359 pokedex entries by foolish_weasel
It is thought that the Pokéball pattern on its wings are meant to intimidate predators away. Voltfree will fly at potential threats while spinning, mimicking the image of an incoming Pokéball trying to catch the predatory Pokémon.
Bearing a striking resemblance to the Pokémon Vivillon from the Kalos region, Voltfree is its own species, despite the puzzling similarities. The innate electrical voltage stored in its wings is perhaps the biggest key difference between the two.
Drawn to Poké Balls, possibly because of their similarity in appearance, Voltzone's magnetic field can pull them from great distances towards it. It is capable of sending signals to Poké Balls, opening and closing them erratically.
The energy of trapped spirits powers this Pokémon. During the night the spirits grow restless and will cause Voltkaboo to Screech or Self-Destruct.
The dishes on Voltmite's sides are used to amplify its Screech to deafening proportions, which it does if startled or threatened. It emits electromagnetic waves in order to float around.
Voltmite's appendages are made from concentrated electromagnetic energy. It uses this energy to also float around, though when it runs out it drops to the ground like a ball. Luckily rolling around generates enough energy that it can float again.
Volatile in disposition, it is important to not upset any part of Volton's collective, as it is prone to self-destructing. The chain reaction caused by this is three times as devastating as the average Voltorb's Self-Destruct.
Electrical energy surges from out of the ends of Electrfree's antennae. Electrfree drifts on the wind using the stored-up electricity to help propel its wings.
Its dazzling wings are made of overflowing electricity. The balls at the end of its antennae are attracted to nearby sources of electrical power, which is its main source of food.
Electrkaboo absorbs wandering spirits into its body as if they were like electricity. The spirits within its body are so volatile that the slightest provocation will cause Electrkaboo to explode violently as they try to escape.
Electrgeist will prowl the streets at night during a new moon, searching for people to drag into the afterlife. Street lamps have an eerie knack of blinking out as Electrgeist passes by, as it drains their electricity.
During the new moon, Electrgeist will wander the streets emitting a discordant screeching static noise from its lower head and eerie singing from its upper head. The sounds are thought to be from spirits in the afterlife.
Resembling an egg with yolk spilling from it, its arms are actually made out of a hardened sap manipulated internally by roots that mimic a muscular system. It uses these arms to steadily climb up and down mountains.
It likes to lick the dirt and grime off of its Trainer, making it a handy companion when out on dusty mountain trails.
Koffrill loves to play in water all day long. This causes concerns for environmentalists because the toxins that spew from its tail and body quickly contaminate the areas it plays in.
Gases spew out from the end of its tail, causing it to flail wildly. The weight of the flailing tail causes Koffrill to lose control of its footing, and it will go meandering in all sorts of directions as a result.
Aroma Ladies love keeping Weerill as prized Pokémon. Weerill love to soak in tanks of water all day, and while they do so perfumers create the finest smelling perfumes by diluting Weerill's potent gases.
Because it is so heavy, it sinks to the bottom of the sea rather easily. Its fins are too weak for swimming, so it uses blasts of Bubble from its mouth to propel itself through the water.
When a Rhysea sneezes, it may accidentally launch a spike from its head. If it gets caught up in sneezing fits, it sometimes cannot stop, resulting in utter devastation.
Rhysea's prime strategy in battle is to jettison itself across the water with Bubble Beam from its mouth, then at the very last moment it turns around to strike its foe with its horn for devastating effect.
It has scales made from meticulously polished stone, washed from the waves of the ocean. Many souvenir shops like to make ornate flutes in Rhydra's image.
Intricate root systems pump Chanthorn's medicinal yolk through to its viny tendrils. It can treat multiple Pokémon at once with its numerous spiked appendages, administering the rejuvenating substance it produces.
Tankarp struggles because it is constantly tangled up in its many vines. As a result, it cannot do much other than flop about helplessly.
A seemingly never-ending tangle of writhing vines, Tandos leaves a trail of destruction in its wake as its vines grasp and tear down all things that are within reach.
Sealu generates powerful Gusts to create its own underwater current, which it uses to increase its speed. When Sealu needs to surface quickly, its wings expand and effectively become flotation devices.
Butterkarp flops around helplessly. Scientists believe Butterkarp is attempting to fly with its inherited instincts from Butterfree, but sadly lacks wings. Instead, clouds of dizzying spores spurt out from its scales every time it lands or takes off.
Its fists are made out of the same mineral that forms its power core. Unlike many other Geodude hybrids, Stardude's glowing core helps distinguish it from its surrounding environment.
Colloquially referred to as the “Foolish Weasel”, Mr. ret is filled with boundless playful energy. It enjoys playing pretend with children, though its psychic energies often project imaginary objects into reality.
Sometimes when a Mr. Mime takes acting like a Shellder too far, it leads to unintended consequences. Because of Mr. Mime's acting abilities, Mr. king possesses the same degree of unparalleled intelligence that Slowking does.
Unrivaled in the field of juggling, there is no limit to the number of arms Mr. growth can produce. It likes to attract crowds with its performances so it can give out many high-fives.
A master performer and entertainer, Mr. punny specializes in pantomime. Despite its desire to entertain, it is keenly aware of danger and will magically disappear into its hat if need be.
Though its specialty is pantomime, Mr. punny is also a master at word play. Mr. punny can quickly pick up language skills with its sensitive ears and manipulate the words it learns as if it were folding a balloon.
Mr. dude is a hit at puppet shows because the strength of its arms are tireless, allowing it to perform for hours. Though the mouths on its hands open and close, no sound comes out; researchers are still trying to figure out what they are meant for.
If something steps on Mr. dude, its large tongue will stick out. It is unclear whether this is an expression of irritation, mockery or amusement.
Mr. dude will pantomime climbing via a rope. Somehow, doing this allows it to climb mountains with ease.
Mr. poke enjoys fishing lazily by the sea. The hand that protrudes from its tail will mime casting out a fishing line, and surprisingly fish Pokémon will get caught on the invisible fishing lure.
Sharing the same body, the Mr. Mime segment of Mr. poke is very protective of the Slowpoke portion as it sleeps, often forming invisible barriers to prevent anyone from disturbing its rest.
Its tail is permanently attached to a dummy. Mr. bro slowly wags its tail in an effort to puppet the dummy, which it presumably does for either entertainment or distraction.
Strikingly fast, Scytops darts through tall grass and across water with grace akin to a ninja. It scythes prey apart with its hardened blades in order to drink the bodily fluids that lie within.
Its wings help launch it out from the water where it lies in wait to ambush prey. Though mostly adapted to land living, it still possesses gills that let it breathe underwater.
Scykazam uses its sharp implements, including its moustache-shaped mandibles, for productive and creative pursuits, such as sewing or shearing carpets. Both its physical agility and mental acuity are seldom matched.
During storms it seeks out the highest peak or building and climbs it in order to be struck by lightning, on which it feeds. Afterwards it launches itself from the heights and rolls down to slopes below.
A violent Pokémon with a voracious appetite, Pindile can easily handle three foes at once by clamping down on each of them between its two mouths and its set of horns.
Despite its weight, Magipass will flop around frantically. Since it is as heavy as a large rock, carpet cleaners will use Magipass as an opportunity to have it pound out dusty rugs. Its magnetic body helps in finding metallic debris.
