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Jolmite #412.81

ghasty_001 #412.81b

They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
41
Attack
39
Defense
63
Sp. Atk
69
Sp. Def
51
Speed
51
Total
314
Height
20 cm
Weight
3.3 kg
Category
Attaching Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Unnerve

Unnerves opposing Pokémon and makes them unable to eat Berries.

Hidden Abilities
Compound Eyes

The Pokémon's compound eyes boost its accuracy.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Swarm

Powers up Bug-type moves when the Pokémon's HP is low.

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