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FusionDex

Page 4 / 4 of 3061 pokedex entries by infinex21.

This Pokémon's hands function like powerful magnets which it can detach and control at a slight distance. It loves to prank others by using its hands to disrupt devices, though it also siphons electricity to feed itself.
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They use their magnetic hands to disrupt devices and absorb electricity from them. By bringing their hands together, they can condense electricity and magnetism into powerful attacks.
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It can fly using the magnetism its own body generates, which is strongest around its back. Though it usually tries to help others, its magnetism tends to cause more problems.
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The three heads of Magnerem control different elements, which it combines into powerful Tri Attacks capable of laying waste to most things. Its control over ice is strongest, however, and is how it will typically defend itself.
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Its skull cap has partly fused to its head through the course of its evolution. It wields a large plant stalk as a weapon; many covet this stalk for the nutrients and rich flavors it is said to hold.
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It wields only the finest and mightiest of plant stalks and always carries a large bowl made from a smoothed rock. It is intelligent enough to combine and cook foods, using its plant stalk both to stir and to season its meals.
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They are always seen holding onto a plant stalk, which they will gnaw on just as much as they will swing it around like a weapon. Even though they gnaw on these stalks, they are rather opposed to eating most vegetables.
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It carries a flavorful plant stalk in its beak, which it will use like a weapon during battle. This plant stalk grows poisonous as it is exposed to this Pokémon's toxic saliva.
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The second head keeps a lookout for any threats and can reach and eat most hanging fruits or berries. It only needs to eat from one of its heads, so the main body tends to focus on finding food and avoiding foes.
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Domeleon have two heads that work together to overcome prey and predators alike. Their two beaks are sharper than their claws and are tough enough to break away rock.
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It uses its long talons and beak to dig for edible greens and burrowing bug Dosaur to feed upon. It releases thick pollen from its feathers and bulb when it shakes itself to loosen debris.
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Its serrated beak is tougher than steel and sharp enough to grind through iron without chipping or dulling. It braces itself with its lower talons and thumps its bulky tail against the ground to create small tremors that throw others off-balance.
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Dewlade live near cold, wet environments and use their tough tusks to carve sharp swords out of NeverMeltIce formations. They are relatively docile Pokémon but they become fierce fighters to protect others.
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These large Pokémon feed on anything rotten or spoiled and their sludge can be made to create a potent fertilizer. They can tell quickly if any plant has begun to rot or if it is diseased and will consume it, to the benefit of most.
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Gritle live in sewers or polluted waters, feeding on waste and pollutants. They can expel fumes with a horrid odor from their shells and they belch poisonous bubbles at foes.
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Their sludge-like bodies become a richer color and exude a fouler stench the older they grow. They live in sewers most often, inadvertently helping with waste disposal as they feed on refuse.
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These Pokémon prefer to live in warm and humid locales, especially those where mushrooms and moss grow. Their sludge-like bodies are so toxic they can liquify most food before consuming it.
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The plants growing atop its back are resistant to most toxins and pollutants due to being exposed to its own toxic body all the time. Though its body will corrode any plants it touches, the ground is left remarkably fertile in its wake.
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Most of its body is made of a toxic material that emits a horrid odor and is very dangerous for most living things to come into contact with. The flower growing from it is resistant to many toxins and poisons, and is being studied by medical experts.
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Flames broil within its body of toxic sludge, causing its own body to bubble and boil. It feeds on waste and belches toxic smoke as the waste burns away inside.
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The mucus clinging to its body is incredibly toxic and sticky, which it will often spit at its foes. When it spreads its wings, the mucus webbing along them will often snap and drip free, then quickly reform.
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Their bodies are corrosive and can degrade most materials with great efficiency. They defend themselves with their tough, toxic claws and intense flames that could melt most metals.
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Mutle exude horrid odors that deter most others from drawing too close to them. Despite this, they are often quite friendly and are happy to help with waste disposal by eating said waste, so some are kept around by some people.
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Its shell is incredibly tough, supposedly due to being exposed to their own toxic bodies for so long. They can filter pollutants out of water to feed themselves, though this process also allows them to spew some of the cleanest waters.
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Its waterspouts are always leaking a toxic waste that shares a composition with its own slimy body. It can loose remarkably clean waters or toxic material of such concentration that it can corrode metal.
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Its cannon-like protrusion allows it to expel violent blasts of water at foes, often used to shoot down bird Pokémon that try to prey on its kind. This Pokémon will also expel water blasts to reposition itself during battle.
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They release precise attacks from their waterspouts while flying quickly around their foes. They can fly fast enough that they can launch themselves with their shells facing forward and leave large craters in their wake.
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Blastgia uses its waterspouts to help propel itself through the air quicker and to adjust its flight path with greater precision. It rests within deep-sea trenches, which has caused its shell to become hardier than most metals.
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It can release such strong water jets from its waterspouts that it will launch itself off its own feet. Although many find this adorable, Blastlup's pride is fragile, and it will easily succumb to depression if laughed at in any capacity.
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It sprays water from the waterspouts lining its wings to accelerate rapidly and to make precise adjustments to its flight trajectory. The more excited or agitated it is, the hotter its water becomes.