It has the overwhelming desire to punch things, but lacks hands. Realizing this causes it to become even angrier, frustrated, and more violent.
Ditite can transform its oozing cellular mass with the power of thought. It will for hours on end shift through transformations to practice different yoga poses, and perfect the mindset of each form it embodies.
With the power of its mind, Vaporkazam can turn the molecules that form its body into water. In its liquid form, Vaporkazam can absorb information like a sponge by simply flowing through porous objects.
It spews corrupted code via memory leaks from its digital body. In the physical world, it is believed that Poryfing's emissions manifest as a form of radiation, which can cause severe sickness.
Porybat emits high-frequency sound waves capable of disrupting electronics. Somehow the vibrations it emits extend into cyberspace and get directly converted to data that downloads on to computer hard drives and corrupts them.
Snorblim is rarely awake, and drifts about at the mercy of air currents. Its belly is rumored to be filled with spirits that keep it afloat. Each time it snores, one escapes into the afterlife, causing it to descend slightly back towards the ground.
As it continuously trains and builds muscle mass, Drachop's skin will shed off and a new layer will take its place to accommodate for its ever-growing muscles.
Drachoke will fashion a belt made from its shed skin. Somehow this belt contains its otherwise overflowing life energy.
Dragochoke channels its overflowing energy into its belt. The belt is said to possess the power to change the weather.
The orb in Dragochamp's hand glows with increasing power with every victory it has in battle. It refuses to let go of the orb, and resorts to using its other three arms to punch blindingly fast.
It likes to curl up in its shell when it naps. When it wakes, it nips at the first thing it sees as a sign of affection, not understanding how strong its jaws actually are. There is a proverb to let sleeping Totopi stand up on their own.
Totoile is very dangerous, as its powerful jaws will clamp down on anything that moves near it. There are rumors that Totoile lurk in sewers, though this appears unlikely since Totoile are often observed basking in the sun.
When a Crocoile clamps down with its jaws, it will refuse to let go under any circumstances. It has a tendency to go after Fire-type Pokémon since their fire-based attacks help regulate Crocoile's cold-blooded body.
It will shed its skin often. Researchers hypothesize that the black-dotted patterns left behind on its skin are directions for other Ledytini to gather with each other.
Ledynub hates being apart from others of its own kind. Therefore, Ledynub will secrete scented pheromones that other Ledynub can track by sniffing the ground.
Timid by nature, Ledyfairy refuse to travel anywhere unless they are in a group for safety. Typically, groups of Ledyfairy travel by night, using the moon to navigate.
Its life force is thought to be linked to starlight. Naturally, Ledtini becomes more active during the night, though it has been exceedingly rare to find one at all.
At night, Ledfairy like to soar high in the sky, drawn to the stars and moon above. Some say they fly so high that they can touch the very moon itself.
Having its legs evolve to effectively become wings, Crorill spends much of its time in the water. The wings help it swim just as much as they allow it to fly.
Some say this is the fastest flying Pokémon alive. In battle it will fling forth its feathers with lightning speed, the venom-drenched quills being so sharp that they stab like poisoned kunai.
The many antennae sprouting from Chintor's head simultaneously emit light and psychic energy. This is meant to lure in Pokémon and Trainers alike for no other reason than it enjoys company.
When Chinling gets excited, sparks jump between its two antennae, causing its temperature to rise. These antennae will flash aggressively when anything encroaches on Chinling's turf.
Its wings are specially adapted to help it both fly and swim, acting like flippers underwater. Despite its unassuming expression, it is extremely territorial, fending off both birds from the air and fish from the sea.
Togedile has a pure heart and endless energy. That being said, it doesn't understand how powerful its jaws are and can cause serious injury when it playfully nips at its Trainer.
Its massive jaw is always smiling with its 48 pristine teeth. It smiles to try to bring joy to people, because it cannot process negativity very well.
In battle, Togecario uses the love it has for its friends to persevere. It can feel every feeling its opponents feel.
Togeolu has a pure heart and a strong sense of justice, so much so that it often avoids those who hold dishonesty or cruelty in their hearts.
Amphaphox can see into the future. If it senses danger, it will glow brightly and try to warn others with bright signals.
Amphaphox can emanate so much light from its wand that it can brighten the entire night sky into appearing like its day.
At times in the past it has been referred to as the “Storm Seer” Pokémon. Many cultures will consult Amphaphox to determine when and where storms may occur. It will often assist by acting as a beacon during these storms.
Mabat will dip its buoyant tail in a body of water and sense through slight vibrations where nearby prey might be.
Mabat lives in damp caverns. It dives into pools of water in search of prey, and sucks the blood out of anything it finds. The blood it draws from its prey is infused with the oil in its wings making them surprisingly buoyant.
Though it possesses a misleadingly joyful demeanor, Azumabat uses its sensitive ears to constantly seek out prey. It flies silently with its four wings over lakebeds and rivers, deftly diving down to catch prey from the water beneath.
Azumabat flies silently throughout the night seeking prey. It often hunts around lakes, where it can fly close to the water and uses its blue skin to act as camouflage.
Azumabat's ears can hear the heartbeats of living beings from far away. It will prioritize those with strong heartbeats when it searches for blood to nourish itself.
Though its wings are too small to fly on its own, Hoptu can hop powerfully and is light enough for the wind to carry it once airborne. It is always staring at something on the horizon.
Ironically Ratran is often mistaken for a male Nidoran because of its purple hide despite the species being predominantly female. Though docile, Ratran's sharp teeth are very dangerous as they are sharp and venomous.
Its fangs are highly toxic. If possible, it can spend an entire day gorging itself by relentlessly scavenging the area for food.
Hardy and resilient, Ratdude easily scrambles across rocky terrain with its two arms. It is constantly searching for food, and is prone to lodging itself in crevasses or crags to find it.
Wooicate's webbed paws make it a surprisingly good swimmer. Its whiskers help sense movement in cold bodies of water, where it typically hunts.
It is very sluggish and unmotivated. It will often just lie down on the ground with its mouth open, waiting for something to wander in. If someone watches Quagicate do this for long enough, they can even see its fangs grow in real-time.
Quagtite will float along rivers accompanied by Quagsire for company while it meditates in the water. Quagtite psychically connects with the dim-witted Quagsire's dim-witted mind to help empty out its own thoughts and concentrate on meditation.
An unrivaled entertainer, Slowmime dedicates every brain cell of its vast intellect towards studying performances in all forms and styles. It can plan an entire circus routine in the blink of an eye.
Capable of performing every dance, routine, or circus trick ever devised, Slowmime lives to spread cheer through its performances. It refuses to speak, however.
Once a Slow Jr. tries to mimic something, it will follow its subject around, learning every possible aspect about it that it can. Many take on Slow Jr. as students or apprentices for this very reason, as they make the perfect pupils.
Slow Jr. likes to find crowded marketplaces so that it can watch people and try to mimic them. It captures so many details in its head that it often becomes paralyzed with possibilities and simply sits there staring listlessly at all the activity.
Its vast intelligence is so incomprehensible that its own head spontaneously combusts from the sheer potency of it. Though its calculating eyes suggest it has a calm demeanor, it actually is quite hotheaded.
Though its bulb gives off a pleasant aroma, Pokémon Rangers caution Trainers against getting too close, as Ivywick's nectar is incredibly flammable. The bulb requires both sunlight and the life force of nearby creatures in order to grow.
