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FusionDex

35 pokedex entries by sneakywalrus0

Xavern have been observed flying across deserts at supersonic speeds, and are known to help those who have lost their way amongst the dunes. It is also said that it can hear whispers of the future with it's powerful ears.
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It is said that Xanine can accurately predict the location and time of wildfires. Xanine have been observed finding and herding wild Pokémon out of forests to safety just before these destructive wildfires occur.
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Steelia dwell in the deepest cave systems. Under immense pressure, a reinforced steel shell begins to form around their bodies. Using their burgeoning psychic powers, they can move these incomplete shells to fortify specific areas at any given time.
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Steeselia live extremely deep underground. Researchers have found that their cave systems are covered in strange crystals that appear to produce an aurora-like effect during crescent moons, despite moonlight being unable to illuminate them.
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Snubrita are infamously high-maintenance, often having smug and self-righteous personalities. As such, they are favourites among social elites who share that mindset. Despite this outward appearance, they genuinely are loyal companions.
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Standoffish by nature, Snubts act superior to others, making them favourites with socialites. Despite this, their empathic abilities allow them to become highly warm and affectionate towards those they care about in private.
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At their most churlish, Snublia uses its developing psychic powers to prank and harass those around it. However, it secretly holds deep affection for those it cares for, using these growing powers to protect them whenever possible.
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Snubvoir are fiercely protective of their Trainers. If threatened, they unleash a psychically enhanced bark that sends foes scurrying. Despite their aggressive demeanor, they love nothing more than playing dress-up or tea parties with children.
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Dongeot can be found in forest clearings, flying headfirst at one another in tests of strength and endurance. The sound of Dongeot crashing into one another can be heard for many miles, which is a testament to their speed and power.
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Smearking are world-renowned artists, having the capacity to concentrate and finish intricate and varied pieces of art. Their marshland homes can quickly become pop-up art exhibitions, and their work is sold to art collectors for high prices.
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It is said that Smearbro may be some of the greatest artists of our time. However, almost every time, it is unable to finish any art it starts, as it forgets what it is doing or why. Half-finished artwork is found around the marshes it calls home.
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Gardeselia wield immense psychic power and are exceptionally rare. Those lucky enough to encounter Gardeselia are gifted one of its feathers. They then claim that Gardeselia enters their dreams, defending against nightmares and ensuring a joyful slumber.
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Experienced Hikers know to exercise caution when encountering Shedrunt on difficult ascents. Shedrunt silently hovers over dangerous areas atop snow-capped mountains, indicating the presence of deadly crevasses or locations prone to avalanches.
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According to legend, Shedlass are the spirits of Hikers who met tragic ends on inhospitable, blizzard-swept mountains. Shedlass eerily hover over the aftermath of avalanches, unsettling rescue teams and fueling these unnerving myths.
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Researchers believe that Anorantis once lived on the seabed of ancient oceans. It is theorized that they hunted prey by standing extremely still. Prey would then mistake them for rock formations before being speared by their jagged claws.
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An ardent defender of nature, Torchomp tirelessly travels its vast territory, protecting any wild Pokémon in danger or distress. If anything intends to harm those under its care, a fury rivaled by few others is unleashed until it is stopped.
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Masters of aerial combat, Infergeot are highly territorial and claim large areas of forests and plains. When fighting any contenders for its territory, its feathers begin to burn brightly as it exerts itself in these contests of combat prowess.
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Milonium are incredibly secretive, found only deep in the wild in the most hidden of rivers and lakes. Milonium emanate a cooling and refreshing mist that draw wild Pokémon to the edges of these lakes to live harmoniously together.
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Rosenape often hosts lavish gatherings for wild Pokémon in flowery meadows. While it seems to be personable and refined at these events, it will never turn down a challenge to defend its honour and hone its fighting skills.
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Goluts live in ancient ruins. They use their burgeoning psychic abilities to control their extra appendages. They are unaware of how powerful these are and often lose control of them, usually resulting in great damage to the surrounding area.
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Golulia uses its growing telekinetic powers to control powerful limbs in order to defend its home inside ancient ruins. Due to their destructive power, they must concentrate fully on handling them or risk devastation of the surrounding area.
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Goluvoir are guardians of ancient ruins they call home. Using their strong psychic abilities, they are able to fully harness the vast, destructive power of their extra appendages. Would-be grave robbers and thieves are met with devastating force.
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Feerita are often shy and reclusive, preferring to live in secluded ponds and waterways. Feerita emit a faint yet pungent fragrance which most people find repellent. Despite this, the odor seems to attract and soothe wild Pokémon.
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Feeleef try their hardest to be friends with people; however, they emit a pungent mist that makes most people turn them away. Due to this, they often retreat to remote waterways. While humans dislike their mist, wild Pokémon are soothed by it.
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When Feenium realise how they look, they retreat into the mountains and forests to find the most secluded rivers and lakes. Feenium emits a pungent mist that most humans find foul, yet some wild Pokémon find soothing.
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Goletales are commonly found at ancient temples. They rarely move when observed and often sit in one place so long that they are mistaken for carved statues. People often leave gifts, as it is said that they curse those who disrespect their homes.
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Despite living in cold climates, Snorita are wholly unsuited to living in such conditions. However, knitting clubs have banded together to make clothing for Snorita to wear so that they might have a better time in such harsh environments.
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Snonium reside in the cold climates, despite not being suited for such an environment. Local knitting clubs will take them in, as they know that they struggle in the cold. They usually leave bundled in warm, hand-knitted accessories.
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Frosnium sightings are rare, and folklore says that they are guardians of snow-capped mountains. Despite being hard to find, explorers know when they are near, finding their sheltered sanctuaries covered in pristine alpine flowers.
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Naturalists scour mountains hoping to find Frosrade, whose homes in mountain clearings contain alpine flora found nowhere else. However, this is hazardous as Frosrade can create deadly blizzards if these hunters are caught, forcing them to retreat.
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According to folklore, Komvire are the embodiment of powerful offshore thunderstorms to some island communities. When they fight, their scales vibrate and produce enough static electricity to fire off mighty lightning bolts.
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Carvings of Pergeot have been found in ancient desert ruins, though their age remains uncertain and is still being researched. In modern times, Pergeot can occasionally be found deep within deserts, flying from oasis to oasis.
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Corpboach can live in both salt and fresh water and is often found near rivers that meet the sea. They produce a slimy film to aid in molting their shells, though they struggle to catch prey because their claws are too slippery when this occurs.
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Crawcash are extremely territorial of the ponds and waterways that they inhabit, using their bulky bodies to dig out mud to create large dens. Crawcash are commonly found on the boundaries of freshwater and saltwater, as they can live in both.
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Arcaroc roam in familial packs with tight bonds between members. They are able to cover extremely vast distances, sometimes being able to travel non-stop for days at a time. When resting, they create large bonfires for all to sleep around.
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