595 pokedex entries by quackquackattack
Bulbapent float above the jungle forests, lighting the way for people and Pokémon alike. They are regarded as beneficent, as Bulbapent are never seen damaging the forest using their flames.

Bulbafetchd are mischievous and resourceful, using their natural camouflage in tall grass. Using their vine whip, Bulbafetchd can be seen teasing other Pokémon.

Its voracious appetite compels it to eat more than twice its body weight daily, which is possible through its high appetite. Caterling flies to the upper forest where it can eat berries that other Pokémon cannot reach.

Newborn Exeggbull do not have any natural defenses available, so their parents will feed them berries endemic to an area to help them grow faster. One such berry is the Maragna Berry, which makes their shell slightly tougher and harder to chew.

Exeggpuff produces secretions of custard that diners use to sweeten drinks. The milky, light flavor pairs well with coffee, as well as some tea pairings, making them a versatile partner in the kitchen.

Its saliva has the same consistency as Coconut Milk, which it uses to feed its offspring. If there are no babies to feed, the saliva collects inside its mouth until it drools.

Its tail is the only limb that can be severed and regenerate on its own. The bulbous fruit attached to its tail has the same consistency as jack fruit and has a consistency similar to shredded meat.

The fruit that it produces has a tropical cherimoya flavor, but it only produces one fruit a day. It is rare to find one in the wild because Team Rocket has begun monopolizing the market of this rare fruit.

Even though they can easily punch through sheet metal, they are just as easily discouraged. Whenever they need a boost, a Punching Glove helps remind them that they inspire people to grow stronger, and to never stop getting better every day.

It ensures food that arrives at its nest is safe for its siblings by tasting the food with its tongue. It saves the best snacks for the younger siblings, while it sustains itself with scraps.

Breweries rely on their tastebuds to detect abnormalities in mead, as they are sensitive to sugar. This ensures that high quality mead is produced while also sustaining the Lickisprout through the consumption of mead.

They often drink more than necessary, but breweries tolerate this because Lickibell can taste several barrels of mead and discern if any batch is defective.

Harnessing the spatial continuum, Metakia embrace the space within their shells to develop potential energy. This potential energy has the capacity to manipulate matter and density, which they store until the final metamorphosis.

Rhysey rely on a Lucky Punch to hit hard, as they are otherwise inept at fighting. They rely on physical attacks to protect their egg, which their bulbous bodies are not suitable for.

They train both their bodies and minds to deal with opponents in battle. Whenever they require lucid clarity, they chew on a Mental Herb, which is known to help clear the mind.

Chanturn delivers Fab Mail to children who are fighting through illnesses in a partnership with Pokémon Centers throughout the world. They are trained to deliver mail once per day to ensure the child has a daily moment of joy during their treatment.

Its sheer bulk and raw strength give it an edge in battle. A Salac Berry gives it an extra kick of adrenaline to stay fast and limber until it achieves victory.

When escaping from predators, its vines sway behind itself to encourage predators to take a bite of a detachable vine. The predator runs off with a vine shortly thereafter, which tastes like a blackberry.

When confronted with predators, its vines conceal its stinger and jabs at an opportunistic moment before running away. Certain honey gatherers are trained to drain its liquid venom from it for culinary purposes, as it tastes like blackberries.

They are considered good luck by gardeners, as their presence converts crabgrass into flowers. They do this by converting the weeds into nutrients for other plants.

Their skin used to be hunted for the production of instruments, such as the banjo. Now they roam in protected pastures where their population can be monitored.

It is hesitant to share its mochi with others, as it did not have any siblings growing up. Pokémon who are gentle with it find that it is caring but shy.

It carries around its young in its mouth, as it prevents its young from getting dirty. It would behoove itself to let go on occasion to allow the child to explore on its own, yet this seldom occurs.

Hordra have long tails used to cling onto seaweed to avoid being swept away by ocean currents. Hordra has a tail that can stretch five times the length of its body.

Hordeen are extremely friendly Pokémon and will try to follow people they like home from their natural habitat. As a result, Hordeen are a part of many home aquariums.

Horking are needy and demanding Pokémon, poking the glass of their home aquariums to get the attention of their owners. When upset, Horking will play dead, floating upside down until their owner notices.

Horyu has five arms and five fins that circle around the center spout. When agitated, Horyu releases a cloud of ink before skittering away.

Hormie has five arms that latch onto the sea floor, spewing ink from its center spout to catch prey. When prey is caught in its ink, Hormie uses its psychic power to put its prey to sleep.

Horkarp are popular with fishermen, as they are considered lucky when caught early in the day. As a result, many fishermen consider it taboo to bring Horkarp into home aquariums.

Hordos are agile swimmers, using their long tail to ride along oceanic currents. Hordos use their snout to siphon food into their mouths.

Horchou are curious and friendly Pokémon that enjoy following divers as they make their way down to the ocean depths. Horchou have two antennae that emit a soft glow, helping the diver see.

Horturn live deep underwater, spending most of their lives in darkness. Horturn dislike light and will either shoot ink at or quickly flee from the source.

Hortic are playful and energetic Pokémon. They enjoy climbing atop cliffs by the ocean, only to jump into the water. When they are done playing, they form clusters on the beach to nap.

Horpip float around fields and meadows to play with different Pokémon in the area. When threatened, they spew out a blinding ink before scattering.

Horsola live on the rocky shores close to coral reefs, causing the coral reef to appear to extend onto land. Horsola use their snouts to spit out ink when anyone gets too close.

Horaid pick at the seafloor looking for scraps to eat. They are skittish, running away and hiding at the first sight of danger.

Horllery blend into their surroundings to hide from predators. They use their ink to further help them blend in, as their horny spines glisten in the light.

Hortine wander throughout the oceans protecting coral reefs from danger. Their long flippers help shield such coral reefs from oil and other toxic chemicals.

Hordra gather baby aquatic Pokémon around them to form a nursery. Hordra travel in schools and shoot out ink to ward off predators.

Horlup are often kept as pets, as they are fiercely loyal and great with children. When Horlup evolve, these traits only grow more prevalent.

Horbat live in damp caves, flying around in search of food. Horbat dive into cavern lakes, using their large mouth to bite onto their prey.

Due to the appearance of their fins, Horedo are often bought for casino aquariums. When food sinks to the bottom of the tank, Horedo turn to use their snouts to eat, showing the coin-like fins to guests.

Horeanie lure prey towards themselves by using their small heads as a lure. Horeanie then use their long, poisonous tentacles to attack their prey.

Horish rest in shallow waters near beaches and eat food dropped by tourists. Children like to pick up Horish and use them to float on the water, as they are friendly and comfortable to hold.

Horduck float all over the oceans of the world, traveling in migratory groups. Horduck migrate to warmer waters during cold seasons and return home when the weather warms up again.

Horcool have two giant eyes that bulge from their head. Horcool prefer to live in darkness and will release clouds of ink to hide from the light.

Horpoke laze around the beach and sleep for 18 hours a day. When disturbed from their sleep, Horpoke sneeze out ink from their snouts.

Horeel are popular at aquariums and resorts, as their cautious but playful temperament gives tourists excitement without causing too much mischief. Horeel enjoy playing with Berries, balancing them on their snouts.

Horgong have adapted to the icy tundra of the world. Horgong uses its snout to spit out black ink, marking its hunting grounds and territory to other Horgong.

Horder have a strong shell that resists the ocean's currents. When threatened, Horder spit out a cloud of ink before hiding in its tough shell.

Horster has adapted to live in the most frigid of oceanic environments. Horster is able to spit out a chilling ink, allowing it to freeze its predators and give it the chance to escape.

Horler scuttles across sandy beaches, using its ink to mark its territory. If one Horler crosses into the territory of another Horler, they will fight using their large claw.

Seasea have an elongated snout and long back fins. Their tails remain undeveloped, so Seasea rely on their fins for movement.

Seadeen are friendly but needy Pokémon that demand lots of attention from their owners. If left alone for too long, Seadeen will tap on the glass of their enclosure incessantly.

Seaking, despite their appearance, are loyal and caring Pokémon. Seaking frequently outgrow their enclosures and are often released into a pond or lake to give them more room.

Seayu live on the seafloor, the center spout releasing built-up ink when necessary. It is said that the ink from Seayu helps coral reefs grow.

Seamie live on the ocean floor, where many barb-like arms surround the center spout, which occasionally shoots out built-up ink. The nutrient-rich ink is eaten by many other aquatic Pokémon in the region.

Seakarp use their long noses to pick at the ocean floor to find food. Seakarp use their fins to stir up the sand, finding bits of plant matter to consume.

Seados fly through the ocean skies, their scales providing aerodynamic flow. Seados shed scales often, which fall onto beaches or the ocean floor.

Searas use their long noses to pick up scents in the air, as Searas never forget an island's smell. Searas then use their large shells atop their backs to ferry people between islands.

Seatini have rugged scales on their bellies, which they use to protect themselves from attacks. When a scale is damaged, Seatini shed and regrow that scale.

Seachou have two long antennae that help them remain balanced when swimming. Seachou will shoot electrified ink in small gooey blobs to stun opponents.

Seaturn dive deep below the surface where the light is weaker, as bright lights cause Seaturn irritation. Seaturn will shoot blobs of ink at bright lights.

Seallery have large fins and tentacles that they use to fight. The tentacles are sticky, able to latch onto the ocean floor to remain stationary in ocean currents.

Seatine travel from coral reef to coral reef, ensuring the natural wildlife is protected from danger. Seatine travel in schools with other Pokémon to fulfill their natural calling.

Seaedo have many rough, sharp scales they use as a natural defense mechanism. Seaedo will rub against rocks to keep those scales sharp.

Seaeanie use their head to lure prey towards themselves. Seaeanie will then use their snouts to shoot ink before closing in with their barbed tentacles to secure a meal.

Seapex hide their head inside their tentacles, drawing in unsuspecting prey. Seapex then use their barbed tentacles to wrap around their meal.

Seaish rest on the ocean floor, eating food swept there by the ocean currents. First-time divers often look out for Seaish, as Seaish release psychic energy that discourages predators from approaching.

Seaduck migrate alongside other Pokémon during the cold seasons and return home during hot seasons. They are known to attack sailors who they cross paths with.

Seawhirl have sharp fins that cover tentacle fists. When fighting, Seawhirl are known to spit ink into the eyes of their opponents.

Seacool have two large unblinking eyes that stare at the world. When in danger, Seacool will release inky waves of sludge to slow down predators as they make their escape.