Ratper will nibble at dams built by Bidoof to ensure proper flow of waterways, where it swims with its webbed feet in search of food.
Ratsire likes to swim lazily in the river, often losing its way and bumping into boats. When it does this, it seizes an opportunity to gnaw through the hull in search of snacks.
The head on Giraeon's tongue has its own mind and is actually the only one between the two that is capable of experiencing the sensation of taste. The mouth on Giraeon's main head is used only for communication and little else.
Duninja is a strange Pokémon that, despite having wings, can hover completely still without flapping for propulsion. It is believed that its drill is always pointing towards the spirit world.
Blindingly fast, Dunjask is rarely ever spotted. The few times it is ever threatened, it flies away backwards, as this is how it reaches top speeds.
Duncada spends nearly its entire lifetime living underground to such an extent that it becomes blind. During this time it drills such elaborate mazes that even the keenest of navigators can become lost in them.
Spearita prowls around tall grass, spearing bug Pokémon with its beak for meals. Its beak and wings are made of dried hardened leaves.
It is thought that the coloring and eye-patterns of Scitops's pincers have evolved to look like the skulls of fallen Pokémon. In battle, Scitops uses this to intimidate its foes.
The genes of Scitops's parent Pokémon are evident in its asymmetrical limbs. When hunting, Scitops will hold its prey with its pincer, while using its scythe to cut it open.
Slug Jr. likes to follow fire dancers around and mimic their performances, however its movements are too sluggish for it to perform effectively. It tries its best nonetheless.
Slugvenant can exert control over the flow of magma, which it uses to try to protect forests near volcanic regions by diverting it. Its magma will harden into solid stone if it takes root for too long.
As it gets hotter, Magloom floats higher towards the sun. Coincidentally as this happens the bubbling lava plume from its stony petals expands as well, creating a cycle causing it to get even warmer and float even higher.
Almost indistinguishable from a Swinub from afar, the telltale sign that this is a Swito is from its skittering motions it makes when it moves around. Its piercing blue gaze sends chills up people's spines.
Swixew primarily lives in cold climates, where it buries its nose in the snow to sniff for food. Its tusks are frozen over from doing this constantly.
Corblim will anchor itself to a coral reef teeming with life for most of its existence. As the souls of the reef pass on, it collects them within the confines of its balloon body in order to keep their spirits safe.
Remotle swims along forest riverbeds, preferring clean, pure water. It can store a lot of water in its stomach, which it sprays at enemies with extreme precision.
Octiterra will anchor itself with its suction cups on the ground underneath. It does this so that it will be steady when it fires torrential barrages of ink or water at its enemies.
On the rare occasion of large scale territorial disputes between Pokémon, Octiterra will allow others to aim its powerful cannon-like mouth to great effect. Many intelligent Pokémon seek to ally themselves with Octiterra for this very reason.
Bound to a festive ornament, Delitomb is thought to be a collection of 108 different wishes made by children. It strives to grant these wishes by performing good deeds.
Delifetchd seeks out a stalk sturdy enough to hold its large bundle of food. It travels across the land sharing or trading its food with Trainers and Pokémon.
Sometimes Delifetchd opts to carry a light stick for quicker travel. Even though it packs a light bundle of food, it is still no less generous with what it has and offers food freely to Trainers and Pokémon alike.
This Pokémon's surfing style looks awfully groovy. Manlee has precise control in its leg muscles to direct its board, deftly navigating even the choppiest of waves.
Schools of Manblim can be seen floating aimlessly in the skies, especially on sunny days. It is considered a good omen to see a Manblim, so many tourists take pictures of them before they float away, and no one knows where they go.
During the day, Manmise can be seen swimming near boats. In the evening, Manmise will attach itself to the underside of a vessel and drain the life force of any nearby Pokémon, such as Quagsire, who are prone to bumping into boat hulls.
Manlucha attempts to build up as much speed as possible by swimming along a strong current in the ocean. When it has reached peak velocity it will spring out of the water into the air, performing an impressive dive bomb to subdue its foes.
Manlett tries to keep itself underground and away from the sun, as its skin dries out easily, causing it to weaken. Schools of Manlett will congregate on rainy days and seemingly surf through the mud together for sport.
The mouths on its "head-antennae" constantly spout out water to make the ground it burrows through as muddy as possible. Doing this helps the Remoraid that accompany it to swim through the muddy water.
Plagued by chronic headaches, Manduck will resort to swimming to help relax itself. Intense migraines can compel Manduck to swim in a trance-like manner, with some Manduck being able to psychically dissipate storms so that it can swim unimpeded.
An entire school of Remoraid can live attached to Mancruel's 80 tentacles. Mancruel will crush and ensnare any Pokémon who pose a threat to its symbiotic friends.
Though considered cute from afar, Smoorak will attempt to crawl onto people to smooch them, which causes a severe reaction from those who have arachnophobia. Smoorak likes to wear its own webs, possibly because it likes the texture.
Azupip helicopters through the air, propelled by its tail. It is constantly spinning or swerving and views the whole world upside down; while it does this it is having the time of its life.
Because of its incredible intuition, Mimeking has the ability to predict the actions of others. It preemptively mimics these actions, confusing and perplexing its foes, sometimes making them believe that they are the ones actually copying Mimeking.
A very wary Pokémon, Mimepunny carefully observes movements from others. It can easily mimic them, which it does to distract them as it bounds away.
Although its feet appear floppy and uncoordinated, Mimepunny can mimic the grace and agility of other Pokémon. Since it is skittish, it will usually do this in order to run away.
Mimepoke dips its tail in water and wags it around like it is trying to mime a fish swimming. When something bites its tail, it will let out a reactionary honk sound after about 5 seconds.
A very silly Pokémon, it enjoys mimicking the actions of others but does it so slowly that it often forgets what it is trying to do mid-routine. When it forgets, it will try to copy something else, usually achieving the same result.
Munchinch has a big mouth and an even bigger appetite. It will constantly chomp things with its mouth, even boulders. Its iron stomach can digest anything without issue.
Munchinch will eat until its stomach is nearly bursting. Afterwards, it will hide yet more food in its mouth for later. Sometimes it will forget the food is there until it is hungry again, which does not take long.
Prone to living in desert regions, Munchinch will plant itself into the sand, forming a cone-shaped pit. It will then try to inhale everything around it to fill its endless stomach.
Extremely friendly, Manlett is often sought for petting zoos because it is so social and enjoys splashing in the mud with children.
Once considered as an alternative to power plants, a Magneklang can generate power for an entire city with the perpetual motion of its gears. However, as city planners learned, the immense magnetic field it generates disrupts most electronics.
Electilem sheds its shell yearly just like Golem. The stones from its molted shells contain nearly 20,000 watts of electricity, which are used to manufacture batteries.
Found on plateaus and mesas, Sandchar prefers arid climates. On cold desert nights, Sandchar will produce flammable gases from its rear to keep itself warm.
Unlike Sandshrew, Sandseed migrate closer to coastal regions, preferring to take residence along hot sandy beaches. It often is seen as a nuisance since beach-goers stepping on its sharp iron barbs will leave their foot seriously injured.
Extremely territorial and dangerous, many do not even glimpse Yangon because it flies so quickly to intercept intruders invading its home. The humming sound of its wings is a telltale sign of danger, with some likening it to a song of warning.
