of kind bakers. Upon finding one, Slurkiss secretly adds the cream from their head into mixtures, spreading kindness to the bakery's patrons.
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Diners use Slurziken as waiters, using their superior smell to ensure food quality. However, a careful eye is needed, as Slurziken might eat the food they should be serving if they think no one's looking.
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To defend against oncoming attacks, Slurlade will flip their cape around to protect themselves. These capes are extremely sour and will usually be enough to deter predators.
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The ice cream on the arms of Slurgross constantly replenishes. During hot summer days, Slurgross will fly up and spin rapidly, raining ice cream down for all that need to cool down.
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Slurgon, using their tongue, injects sugar into cacti. When Pokémon become disoriented from the sugary cactus juice, Slurgon swoops in on the unsuspecting prey.
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Bakeries that provide low-quality food close every night in fear of being visited by Sluresect. When it senses a bakery is providing bad baked goods, Sluresect will fire a torrent of pink buttercream at the bakery to deface it.
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Some hospitals have begun using Sluram for their warmth and the ability to sense hidden medical conditions. The sweets harvested from its tail are said to have a calming effect.
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Certain high-end dessert locations use Slurem to keep desserts cold while they are flown to far regions. Those who attempt to eat from their wings are frozen on the spot.
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Slurlous's heads often antagonize each other by licking the other's hair when bored. Trainers are advised to be prepared for Slurlous to have sticky hair when petting them.
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Slurboach hide under Octillery to avoid being fished or found by predators. Slurboach are said to have a sweet, sugary taste when cooked.
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Due to their vision being obscured, Slurein often collide into their Trainers with the intent of giving hugs. This works in Slurein's favor, as they will also flatten potential poachers who are after the sweet strawberry ice cream on their head.
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Slurizard are sometimes used to make the perfect chocolate lava cake. While this sounds great, Slurizard are notoriously picky, and will only eat food they cook.
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Due to their similar appearance, Slurmite can sometimes be found sleeping in boxes of taffy, mistaking the candy for other Slurmite. If threatened, it will spin around vigorously to disorient their opponent.
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Scraew approach thirsty travelers, producing Fresh Water for them to drink. These waters are often laced with spicy peppers, allowing Scraew to steal the traveler's berries while they are distracted by the heat.
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Loshrew reside in desert oases, often found relaxing while spinning in circles. They rapidly dry out when out of water for prolonged periods of time, which can be seen in their lily pad.
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Loshrew reside in desert oases, often found relaxing while spinning in circles. They will also play with other visiting Pokémon, spinning them around on their lily pad.
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Loink scoop fresh pond water onto their lily pads, enjoying the water bounce along with them. Yanma tend to drink this water, causing Loink to become sad and sulk.
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Lomvern can be heard flying through the sky on warm, humid nights. They enjoy diving right beside boats to scare those inside.
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Lomadier have been spotted more and more at surfing contests over the past few years. They are seen popping out of the water and scaring surfers into falling off their boards.
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Herds of Minieal rolling down mountains are often confused with rockslides on account of their appearance and the noises made. Particularly heavy ones can be destructive on the way down, forcing towns to be prepared when Minieal decide to roll.
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Minilax are gluttonous creatures with a taste for Star Pieces, able to eat upwards of 1600 Pieces in one sitting. A popular rumor claims that if fed enough, Minilax will become a planet.
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Minitwo spend most of their time in the stratosphere and only descend if they find an opponent they consider worthy. One of Minitwo's primary attacks is to hurl Minior down at their foe.
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Miniram are highly sought after for their vibrant blue flames. To ward off trappers, Miniram expel meteor shards from their tail at speeds high enough to embed them in telephone poles.
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Minipede prance about whenever they see meteor showers. Their tails flare up when this happens, often leading to accidental fire damage.
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On nights of meteor showers, some astronomers search for shooting Mininoone. Based on their playfulness after landing, it seems that Mininoone float up and fall back to the world for fun.
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Minimise enjoy taking sparkling objects that share their colors back to their nests. These nests end up full of valuable items, leading thieves to trail Minimise in search of jewelry and gems to sell.
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Minichamp skate through public streets on crowded nights, handing out candy to all they find. They enjoy racing humans and will give up all their sweets to those who beat them.
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Charchoke builds up anger over time, causing it to become irritable and aggressive towards its Trainer. Inexperienced Trainers are advised to be careful when raising a Charchoke, and to make sure it regularly has a chance to vent its frustrations.
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People claim that Digpass gives off an aura of suspicion. This isn't helped by the fact that Digpass have been known to sabotage space shuttles at Mossdeep Space Center.
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Dianros despise Sableye and will blindly charge when they spot one. Brave Sableye goad Dianros to charge into cave walls, allowing them to steal any gems that break off of Dianros's fur.
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Dianrupt trots slowly through caverns, occasionally eating gems it finds along the floor. Dianrupt occasionally gets into fights with Sableye over these gems.