Seacruel have two eyes that hide behind a giant mask. Seacruel avoid conflict by hiding deep below the surface of the sea, using clouds of ink to obscure their presence.

Seabro use their fins to emit psychic energy and defend themselves. Seabro cannot remove the shell on its tail, despite their best efforts.

Seaeel are great for aquariums, as their mild and easily amused temperament give tourists joy. Seaeel love hugging people and are slow enough that photographers take adorable photos.

Seader have a strong shell with large fins that allows them to glide through the ocean's currents. Seader fins are razor thin, and very sharp.

Seaby are territorial, spewing ink to mark their territory. This is because Seaby need plenty of room to wander and are solitary by nature.

Pindle use their large pincers to break into breweries and smash open barrels. They are particularly fond of mead and other sweet drinks, which helps build up reserves for their evolution.

They are known to bite onto barrels in mead breweries, tapping into the drink on the inside. They depressurize the barrel, which allows them to drink a bitter but nutritious liquid.

Mead brewers who encounter a Pindrill infestation will hire exterminators, as they are aggressive and hostile. They are known to jab holes into barrels to access the sweet liquid inside.

Magisea drift around at sea, as their fins are small and are easily washed away by currents. The fin on their head is often mistaken for a crown, and they spit out ink when in danger.

Magidra wander throughout the ocean. Their fins are large, allowing them to change course as they please. They will eventually have a very large crown fin.

Magideen are kept in backyard ponds as pets. Their bright orange scales and their yellow horns and whiskers make them popular choices among fish enthusiasts.

Many Trainers struggle to keep Magiking as pets due to their large size, as they prefer wide enclosures. As such, having a happy Magiking is a sign of wealth.

Slithering across the ocean floor, Magitini lack major fins or flippers to help them swim. Their mouths help them travel by biting onto other aquatic Pokémon, latching on and traveling great distances in search of food.

Often seen lazing around on the beach, Maginite sleep for 12 hours a day. While awake, they dive into the ocean to help other aquatic Pokémon find food and shelter.

Photographers pose Magidile during certain holiday festivals due to their resemblance to other Pokémon. They are aloof and uninterested in photo shoots, and so are bribed with berries to focus on the camera.

Magichou are rotund and squishy, with two long antennae that conduct electricity. At night, Magichou gather in large groups to produce a dazzling array of lights.

Rotund and bipedal, Magirill has a long tail with a fin at the end, used for both bouncing and swimming underwater. When scared, Magirill raises its tail above its head to appear larger.

Found near lakes and ponds, Magitoed are aloof and sleepy, sleeping up to 18 hours a day. They get angry when anyone pulls their whiskers.

Magiper enjoy lurking in the mud, as it helps keep their skin hydrated. The fins and whiskers can detect early signs of earthquakes through the vibrations in the mud.

Magisola gather around underwater hydrothermal vents, which provide a soothing warmth and a place to rest after searching for food. If the sea becomes polluted, the coral stalks become discolored, causing Magisola pain.

Magiraid are fast and precise swimmers, able to snatch a snack out of a sailor's hand high above the ocean's surface. Crowds of Magiraid often appear if food is scattered across the ocean surface.

Magidra are an aquatic Pokémon species that float in the world's many oceans. Its stomach can expand to hold three times its normal capacity in food.

Magibarel are remarkable swimmers with superb control over their various fins and flippers. Due to their elongated form, children enjoy surfing on their backs.

Due to its large size and tenacious grip, Magimise are disliked by sailors, who have to pry Magimise off their ships. Despite this, Magimise continue to latch onto ships to move quickly across the sea.

Magieanie uses its large arms to bunker and protect itself from attacks, injecting venom into dangerous Pokémon. Their bright coloration serves as a reminder to predators to avoid Magieanie.

Magish uses its garish colors to scare away predators. This often backfires, however, as those same lurid colors make them easy for prey to spot too.

Magiwag is naturally a slow swimmer due to its bulbous body, and its movements are limited to its small fins. They avoid predators by confusing them with the spiral on their bellies.

Strong and sturdy, sometimes Magiwrath in an area will drag each other by the whiskers to assert dominance. Magiwrath may drag another across lakes, and even oceans if particularly bulky.

The bulb on Magicruel acts as a small nursery for aquatic Pokémon. The long golden tentacles guide these baby Pokémon to shelter in the bulb.

Magigong often appear as sea buoys at a distance, as they travel in groups and are bright orange in appearance. Their long tails swim quickly out of the way before any collisions occur.

Magimer is found in factories near beaches or other bodies of water. They often float atop the water, as they cannot sink.

Their keen eyes allow them to see where roots peek above the ground's surface, allowing them to pluck the nutrients from their home. One root may last Weegey a week, so they are at risk of being overfed.

They are known to challenge each other to duels, wrestling with their tails to avoid the challenger's stinger. This strengthens their tails for when they must fight over a limited number of berries, giving them an advantage over other Pokémon.

They forage for food at night, hopping between berry bushes to shake them down. When the sun rises, Weehoot fly off the ground to rest in the trees above the forest.

It holds a Charti Berry whenever it wants to fly in the sky, as it takes little effort to knock it down from the sky. It lives deep in the forest to avoid the risk of any rocks flung around.

Weeling use their sense of smell to find aromatic berries to pluck off trees, eating as much as twice their body weight in a day. They require plenty of food, as their bodies break down nutrients quickly.

Socialite Trainers enjoy looking after Gyaraking in specially constructed reserves. Gyaraking are rather territorial and need room to swim, so it is rare to see more than two share a pond.

Children often mistake Gyarayu for masks at the beach due to their fins and shape. When picked up, Gyarayu closes its eyes and spins rapidly, hoping to be let go.

Gyarafish are territorial, scaring off other Pokémon using their sharp barbs and spiky bodies. The sharp barbs release a poison that numbs opposing Pokémon, allowing Gyarafish to push them out of its territory.

Gyararaid are fast and vicious, hunting for prey by barreling through the sea and biting with their sharp teeth. Despite this, Gyararaid often avoid sinking ships and beaches, preferring isolated targets.

Gyaraeanie are a sedentary but hostile species of Pokémon, as they use their tentacles to jab at prey, injecting venom into them. Their camouflage allows prey to move closer without noticing Gyaraeanie.

Aggressive and bulky, Gyarawhirl challenge each other for territory by using their hands to pull against the challenger's whiskers.

Gyaracool are known to resemble dragon heads, and their tentacles resemble whiskers. They float on the surface of the ocean, often scaring sailors in their boats.

Gyaraeel often travel in solitude, wandering icy waters in search of a meal. Submarines and deep-sea aquatic Pokémon often encounter Gyaraeel sleeping on the sea floor.

Gyarader are able to swim slowly while carrying a large shell using small fins along the shell. They enjoy sitting in fast currents, as their whiskers are sensitive to changes in water pressure.

It delivers Harbor Mail to ports and docks across the world, partnering with a freight ship to ensure goods are received correctly. If the ship is out of commission, Laphorn stubbornly refuses to leave its side.

Attention-seeking and friendly, Lapdon make great actors for movies. They particularly enjoy starring in romance films, as they enjoy hugs and hand-holding.

Lapdeen are a popular choice as background creatures for nature films, as they prefer to remain inconspicuous. They avoid being the center of attention and will quickly swim away or hide when in focus of a camera.

It migrates across large expanses of the ocean in search of sand to burrow in for rest. Due to the natural weathering of beaches, it finds the journey between beaches increasingly difficult.

It aids travelers lost inside caves by using its echolocation to find exits. Lapbat has a silent wingbeat, allowing it to fly past another Pokémon undetected.

Offering excellent customer service, Laptic are nimble servers and respectful to patrons at restaurants. They excel in diners where they will receive plenty of praise for their actions.

Laplord are known to become fond of sunken sea vessels. They wear their favorite sunken ship on their backs and are often mistaken for ghost ships.

Laplup can be seen advertising in front of movie theaters, with signs that Trainers strap to their backs. They act friendly and stay close to their Trainer, making them great for street advertisements.

Gondoliers train Laptic to take passengers and swim carefully with their precise movement. They adore people and can pose for a camera without disturbing their passengers.

Lapbas are trained to accompany synchronized swimmers, as they have precise movement while submerged. They enjoy creating memorable moments and do their best when performing.

Lapedo shed scales that are ground up and eaten as a spice. The gritty texture, salty taste, and intense aroma provide a spicy kick to a tasty meal.

Lapria are known to ferry lost children back home, using their soft plumage to calm them. Lapria emit a soft lullaby to help put children to sleep before returning them to their parents.

Lapeanie are unsung heroes of water shows, as their colorful displays of water arts dazzle audiences. When extraordinarily gleeful, they raise their arms to the sky, revealing an aesthetically pleasing underside.

Lapeanie are unsung heroes of art shows, as their colorful displays of ink arts dazzle audiences. When the ink lands on the ground, a beautiful work of abstract art is made.

Laprorus carry lost travelers through the tundra on their shells before hauling them back to remote villages. Laprorus are skittish creatures, preferring not to be seen.

Lapish lifts drowning children onto its back before ferrying them to shore. Lapish tries not to scare children with its smile, which displays a set of large, serrated teeth.

Lapdisc are trained to swim in sync with each other as they spell out words with their bodies. Advertisers pay aquariums to rent out a school of Lapdisc, as they are easy to train.

Oblivious to its surroundings, Lapduck is drawn to splashing in the water. It is easy to grab onto, so it inadvertently saves drowning swimmers at the beach.

It beckons children onto its shell to show them the sights of the ocean below. Lapcool only returns to shore once the kidnapped children begin to cry.

It lures groups of children down below the surface of the ocean to witness the sea floor. When the children want to go home, Lapcruel expresses its displeasure with a bumpy ride back.

Laplem live in boulders made of coral and sand. Environmentalists breed them to reintroduce coral to the sea after a natural disaster, as they shed nutrient-rich sand from their bodies.

Lapoke helps seaside fortune tellers divine the romantic lives of patrons. It flees from couples who do not love each other as it detects energy from negative thoughts.

Lapeel swim in the sea and save fishermen who fall into the water. They are known to follow fishing ships, eating scraps that fall into the water.

POKEMON use their large shells to drag fishing ships lost at sea back to port. Regarded as heroes of the fishing industry, Lapgong enjoy saving ships in exchange for fish.

Lapder are friendly creatures, scuttling towards children in particular. Lapder love playing hide and seek, as their keen sense of perception helps them win many games of it.

It hides its head inside its shell, which has space for children to hide alongside it. Lapster has a valve on its shell that releases a foggy haze and freezes nearby threats.