Textile factories often keep Mamotine to help treat carpets with its flame retardant blubber. The process involves a damp Mamotine covering the fabric with its wide body and squeezing it. This infuses the fibers with the properties of its Thick Fat.
Capable of surviving in outer space, scientists want to send Porybat out there to broadcast signals with its powerful ears. The hope is that these signals will carry far enough to establish contact with extraterrestrial life.
Tiny spikes within its skin allow Treeorb to roll up large trees. A favorite pastime of Treeorb is to dive into a pond from the tree tops, sending a ripple of electricity out as it splashes.
Treedeen possesses a swift swimming speed, being able to swim against the current of fast streams and rivers. However, when it is resting, it will utilize tiny hooks within its fins to latch onto a floating log and drift lazily down the waterway.
Treereep's plant fibers have a wide range of industrial uses, including being made into carpets. Treereep can easily climb vertical surfaces using tiny hooks on their legs, and can often be seen grazing on hard-to-reach tree leaves.
The shell on its back is actually the one it hatched from, melted onto its back from the heat of its warm belly. Torchwig emits enough heat to make most things it touches melt. It uses this molten material to strengthen its shell.
Sometimes Sandseed will roll up palm trees using its spikes and camouflages itself as a coconut. When a nearby Pokémon headbutts the tree, it comes crashing down as part of an ambush.
Comtle likes to soak after a long day of foraging. It breathes fire into the water to create an impromptu hot spring for relaxation. Many mistake its back to be covered in autumn-tinged leaves, but it is actually Comtle's plumage.
Blaterra is fiercely protective over the eggs within the nest atop its massive shell. Its legs are powerful enough to cause earthquakes that can topple 30-story buildings.
Many Trainers claim to feel eyes staring out from the inky abyss of Shedsteel's hollowed out body. However, upon closer examination there is nothing inside. No one alive knows how it moves or walks.
The two halves of Kecfarig each have their own brains. Both are able to shift the color of their fur to blend into the environment, but since they have trouble seeing each other, they more often than not change into conflicting patterns by accident.
Bipass always knows the direction and distance of the nearest tree. It dutifully gnaws on trees and plants to prevent overgrowth.
Bipod is incredibly timid and rarely seen since it typically hides within the dams of Bidoof and Bibarel. Sometimes a group of Bipod will help build dams by ferrying fallen trees on their backs.
Lucakarp has an innate connection to the thoughts and feelings of others, though its own aura is very weak. To try to strengthen its own aura, it enters a trance that causes muscle spasms, which forces Lucakarp to flop helplessly.
Anowig lives in the dark depths of the sea. Despite living in darkness, the leaves on its shell produce nutrients via photosynthesis from the bioluminescence of other deep sea Pokémon.
Anotle will submerge itself in a body of water for days on end. It prefers to find pure spring water in forest biomes. Some say the presence of an Anotle at a water source is a sign that it is clean and safe to drink.
Anotite will meditate at the bottom of the sea for hours on end, letting the ocean current pick it up and sweep it away. When it finishes its daily meditation, it will look around for a single piece of seaweed to eat.
Its skull is so thick that no thought can possibly penetrate it. It likes to laze about near the riverside and will stubbornly headbutt anyone that tries to move it.
Groetta lives within forests, near ponds or other water sources. Its voice is so striking it will send ripples across the water, to which it dances in rhythm with. It is said that Groetta's performance purifies the water.
Its colorful fins swim elegantly in the water, while its ear muscles are highly developed and offer a free range of motion, allowing it to detect danger easily. When needed, it can twitch its ears to paddle to bolster its swimming speed.
It often latches itself onto walls or ceilings, then launches itself in an explosive assault with a precise expulsion of its fire. Being clamped by a Monster is simultaneously the hottest and coldest pain a person can feel.
In its natural habitat, Noseco is always found hanging from a tree's northern side. Its magnetic aura attracts metallic minerals which it adheres to itself to form its shell.
It uses its magnetism to attach itself to lamp posts, remaining there motionless for hours or days at a time. Some suggest that it is simply trying to blend in, thinking it is disguised as a person.
Encased in a veritable fortress of a shell, Probotress spends near the entirety of its life attached to a tree trunk. The little flag on its head is an antenna, which it uses to communicate remotely with other Probotress.
Often accompanying tradespeople, Doubleep enjoys following its Trainer around and carrying their tools with its many ribbon-like hands. Its grip is so tight that it is impossible to steal an item from Doubleep, unless it willingly hands it over.
Its eyes are constantly scanning around for thieves who may attempt to take the items it possesses. Sometimes it will flourish its weapons around in a dazzling display for either show or to ward off potential threats.
The bane of tall grass everywhere, Doubish cuts down most plants nearby simply by wandering around with its sharpened blades. There have been reports that it can clear 1000 square feet in a single night. Sometimes it races Mow Rotom for sport.
Pawnpede motors forward with reckless speed and abandon, crashing into whatever lies in its path. Pokémon that have Bisharp DNA are able to command them, however.
Aggking will create a lair within a mountain and claim it as its own. It commands the respect of many Lairoth who do its bidding while it lounges around. Though lazy, Aggking can easily topple the very mountain it resides in.
Generill likes to sit on its tail to weigh it down while it fires the cannon protruding from it. Pivoting on the ball of its tail, Generill can act as a mobile turret.
It is said that the eyes of a Drifbray can see into one's soul. Drifbray will often form packs that travel at dusk, but their migration patterns appear to be random and aimless.
Packs of Drifbxio will aimlessly roam various routes at dusk. When observed, onlookers will comment that these packs of Drifbxio will fade from view, leaving only mysterious blinking signals from their electrical tails.
An elusive warrior that stalks the night, it is almost incomprehensible how its massive form can remain undetected at all, yet few ever catch sight of Ninsteel until it is too late.
Clefchu likes to gather with others of its kind during a full moon. When they do so, they often spark a minor electrical storm.
It stores energy it absorbs from the moon in its cheeks. Glands in its cheeks convert this energy into electricity that it can unleash on command.
Cleftite will collect Moon Stones and other precious stones to help it commune with the cosmos as it meditates. It is said it can feel ripples of energy throughout the entire solar system.
Capable of seeing prey from over 30 miles away with its keen sight, Krookosir will silently burrow toward its prey and ambush them from below. A Pokémon snatched up by Krookosir is never seen again.
Ferrotrio can extend its iron vines upwards, to clamp onto cave ceilings. Upon pulling itself upwards, it can proceed to burrow vertically, making this Pokémon exceptional at rescuing people who have been trapped in cave-ins.
Despite its body being made of wax, it is incredibly strong. The wax hardens as it trains through exercise, operating eerily similar to muscle tissue.
This Pokémon is notoriously difficult to pin down due to the wax that makes up its body. Once Litchoke has pinned a foe into submission, it absorbs their mass into its wax body, allowing the wick on its head to burn brighter and longer.
Somehow Klefpass's nose is always pointing to the nearest key, which it follows in order to collect them. The sides of Klefpass's body are chalky and impressionable. It forms key-shaped molds by inserting keys it finds into its sides.
Its favorite foods include arctic bird Pokémon such as Delibird and, ironically, Piplup. Talonplup can deliver mighty blows with its wings, leaving foes subdued and burned from the heat of its feathers.