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Some elite wedding companies work with Dianchamp to design picturesque weddings. Not only do they have the eye for where everything goes, but the strength to carry everything from the cake to the pillars to frame the ring ceremony.
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During the month of February, Trainers eagerly hope to come across Luvsol. It's said that if a Luvsol comes across one's path, they are destined to have success in romantic endeavors.
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Luvkia spend their time in the clouds, playing music on lyres. On rare occasions they can be seen streaking through the sky on days celebrating love.
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Luvscoon reside in coral reefs where they eventually evolve. Their scales are quite shiny, allowing them to blind would-be predators.
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Luvgoose help Trainers express feelings of love to their friends. With a ribbon on their tail, they diligently deliver love letters. They despise people who believe acts of love are too girly.
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Mightziken operate akin to human gangs. Should a strong Trainer defeat them in a fight, they will yield without question. While their bite is strong, their martial arts are stronger.
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Mightchamp are sometimes used to vandalize buildings with their claws and any tools their Trainers give them. Mightchamp often act overconfident or aggressive because of their strength, but studies show that they become docile if their tails are stroked.
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Zigtomb spends days stalking houses, sneaking closer until it can be easily mistaken for a building's trash can. When night falls, it emerges to devour the contents of the trash cans near it.
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Small villages often have small stores with Zigzagoon helping run them. At these stores Zigzagoon trade items they picked up for berries.
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Linhita can always be seen participating in activities that involve a direct line. They have developed a dislike for boxing, unable to pivot efficiently anymore.
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Linchamp can often be found working at breakfast diners, using their arms to serve multiple customers at once. It is advised not to get in the way of Linchamp, since they can't turn to get out of a collision.
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Silcie sometimes break into warm sewing shops to rest in. In exchange for warmth and food, Silcie help mend clothes using their silk.
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Beautitad reside in ponds, disguising themselves as sickly lily pads. When curious Pokémon get too close, Beautitad will attack with their sharp proboscis.
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Casziken wrap silk around their legs to give more impact to their kicks. Cascoon often harbor jealousy at the free movement that Casziken has.
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Using their feet, Dugper kick up larger and larger balls of mud. Dugper can become so focused on the balls that they accidentally pick up other Pokémon, who stick to the balls.
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Murals discovered in Mt. Moon depict Dugchoke in battle with Trainers of a time long ago. Translated manuscripts claimed that Dugchoke had a menacing aura in battle.
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Murals discovered in Mt. Moon depict Dugchoke in battle with Trainers of a time long ago. Translated manuscripts described how Dugchoke used Sandstorm to blind foes before finishing them off with an intimidating flex.
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Dugchamp can be spotted searching caves for red rubies, often using Earthquake to expedite their search. Both their search and actions bring them into constant conflict with Sableye.
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Villagers near homes of Dustox are advised to never hang out their laundry and to keep all windows closed. Dustox have the capacity to eat three houses' worth of linen if they can.
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Seedew wander the forests of Alola, rhythmically striking their head with their tail. These sounds mimic the sound of Pikipek pecking trees, scaring away bug Pokémon so Seedew can eat their berries.
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Seedziken use their exploding kicks to defend Seedots still attached to trees from bird Pokémon. Seedziken are strong enough to go head-to-head with three Pidgeots.
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Shiftchamp are fiercely protective of Seedot, using their fans to create gusts up to 100 mph to deter threats. Pokémon Rangers and Researchers have begun to use this protectiveness to monitor the health and actions of Seedot.
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Tailoom wait for rainy weather before floating towards farmland. Under the cover of rain, they devour as many plants as they can.
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Swellchamp have seen an increased use in offices, able to carry supplies while scrutinizing reports for any errors. Should they become overworked, they will take to the sky to relax in the clouds.
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Wingnaught are considered terrors of the beach, often ordering Wingull to harass people until they give up chips and berries. Despite having an imposing height, they can be scared if one were to yell at them.
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Wingphox are used by sailors to predict storms and other aquatic disasters that may occur. Unfortunately, they think with their stomach, breaking focus to chase after fried potatoes.
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Wingphox are employed by post offices to deliver mail, taking advantage of their foresight to predict and evade storms. Unfortunately, they think with their stomachs, breaking focus to chase after fried potatoes.
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Coastal towns use Wingliper to send letters and small packages, which it carries in its beak. Wingliper sometimes mistakes gifts for eggs, so delivery recipients are encouraged to have berries to trade for their order.
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Surcoon can be found in partially submerged logs and underneath lake docks. They long to evolve and skirt across the water.
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Meowgle regularly fly high in the sky, traveling from region to region in search of sweets. They gravitate towards sparkly treats, with many preferring candies coated in edible glitter.
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Meowgle regularly fly high in the sky, traveling from region to region in search of sweets. They gravitate towards sparkly treats, with many preferring candies coated in edible glitter.
