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Corpzone #548.263

Not Found #0

Once it grips prey with its large pincers, it will never let go, no matter what. Three units generate magnetism.

HP
52
Attack
73
Defense
98
Sp. Atk
76
Sp. Def
53
Speed
51
Total
403
Height
90 cm
Weight
95.7 kg
Category
Ruffian Area Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Shell Armor

A hard shell protects the Pokémon from critical hits.

Hidden Abilities
Hyper Cutter

The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Adaptability

Powers up moves of the same type as the Pokémon.

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