It is said that Mimitina's true form was banished into a hollow shell to contain its malevolence. Its true eyes peer out through the cracks, longing to break out and wreak havoc.
Ninsteel takes the form of what appears to be a massive fossilized Nincada. An ancient intelligence peers out from its hollowed-out shell. The shell itself has become harder than any known steel, tempered by the passage of eons.
It likes to play fight with its stretchy arms. When Wailoom drinks a lot of water, its tail inflates to the size of a beach ball, being just as bouncy as one.
It can absorb over a ton of compost in a day. When its stomach is near to bursting it belches out a massive spray of spores.
Drawn to magnetic materials, it loves to bat at Nosepass like it was a ball of yarn. Its sharp claws pulse with potent electricity.
Jigglyful often gets mistaken for a cute plush doll. If it gets picked up by unsuspecting children, it flails its arms incredibly violently until put down.
Lairoth are territorial by nature. Lairoth make for excellent guards because their well-armored bodies can withstand a great deal of punishment and they are brimming with tireless energy that compels them to constantly patrol around an area.
Traplax wanders the desert, eating anything and everything edible it can find. Since its stomach can handle rotten food, it makes for an excellent scavenger if it happens to find any abandoned carcasses in the wasteland.
Its fiery horns are the source of its life essence. When it is damp or raining, Charsir will burrow into the ground to protect its horns from being doused.
Sometimes the nauseating gases it emits from its rubbery skin make a humorous sound. Rumours suggest that Driflfing's internal gases are made up of the souls of toxic people.
The gas Driflfing emits is thought to be the spiritual essence of people. Legends say that Driflfing drifts around in search of souls to keep it afloat.
Driflpod's shell is incredibly hard despite it being less dense than air. When this Pokémon is ready to hatch from its pod, it will violently burst apart, leaving a shocking aftermath.
Driflnx will inflate and deflate to generate static electricity, which becomes stored within its thin rubbery skin. Upon being touched, it will emit a sharp static shock.
Driflnx will pretend to be a lost kitten in order to lull children into petting it. Once a child does, a sharp static shock stored within its skin will paralyze them and it will drag its victim away into the unknown.
Driflxio find other Driflxio to share electricity between their stringy tails, though this ends up with a comical clump of Driflxio unable to untangle themselves from each other. Its mane is thought to be made up of spiritual essence.
Shroompiny likes to collect round mushrooms around in its pouch. While usually a cheerful Pokémon, it will throw a tantrum by releasing toxic spores from its head if anyone takes its mushroom away. The spores cause a great deal of pain if inhaled.
During windy seasons it will curl up and let the wind carry it to far away lands. As it floats with the wind it will release pollen, especially if it is in warm climates.
Pleasant chirps from Zuling often echo throughout the dark caves that it calls home. Since it is blind, it uses the soundwaves from its chirping to detect objects and navigate around them.
Ferrosey seeks out small baby Pokémon in need of protection, usually Happiny. It uses its durable iron skin and pointy barbs to make sure no harm comes to their adopted kin.
Occasionally a Chansey who loses its egg stumbles upon a lonely Ferroseed and adopts it, forgoing producing more eggs. After a while the two form an inseparable bond and become Ferrosey.
Ferropiny likes to carry a seed around, hoping to find a nice spot to plant it. However, if it's not careful, its iron barbs sometimes skewer the seed it is trying to take care of.
The barbs on its body makes digging effortless, regardless of the hardness of the material. Each body absorbs minerals from the rocks they dig through, and the bodies communally distribute the nutrients amongst themselves.
Sea captains warn of Fraxdos as it is an atrocious beast with a violent temper. Its tusks can easily cleave through ship hulls, and many sailors have drowned because of them.
Fletchplup reigns over a territory a mile in radius, fending off any other Pokémon that might compete for food. Researchers have noticed that it is literally hot-headed with the temperature of its feathers being proportional to its ego.
Without warning, Golcko will suddenly dive from atop a tree onto unsuspecting prey. It will relentlessly drain their prey of blood before finding a tree to climb up to and nest.
Lacking eyes, Tyno primarily uses its mouth to feel around its environment by biting everything. Its jaws are so powerful, however, that the rampant destruction it causes is endless.
Glablim has the ability to instantly freeze its gaseous interior, causing it to instantly form into a heavy icicle that comes crashing down from high above. It is believed that Glablim carries off the souls of explorers stranded in the north.
Prone to wandering across long distances, Oddude will stop to rest by planting itself. Sometimes grazing Pokémon will mistake its leaves for grass and begin to eat it, causing Oddude to angrily spray poisonous powders in retaliation.
Usually lethargic and sluggish, it is said that Orikoth dances once in its lifetime. When it does this, the dance is so profound that even the spirits of the dead come to witness the spectacle.
Bands of Phanturne will stalk travelers crossing the desert at night and feast on their spiritual essence. They wait until their prey is too tired to move before ensnaring them with their cursed brambles.
Trecko will find the largest tree in a forest and make its nest there. There it enters a trance to commune with all the trees in the forest, where it watches for threats. Trecko will protect its forest, unfazed by even the strongest of foes.
Treturne communes with other cacti, including Cacnea and Cacturne, across vast stretches of desert via a root system. It tries to store water in its torso to share with other Pokémon that live in the desert.
Treder will sleep most of the day at the bottom of water ways. It can exert control over seaweed and reeds to help guide fish from swimming into the mouths of Quagsire.
Its foul smelling nectar is meant to signal its presence so that it does not get stepped on. This allows Gloodude to lay on the ground around all day unbothered, drenched in its own honey, which it is content to do.
Swabown linger in the sky, forming words with their cloud-like substance. They are eager to work together to send messages along to those who live below.
As a sign of affection, Swabpy will wrap its cottony ears around people like a hug. Its ears are strong enough to propel its large body into flight, with many willing to pay circuses to see such a wonder.
Altasire likes to hum lazily as it floats along water ways. Its calm melodic singing makes listeners feel like they are on a summer vacation.
Goolu's wings have the consistency of viscous goo. Yet when Goolu flies, its wings become lighter than air and adopt the texture of cotton.
Capable of transporting people across long distances, it was thought that Regiblim would be considered the flying car of the future. Due to a malfunction in its systems, however, it very seldom takes people to their desired location.
Almost indistinguishable from a technologically advanced drone, Regiloon can often be seen buzzing through the air delivering parcels from Poké Marts. It seems to relish in this particular activity.
The fibers of Stuffmite's fluff are magnetically charged with static electricity. Although soft, touching Stuffmite provokes a vicious electric shock as it feels threatened by physical contact from anyone other than other Stuffmite.
Groups of Dhelup will group together to take down large Wailord in the northern seas, to which they drain their prey's life force. Dhelup are a very proud species, and have difficulty taking commands from Trainers.
This Pokémon is very violent. Toxdile will wrap its venomous tendrils around its prey and never let it go. It will target nearly anything its large eyes lay sight on.
Its glowing red eyes can sense heat, which allows it to see through the darkest depths of the ocean. Toxrok prowls on the ocean floor hunting Corsola wherever possible.
The parasitic mushrooms on its tail and ears are filled with a buoyant oil that allows Parill to float on river streams. It uses the mushroom on its tail to act as bait to fish for Pokémon.
Rockbull likes to constantly polish the rocks on its collar by licking them. Sometimes when it yawns the weight of its two massive fangs causes it to fall over.