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Meowgon-Z target lonely people, bombarding their computers with memes of cat Pokémon. Meowgon-Z's actions have seen a rise in adoptions of abandoned feline Pokémon, sharply reducing feral cat Pokémon in towns.
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Meowking scour through caves in search of used Escape Rope. Meowking have been known to trade the rope for shiny objects, favoring rubies above all.
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Meowduck waddle out of river homes in search of sparkly objects for their nest. After picking up something shiny, they make their way home. However, right before reaching the river, they forget why they wanted the shiny object in the first place.
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Meowbro meander through towns, searching for any shiny objects they can find. Upon picking up something, they will toss it into their Shellder to store for later. Some small-town police forces use Meowbro to find lost jewelry and wallets.
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Expchamp are popular in cities that have raves, often seen blasting music as the DJ. Their four arms aren't just good at making music; Expchamp can create sonic claps capable of causing significant hearing damage.
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Where Mudkip and Makuhita gather, Haripert are always nearby, keeping a vigilant watch. When predators approach, Haripert scoop up boulder-sized mud balls to throw.
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Skitun is seemingly obsessed with the concept of halving. Whenever Skitun comes across food, it will only eat half as much, leading to large amounts of food being left to spoil.
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Skitrein are easily distracted by their own reflections, often hesitating before slapping the surface of the water. If startled, Skitrein puff up the hairs on their neck to make themselves bigger.
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Medieal assist Black Belts with yoga and morning exercises, along with other Medicham. Due to not being able to perform any yoga poses, Medieal assists by helping Black Belts with breathing exercises.
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Perchoke is often attributed to tales of great heroics and expert swordsmanship. Whether these tales are true has yet to be determined, but they inspire other Perchoke to emulate them.
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While often found at sporting events, Plusziken can also be spotted at the base of mountains. There they do their cheer routine to inspire climbers going up and congratulate those coming down from a climb.
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Plusbre lead groups of Plusle, acting as their cheerleading captains. When excited, they will throw their electric pom-poms up where they burst into electrically-charged confetti.
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Mincargo have recently become a household pest, as they are often found consuming battery-powered electronics. Research has shown that putting Mincargo next to cold magnets causes painful sparks to burst from their body.
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Volpunny are a common sight at festivals, where they brighten the sky using Tail Glow. Volpunny have a penchant for dancing, often turning the evenings into a blur of movement and light.
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Volwellow have a sharp cry, and will combine it with a flash of their tail to scare off Pokémon. Studies show that Volwellow does not do this to hunt, but rather to drink from clean water in peace.
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Using their four arms, Illuchamp effortlessly conduct orchestra concerts. Additionally, they have perfect pitch, being able to fill in should an orchestra member fall ill.
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Self-fusion has caused Gulpin's digestive enzymes to overproduce, slightly melting their body in the process. Trainers are advised to be extremely careful when handling Gulpin.
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When Swalts sense their Trainer in distress, they will attempt to eat the source of the problem. If Swalts are successful in eating said problem, they will twirl their whiskers in delight.
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Swalchamp can be found wandering regions, for purposes unique to each one. They enjoy telling stories of their travels, which they convey through clouds of smoke.
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When Nuts senses its Trainer in anguish, it will hug them to provide comfort. Unfortunately, Nuts does not know how hot is too hot for its hug, often leaving its Trainer with 1st-degree burns.
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Nueal regularly venture out of their habitats to steal food from Trainers. If Nueal eat something they deem delicious, their hump erupts with flames and snowflakes.
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Cameye can be found around active volcanoes, waiting for the lava to stop flowing so they can find diamonds. It is not recommended to approach, as they will pounce if someone were to get too close.
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Spokip spend their days in marshes, bouncing around so that the sun reflects off their pearl. Wild Spokip have realized that poachers hunt them for their pearls, leading Spokip to intentionally drop it into mud when humans approach.
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Psylord swim along oceans, quacking at Lapras and boats they pass. Many small Pokémon use Psylord's bubbles to hide from predators such as Sharpedo.
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When Psyduck become overwhelmed with confusion, there is a chance that a Psyurus will arrive. If one shows up, it will absorb the Psyduck's stress before flying away.
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Psynix are haughty creatures, only resting if their environment is up to their standards. Trainers of Psynix are advised to not give it coffee, as they become easily obsessed, and will demand it every day from their Trainers.
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Grumchamp stalk through apple orchards, seeking the trees with the most vibrant fruit. Upon finding one, Grumchamp chop the tree down in a single swing, taking all of the fruit for themselves.
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Spinkyu surround themselves with Spinda and will dance along with them excitedly. They occasionally become so excited that they spin too much, collapsing in a dizzy heap.
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Spinphox are fascinated with anything that can spin like them, and can be found balancing TMs on their sticks. Anyone that attempts to steal these TMs are blasted with an intense Confuse Ray.
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Spinda often wander about in towns, sometimes to model clothes designs. They seem to particularly enjoy the rain, spinning underneath any umbrella they can find.
