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Happimite #259.81

rosemagwin #259.81

It loves round white things. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
75
Attack
25
Defense
48
Sp. Atk
41
Sp. Def
61
Speed
40
Total
290
Height
40 cm
Weight
15.2 kg
Category
Playhouse Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Serene Grace

Raises the likelihood of additional effects occurring when the Pokémon uses its moves.

Hidden Abilities
Natural Cure

The Pokémon's status conditions are cured when it switches out.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Friend Guard

Reduces damage dealt to allies.

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