Lycanbull uses the weight of its large head to slam its mane of rocks into enemies. It is wary of others and often takes its time assessing the situation before leaping into battle.
Bruxpie is an absolutely dazzling Pokémon. Even those who are deathly afraid of bugs do not mind a Bruxpie crawling up onto them. Such is the extent of this creature's charisma.
It releases a variety of toxic spores by flapping its wings vigorously. Additionally, these spores have pigments that it puts on its own skin to compliment its coloring, not unlike applying makeup.
Paradude scuttles across mountain trails seeking to climb to higher summits. Once it has found a suitably high elevation, it will unleash a cloud of parasitic spores that drift down the mountain and infect more Pokémon.
A Jangleef has a mane that consists of leaves which function as armored scales. The leaves emanate a spicy aroma that pumps up aggression in others.
In battle, Komnium unleashes its metal leaves in a fierce whirlwind with its Petal Dance attack. The petals clang against each other, producing a deafening cacophony of sound that disorients both Komnium and its foes.
Paradoxically, this Pokémon will have either the extremely cowardly disposition of Wimpod or the nerves of steel of Bidoof. Researchers are currently conducting a survey to see which personality is more prevalent in Wimdoof.
Its fleece is considered to be some of the warmest material in the world, however sweaters made from it give wearers a nasty static shock. After a few hospitalizations from these occurrences, Fenneffy fleece was recalled from international markets.
Tortite will remain motionless for hours while it meditates, spewing hot smoke all the while. Saunas like to pair Tortite with a Water-Type Pokémon to create a steamy environment for guests. Tortite enjoys hot yoga classes as well.
Swirbish resembles a pillow case overflowing with candy. While its aroma is described as sickeningly sweet, attempts to consume the contents of Swirbish reveal them to be only sickening.
The spores that Slurfree emits from its wings are incredibly sweet and surprisingly edible. Some farmers enjoy sprinkling Slurfree spores on their oatmeal.
While it may be tempting to unwrap Slurbish's inviting exterior, doing so reveals a shocking and repulsive sight that many wish they hadn't seen.
It is widely advised to not touch Slurodor. Its body is a hodgepodge amalgamation of sticky desserts designed to entice Pokémon and Trainers alike. Those who make contact with Slurodor often find themselves stuck and unable to escape.
Its “wool” is actually made up of millions of tiny plant fibers it creates through photosynthesis. This material is very versatile and used to create a lot of plant-based textiles.
Charsir's pincers are hot enough to melt steel beams. Charsir dislikes the cold, and will become violent in cold weather.
Charlu's wings are made out of pure fire, which cause updrafts that help lift it into the air. It has a merciless disposition, and sings gleefully while it descends upon foes.
It burrows through the ground as gracefully as a Mantine swims in water. It can gather enough speed from underground that it can launch over an entire field.
Dugbuzz likes to tunnel into people's basements and devour the wiring in their fuse boxes. If a neighborhood is experiencing erratic blackouts, it is likely due to a Dugbuzz infestation.
Dugvire absorbs all grounded electricity within a radial mile. This amps it up to burrow tunnels at incredible speeds. Construction workers often train Dugvire to help with building highways through hillsides.
Meowtata's cat-like instincts compel it to chase its own tail. Meowtata's rat-like instincts compel it to run away from itself when it does this.
Meowdude crawls around under the feet of people with the hopes that they drop loose change. Because it is always underfoot, it often gets stepped on. When this happens it lets out a loud hiss and punches whatever stepped on it.
As a meditation exercise, Medgrowth likes to employ its many vines to untangle knots or to weave rugs. Its diet consists of a singular berry, eaten daily.
Though made of plasma energy, if Medtom concentrates really hard it can manifest itself into physical matter to perform fighting techniques. Medtom possesses machines in order to meditate. Machines possessed in this way will not turn on.
Since Psydude are low to the ground, conservationists warn Trainers to be careful not to step on them, as they already suffer from intense headaches. Psydude will reflexively unleash a psychic barrage when Trainers fail to heed these warnings.
Castite will let harsh blizzard winds sweep it up. It hones its mind with meditation so that it can learn to withstand the harsh cold.
Primedude's blood bumps furiously when it gets mad, which often happens because something stepped on it. Its disembodied feet are actually magnetically linked to the blood in its circulatory system, allowing it to give chase to any objects of its ire.
Growldude bears a striking resemblance to historical depictions of Growlithe from the ancient Hisui region. Because of their round, portable shape and loyal nature, many Trainers will travel with Growldude hugging their backs.
It is made up of two rust-proof gears that rapidly spin with each other, with one operating as the head and the other as its torso. The swirly pattern on its torso component will produce a hypnotic effect against onlookers as it spins.
Polietta likes to swim in fast-moving rivers, letting the water sweep it up. It sings along with the flowing water. When it's done swimming, it uses its lips as a suction cup to grab hold of a rock and climb onto land where it dances after resting.
Due to its weight, Polidude will typically sink to the bottom of a pond. When it is ready to explore land it will use its strong arms to climb the edges of the waterfront. Researchers note that this is a rite of passage for Polidude.
Watching Polink for any length is absolutely dizzying, often causing onlookers to enter a hypnotic trance. Thankfully its two floating hands will slap them awake.
Polivenant possesses incredibly resilient muscles that allow it to swim large stretches of ocean without issue. Since it is so tireless, it will constantly patrol coastlines in order to protect the sea from land-borne threats.
Alacross's favorite food is honey. It psychically detects honey by using its spoon-shaped horn as a dowsing rod. Upon finding a source of honey, Alacross will delicately fill its spoons and nourish itself.
It channels its strong feelings to motivate it to train harder physically. Unlike Ralts, Mats is drawn to hostile emotions it senses in others.
It strives to learn all forms of dance to the best of its ability. Malia loves competing with other Pokémon in dance battles.
Malia radiates joy whenever it serves its Trainer, usually by carrying their equipment while they travel. Doing this helps keep it in peak physical condition.
Its punches are strong enough to form small black holes. Mavoir is at its most dangerous when there is a threat to its Trainer, as it will unleash all of its mental and physical strength to protect them, often to devastating effect.
Catastrophic rockslides and avalanches are caused by the sheer force of a single Madude punching the ground, forming the belief that Madude can literally move mountains. Humorously, calling out “my dude” attracts the attention of Madude.
Belldude uses its sturdy roots and leaves to climb throughout mountainous terrain in search of food, primarily bug Pokémon. When it finds an area with prey, it will root itself and pretend to be a boulder, snapping up anything that lands on it.
One of Bellduo's heads is always alert, even when the other is sleeping. Between its agility and wiry necks, Bellduo is able to avoid almost any incoming attack.
Bellduo's two different heads help work together to consume a variety of prey. Its bird-like head can spear bug Pokémon with its beak, while its plant bulb head spews acid to help dissolve tough exteriors for easier consumption.
Squirtlax has an unquenchable thirst, leading it to guzzle down large quantities of water and other fluids with abandon. When it belches, it launches out destructive Bubbles.
Squirtdude resides by mountain springs. It peers cautiously from its hardened shell and will rapidly spin away if someone is about to step on it.
Weepindude will embed itself in cave walls or cliff faces for most of its life. It will cough up Stun Spores and Sleep Powder to immobilise any prey that walks by, greedily gulping them up with its big mouth.