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On chilly days, Spineal roll in circles along ice floes. Sometimes Spineal become so dizzy that they cannot properly clap, instead opting to pat their bellies.
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Spineal are quite popular with Dancers and are often spotted in breakdance competitions. The crowds enjoy their spinning, and Spineal enjoys the positive attention.
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Spinine enjoys chasing its own tail for hours. No matter how much it spins, it never becomes dizzy.
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Zangoose hold lots of energy and an intense hatred for Seviper. Trainers that have a Zangoose are strongly encouraged to purchase durable scratching posts so that it doesn't destroy any serpentine-like object.
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Seziken train every day to defeat any Zangoose they may come across. The blade on their hand is coated in a deadly venom and is used to deal a finishing blow after kicking their opponents into submission.
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Setik is said to be so small that a magnifying glass is required to see it. Despite its minuscule size, its venom is still powerful enough to paralyze Pidgey.
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Lunachamp fly throughout the night in search of people suffering from insomnia. Lunachamp will make these people look into their eyes, forcing them to fall asleep.
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Nurseries use Soltrodon as mobile incubators, having them transport eggs along their warm bodies. These Soltrodon should always have a Trainer present, as Soltrodon have poor eyesight and are prone to bumping into obstacles.
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Barorus are rarely seen in the wild, often appearing in legends and folklore as a monster of large lakes. A town in the Galar region seems to be entranced by these legends.
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Barkaboo masquerades as an ornamental pot, positioning itself near the trees Caterpie rest in. When they become Metapod, Barkaboo emerges to hunt.
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Whispy can be found in forests, blowing away bird Pokémon that may want to roost in their branches. Sometimes they grow heavy, bitter apples, which seem to be used as a seasonal defense mechanism.
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Whischamp are popular around port cities, where they can be found assisting in sushi restaurants. If they don't come into work, it most likely means an earthquake will hit that day.
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Corpcoon are sought after by the elite as a delicacy. Surprisingly, Corpcoon avoid being eaten by humans because their claustrophobia prevents them from being put in small containers for transport.
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Corpscoon are treated as an elite commodity due to how hard it is to capture one in the wild. Their tails can strike as fast as a gunshot.
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Crawchamp can sometimes be found helping out around ports and seafood restaurants. Stepping on one of their tails is the easiest way to end up getting punched.
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Golchamp has the strength and stamina to swim around a small island in less than an hour. Despite being able to quickly catch food, they seem to prefer to slowly fish for their meals.
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Balbok drills into the ground to hide from prey, allowing them to erupt from the soil to attack. However, Balbok spend so much time waiting that they tend to fall asleep.
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Clayts spend their days dancing, swaying to an unheard beat. If it rains, they rapidly spin instead to keep the water off of them.
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Claychamp spend time with Psychics and Channelers, providing peace and helping them exercise through yoga. While they are indifferent to being attacked, harm brought upon their Trainers make them retaliate with burning anger.
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Castchamp work in tandem with other variants of each other as well as news stations to predict the weather. If they don't feel respected enough, they sometimes manipulate the local weather as payback.
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During the winter months, Castloon becomes aggravated, flying high in the sky and swooping down to attack anything in its path. Its wrath can be halted simply by interrupting its rampage, whether that's from a battle or a Minior crashing into it.
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When the sun shines brightly, Castcorio dances with its chest puffed out with pride. If clouds cover the sun, Castcorio's movements become aggressive as it tries to dance the clouds away.
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Castkoal are highly sought after for their iridescent steam. Some spas have Castkoal live onsite, providing beautiful rainbows and a relaxing heat.
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When it rains near the desert, Castshrew put all their might into moving the rain clouds towards oases. If successful, they plummet down to splash into the water below to play with other Pokémon.
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Castitty enjoy dancing in the rain, spinning their umbrellas to some unheard tune. They always float above small Pokémon, using their tail to provide cover from the rain.
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Casteel break into car washes to continuously soak in the water. When cars begin driving through, Casteel shoots Water Gun blasts to try and get the car to leave.
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Castbok enjoy traveling up mountains to bask in the cold air and seasonal snow. Those that interrupt them are often met with a chilling Constrict.
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Trodreigon fly throughout the various islands of Hoenn to find berries to eat. Their voracious appetites often bring them into conflict with local Pokémon such as Wynaut.
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Troform enjoy warm weather, dancing around in the sun vigorously enough to scatter their bananas. These bananas are popular summer treats due to them being chilled from Troform's cold body temperature.
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Whenever Chingpuff smells food, it will shake its head vigorously in joy. Trainers are advised to not bring a Chingpuff to restaurants because of excessive ringing.
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In quiet corners of nighttime festivals, Chimetina can be found. Those who find it are lulled to sleep by its chime, waking up refreshed and relaxed.
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Recently, some hotels in Hoenn have begun employing Chimeish to be their front desk bell. While they always look grumpy, gently pressing down on their heads causes them to shake about in delight.