Lapgar reside in abandoned beachside manors and cause mischief to intruders. Lapgar drag them through walls before they phase through harmlessly.

Lapby are known to grow seaweed on their armored claws to lure in prey. This seaweed also doubles as an emergency food supply if they get hungry.

Their blobby bodies float around factories, as their soft bodies require the stable climate to remain soft. However, a small bit of Metal Powder allows their bodies to harden and crackle, which enables them to take more hits in battle.

Their blobby bodies reside around waste facilities, which causes grime and trash to stick to their bodies. When introduced to a bit of Quick Powder, they become more viscous and aerodynamic, making them faster when running.

It carries a large leek-like baton that stores correspondence or data written on Morph Mail. Scientists typically send mail through it because its baton can store up to 200 Terabytes of information.

When repeatedly struck with rocks, it struggles to continue in battle without further assistance. In a pinch, a Charti Berry gives it enough of a push to resist one more blow before winning a Pokémon battle.

They are able to live for thousands of years before developing into their final form, as they live off ginkgo seeds. Those seeds have helped Kaburith develop a hard shell around themselves that resists damage.

It lives in hot, dry places of the world because its body rapidly absorbs water. Without a Passho Berry to dry its skin, its wings become too waterlogged to fly.

It hangs from branches and sleeps for upwards of 18 hours a day. It searches for citrus fruits, like the lemon or pomelo, during the scant few hours it is awake.

When autumn ends, it finds a nest to hibernate in. It is tolerated by the original residents because it blocks off tunnels leading out from the nest, which helps keep warmth inside until spring.

When its fiery heart is exposed to Red Nectar, its passionate intensity is seen in its feathers fluttering through the air. Its dance is complex and vexing, as is the irreducible complexity that comes with life.

When grocery shopping, many mistake beetroot extract for Beehoot extract, leading to kitchen nightmares. Beehoot extract is a sweet powder that goes atop desserts, while beetroot extract is a bitter powder that doubles as a nutritional supplement.

When the leaf on its snout becomes a bright lime, its body produces a mild, slightly musky scent that reminds people of cantaloupes. When its Trainer allows it to bask in the sunlight, it accelerates the growth of potential inside before it evolves.

It sheds layers of its cocoon to ensure a smooth metamorphosis upon evolution. It then consumes the recently shed layer, which is said to taste like parsnips or carrots.

Its vines are a staple in the restaurant industry because it is a fast-growing substitute for lemongrass. Whether it gets paired with seafood like a Klawf Stick or a spoonful of Slowpoke stew, its vines will always be in demand.

Its limbs can be safely severed with a clean cut due to its regenerative abilities. The limbs themselves have a mild and grassy okra flavor that helps bring herbal and spicy notes.

When the air grows cold and the rain turns into snow, it shrivels into a small bud and remains dormant. Once the snow melts, its head emerges through the dirt to spread its petals and soak in the sunlight.

It can be given a Liechi Berry to improve its strength in a pinch, which makes its jaw stronger until the battle is over. It chomps down on opponents with enough force to break boulders.

It uses both the cannons on its back and its sharp maw to attack opponents in battle. After a hard fight, it enjoys eating a Precooked Burger, as do many Trainers.

Their sharp beak is coated with a venomous layer of saliva that dissolves shells and nuts over time. This allows them to obtain exclusive food sources unavailable to other forest Pokémon.

These skittish Pokémon are known to observe campers go about their day. When spotted, they are nearly impossible to catch as their sleek wings and light bodies allow them to escape quite easily.

It lingers by its nest after gaining flight, which helps it develop deeper bonds with Pokémon and people nearby. People who give it a Genius Feather are said to have good luck for a week.

Whenever it gets cold, some people opt to give them a Health Feather before turning it back towards the wild. The feather helps it endure life's troubles by giving it a little extra heat to keep warm.

A Spicy Curry, when made with an herbal and pungent masala, gives it an adrenaline boost that helps it win Little Cup tournaments. After a round of battles, it enjoys a fresh mango lassi to help cool down.

It lives life in subzero conditions and has limited flight mobility. People give it a Resist Feather as good luck, as it develops bonds and grudges that last a lifetime.

It releases noxious fumes to scare away intruders to its home, which causes a coughing fit when inhaled. A traveler will make an offering of a Clever Feather to placate it before continuing on.

Sendle take turns guarding their burrows when it is time to sleep, as thieves are known to take berries from them. They attack thieves using their stinger, which oozes with a venomous gel.

They stand guard outside their burrows, their keen eyes able to spot predators using camouflage in the forest. When spotted, Sengey will pretend to be sick and limp away, so that they lure the predator away before making a quick retreat back home.

They wait until nighttime to dig around a camper's backpack, rummaging for berries and other snacks. When spotted, Sentata can find themselves caught and run away before a camper has time to stand.

They love biscuits, especially those with nuts inside them. They chase after other Pokémon to take their biscuits, which is why Trainers will feed them in a separate room from the rest of the party.

Their tentacles writhe rhythmically, each one has a different time they switch position, keeping track of multiple natural events at the same time. It is said that they are aware when every species of Pokémon in a forest awakens.

Their perfect sense of time allows them to determine the optimal moment to begin hunting. They use their webs to ensnare prey, which they wrap in fine silk to preserve them for another meal.

They sprout black feathers from their trunk when awake and wave their feathers to keep track of time. These feathers are said to help the children regain memories of when they were younger.

They control vines to give themselves a secure grip to hang upside down from. This allows them to wave their black feathers, which helps them maintain their perfect sense of time.

They prefer to wade in shallow water, as their inept legs prevent them from running away. They use their sense of time to avoid predators by traveling when their predators are asleep.

They challenge other Pokémon to sparring matches, fighting with a high level of precision and dexterity. It is said that they have low stamina however, as no fight lasts longer than exactly ten minutes.

They form groups to stalk prey at night, using a series of groans and buzzes to communicate. Their buzzes remind people of the sound of an accordion, so some aristocrats keep them as pets for their musical talents.

They swarm to people with a positive disposition, lured in by happiness and joy. They are otherwise elusive and shy, hiding from people and other Pokémon in bushes or caves.

They prefer to travel in small colonies, as they are timid when in isolation. They have been incidents where colonies of Ledydoof saunter into towns and chew on wooden foundations to sharpen their teeth.

Predators avoid Ledfree due to their poppy red wings, which resemble a group of Ledyba at a distance. Their sweet-smelling wings draw in flower Pokémon that they drink nectar from.

Ledossom produce a sweet aroma and shiny sparkles that are made into perfume. The soft fragrance is bottled into small sets that come from multiple Ledossom, which makes the perfume a great gift for dates.

When prepared with rice and seaweed, Ledra make for a hearty and filling meal. Its stomach looks like a single piece of gnocchi, and stores most of its vital organs.

Ledish live alongside Ledyba colonies, as their leaves are trimmed when Ledyba eat them. If their leaves get too big, they fall over, unable to get up.

Ledplume reside alongside Ledyba colonies, as their common predators have difficulty hunting both of them at the same time. Ledplume use an aromatic mist to put predators to sleep before the colony carries the threat away from their homes.

Newborn Spinatump rush to gather berries before the rest of their siblings can awaken, as their siblings can number upwards of 100 at a time. They seek out the Kee Berry over all others to ensure they are tough enough to defend their berry stashes.

It produces a thick guava nectar from its mouth and can hold a gallon of the nectar until it drools out. To help with this issue, Trainers dilute and drink this sweet drink while petting its flower petals.

Despite the fun colors, Liteblue Mail is the standard for professional correspondence between universities. Pidgevee are both fast and careful with letters and packages they deliver, as seen by how often they transport goods between facilities.

It is no longer able to partake in Little Cup tournaments and may occasionally lash out as a result. Even so, a Bitter Curry to match its angst helps it calm down so it can support others in battle.

Their flower dresses are made of leaves and dahlia petals, which help them absorb sunlight. Their dresses also offer them a slow descent when they are done flying through the skies.

It takes great pride in coaching baby Pokémon on how to win Little Cup battles, despite no longer being eligible. After a round of coaching, it eats a plate of Dry Curry before initiating spars between itself and consenting baby Pokémon nearby.

Bead Mail is given to Landeen to ferry to submarines or underwater laboratories because it produces a special bubble to prevent the mail from getting wet. Marine biologists rely on this type of mail to receive important correspondence.

During Pokémon contests, a Trainer may include a Blue Scarf in their aquatic routine, as it matches the color of their scales. The dazzling array of both electricity and their scales provides a beautiful display of light.

They frequently mistake a Prism Scale for a Deep Sea Scale, so whenever they get their hands on a Deep Sea Scale, they hold onto it. They fight over scales, as they feel uncomfortable in their own bodies and want to evolve.

Mesmerized by their own lure, Landuck spend hours staring at the bulb of light in front of their faces. They shoot bolts of light when interrupted.

Lancool wiggle their glowing tentacle lures to draw in prey, before hardening the lures into barbs that inject poison. They then spit out a caustic acid, which digests food it touches.

Spending hours on the deep seafloor, Lanpoke will stare at their own glowing lure. If disturbed, they become angry and shoot small shockwaves to the source of interruption.

Laneel can be found at beaches with lighthouses, as they are drawn in by the light. This is because their bulbous lure absorbs light from other bright sources.

Pirita are herbivores and eat vegetables, fruits, and berries. When they stumble into campgrounds, they are particularly fond of stealing Mixed Mushrooms, as they are not endemic to where they live.

It is given a Boiled Egg by its parent figures, as the egg helps it practice its skills as a caregiver. When it is ready to move on to a real egg, the Boiled Egg is eaten to give it an extra boost.

Whenever it gets hungry, it dines on a healthy array of fruits to satisfy its sweet tooth. Apricots are traditionally fed to it when traded, to indicate a fresh start.

They are an essential part of the Johto postal service, as they transport Flower Mail between friends and family. They also double as sorters, as they easily identify mail that matches their coloration.

Its wings move independently of itself, as its wings detect treats and shift to block them. It wears an Ability Shield behind its back to ensure that its wings remain free to block attacks.

Sour Curry is not a popular choice for many Pokémon, but it is one that it takes to ensure other Pokémon in the party can eat well. It nourishes itself on tart and sour dishes so that other Pokémon may thrive eating their favorites.

Whenever it sees a plate of Sweet Curry, it is filled with thoughts of winning the Little Cup. Now that it is too big for those events, it cheers for the Trainer's baby Pokémon whenever it gets the chance.