Because Weepindude spends most of its time lying on the ground underfoot, it often gets stepped on. When this happens it shouts in irritation. Afterward, it weeps acidic tears out of frustration.
It uses its long spindly arms to practice various grappling techniques. The red crystal-like organs on the sides of its head act as an additional set of eyes, allowing it to see from all angles during a fight.
A small sprout grows out from the rock on its back. Occasionally when Geosaur shakes its back, a cloud of dust and poisonous spores puffs out, causing suffocation.
When Geopie goes to sleep, it uses magnetic suction cups on the ends of its feet to attach itself to a boulder in order to camouflage itself from predators. If it is bothered, it will wake up and spray String Shot at the offender.
Often mistaken by miners as an ore deposit, the blue minerals within Geocute are infused with psychic energy. Geocute communally works with others of its kind to journey up mountainsides.
When Geotor goes to sleep, it roots itself into the ground and sleeps standing up. If something mistakenly knocks into it and wakes it up, its three heads cry out excessively loudly in irritation.
Its primary mode of transportation is cartwheeling across the land. As long as its central head remains intact, its arms will regenerate.
Geomime has a bad habit of tripping over rocks. Thankfully, when it reaches out to break its fall it can project a barrier that stops it from hitting the ground.
Inside its head horn is a toxic barb. Mountain hikers are cautioned against accidentally stepping on Geodle because the barb's poison is fatal to most things.
Geodle has a keen sense of smell that it uses to detect mossy rocks along mountain ridges for sustenance. It will use the strength of its arms to climb to difficult spots in order to eat.
Often mistaken for a cave stalagmite, Geouna will remain completely motionless for most of its existence. Touching a Geouna can be quite dangerous as it will extend a poisonous barb in self-defense.
Geodrill is extremely territorial. Colonies of Geodrill will drive off any hikers from their mountain trails by bombarding them with venomous spurs.
Though its body is very heavy, Geodrill's wings manage to give it flight. When Geodrill attacks, it will fly above and simply stop moving its wings, letting the momentum of gravity slam its stinger into foes.
Found in fields, Geotata are often mistaken for moving rocks as it is constantly skittering underfoot. It is excessively cautious, usually darting away before anything can step on it.
Stubborn roots and leaves grow out from the big rock on its back like a stubborn weed. When Geosaur stands still, some Pokémon mistake it for edible vegetation; should this happen, it lashes out with its vines violently.
Geoicate is Covered in jagged spurs that look like fur, which provide protection from people stepping on it since it constantly clings to the ground with its tiny paws. Its grip strength is incredible, and it can climb up cliffs despite its weight.
Despite lacking wings, Georow's arms are strong enough that it can launch itself into the air by pulling itself up and over a rock. It will headbutt enemies into submission in a motion similar to a bird pecking its prey.
When Geoans rattles its tail, it sounds like a clattering of rocks smacking together, though it only does this during territorial disputes. Usually, it silently lies in wait on mountain trails, ready to ambush unsuspecting Pokémon.
It prefers to constrict its enemies with its stony tail. While it has its prey immobilized in its rock-hard grip, it pummels them with its fists.
Geochu stores electricity within the conductive minerals protruding from its head. If something is unfortunate enough to step on its tail, it will emit a violent electrical shock.
If Geochu has harnessed too much electrical energy, it will become aggressive and swing its fists wildly at any nearby people or Pokémon.
Geoslash curls up into a spiky ball when it is at rest or feels threatened. While in this state, it resembles a jagged boulder.
Though lacking a venomous horn unlike many other Nidoran species, Georan's rocky fists are coated in toxic dust. Trainers note that it has an erratic temperament, being docile one moment and disagreeable at others.
Small in size, Georan is easy to accidentally step on since it looks so similar to rocky ground. Stepping on one does prove quite dangerous as its venom from its small horn has been known to cause fatalities.
Georan will forage across mountains for berries. Despite having small legs, its paws have a surprising amount of grip strength, which makes Georan a very good mountain climber.
It ambles ponderously towards sunlight, preferring to migrate to mountain summits to best catch the sun's rays. A strong sulfuric smell wafts from its leaves, often causing gagging in others.
Georina has a typically caring nature, especially towards others of its kind. When any of them are threatened, however, Georina will band together in a group and unleash a wrathful stampede akin to a Rock Slide attack.
Sometimes called the Moon Stone Pokémon, Geofairy is thought to have the same composition as the stones found in Mt. Moon. It groggily wanders the mountainside with a tired expression due to being awake all night staring at the moon.
When Geopix summons orbs of fire with its Will-O-Wisp attack, they take the image of miniature meteorites in the shape of Geodude. The orbs slam against foes with the force of a Rock Throw, while leaving severe burns.
Legends say that those who step on Geotales will have their families be cursed for 1000 years. Stories say that it will hunt each descendant down and pummel them with its nine fists because it is so vengeful.
It commonly resides along mountain trails hoping to attract hikers with its lilting lullaby. When people fall asleep during its soothing performance, Geopuff whacks them awake with its rock-hard fists, expressing its anger.
Found in volcanic regions, Geomander aggressively pummels hikers who get too close to its habitat. The size of the fist on the end of its tail is an indicator of its health.
Geoish is very determined to climb every mountain. It will do this with the power of its strong arms. Once it has reached the top, it will soak in the sun's rays before descending and finding another mountain to climb.
Geocorio instinctively work together to cheer on teammates during large events. Their strong arms make them very capable of performing a variety of cheer routines, though they get very irritated if the performance is botched in any way.
Found in dank caves, Geosect will spread its parasitic spores across the cavern in the hopes of propagating more of its species. When it is immobile, Geosect simply looks like a harmless boulder, which it uses to its advantage.
Geomeleon has a violent temperament, swinging its fists at any person or Pokémon that provokes it by approaching too closely. While its skin blends in mountainous terrain, its fiery tail gives it away, allowing people to give it a wide berth.
Geolett primarily lives underground around mountain trails, diligently using its hands to dig through the ground. Sometimes it will pop its head up while underfoot, causing hikers to trip and fall. Whether it does this intentionally is unknown.
The mineral composition of Geolett's body gets uncomfortably hot when exposed to sunlight, thus it spends most of its life underground. However, Geolett will sometimes pop its head up unexpectedly while underfoot, causing hikers to trip and fall.
Stepping on a Geotrio is three times as perilous as stepping on a Geodude, as each body of Geotrio will pummel the offender with extreme prejudice.
Geoth likes to scour caves for shiny gems during the night. Because it loves shiny objects, Geoth will habitually polish its rocky body so that it too can shine.
Geoth likes to collect shiny stones. If something tries to steal anything from its collection, it will get aggressive and pummel them into oblivion.
Many Campers are woken up at night by the sound of Geobeat beating its antennae against hard surfaces. It does this in order to attract the attention of Geomise.
Some mountains are closed off to visitors because Geoape will aggressively drive off anyone it sees encroaching on its habitat. Field researchers have never seen a happy Geoape in the wild.
Historically Geonine have been employed as guardians of temples and holy sites due to their regal nature. Geonine will remain motionless for long periods of time, which cause visitors to mistake them as elegant statues.
Despite Geoizard's body being made of rock, its wings are strong enough to allow it to fly through the air, where it searches for mountain Hikers to battle. It often does battle by swinging its tail with the force of a falling meteor.