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Murals recovered from an archaeological dig in Hoenn depict Chimelithe shooting out their bell to defend their Trainers. This has been proven false, as Chimelithe instead channel their fire through the bell it holds in their mouths.
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Sphevee's fur often reaches the negatives in temperature. It has remarkable control over how cold it is, often prompting it to help those with fevers.
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Using their webbed feet and sharp teeth, Spheicate swim under ice floes to create holes for Spheal and Sealeo to use. If one of them is too scared to go in, Spheicate hops onto the floe to headbutt them into the water.
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Due to their ability to float and their donut-like body, Spheown are often used in carnival games. Spheown enjoy when berries are tossed into their circle, which acts as their mouth.
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Sphecargo are popular during heatwaves, as their body can reach down to -30F, empowering their use of Powder Snow. The ice that forms outside of their shells is used to keep drinks cold for long periods.
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Sphebok will use the pattern on its hood to lure smaller creatures towards it. Instead of devouring its prey, it will wrap its tail around them to give a hug.
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Afraid of how others perceive it, Spheking often hide themselves in tundra caves. There it waits for a companion, either Pokémon or human, to find it.
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Spheogre enjoy making trips up north to play with Spheal. Their primary way of playing includes breaching underneath ice floes, flinging Spheal up into the air so they can make large splashes.
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Sphelous are very affectionate, running towards Pokémon they look up to or their beloved Trainer. The heads often fight over who receives affection first, leading Sphelous's heads to nibble each other.
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Spheinch enjoy burrowing in the snow while they wait for someone to walk by. If it's prey, Spheinch chomps down hard; if a friend walks by, they gently nibble to say hello.
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Spheloon enjoy playing with children, often grabbing small ones to play with in the air. Spheloon prefer to hide inside schools during winter months, as cold wind make their bodies heavy.
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Sphetik attach themselves to warm-blooded creatures to siphon warmth. Despite this, they can be pacified by stroking their small foreheads.
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Being unable to roll, Sphefisk bounce around in small hops to get around. This is also how they show affection, as seen when they bounce into their Trainer's ankles after treats or a good battle.
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Spheye peruse caves in search of sapphires, which they freeze into a cool snack. If they bond well with their Trainers, they will offer these sapphires to them as a gift.
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Sphepede likes to sit on its haunches to allow itself to clap with its front feet. The sound of this clap is loud enough to create breaks in the ice, allowing it to fish efficiently.
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Due to their intimidating size, Pokémon usually run away from Sphetrum, leaving them alone. Because of this, Sphetrum are quite clingy and will sometimes physically hold their Trainer to prevent them from leaving.
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Despite having short arms, Sphetrum are considered apex predators in the tundra. They hunt Seel on ice floes by gripping the floe in their powerful jaws, then pushing down to knock Seel into the water.
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Spheish can be found rolling throughout taigas, looking for the perfect spot to rest. Lacking hands, they tap their feet against the ground to convey joy.
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Sphebat are often sought out by poachers for their cute appearance. Sphebat will use supersonic screeches to break off icicles to dissuade potential foes.
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Sphetta enjoy hosting underwater concerts for the wild Pokémon in their territory. Some fishermen deliberately fish in these areas, hoping the concerts will bring them easier catches.
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Local clinics use Sphelix to reduce inflammation and swelling in patients by having Sphelix applied to the affected areas. It's advised that they be removed before five minutes; otherwise, they become clingy.
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The lily pad on Sphetad's back is surprisingly strong despite being comprised of ice. If a small Spheal fusion cannot swim, Sphetad will ferry them along its back. After a successful trip, Sphetad will clap its hands in joy.
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Spheduck have provably low intelligence and are prone to believing everyone is a friend. It's quite common for Spheduck to hug other Trainers, mistaking them for their own.
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Spheviper are quite affectionate, nuzzling their Trainers and often trying to help bring items to them. Unfortunately, Spheviper carry items by piercing them with their tail, leading to many cases of unintentional damage.
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Spheboach reside in icy ponds that neighbor villages. Occasionally Spheboach venture out to seek warm food from a Trainer, leaving behind a cold, slimy film of mucus as they do so.
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Self fusion has bestowed Spheal with an appearance akin to that of Dynamax forms from the Galar region, but with much less height. In addition to gaining red eyes, Spheal is always accompanied by icicles, which it uses to scare away Seel.
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Spheobat alternate between short flights and tucking in their wings to roll along cave floors. They greet friendly creatures by flying up, curling themselves into ball, and dropping onto their target.
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Sphelithe are usually a parent's go-to Pokémon for a childhood pet. They embody both the protectiveness of a Growlithe and the cheerfulness of a Spheal, while being the perfect temperature.
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Sphechamp are playful Pokémon, always cannonballing into any body of water deep enough. Sphechamp will also cannonball onto ice floes, flipping any Spheal on it into the water.