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At least once a year, some Blastrachi will use all their energy to launch themselves toward space with water. They fall dormant after exhausting all their energy and come crashing down, their shell-clad heads being the first to touch the ground.
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A Blastdash's body is partly clad in a tough, armor-like shell. Though it often fights using horns and blasts of steam, it can unleash scalding water from cannons along its sides.
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Cloylax appear much slimmer when their shell-like bodies are closed, which allows them to trick prey into drawing near. They will clamp their bodies down around foes and prey and constrict them until they cease to move.
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It propels itself through water by releasing pressurized jets of water from within its arms. The horns of a Cloycross are cold to the touch and have been hardened by living within deep waters.
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Gasapex will often conceal itself within its own shell and play peak-a-boo with young children or young Pokémon. Their tough shells protect them from strong winds that would otherwise disperse their gaseous core.
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When a Gasape rages, it exudes thick plumes of an anger-inducing gas all around it. A Gasape's gaseous aura can become so thick that it may even cloud its own vision, further angering it.
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Although contact with either of its spikes will incite small tremors and a chilling feeling, they are not venomous. Haundle nests within bushes closest to lush trees so it may always have leaves to eat.
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Once considered to be a malicious Pokémon, Haunras are now believed to be the ones that ferry souls to the afterlife. They often are spotted near shipwrecks, and some even use the wreckage as a den.
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Haununa rarely move, aside from their detached claws; these claws can still only move so far from them. They use their claws to scare off others and to eat, though they don't need to eat much.
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Their venomous stingers can be driven with enough force to cleanly puncture a thick tree. Even in trace amounts, Haundrill venom can drain one's very will to live, to the point they will cease caring for their own well-being.
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To startle and confuse others, it will flex its wings and emit dazing lights from the membranes. It relishes in fighting, even with prey far weaker than it is.
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Genwak are often seen as Marowak possessed by their own shadows. They are, however, more than that and can channel powerful spectral energies through their bone club that seem to make it always hit its mark.
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The shadow of a Genwak is always cast by the eerie glow surrounding their bone club. When it attacks an opponent, its shadow seemingly attacks their opponent with them.
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Geneon prefer to lurk within darkness and shadows, avoiding others even as they play tricks on them. A tamed Pokémon will often be bolder and more directly prank those who get too close to their Trainer, in an almost possessive way.
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The sinister spectral energy exuded by a Genzor allows it to control its legs and pincers separately. They will often use their pincers, and the face-like markings upon them, to startle and entrap prey.
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Genring are considerably feared by many people and Pokémon alike given their appearance in tandem with their proven might. Yet, in truth, they are mostly just mischievous and just use fear as a means to prank others.
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Geneon come out at night, blending into the darkness save for the face-like patterns upon their bellies. If one sees a glowing face seemingly suspended mid-air, they should flee, or else a Geneon's tongue will catch them and drain their energy.
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Some old stories speak of how a Genveon can quell any foe with the touch of its feelers, even during battle. But recent studies have shown this is only technically true, as its feelers will siphon the life force of whoever they touch.
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When agitated, the tips of their many spikes and the membranes of their wings emit an eerie glow. Wounds left by their hot claws may burn, yet they incite a chill as they strike away at the afflicted's very life force.
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Oneon are clad in many galvanic crystals that store the electricity they generate as they move. Oddly, these crystals grow as they accumulate electricity and are only "shed" because they inevitably break off.
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Onreon feed on coal and other flammable materials to keep their internal flames from petering out. When the gaps between their rocky platings are aglow with fire and heat, they are at their healthiest.
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Drowran loose a soporific gas from their long snouts, be it for defense or because of a sneeze. The venom of their small barbs can dull the senses, so they have been used in the production of some medications.
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Krablax prefer to eat hard nuts and prey with hard shells, using their strong pincers to crack them open. Their bodies are bloated with muscle and fat, which helps them to endure water pressure and varying temperatures.
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Kingeon can spray jets of water from their mouths with varying pressure and size thanks to their jagged lower jaws. The claws at the end of their tails are prehensile and can crush a rock just as easily as they can gently grab hold of a fruit.
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Kingeon love to use water to play with others, especially being fond of creating giant bubbles via the massive pincer at the end of their tail. This pincer is also their best weapon, which they will use to defend their friends rather fiercely.
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The blue bulbs along their bodies glow faintly with psychic power, even when they sleep beneath the ocean waves. It was only recently discovered that these blue bulbs each contain a smaller brain telepathically linked with their main brain.
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Each of its spikes contain a deadly toxin, though it can only be loosed if the spikes are damaged enough. Its large claw serves as a means to communicate, though it is also strong enough to pulverize a solid rock within its grasp.
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Kingiard clack their pincers to communicate with one another whilst hunting in a groups of up to ten. The one with the largest pincer is the one who leads their hunts and is the one respected by the others.
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The pincers of this Pokémon are stronger than steel and sharper than the average blade. They use their largest claw to defend most of the time, but if they see an opportunity they will use it to quickly finish a foe.
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Their left claws grow so large that they often end up having to drag them along the ground. Because of this, and their heavy, tough shells, their bodies are dense with muscles.
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These Pokémon are rather territorial and often clash with each other using their giant pincers. Against stronger opponents, Kingtoise will typically use their pincers to hold their opponent and then shoot them with their waterspouts up-close.
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