At the crack of dawn, it emerges from its nest to hunt for bugs or exposed roots. This burst of early morning activity catches most prey by surprise, so it brings plenty of food back.

When Flaatank gets sick from producing too much milk and wool, they are fed plant-based jerky to revitalize them. The jerky is digested several times, as their cud-chewing biology allows them to obtain more nutrients from a single bite.

It produces electricity to power a microwave with how often it pulls up its pants made of fleece. It is said that in one day of storing static, it has enough electricity to cook a pack of Instant Noodles.

Whenever it rubs against other flowers, its body produces nectar from the exchange of pollen. Its body eventually becomes covered in fig nectar, which forms a drippy trail behind it until it no longer has pollen to convert into nectar.

It helps farmers spread pollen by rubbing against flowers when it passes by. One of its favorites snacks is Moomoo Cheese, which farmers use to bribe it to stay in their fields.

They prefer cobblers over other types of sweets, as the soft, gooey texture allows them to chew without hurting their sensitive teeth. When they finish eating, they take naps to help with digestion.

They are elusive yet energetic dancers, as they hide their dancing behind tall reeds like bulrush or phragmites. When they are spotted, they squirt a burst of water onto the onlooker before flipping into the water.

They normally float between flower fields to spread pollen and drink nectar. When those flower fields get popular, they get sick from food left behind after picnics, such as a Rage Candy Bar or other processed treats.

They continuously shed an outer shell that is easily swept into the sky. Many flowers grow on the shell, such as magnolia and camellia flowers, which float and scatter when the shell is swept away.

Its nectar is valuable because it is an ingredient used to produce a vial of Joy Scent. This is only possible during the spring when its body produces an excess of nectar to attract pollinators.

Hopdew are protected like jewelry because its sap is the main ingredient in a vial of Vivid Scent. However, because it only produces sap when injured, environmentalists push to ban the practice.

It produces a delicately sweet pollen that can only be harvested by pollinators. It is one of the reagents to produce a vial of Excite Scent, making the Pokémon and pollen expensive.

It wanders the jungle at night, carrying its yellow mask which looks like it is made of grapefruit. Whether it is because it reminds people of sad memories or of the tangy tartness of grapefruit, the mask makes people cry.

Their whiskers provide an extreme sense of smell, allowing them to locate food in burrows. Their venomous stinger allows them to attack and defeat the burrow's residents.

They are extremely skittish and rarely seen in the wild, as eye contact causes them to retreat. To avoid this, eager Trainers look down at the ground while offering berries during initial encounters.

Much like the Pure Incense sold in shops, Ratly utilize their wisps to avoid danger. Their incorporeal form also helps them escape danger by floating away.

Whenever it spots a Silver Razz Berry, it becomes completely fixated on it, watching it intently as it moves. This distraction makes it an easy target for a well-placed Pokéball.

Submerged just below the water's surface, it lives along riverbeds where Persimmon trees grow. It works together with other Aiper to shake down trees before sharing the fruits with each other.

It dazes other Pokémon with the pattern on its stomach, before stealing soft fruits from them like peaches or nectarines. After finishing its stolen fruit, it scurries away before the dazed Pokémon snaps out of it.

They hide in the bushes when people come nearby since they are often mistaken for berries. After people leave, they harvest different types of berries that help protect them from predators, such as the Occa Berry or Kebia Berry.

They can determine weather forecasts, planting dates, and other farming data, which has allowed them to replace the almanac. They determine this information by sinking their roots into the soil to communicate with plant-based Pokémon.

They produce a sweet nectar from their face and lick the liquid that drips onto their paws. It is known to chase after sunlight and stops producing nectar at night.

It shoots fennel seeds from its arm cannon by accelerating growth in its microbiome. It absorbs sunlight to produce a batch of seeds before releasing a flurry of them toward its opponent.

It is said that it evolves when it is able to sustain supersonic speeds for long periods of time, which is why it is given unnecessary X Speed boosters.

They are rotund and soft as a pillow, as their bodies are made up of mostly water and blubber. They release a low, resounding bellow that sounds like a tuba whenever they awaken each day.

In the past, they were hunted for their nutritious blubber, as one Quaglord could sustain a group of ten people for an entire winter. After this practice was banned, they continued to live for decades, and many alive now are hundreds of years old.

During the winter season, they find a friend and swim into underwater caves in search of a place to hibernate. It is said that they always choose the same friend every time during hibernation season, as they help each other feel safe.

They are cold-blooded Pokémon that do not generate their own heat, yet their blood does not freeze when exposed to sub-zero conditions. Their blood acts similar to anti-freeze, which keeps the blood pumping in frigid conditions.

Whenever it needs a boost, Trainers give it an X Sp. Atk to help it shine through a tough battle. The booster is said to produce a stronger effect during the day, though this could be an exaggeration.

Espuff secretes a special yogurt coating atop their heads, which restaurants use to coat berries. They are especially popular during certain holidays, as they can adjust their flavor to match the events around them.

Whenever it needs a boost, Trainers give it an X Sp. Def to help shield itself from tough attacks. The booster is said to help it tough out entire nests of Pokémon, though this is likely hyperbole.

It enjoys time in isolation to consider the mysteries of the world, especially when the crown atop its head clamps down onto its head. The only exception to this is the fall mating season, when it leaves isolation to find a suitable mate.

It has incredible intellect which allows it to remember the best locations to catch fish and soar through the sky to reach those places. Its sleek and aerodynamic wings allow it to travel silently, so it can fish without being noticed.

It takes fish that bite onto its tail and flings them onto nearby rocks to stun them, rendering most prey incapacitated. If this is not enough to secure its meal, it headbutts its target using its large crown.

Ivypent flutter across the jungle, searching for pollen to ignite their flame. Ivypent are protectors of the jungle, attacking people who cause damage to the jungle forest.

Ivyfetchd enjoy flaunting their feathes, so they grow flowers that they can practice their grand gestures with. If they fail to charm their opponent in battle, their flowers will grow into powerful thorny vines.

They enjoy small, simple tasks to improve their appearance, from trimming their teeth to finding and wearing a Polkadot Bow. An unhappy Ratdoof is rare given that they are easily pleased by the smallest of gifts.

It shakes down trees in tropical jungles so that it can make a Fruit Bunch for its family. If it ends up giving a Trainer one of its fruit bunches, then it considers that Trainer a part of its family.

Unfish swim in ancient caverns, protecting treasures of the past. Using their central eye, Unfish shoot waves of psychic energy towards intruders, causing headaches and anxiety.

One of its favorite berries is the Nanab Berry, so when it finds a Silver Nanab Berry, it begins to drool and stop bouncing. It is known to stare at the berry for minutes at a time before eating it.

It loves to kidnap people, but when it is presented with a Silver Pinap Berry, it will jump into the sky to seize the berry. This impulsive action causes it to drop what it may have been holding because it enjoys eating the shiny treat.

Their sense of earthly vibrations allows them to detect caverns below the surface. When the water reservoir of a geyser dries out, they are known to flock to that location to consume the rocks left behind.

They are prone to being poisoned due to their pastry-like bodies, and in extreme cases chefs have developed a special shortbread to help cure them. A single Shalour Sable helps a Granpuff metabolize poison and deal with other ailments.

It lives inside swamps and marshes but stays low to the ground so as to not get hit by lightning. Without a Wacan Berry, it will spasm every so often until its affliction is cured.

Qwilett have barbs across their body, injecting poison into anything that touches them. They have been seen gathering together in attempts to replicate a Diglett's evolution, but they end up getting stuck together by their barbs.

They carry mail between islands and other locations in the Johto region that require heavy use of flying. Bluesky Mail is easily identified by Scibat due to their sharp eyes, which allow them to snatch the mail they need before rushing off.

They stumble upon training equipment left by bodybuilders, and one such piece of equipment is the Power Weight. They utilize these weights to gain more momentum to slam into other objects.

It frequently has cravings for Mochi and is drawn to Health Mochi in particular. Since it gains little to no nutritional value from it, Trainers often separate it from the rest of the party before feeding it.

It is able to withstand a point-blank explosion using its sturdy shell. In a pinch, it can consume a Jaboca Berry to coat the opposing Pokémon with a caustic gel after an up-close and personal attack.

It spits out venom to daze its opponents before it wraps its tail around opponents with enough force to break rocks. A Grip Claw enhances its grip strength to squeeze water from rocks.

Sneabird are rumored to aviate small planes to make quick getaways after stealing trinkets from Trainers. They enjoy shiny objects and carry a sack full of such items so they can show off their collection.

Due to its sensitive tongue, it enjoys a bland, healthy diet to help get started with its day. It is happy with porridge and a bit of salt, which make them a cheap pet to have around.

It does not have eyelids, so the patch of fur atop its head serves as both protection from cold weather and a way to shade its eyes. If its Trainer removes this patch of fur, it becomes lethargic from overstimulation.

It hogs all the Muscle Mochi to itself and does not enjoy sharing with other Pokémon. It developed this snarky attitude when its home became polluted, and food was scarce.

It soaks up liquids into its body like a sponge, including oils and other biohazards it is not meant to digest. The most common way to cure these ailments is to give them an Antidote mixed with juice.

Kingcool stare at the world with unblinking eyes. Kingcool are able to see very far and can launch an inky bomb of sludge across the length of a harbor.

Kingong wander the icy waters in search of patches of ice to turn into their hunting grounds. Their black ink has a unique scent that marks the territory of each Kingong.

They enjoy all sorts of apples, and their stubby bodies will headbutt trees to knock the fruits down. When they pass by a Fancy Apple stand, they will refuse to leave until they get a bite.

Military academies train soldiers alongside Donsel, as their keen eyes and sturdy physique make them great candidates for specialized operations. Their fearless disposition and strong sense of pride inspire troops during training.

Donvile train soldiers alongside military instructors, their expertise and experience command respect from both people and other Pokémon. They apply a lot of pressure during drills, and their strict yet caring nature is perfect for the role.

Many lovers opt to hire a Stanvee to deliver Lovely Mail for them, as they are known to be gentle with the mail they carry. They also can wear decorations around certain holidays to make that letter more memorable.

It respects paintings, statues, and fine art, and resides in mansions where auctions are held. It delivers Portraitmail to auctioneers and doubles as a bodyguard, ensuring valuable works of art remain safe.

It defeats opposing Pokémon by binding and leeching out their essence. When it needs an extra boost, a Binding Band is used to help increase its grip strength.

Arpin scavenge bones across the savannah, and their unremarkable abilities cause them to be ignored. Their poison is slow-acting, as they must gnaw on bones for upwards of a week before they can chew and swallow their meal.