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Sphepoke spend their days fishing with their tails in icy lakes for food. They clap whenever they successfully catch food, but sometimes end up sliding into the lakes after doing so.
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Seato are often seen with Gentlemen and Rich Boys who live in the north. Seato living opulent lives enjoy emulating the appearance of the wealthy.
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Seachamp are quite competitive, often challenging Trainers to a game of basketball. Seachamp can become so fixated on winning that they may use nearby Spheal to score instead of the basketball.
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Walzing's gas is similar to liquid nitrogen, freezing most objects it touches. After doing so, Walzing will devour the frozen object whole.
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Walts waddle around the environment they call home, gently sinking their tusks into objects they like. If their Trainer doesn't enjoy being poked by the tusks, Walts opts to hug them instead.
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The pearl Clampchamp holds is said to grant immense physical power, leading villainous organizations such as Team Rocket to seek out Clampchamp. To defend themselves, Clampchamp create whirlpools to disorient approaching intruders.
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Hunchamp are incredibly vain, flexing and posing if attention is given to them. Trainers are advised not to let them come into contact with a smartphone, as they tend to display an increase in aggression upon using them.
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With a beautiful sunset framing their moves, Gorechamp surfs the coasts alongside Surfers. While they ride waves, they scan the waters for any aquatic Pokémon to eat.
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When Relicanth spots food, they blindly charge forward to eat. This leaves them prone to colliding into walls and creating small cracks along their bones.
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Statues depicting Relichamp as a sort of aquatic harbinger have been discovered in Seafloor Cavern. Ancient texts describe Relichamp as loyal helpers to Kyogre.
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Wooblax are quite affectionate, flapping their wings excitedly as they hug their Trainers. They seem not to recognize their own strength, often unintentionally pinning their Trainer down.
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When carnivals are present in towns close to caves, Woobew are lured out by the scent of sugar. It's been documented that Woobew enjoy dangling their tail above cotton candy machines to wrap the sugary treat around their tail.
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Woobliper can be found nesting in seaside caves. They fly out on nights the seas are calm, where they can freely scream to harness their echolocation.
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Residing in arctic caves, Woobeal map out their environments through clapping. They have a habit of flying into any creature, friend or foe, to give them hugs.
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To compensate for their small wings, Woobchamp maintain a physique that enables them to be agile. Their workout is respected among acrobats and gymnasts, who often train with Woobchamp.
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On romantic holidays, Swoonite can be seen flying above small towns and cities with a smile on their faces. They scatter love letters in the air, gaining a sense of joy at the prospect of bringing love to everyone.
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Swoomoth flutter silently through the night, utilizing their vibrant eyes to scare small Pokémon away from food. A town in western Unova is seemingly fascinated with Swoomoth.
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Tynacash have few predators, using their intense electricity to fight as well as using Earthquake to reshape their territory. Upon successfully warding off a threat, Tynacash connect their whiskers to let out a collective shock of electricity in joy.
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Eelcie reside in underwater caves, creating a continuous supply of rubies and citrines. Sometimes Eelcie seek out Sableye to trade their gems with, receiving berries in exchange.
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Using their powers, Eelekphox give underwater tours to Trainers of seaside towns. Eelekphox always make an effort to stop by and visit with local Eelektrik during these tours.
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Skreliper can be found roosting on nests of rotting kelp. It can store up to a gallon of poison in its beak.
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Dragalchoke swim through waters occupied by Gorebyss, acting as a steadfast protector. When poachers swim after Clamperl, Dragalchoke spits poison at them before delivering a harsh kick.
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Shelleal spend all day rolling in and out of tide pools, occasionally being batted away by annoyed Pyukumuku. Upon finishing rolling, Shelleal clap happily, spraying mucus everywhere.
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Gastrochamp guard treasures of ancient ruins, clutching them tightly while they meditate. They will defend the treasure as if it's a Pokémon egg, using their muscles and mastery of Aqua Jet to dissuade any thieves.
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Gastrono use their powerful hypnotic abilities to dissuade poachers from preying on Shellos. When not on the defensive, they can sometimes be found entertaining visiting Shellos with their Luvdisc lure.
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Shellcool drift into tide pools, where they excitedly wave at Gastrodon. If a predator tries to attack them while doing this, Shellcool will attempt to blind their foe with a slimy tentacle before escaping.
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Gastrosire enjoy sitting still and can be found enjoying the water as their skin becomes coated with a bitter slime. They often get so lost in thought that they won't realize they've been attacked until their predator reacts to their slime.
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Gastrochamp are adventurous spirits, aiding research teams with the exploration of ancient ruins. Gastrochamp are quite pompous in regard to their strength, going as far as pushing boulder traps back with two arms while flexing with the others.
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Tornadeal float along their clouds, enjoying any sunlight they can get. When they spot an ice floe with other Spheal beneath them, Tornadeal rocket down and crash into it to fling the Spheal everywhere.
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Tornadown spend their time resting in tombs and ruins with Unown. When Trainers wander in, Tornadown try to blow them out, but often only create small breezes.