The spiral etching on Geowag's body functions as gills. Geowag like to compete with each other by diving into lakes to see who can sink to the bottom quickest.
Geosprout will anchor itself into the ground for days, posing as a simple rock, and wait for something to land on it. When this happens, it will spew a corrosive slime that can easily melt its prey.
Archaeologists believe that Geosprout is a fossilized plant. Despite its roots being encased in hard minerals, it possesses a surprising amount of mobility, being able to bend out of the way of incoming attacks.
Geotle will polish its rock-like shell when it dips into water to help reduce resistance so it can swim better. Afterwards, it will roll down hillsides to accumulate rocky debris to restore its shell.
Because Geotle looks so similar to a rock, it sometimes gets stepped on by accident. When this happens, Geotle will angrily spray water at the offender.
Geotortle often camouflages itself amongst rocky outcroppings while it stalks prey. Once a Pokémon unwittingly approaches, Geotortle will then ambush it by swinging its fists wildly.
It is not uncommon for folks to confuse mudslides with a group of Geomer, granted they are about as dangerous. Their bodies are consistent with clay and get more malleable with moisture, but enough of them can easily engulf a person.
Almost indistinguishable from mud, stepping on a Geouk usually spells doom as it will easily consume anything with its overflowing mass. To make matters worse, its form is very corrosive, quickly digesting anything that it engulfs.
Geotoise blasts rocks out from its cannons with pressurized water. Its heavy body helps keep it steady from the recoil of the cannon shots.
Gravesaur likes to relax near cliff edges. When someone is about to fall, it reaches out with its vines to save them from plummeting to their doom.
A tangle of plant matter and rocks grows on its back. It likes to roll around on its back, collecting more rubble and weeds, causing its back-mass to grow even larger.
Few things are as dangerous as a Gravesaur rolling downhill, as its mass and momentum crushes all that is in its way. In its wake, it leaves an earthy sulfuric smell.
When it rains, Gravemander will dig alcoves into cliff faces for shelter in order to protect its burning tail, which sustains its life force.
Gravemeleon lumbers up and down mountains, looking for tough opponents. In battle, it enjoys spewing up molten rocks that it chews up beforehand.
The spikes it shoots from its head are similar to cave stalactites. Trying to prevent its shell from closing is as difficult as holding up a collapsing cave ceiling.
Rapiblim wanders lands far and wide, usually floating above plains or fields. Its burning flames propel it to incredible speeds. A few have attempted to use Rapiblim as a means of transportation, but its flight patterns appear to be random.
As Rapietta performs a dance, it instinctively creates a blazing Fire Spin with its movements. Rapietta's feet move incredibly fast, and it will often dance to wherever it wishes to go with the speed of a galloping Rapidash.
The so-called “drills” on its arms are identical in appearance to Slowpoke tails. Slowdrill will often fish with all three appendages simultaneously. If its territory is encroached upon it will chase others away, albeit slowly.
Slowmander is a constant danger to itself. If the fire on its tail goes out it dies, but it constantly desires to try to go fishing with it. Trainers need have constant supervision over Slowmander, though thankfully it doesn't do anything quickly.
Slowmeleon tries to whack others with its flaming tail in an effort to start a fight. Because it moves so slowly, it is pretty easy to move out of the way.
Oil seeps out from its tail constantly. Exposure to the air causes it to ignite almost instantly. Apparently the oil, if collected somehow, is very sweet to the taste.
The shells of each of its component heads are magnetically locked with one another, leaving them virtually inseparable. Warton uses its three fluffy tails to help steer itself as it floats along electromagnetic waves.
Subsisting on electromagnetic radiation to keep itself awake, Magnetret requires little sleep. As a result, it is often keenly sought after as a guard or surveillance Pokémon.
Magneret often builds its nest on the top of telephone poles. It metabolizes electromagnetic radiation in order to perform bouts of incredible speed. The patterns on its fur change depending on the wavelength of nearby sources of electricity.
In contrast to Bonsly, Farsly causes others to tear up due to its sharp onion odor wafting from its body. Due to its appearance as a leek, Farfetch'd often chase Farsly.
Farsly prefer arid climates, especially areas with very acidic soil. Its purple blooms are actually hard as rock.
Often seen as an embodiment of the love a Farfetch'd has for its stalk, Fardisc often swim in ponds close to Farfetch'd nests. It likes to nibble at reed stalks and present them to Farfetch'd as a gift.
Doler likes to barrel down mountain trails at incredible speeds. Though it lacks wings, it can build up enough momentum with its heavy body to leap into the air as if it were able to fly.
Pokémon Rangers claim that Doray makes for the ultimate scout. Its eyes can apparently see through anything, and at least one of its three heads is always awake regardless of the time of day.
Dewvenant resides on ice floes and can exert control over them, manoeuvring them to move along water currents to find new hunting grounds. Despite its friendly face, It relentlessly pursues whalers and poachers who ply the arctic seas.
Grisis is covered in an incredibly caustic protective membrane. Interestingly, it is thought that Grisis's membrane is capable of transmitting thoughts when touched, but few have been able to withstand contact long enough to test the theory.
It multiplies uncontrollably, threatening to pollute vast stretches of land or sea in mere days. When multiple Grision are together their minds create a powerful psychic field.
While formed in the sea from excess water pollution, Gridude will climb up coastal cliffsides with their sticky sludgy arms, eventually emerging onto land.
A sickening creature, Municlus animates its amorphous body with the psychic power of its central nucleus. There are rumors that ingesting ooze from Municlus will reveal secrets to the universe, but any who have attempted this have simply perished.
Armies employ Blastzone as a long-range drone during recon missions. Since Blastzone is attuned to magnets, it can find its way back to its Trainer via magnetic signals and blast water or electricity from its cannons during combat.
It aims its tails like a fire hose, jetting out a scalding steam. Each of a Blastales's nine nozzles specializes in spraying either fire or water, the number of which differs from one Blastales to another.
Blaston has precise control of its two cannons by manipulating magnetic waves to reposition them at will. Its keen eye can easily aim to hit targets from over 160 feet away with pulses of electrically charged water.
A common tactic Cloyva uses in battle is to fly around and perform strafing runs with its Spike Cannon attack. Onlookers note that it looks akin to a fighter plane from war times when it does this.
Cloyler often live near coastal cliffs or grottoes. They devour hard seashells and sometimes even Shellder with a sickening crunch.
Gentine will meld into the shadows, waiting for the perfect opportunity to leap out and overtake its victim. It can leap elegantly from shadow to shadow as if it were swimming in water.
Because it has no eyes, Drowno uses its big nose to track scent. It can smell people's dreams, and will physically bite them when they are dreaming, which appears to eat the dream as well, nourishing Drowno.
Its chitinous shell is extra thick to protect it from predators. It will burrow a hole in the sand and lie still, waiting for an opportunity to ambush prey.
Krabrith uses its eight shell-hardened wings like paddles to swim across the sea. When it comes to land, it can skitter onto the beach like a crab.
The pincer extending from its face is actually a mouth. It clamps onto unsuspecting Pokémon and sucks out fluids like a bug's proboscis.
Kingaldo's shell is one of the most durable materials in the known world. Ironically, its gigantic claw is one of the only things with enough crushing power in order to damage it.