It produces a thick smog whenever it is in danger, which smells like a fresh clementine being bitten. This scent draws in other Pokémon so that they swarm and overwhelm predators.

It relies on its claws and beak to hunt for roots, as the embers it produces are weak and transient. However, when given a spicy Chili Sauce, it is able to light bonfires with a burst of flame.

It produces a rich and creamy milk that is incorporated into chowder, which helps vent pressure in its body. It seldom leaves the side of its owner, making its milk a valuable commodity.

When its thundering spirit is channeled through Yellow Nectar, a contagious joy and hope elevate it to charge up new enthusiasm in its feathers. Its dance leads the way to a better future, or at least a victory over the horizon.

Protectors of the savannah, Larvidour ensure the environment is unblemished by the effects of humidity, as their fiery sandstorms drain water from the climate. It is said that water is best drunk before dawn, as they awaken early to evaporate water.

Larvians follow other packs of Pokémon in the savannah, picking off the young or sick. Few threats deter them, as they are able to travel many days without rest to ensure their fangs sink into a meal.

Pikavee deliver Eon Mail between pen pals in the Johto region as part of a program that fosters lifelong literacy. They connect children to the elderly through these letters and will wait outside for days until they have a letter to send back.

Pikaturn delivers Glitter Mail when orphans turn 15 in the Hoenn region as part of a program to help process grief. The Pikachu mascot reminds the orphans that the mail is authored by elders who have lost or never had children.

Many Pikakaboo work in kitchens to make a powerful Piquant Pikachu Curry and can accommodate dietary restrictions with love and care. It makes sure to prevent waste by cutting up vegetables into little stars that make the dish pop.

Ho-itar reign supreme in the hot, arid conditions of the savannah, their commanding presence scaring away most other life from their presence. Their bodies are covered in scars from the constant duels they are subject to.

It delivers Mirage Mail across time and helps prevent disaster by providing people of the past letters from their descendants. Once fate has changed, the Mirage Mail disappears, as though it were never there.

Trainers who seek out this Pokémon never find it, as it detects desire and attachment from those Trainers. Rather, it mysteriously appears in serendipity to Trainers who feel down or upset, giving those Trainers a guiding hand before vanishing.

It may drop a Gold Leaf on occasion, yet its effect is unknown. As soon as anyone tries to document its properties, it zips away to an alternate timeline.

Whenever it hops between timelines, it has a chance to drop a Silver Leaf. The Leaf does nothing at the time it is dropped in, yet some people believe it could be an omen to something sinister on the horizon.

Mimelix prepare circus treats such as large lollipops or cotton candy. They are known to give couples and children plenty of treats, and hope people leave happy and full of memories.

Very early in life, Happigey practices carrying a Magost Berry, as their round shape helps them mimic the shape of an egg. This period of time lasts approximately one year, after which it grows big enough to hold an egg properly.

A Yellow Scarf allows Raisey to stand out against the crowd as their tough and gritty personalities surface. They are also known to hold Thunder Stones with them to bring out their boldness.

Raigron has a tail that resembles the head of a glaive and can cut through thin layers of steel. When it needs an extra boost, it pumps its tail full of electricity to give it an edge in combat.

Their appetite is enormous, as their bodies require a diet twice their body weight to maintain a healthy size. Cheaply made doughnuts help fill them up with calories.

Their absentminded flying causes them to catch onto kites as they glide past. They are known to rest atop cliffs and ask for help when this happens, unable to untangle themselves.

It relies on a Stretchy Spring to make quick exits out of a battle. If it is locked into battle, it could mean that a part of the spring mechanism is jammed.

Lickisprout work alongside mead breweries to produce high-quality mead, which they taste to ensure consistency. They are known to celebrate successful batches by drinking alongside brewers.

Mead brewers cultivate Lickibell colonies to help them determine whether batches are too bitter. Lickibell are known to prefer mead over honey, unlike other plant species.

People who are allergic to poison ivy should avoid touching this Pokémon, as they produce similar toxins. They rely on these toxins to deter herbivores in the wild.

They reside in arid environments where there is a lack of water, which makes Luminous Moss difficult to find. Even so, they enjoy eating the moss, as a tiny bit of water causes the meal to swell and fill their stomachs.

It grows leaves from the joints of its shell, which causes it great discomfort if not trimmed. Chefs will adopt a Leafpod and use its leaves to make spiced stew such as gumbo.

Sometimes, whenever it launches a flurry of razor-sharp leaves, it leaves behind a Leaf Letter. What it says or how it got there is a mystery.

In a factory during the bagging process, it finds its way into a Pack of Potatoes before napping. When it wakes up, it devours the potatoes before escaping from the bag.

It is known for its skittish and elusive nature, hiding the moment it sees a person. One of the few ways Trainers coax it out of hiding is by offering a Golden Razz Berry, which it stares at long enough for a Pokéball to be thrown.

Each razor-thin leaf shed is coated with an oil that resembles a minty marjoram, which causes thin cuts to sting. The antimicrobial oil doubles as a stimulant to promote photosynthesis.

They are known to share eggs with each other, as each egg has a unique feeling. However, when they pick up a Lucky Egg, they are known to hide the egg so they can hog all the time with it.

They were once a living thesaurus, as their linguistic knowledge rivaled that of university professors. They once served as scribes to nobility because of such knowledge, and helped pen important correspondences between nobles.

They struggle with self-confidence due to their public perception and otherwise bulky body. When a Trainer gives them a Petaya Berry, they gain a moment of clarity which helps them gain the self-confidence needed to push to victory.

Even when there are few trees in an area, it always finds a way to craft a dam out of what is available. After a day of construction, it sorts out sticks to give to its cohorts for helping out.

Biwear have a thick fur coat that retains warmth during the winter. During the summer, they shed more than a quarter of their weight in fur, as the weather conditions are otherwise too hot for them.

Rumors of floating tree stumps were debunked when it rolls onto the shore to dry off. It is so convincing as a tree stump that Flying-type Pokémon rest on its back to preen its wings.

Spirizing release an aroma similar to Full Incense, a heavy and dense concoction of chemicals that makes people lethargic. Their collective consciousness is formed from the noxious vapors produced by factory workers.

They rely on noxious fumes to scare people away from their homes, as their spiritual abilities are weaker. They are known to steal ritualistic objects such as a Spell Tag, which they corrupt and turn to their will.

Venufetchd are stalwart and cunning, holding a tree stalk in their wings. Venufetchd are protective of their Trainer and other Pokémon they care about, and more than willing to jump in harm's way.

Many are older than the oldest sequoia tree, as their ancient shells provide them with a reliable defense. Their suction cups give them the courage needed to endure frightening roars that would scare other creatures.

It has rough hooves and an armored trunk that protect it when sliding down hills. Younger Shielphan may need an Assault Vest to further cushion them from harm.

It is found traversing the dry steppes of the world, where large expanses of the ground are covered by grass. Its slow body does not cause issues when it can take all the time in the world on the steppes.

A single dictionary is unable to encompass the lexical complexity of their language, which is used to educate their children on how to survive in the world. The nuances of their cries and grunts remain a topic of study for linguists.

Absel reside deep below the icy tundra, where it is comfortably cold and dry. They are a rare sight in the wild, as they were once hunted to near extinction.

Their bodies require high nutritional intake, the largest of which require upwards of five times their body weight in food. They rarely close their mouths while swimming because they require every opportunity to catch a bite.

They reside near lighthouses, mesmerized by the light that comes from the building. Despite their large size, they are tolerated in the space because they mask the scent of fishing vessels that frequent their harbors.

It has a strong sense of pride, so it puffs out its shell whenever it refuses to listen to its Trainer. It uses its long, yellow tongue to burrow underground whenever it wants to hide from its Trainer.

They have been a pivotal part of the creation of a global atlas, as their sensitivity to magnetism allows them to follow precise geographical patterns. Nowadays, they spend their time in museums, helping curators preserve sensitive maps.

Doubshrew deftly swing their dual swords in battle, the scales along their body acting as armor defending them from attacks. It is said that in ancient times Doubshrew were trained to use their swords to protect nobles and royalty.

It is known to come up with bizarre ideas on how to get more Genius Mochi from its Trainer. Its cunning tricks are seen in Pokémon battles too, especially if it has time to set up a Nasty Plot.

Sylplume produce a soft creamy meringue from the top of their heads, which is used by pastry chefs to top delicious treats. They are especially popular on certain holidays, as eating this meringue is said to prolong a healthy relationship.

Kyonaught hibernates in the deepest watering hole in the savannah and is rumored to suck those who disturb their slumber into its tomb. Only those who successfully defeat a Kyonaught in combat are allowed to escape.

They enjoy eating snacks that people leave behind on mountain trails, and as a result have a tendency to get poisoned from food left out too long. To remedy this, they find and keep a Drash Berry handy to ensure they remain healthy.

They hide in caves when winter approaches, as their bodies are sensitive to the frosty weather conditions outside. They form small herds and tightly pack themselves into a cave before hibernating until the season is over.

They frequently receive guests at their caves in winter and are willing to share the space if they remain uninterrupted in their mushroom cultivation. They pacify and lull unruly guests to sleep using a mixture of spores from their hands.

They get energized when exposed to sunlight for long periods, which helps the oxalis in their pompoms blossom. They wave these pompoms whenever their Trainer is sad in the hopes of cheering them up.

They migrate to geysers on a seasonal basis to soak in heat and mineral infused water from the eruptions that occur. They enjoy the hot temperatures of the area and are known to rest in the superheated waters nearby.

Mysterious flames burn from within the nearly flat faces of Lampown, creating a glow beneath them as light reflects off their caps. They float around ancient caves, illuminating runes of civilizations lost to time.

Vulish have up to eight tails, their bulbous bodies unable to handle more than eight. They are a status symbol due to the high costs of grooming, as maintenance takes up to 2 hours per tail.

Its body produces a natural stimulant that causes it to raise its speed to levels that rival modern machinery. A single boost to its defenses through a Ganlon Berry or otherwise makes it a formidable foe.

Before the world was illuminated with electricity, they were sent with missives and other stationery in darkness. A Covert Cloak let them avoid being slowed down by frost and other effects.

Deisian has a strong sense of smell, which helps it sniff out the pungent Cornn Berry. Its pigmentation deepens when eating a healthy amount of these berries, which also helps it prepare for further evolution.

Its nine tails wrap around itself until there is enough light to conduct photosynthesis. It hides a Heat Rock in one of its tails to ensure the sun gives it plenty of energy.