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The hat that Thundrith wear is made out of the same clouds that make up their hair. Aristocrats seek to own Thundrith, but are dissuaded from searching thanks to Thundrith's electrifying bite and elusive nature.
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While easily able to identify their Trainers, Growlmel struggle with identifying their Trainer's friends. This often leads to Growlmel accidentally biting innocent people with Fire Fang.
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Research has shown that Arcafree's Rage Powder has different effects depending on if Arcafree likes the target or not. For enemies the powder causes inflammation; for friends it instead energizes them.
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Arcatomb's keystone is visually similar to lava rocks, prompting Arcatomb to hide among them. When disturbed, Arcatomb unleashes flames upwards of 1,080 degrees.
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Charode spend their days rolling around in search of a Trainer they feel is worthy to partner with. Sometimes these searches are thwarted by magnets, which force Charode out of their ball form.
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Charvile break into fast food establishments to feast upon the meat in the freezers. Any who disturb Charvile find themselves seeing horrific subliminal messages when they try to approach.
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Charvile break into fast food establishments to feast upon the meat in the freezers. Any who disturb Charvile find themselves seeing horrific subliminal messages when they try to approach.
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Charchoke tend to suffer from high vanity, often going to great lengths to prove their strength via competitions. These competitions usually revolve around physical strength and will continue until Charchoke get hungry or their opponent gives up.
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Abtomb are quite mischievous, often letting out a cry to spook people before abruptly teleporting. The last part that vanishes is the keystone; grabbing it stops Abtomb in their tracks.
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Abkyu can often be found due to its snoring. When heard sleeping, Trainers often find themselves feeling relaxed.
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Abish use their psychic abilities to teleport to them treats that are going to be tossed out. After doing so, Abish find a comfortable spot and will eat what they gathered, preferably with spoons.
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Abselia float among the clouds, almost always in a state of sleep. They subconsciously project an aura around them, putting any would-be foes to sleep alongside Abselia.
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Abselia float among the clouds, almost always in a state of sleep. They subconsciously project an aura around them, putting any would-be foes to sleep alongside Abselia.
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When Trainers approach Abform, it will use its psychic powers to make the Trainers feel heat exhaustion. Abform then teleports away safely.
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Kadakhan use their spoons to channel their immense psychic energy into a centralized point of focus. When not attacking, they are often seen using their spoon to feed their young.
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Kadadle are too lazy to move, instead opting to use their psychic abilities to have their spoon carry them around. When encountering enemies, Kadadle fling themselves from their spoon into a drill attack with their venomous barb.
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Makia train every day by lifting large boulders designed with cascading waterfalls. Closer inspection has shown that the boulders they lift seem to resemble the Sinnoh region.
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When far away from opponents, Maquaza will fire emeralds from their palms to slice their enemies. Despite their bulk, they seem to gravitate towards soft-spoken, artistic Trainers.
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Mabish are quite attuned to their Trainer's health. If their Trainer suffers from food poisoning or nausea, Mabish will seek out the source and try to beat it up.
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It will allow its trainer to hide from threats inside its faux house. It will then use its massive arms to repel any foe that may attempt to breach.
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Machoke possess a high endurance and drive to become stronger, often pushing themselves to train for days with few breaks. Machoke require a lot of liquids to stay hydrated for their extensive training, often costing their Trainers thousands.
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Madoom are fierce protectors of their Trainer's households. Madoom have enough strength in their arms to wrestle back a rampaging Hariyama.
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Squirtwrath cover their fists in bubbles to protect them from getting cuts during fights. If they burst, the sound of the bubbles popping is loud enough to cause intense ringing in their opponent's ears.
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Victreechoke uses its upper body strength to swing from vines in its habitat, allowing it to reposition quickly and burn its enemies. Trainers have noted that Victreechoke all have an innate dislike of plumbers.
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The tail of Tentamander has been reduced to a smolder. To prevent it from going out, they only swim in shallow water with their tail above the surface.
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Wild Tentauk use their feelers to paralyze prey before devouring them whole. Trained Tentauk don't use their feelers to attack prey, but rather to sneakily steal food they pass by.
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Slowtomb's body carries a specific smell, specifically of seared Slowpoke Tail. For any that get too close, Slowtomb manifests to unleash a powerful Water Pulse at them.
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Slowterra continuously grows Apricorns along their backs. Slowterra seems to always forget about this, as they are surprised each time the Apricorn falls off.
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Slowinch spend their days fishing in oases for food. They often fall asleep while they wait, only waking up when they've slid backwards into the water.
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Slowedo slowly swim through rivers, often intimidating predator Pokémon from attacking Goldeen. Slowedo devour anything smaller than themselves, but will only attack what swims in front of them.
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Slowter play mischievous pranks on students who don't perform well academically. The best way to stop their pranks is to ask them a question, at which point Slowter stop and think for days at a time.