Jiruff carry the wishes of those from the savannah, from the smallest gasp of air of a baby to an elder man's dying breath. Their appearance reminds people of the region that nature is cruel and loving, as Pokémon continue to adapt to the world.

It slices through roots underground to create space for winter hibernation. Once spring approaches, it discards the nest, allowing opportunistic Pokémon to take over.

They shed their skins daily because they are continuously growing. When ground into a fine powder, it smells and tastes like an almond, but without the risk of an allergic reaction.

A Shed Shell from a Ninans is said to last a decade, made of a sturdy keratin. They produce four in a month, as their bodies release excess keratin through the tail.

Bibat make their homes in caves, using rocks to divert river caverns to create dams. The water that comes from these dams is rich in salt, making the waters around these dams ideal for creating cavernous resorts or spas.

It relies on its parents and siblings to avoid being picked off by buzzard-like predators, as it has few methods of self-defense. One such method requires inhaling lots of air before exhaling all at once to fly away.

Whenever it is in the presence of a pack of carnivores, it jabs the nearest predator before flicking its tail to dash away. Whether being chased through the jungle or not, Shipede continuously zips around in search of food or safety.

As they enter Pokémon contests, Trainers may give them a Pink Scarf for good luck. They flaunt their shells to emphasize their rotund form, and the scarf helps give them a rounder, cuter look.

Their tails resemble a morningstar or flail, which they use to slam into opponents in battle. Each tail is able to act independently to smash rocks or other obstacles in quick succession.

They are known to float using an Air Balloon, helping them avoid damage from sand, dirt, and grit. They work in factory facilities that are recovering from toxic spills, as they double as backup generators.

When they are submerged below the surface in the reeds, their tails stick up against bundles of lemongrass. This occasionally leads gatherers to sever their tail without meaning to do so.

Various bouquets of flowers, from red roses to violet mallow, are collected together around the central core of a Rosecute. It avoids bug-infested areas of the forest, as they produce a naturally sweet scent.

Lovers will opt to buy a Roseoom instead of a Small Bouquet for dates, as a Pokémon lasts much longer. Some people say that gardeners can tell how well a relationship is based on how healthy their Roseoom is.

They are known to live in abandoned archery ranges, and their elastic skin cannot be penetrated by an arrow from a crossbow. They taunt people to shoot them, as they find the sensation pleasant.

It has tiny, fuzzy, kiwi-like hairs atop its bulb, which is soft to the touch. Even in the darkest parts of a forest, it is able to determine the time by standing its tiny hairs.

Duolia are attuned to the feelings of others, and their viscous bodies cling to people they enjoy spending time with. Their bodies are warm and soft and give damp yet comforting hugs.

Duopuff produce a soft, viscous jelly that melts into a slurry of nutritious goo when eaten. Its body produces an excess volume of twice its body weight in jelly, most of which it sheds in large bulbous blobs that other Pokémon eat.

Their heavy green pigmentation comes from their diet of sassafras leaves, which are said to provide miraculous cures to many modern diseases. Additionally, this diet makes Cottonoom poisonous to other predators.

It slithers into backpacks or bags during dimly lit conditions to gain shelter from the cold. Trainers who attempt to use an Escape Rope may find a Sandians instead.

Their bodies have a similar composition to various gelatins, so flavorless, odorless jellies are highly nutritious to them. They typically subsist on old bones, which take longer and more energy to digest.

It is easy to raise because it enjoys eating bland or sour food that other Pokémon leave behind. A Salad Mix left behind during meals is what it enjoys the most.

These social Pokémon send signals to one another with beautiful chirps and antennae movements. Their camouflage resembles a Poison-type species with similar markings and will travel alongside them for protection against predators.

Their camouflage enables these Fletchdle freedom in the forest, as other Pokémon assume they are poisonous. They communicate about where to find the best berries to consume, and travel in small groups to maintain a sense of direction.

They fly low to the surface of lakes and ponds to drag their tails across the surface. They splash water onto bug Pokémon in branches above them in the hopes of knocking them down to secure a meal.

They dig up and break rocks with their muscular arms to expose roots underneath. Afterwards, they dive headfirst into the ground to peck and rip apart the roots for consumption.

They digest shells and litter to grow and reside near poorly maintained tourist beaches. They have a pungent smell that resembles toothpaste and are tolerated as they clean beaches.

Stunuk can process anything found on a beach, though it only eats organic matter. Inorganic matter is melted and gathered into a paste that resembles white toothpaste.

Tyrankoal are known to reside in old geysers, their sharp claws excavating the rocky surfaces beneath them. They consume the old silica coating left behind by old geyser activity, which strengthens their shell.

Snosel are both artistic and athletic. They enjoy skating on the ice, carving ice into statuettes, and they even try out new activities, so long as it is not too hot around them.

Snobird are known to serve food and drinks in a variety of settings, such as an airliner or cruise ship. Their cold hands cool drinks and frosty treats from their sack.

Glasel are masters of gliding on ice, their physical speed and dexterity are unrivaled. They will compete in athletic sports to prove themselves champion of the ice.

Glavile have complete control over their immediate environment. They ensure that everyone around them knows it by chilling the air significantly when they enter an area.

Their thick fur provides both resistance to the winter frost and camouflage against hunters. They lose up to half their body weight in fur between the transition from winter to spring to adapt to the adjustments in humidity and temperature.

Their spines are made of frozen sap and produce an antiseptic serum when melted and mixed with water. They offer these spines to indigenous communities in exchange for salt rocks, which they break down for nutrients.

Frosel chisel ice alongside prestigious ice sculptors to carve grand displays of art. They work alongside their Trainers for several days or even weeks with little rest, as the passage of time risks melting their work.

Frosvile have had lifetimes of experience creating grand sculptures, and their techniques are traditionally passed down from teacher to student. They educate students on complex techniques to carve out gorgeous works of art.

Despite being a darker shade, it leaves behind nuggets of buds that taste like an eggplant. It is said that a particularly large bud is made when it gets lots of sunlight, so Trainers keep it in bright parts of a garden.

After it sheds its shell, chefs will wander to collect the shells to grind and pulverize into a thick paste. This thick paste is poured onto tropical desserts to serve a mildly sweet taste of dragon fruit.

They have no natural predators in their environment, and as such they do not have a need to pack a punch. To help develop their offensive abilities in battle, Trainers may use small vials of Wave Incense to help perk them up.

When they hibernate in winter, they store a Pumkin Berry in their mouths. By the time spring comes, their mucus melts the berry, helping them defrost and rise for a new season.

People used to hunt Orirow with a shortbow or lance, as their feathers were once collected for textiles. These weapons were banned on islands, creating a sanctuary for them to grow and prosper.

Their acrobatic dance routine inspires awe in audiences across the world. They are prideful creatures, performing flourishes midflight to draw attention to themselves.

The Lone Earring attached to its ear picks up sound vibrations that help it move in synchronicity to certain moves. Its fire flickers with passion and vitality and grows in intensity whenever it needs a boost before the finale.

Oriossom barge into parties and bars to amaze people with their dancing skills. They wave their pom-poms to the music, and when a party ends, they sneak out to find another party to infiltrate.

It produces a naturally sweet enzyme that is perfect for making a Big Malasada. To get some of that enzyme, bakers dance with it until the enzyme forms a sap that sticks to its feathers.

Their smooth rhythm made Oricorio a favored ballet teacher in medieval times, their grace and patience surpassing human instructors. Much like a zinnia, they cultivate their talents quickly and are beautiful in a light breeze.

When the cold heart it has embraces Purple Nectar, its grief and suffering is dignified through the love it has for everyone, from its beak to the tips of its feathers. Its undying love for life born from pain is marked with each step forward.

Oriolu are elegant but timid dancers and are found near periwinkle patches, which remind them of their parents. It is said that a Trainer that catches an Oriolu develops an everlasting bond with them.

Their dance was once reserved for ancient royalty, as their elegance through the art of dance was unmatched. Rather than roses, people throw bundles of iris flowers to show appreciation after a performance.

It is found floating atop sewage or resting atop circular holes such as cans or bowls. Some Trubtad are small enough to cover a Tin of Beans after eating the contents inside.

Trubmer drag trash into their thick sludge, from empty toothpaste tubes to used potion bottles. They have a pungent smell and are chased away despite being helpful.

It loves the rain, especially when it is able to spend time outside to soak in the mud. Some Trainers give it a Damp Rock to ensure it spends more time happy in the rain.

Their diet consists mostly of the Revival Herb, which they enjoy for its bitter flavor. The bitterness activates a certain part of their brain that helps keep them active.

It flies through the air carrying Music Mail, which is used for correspondence between artists and musicians alike. If given sheet music, it sings the song with precision and vigor.

They love eating various mousses, as they adore the light, fluffy texture that reminds them of themselves. They are also known to stare into mirrors, fascinated by their fluffy appearance.

Known for its sticky grip, one of the few known instances where it loosens its slimy grip on an item is when it spots a Golden Pinap Berry to steal. It will stop whatever it is doing to get a closer look at the shiny berry.

Its thickened skull resembles a Polished Mud Ball in smoothness and color. To maintain its smoothness, it rubs its head against rocks to polish its skull.

The bivalve Pokémon releases a viscous sap from where the shells meet together. This enables a Vileder to slam its shell shut without damaging the internal organs, making it hard to pierce through.

It has a stash of stuffed animals in its burrow, such as the Poké Toy. To receive one from a Beicate consensually means that you have gained its trust, especially if it has not been chewed on beforehand.

Leaders of their pack are identified with a trophy they wear, such as a Power Anklet. They spar each other for the right to wear the trophy, and stealing it is nearly impossible due to their reflexes.

Whenever they need an extra accessory to help them win Pokémon contests, they are given a Red Scarf to help them project a cool aura. Their daring personalities help them stand out, as they are willing to take calculated risks to amaze judges.

It is seen living in desert environments where the topsoil is no longer present. They mingle their roots underground so they can share nutrients and remain grounded.

They are known to toss their shovel like a javelin whenever facing a predator, sometimes lodging it into scales or fur. If a predator attempts to escape with their shovel, Sandyfetchd are known to chase after them.

Hikers enjoy having Amasel as a hiking partner, as their restless spirit inspires people to continue on for an extra mile. They encourage people to follow them up to the summit of mountains, eager to help people achieve great feats.

The frill atop its heads releases a chalky powder that cushions its falls. Without this powder, it is prone to scratch its body when landing on the ground.

Rockans are aggressive and territorial due to the influence of other pack Pokémon in the savannah and are not spared if they fail to defend their Eggs from them. Their fierce nature causes other Pokémon to leave them alone.

It yanks roots or bugs from the ground before stuffing itself with the meal. If it is not strong enough to hunt on its own, some people give it a Muscle Feather to give it an extra boost.

Its daily tasks include cultivating mushroom colonies, ensuring that they grow and prosper. A Balm Mushroom occasionally forms in a mushroom colony, which it prunes and tosses aside for gourmet maniacs to find.

Its gentle temperament allows Pararina to make beloved friends with people or other Pokémon outside its territory. It gifts mushrooms to those it regards as friends but will become offended by anyone who refuses the gift and skitter away back home.

When confronted with strangers, Pararino will be the first to initiate hostile encounters, ramming into intruders with its front horn that oozes fungal venom. Pararino are particularly territorial, ensuring its younger siblings have space to develop.

When its desire for light is in harmony with Pink Nectar, its mind clears and finds epiphany within itself and its feathers. It dances in synchronicity with all life as its burning desire for light fades, and it finds peace within itself.

Jangagon have slow reaction times and cannot move very fast. However, with the help of a Quick Claw given to them by their parents or Trainer, they can find moments of opportunity to strike.

The leaves sprouting from its back are both tough and edible, so chefs harvest its leaves after a battle to cook with. A meal similar to cabbage soup is made out of its leaves, which it begrudgingly accepts if it also gets a treat.

They shoot a smooth silk from their heads, which is adorned with a crown of clovers. They scuttle across the forest floor to look for clover leaves to add to their crown.

It leaves behind bulbs that harmlessly fall away from the main body, which taste like steamed broccoli. As such, herbivores follow it around wherever it goes to secure a bite to eat.

It holds onto a stick and monitors the area around its dam during a nightly vigil. If a high-pitched wail is heard nearby, it either means an intruder is nearby, or one of its cohorts has lost its stick.

Once its male packmates leave to hunt, it is left in charge of monitoring the nest, especially the baby Pokémon in its care. If any of the babies try to leave the nest during this time, it guides the baby back using its soft petals.

Carsaur are made of stone, with a single precious gem on their backs. Many miners deep inside caverns mistake them for naturally occurring geodes, and as such, Carsaur are an endangered species due to overhunting.

Carsaur are sturdy and protective, attacking people and Pokémon that wander too close to their burrows. Carsaur are known to ward off miners by momentarily blinding them by reflecting light with the gem on their backs.

The Marble atop its head and the egg it holds are made of the same crystalline material. Whenever it loses track of either gem, it will stop at nothing to find it.

Carsaur are large and heavy, causing the rocks beneath them to tremble before their presence. Carsaur create burrows by using the gems on their backs to smash rocks into each other until they become a comfortable space to rest.

In jazz venues where music from a saxophone or piano fills the air, Cardon are known to dance to the music. Their dance reflects light from their shield-like faces, which illuminates a room with a soft glow.

Its large wings sparkle in the light as though a sculptor wedged a thousand pieces of Beach Glass into them. The reality is not far off, as it takes pieces of glass or crystal and adds the pieces to its wings.

It hurls chunks of Chalky Stone at other Pokémon, for no particular reason other than the fact that they are there. On occasion, other Pokémon will return the tossed chunk, which turns the one-sided affair into a game.

Domesticated very early in the world of Pokémon, they are trusting and loyal, which causes them to return kindness given to them from people. They often clash with other Pokémon at night to defend their Trainers from nocturnal threats.

It is a high-maintenance creature because it needs to be sheared daily. Its wool was originally used in the process of creating a Fluffy Tail, but nowadays it is spun into yarn for elderly people.

It rests in one of the burrows sprawling through the desert, hopping between abandoned desert homes daily. Nomads travel alongside it as part of a mythological tradition, though of what origin and purpose has been lost to time.

It spews out protective bubbles whenever it believes it is in danger. When a Trainer refuses to listen to its desires, it shoots a burst of bubbles to demonstrate its frustration.

It surrounds its opponent with a flurry of bubbles, some of which stick to and slow down the opponent. Afterwards, it releases a shock towards the opponent, which ricochets from bubble to bubble in close proximity.

Domestication of this Pokémon is difficult, as it has a short temper and is prone to run amok over the slightest inconvenience. Once it calms down, it expresses deep remorse over its lost temper.

Its shell reminds people of Lychee, especially since its shell is the same color. When its shell is damaged, it also oozes out syrup that tastes like the fruit too.

Daily skirmishes erupt over Silver Powder, as they rely on this substance to survive. The hunger suppressant has become a necessity as winters have become more volatile in their native environment.

They grow as fast as the invasive bindweed, and both are poisonous to consume. Gardeners appreciate whenever a Venogrowth is around, since the Pokémon will do the weeding and watering instead.

These creatures love berries and prefer the Tamato Berry above all else as it is the perfect balance of nutrition and sweetness. They are known to eat so much that they get slower after digesting all the berries.

It is sought after by chefs around the world, as their leaves can be dried to produce a syrup that tastes like currants. Chefs are working with conservationists to keep the wild population high while still catering to the needs of customers.

Their sap produces a yellow luminescent glow that illuminates cavities. Their body cavities act as a woodwind instrument close to the recorder, as wind passing through produces a high-pitched whine.

It slices through opponents using hardened scythes made of apricots and cream. On the rare occasion its scythes are eaten, it regenerates the scythes in one day.

Its shell has valves that produce a Fresh Cream, which chefs collect to produce baked goods. When it is upset, it curls its shell down and stops producing cream until its needs are met.

It produces beads of cream that are collected by bakers as a topping for baked goods. Its creamy beads are used in various sweet treats, such as the Jubilife Muffin.

It has difficulty escaping from tough situations when its scales cling to its body. A properly equipped Eject Pack allows it to pull back once the fighting gets tough.

It wins battles with the expectation that it gets fed afterwards. As such, Trainers opt to feed it packets of Packaged Curry because it is cheap and easy to find.

They swim on the surface of lakes and rivers, as they require clean water to wade in. They float to people who are having picnics or fishing by the water's edge, eager to join in on the fun.

When they enter Pokémon contests, a Trainer may include a Green Scarf to help foster innovative displays of brilliance. They are known to excel at providing new ways of aquatic entertainment, utilizing the Green Scarf to amaze audiences.

It floats along the surface of the water to steal snacks and vegetables that fall into the water. It prefers bland and watery food, which is why it goes for cucumber slices first.

It wanders into schools or parks to seek out picky eaters to steal undesired food from. It loves bland and watery treats, so these picky eaters remove cucumbers and other vegetables from their salads for it to eat.

It is known to help gardeners sow and water many types of berries by carrying water on top of its head. However, it digs up spicy ones such as the Figy Berry and tosses them aside instead.

They become intoxicated on a Hopo Berry whenever they find one, which helps calm them down before they sleep. When they wake up, they may become confused and unable to recognize where they are for a moment.

It will dance in front of people at parks or picnics in an effort to steal food. It especially goes after salads, which is its best chance at a few courgette or zucchini slices.

It is known to dig and meander for miles at a time in a straight line, leaving a trail of debris behind it. Construction workers have trained it to dig a ditch alongside roads to prevent flooding.

They drop molten shards, which when refined and processed can produce a Flame Orb. They abhor everything aquatic, as even a small amount of water rapidly lowers their internal temperature.

It is known to wrap its tail around another Luvsea when it feels lonely, which helps it feel safe in the seas. If it wraps its tail around a Trainer, it is said to be a gesture of true comfort and affection.

Luvdeen live in lakes near wedding venues, their pigmentation derived from the petals that are eventually swept into the water. When weddings occur, they float to the top of the surface and watch the event with keen interest.

Luvking swim in lakes near wedding venues, the petals giving their scales a pink tinge. They celebrate alongside couples and release pink bubbles into the air when excited.

When flying across water is not feasible, it passes Surf Mail across the sea to different continents. The letter in the bottle has become obsolete, as it ensures that the letter arrives at the destination without getting wet.

Their natural habitat is recovering from pollution and as such they live in natural reserves such as the Safari Zone. When they feel homesick, a vial of Sea Incense helps them feel at ease.

Luvtine are raised and kept in lavish restaurants, flying above patrons in patterns during certain holidays. Particularly enthusiastic lovers can pay to have them create bubbles to heighten a romantic dinner experience.

They demand attention and gifts, particularly shells, scales, or other aquatic objects. To give them a droplet of Mystic Water is seen as the highest praise they can receive, and as such, it is given to them sparingly.

Luvish reside in areas around waterfalls. They can detect romantic thoughts and create pink bubbles out of excitement during marriage proposals by a waterfall.

It shoots bursts of heart-shaped bubbles at wedding or anniversary events, especially during photoshoots. Its precision control over these bubbles allows it to guide them back into focus.

Luvth are rented out for outdoor picnics during first dates, as they are friendly yet unintrusive. They meander around an area and create opportunities to start or shift a topic.

Golf courses train these creatures to rest in one spot for hours at a time, creating randomized obstacles to putt around. Luvduck are sedentary creatures, which makes resting in one spot quite easy.

Luveel reside in shallow wishing fountains where lovers wish for a successful marriage. It is an auspicious sign when they eat the coin lovers throw into the water.

Luvmer consume discarded boxes of chocolate after certain holidays, as they enjoy the leftover sweet treats on the inside. The ink on the boxes is digested and brighten their pigmentation.

They are considered a lucky Pokémon to raise, as their pheromones release Luck Incense into an area. These pheromones only work on people and help promote a magnanimous feeling after losing a battle.

When basking in the aroma of an Odd Incense, they transmit thoughts of their desires to creatures and people nearby. Typically, this results in vivid imagery of a desire for milk or fish.

Whenever it sheds its outer layer of fins and scales, they are ground up for use in traditional medicine. It also produces a liquid from its fins that produces numbness, which locals tap into to use as an anesthetic.

It gets lost easily because of its short-term memory, which lasts for 12 hours in the wild. It can extend its memory span through intense mental training, which also causes it to develop headaches.

Their forgetful minds eat many varieties of mushrooms and frequently experience headaches as a result. Whenever they want to cure a headache, they look for a particular Big Mushroom so they remember to forget the pain.

Its fleece grows throughout the year, which also builds up static electricity to light the bulb on its tail. Improper discharge of this static electricity causes it to develop headaches.

It relies on its forgetfulness or a Starf Berry to prevent headaches. The berry offers a small boost to a random part of its mind for roughly ten minutes before the headaches return.