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When large waves abruptly form, it is likely Warpert creating them in order to surf. By adjusting their ears they can ride any wave, no matter how tough it can be.
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When large waves abruptly form, it is likely Warpert creating them in order to surf. By adjusting their ears they can ride any wave, no matter how tough it can be.
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While Slowark enjoys disguising itself, its Shellder is always afraid to change. This leads the Shellder to bite down hard on Slowark's hair; every time, Slowark is baffled as to why it happens.
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Slowrantis finds beauty in trash, often adorning their shells with sparkly objects abandoned at beaches. Slowrantis have been known to get into scuffles with Wingull over these items.
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Ancient civilizations believed that Slowchamp helped bring downpours by performing ritualistic movements. These movements have been successfully identified as just Rain Dance.
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The Shellder biting the tail of a Slowno goads it into hypnotizing Pokémon and humans. Unfortunately, it also ends up making itself dizzy with its own coin.
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Magnew lounge atop arcade cabinets, occasionally batting away Joltik that try to attach to them. Whenever they are bored, Magnew rest their tail on the cabinets, scrambling the electronic signals with their magnets for fun.
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The leek that grows from Farcargo's back is considered a delicacy in some regions. This has led Team Rocket to hoard and harvest from Farcargo to make thousands of Pokédollars.
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Farkyu enjoy EDM music, and maintain an appearance similar to a popular artist. When listening to music, Farkyu will spin their leek around to the tempo of the song.
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Doh are simple-minded Pokémon, often drinking Soda Pop and fighting Slurpuff for sweets such as donuts. When they are outsmarted or realize their mistakes, they let out a distinctive cry in anger.
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Dolos slither through tide pools in search of Wimpod to eat. Dolos's heads can never decide who deserves food more, often arguing long enough for Wimpod to escape.
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Grimime is a standoffish creature, despising Pokémon that have better luck than it. Grimime often flies into a rage, disregarding its safety as it takes its anger out on others.
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Grifarig use their front appearance to lower the guard of prey Pokémon, later returning in the dark of night to attack with their rear. Accidental exposure to food has shown that Grifarig will stop hunting if they can smell pizza.
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Wild Grinch despises Delibird and the holiday seasons, and will do anything to ruin celebrations. Trainers who show kindness to Grinch report that they begin acting joyful and will even accompany Delibird in gift giving.
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Muchan hide in plain sight as a pile of green goop, forming into a humanoid shape when they begin hunting. When close enough to prey, Muchan will swipe and punch recklessly.
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Muking have been known to occupy dumpsters, occasionally tearing open trash bags to spread filth. The destruction of trash bags often puts Muking into conflict with Trubbish, who seem to view the bags as brethren.
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Muno will hide in trashcans, awaiting those who incorrectly throw the wrong items in. It will hypnotize people into using proper bins, an effort recognized now to reduce overall pollution.
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Wild Blastgey are considered annoying as they spray anyone who enters their territory. Trained Blastgey work with cleaners and custodial workers using their cannons to spray off paint and graffiti.
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Blastchamp assist in smithies, helping streamline the work by using their strength and multiple arms to hammer and quench metal. Locations using Blastchamp report an increase in tourism.
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Gasbat are obsessed with counting and seek to turn mundane objects into learning opportunities. It has been noted that Gasbat pauses to laugh between each number, but the reason why is currently unknown.
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Due to their large size, Haunbok can sometimes be seen working at libraries, using their tail and hands to reach items on higher shelves. Should something exceed their range, they will let their Trainer climb atop and lift them up.
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Gensire bear a striking resemblance to a certain Kantonian Elite Four member. Gensire are quite friendly with Gastly, and will use them to antagonize Pokémon Professors.
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Genbuffet prefer living in sewer systems, comforted by the sounds and smells they provide. If shown enough friendship, Genbuffet might tail a Trainer back home.
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Genursa are usually found near Trainers' Schools, using their cuteness to get honey snacks from students. If someone were to try to steal these snacks, Genursa will give them a stare that causes feelings of despair in said thief.
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Genloom are quite cuddly, often licking their trainers before bumping their caps against them. A few reports indicate that some Genloom display agitation at humans who wear blue overalls.
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Onrorus are amicable, often seeking the company of Pokémon that are smaller than themselves. To make friends, Onrorus lets small Pokémon like Spheal and Smoochum use them as slides to play.
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Onchamp are sometimes found in museums, pretending to be marble statues. They are rarely satisfied with their appearance, often chiseling themselves into slightly different forms.
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Hypnoir often appear around burial sites to deter would-be thieves and grave robbers. They spin around, creating a hypnotizing pattern with their head and coin.
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Hypkyu often seek out hypnotists and magicians to join their act and thus be loved by many people. The coin it has is a fake, and cannot be spun around.
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Hypbyss fill their territory with bubbles full of concentrated psychic energy. By using the coin attached to their tail, Hypbyss lure prey into these bubbles to knock them out.
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