Overwhelmed by its dull scales and constant headaches, it vents stress through psychic shockwaves in the water, which scare Pokémon away. When a Trainer befriends a Psybas, it develops a lifelong attachment to that Trainer.

They ram their heads into opponents to induce headaches, which allows them to build up a surge of psychic energy. The ridges on their head store that psychic energy produced, which is used to enhance their headbutts.

They are clumsy and easily distracted, which causes them to bump into obstacles. Whenever this occurs, they pout and get so angry they cause themselves to get headaches.

They channel the pain from their headaches into psychic energy, which they use to float around. If anything bumps into them while they are floating, a surge of psychic energy is released before they fall to the ground.

When something grazes its fragile body, its bulbous head will swell from the resulting headache. Nutrients from its roots are absorbed to shrink the head, as the swelling constricts the supply of water to itself.

It lives at water treatment facilities near sludge and hazardous chemicals. Despite its gooey composition, it gets headaches from the myriad of noxious fumes in the air.

They hold onto a Thick Club, as the club reminds them of their family. When a Trainer is trusted with one of these clubs, it is a sign that the Trainer is now a part of their family.

Notoriously difficult to domesticate, Manruff are seen as irrationally aggressive, yet they are not. This is because their hierarchical pack system creates a demand for power and respect from those who become their Trainer.

Its agelast tendencies create difficulty during training, as it is either too upset to laugh or the joke is beyond its understanding. A raw demonstration of courage and grit is necessary to gain its trust.

They are frail creatures because of their soft scales and fins and are unable to take many hits in battle. Most Trainers opt to use an Exp. Share to help them raise their Polikarp.

It swings between trees in search of its next meal and communicates that an area is barren with a series of grunts and snorts. It latches onto a branch once it finds a Loquat or other fruits that resemble peaches.

They will try to make a Twisted Spoon out of metallic objects, as it functions as a conduit for psychic energy. They are unable to do so because they lack the patience to bend metal, and most attempts stop before completion.

They utilize various trinkets such as the Power Band to weigh themselves down and further develop their psychic abilities. They are aware of the effects of the trinkets they collect and seek out ones that help put opponents to sleep.

Its attempts at a coherent thought turn into gobbledygook whenever its frequent headaches occur. This causes it to get angry and flail its spoon around, as though it is attempting to scoop the thought back into its head.

Malax enjoy a salty bag of Pewter Crunchies, alongside plenty of water to drink. Not only do they remove the effects of paralysis and other conditions, but a bag of Pewter Crunchies also keep them full for a long time.

They are known to get upset when presented with a Mankey Paw, as they may believe that the paw came from another Makey. This odd phenomenon stems from the fact that they are quick to make assumptions.

They pick up trinkets from Trainers that pass by and use them to make themselves sturdier. They are particularly fond of a Power Belt since it is the easiest to attach to themselves.

It lives in mushroom forests where the peat below its feet is brimming with life. Whenever it rests, it burrows into the ground and releases spores to maintain the nutritious peat.

It has adapted to the desertification of its natural home, which is caused by poor farming practices that dry up the soil. Rather than use its bell for catching prey, it stores bones and rocks to decay into nutrients.

Its roots are insufficient for draining nutrients from the soil and require help from a Trainer through a Big Root or other item. It integrates the item with its body, which provides an extra kick to help it absorb all the nutrients it requires.

Droplets of jujube nectar cling to the inside of the bell, which lures in prey. Once it ensnares a bug, its digestive juices dissolve its target before repeating the process.

Victreeossom secrete a sweet nectar that they collect in their large mouths. They are raised by restaurants to use their tails to lather the nectar onto baked goods, providing a sweet and glossy finish to delicious treats.

Its tentacles act as sensitive radars, operating best when it is well-hydrated. Whenever it gets dehydrated, its tentacles shrink in half.

Despite being tough to take down, it insists on receiving a Guard Spec. during battle to ensure its defenses remain strong. Some Trainers opt to give it a placebo to convince it that no booster is required for it to face attacks head on.

It has vines that resemble Slowpoke tails, which it shakes and wiggles to lure in small vermin to eat. It basks in the sunlight whenever it loses a few vines in battle, which absorb sunlight to store enough energy to regenerate vines.

It is slow to react to its surroundings, as it enjoys floating atop a water's surface. On occasion, it will snap awake during a lightning storm to find one of its friends got zapped twice without getting hurt.

It is slow to react and enjoys lazing about all day, especially when it has no predators to worry about. Its fins spread out in a mesmerizing pattern that looks like a ballroom dress when it rests, giving the illusion that it is swimming.

It dances at a slow yet rhythmic pace, with the gyration of its body swaying like calm ocean waves. It takes a long time to react to any changes in the environment, as its passive dancing is hard to break from.

Whenever it starts its seasonal migration, it follows the same air current to find warm land each time. No matter what distractions it encounters on its path, it always has a strong sense of direction.

While other bird Pokémon may get confused or lost, it has a strong internal compass that allows it to find the way home. Its ability to return makes it a beloved lifelong pet, as it never forgets kindness given to it.

They enjoy reading books but are remarkably slow at doing so. Trainers who want to help their Slowtu should flip to the glossary section and read alongside them, as unfamiliar words tend to be difficult.

It is swept through the air on a breeze, the soft zephyrs it floats on remove the need to deal with predators. During the rare times it needs to eat, it floats down to the ground to eat a clump of grass before hopping back up into the air currents.

Its flower has enough nutrients to last a month without eating, which is the only time it ever comes down from the sky. It is capable of sleeping in the sky because its lightweight body gives them a natural buoyancy that keeps them in the sky.

It sleeps in the mud near marshes or lakes to remain cool throughout the year and prefers to stay within the confines of a muddy area when it searches for food. It has slow reaction times, as it struggles to catch berries tossed its way.

It stays cool by covering itself in mud, especially whenever the sun is high in the sky during the summer months. It is not physically active, so it rarely gets hungry enough to leave a muddy area.

Its sharp attention to detail and internal compass allow it to guide others in its flock without getting lost. When spring arrives on the horizon, it flies back to its home to pick off bug Pokémon that are slow to wake up.

It flies around beaches and lakes to look for the best place to catch fish. It stalks fishers from a distance before it settles in a nearby spot to begin fishing.

It is primarily a sedentary species, as it does not move often. Whenever it gets hungry and needs to eat, it ejects its inner organs to hunt anything that comes nearby.

It catches aquatic Pokémon inside dark caves with its tail, which it flicks to draw attention to itself. Once it catches another Pokémon, it rapidly flaps its wings to pull its prey out of the water before dropping it onto a nearby rock.

Its herbivorous diet requires a special nutrient only seaweed can provide, which means it needs to dive underwater to have a complete diet. Whenever it needs to escape danger while seaweed gathering, it poisons the predator using its removable tail.

It swims effortlessly through the oceans of the world by using underwater currents to guide where it swims. At the same time, it has a slow reaction time, which causes it to bump into obstacles.

It prefers to rest in one spot because its seams rip easily. Yet, whenever its Trainer picks it up, it takes at least ten seconds before it realizes it has been moved.

Whenever a Trainer picks it up, it takes at least five seconds before it realizes it has been moved. Afterwards, it looks around for its tail to ensure it remains attached to its body.

The spines across its tentacles help it defend against predators, as it injects venom into anything that comes too close. This offsets the fact that it takes a while to recognize that it is in danger.

It has spines across each of its tentacles, each filled with a caustic, venomous liquid. When it is not lucid or otherwise entirely awake, it bunkers down by forming a shield with its tentacles.

Its long tail makes catching prey easy, as the longer the tail the more force it can use to whisk prey from the water onto a nearby rock. It chooses the same few spots every day, as it has an inclination towards forming a daily schedule.

Due to its small size and its voracious appetite for algae, people with home aquariums love to have it as a part of a large tank of fish. It floats around a tank and passively eats algae every moment it is awake.

It is a popular pet for home aquariums because it is both friendly and helpful to have around. Whenever another Pokémon gets sick, it taps against the glass to get help and attention from its owners.

It lives in home aquariums or other large aquatic homes, and roams around the space to take care of the Pokémon that it lives with. Its gentle and soft demeanor allows it to easily make friends with the Pokémon that join its home.

It fishes for aquatic Pokémon by luring prey close before yanking them out of the water with its long tail. When it catches a bite, it stuffs the morsel into its maw to digest in its large stomach.

It drags its shell behind it as it crawls around to find grass or berries to eat, as it can no longer fish with its tail. It struggles to move around because its large shell covers both of its hind legs.

Its lower body has a mess of grey tentacles around it, which both keep it safe and gather food for it. The only thing it needs to do is bask in the sunlight every so often to regenerate vines when damaged.

The crown atop its head is said to channel the dancing around it to bring the succor of a misty rain. It wiggles its hips in a slow rhythmic dance after a rainy season, as if building power for the next rain dance.

It is covered in a slime that keeps itself moist, which also functions as a sunscreen to prevent burns. Whenever the shell attached to its body bites down, it instinctively expands its innards to prevent the shell from biting its vital organs.

It relies on the shell attached to its tail to break rocks to draw attention to itself, as its stiffness is not suited for high dexterity tasks like fishing. Whatever finds it lurking in the dark gets bludgeoned with its tail if unprepared.

It zooms through the ocean with the help of underwater currents. Whenever it needs an extra boost, it convinces its shell to bite down on its tail, which gives it a surge of adrenaline.

It has several barbed limbs because of the shells that get attached to it, which allows it to defend itself from predators while gathering seaweed. Its shells produce a venom that causes vexation and worry if a predator will not leave it alone.

Its long tail has a shell attached to it, allowing it to defend itself from predators rather than run away. Its heavy shell swings around like a cudgel to smack predators before it waddles away.

It fishes for aquatic Pokémon with the help of the plant gnawing at its tail, which produces vines that lure in prey. Once prey gets close enough, it yanks the meal out of the water.

Its body is engulfed with a large shell, which has the ability to surround its entire body. It no longer relies on fishing to obtain sustenance, as it shares nutrients with its shell.

Engineers equip these creatures with a set of Power Lens to help them repair electrical equipment. They use magnets to lift and move metallic parts with precision, a valuable skill to prevent electrical failure.

Using its magnetic powers, it makes sure planes in a hangar are properly aligned before repairs begin. Its magnetic fields ensure no screw or bolt is loose before a plane takes off.

Its modular body allows it to attach modifications to itself, such as a Zoom Lens. Once it chooses a target, the Zoom Lens refines the targeting system to improve accuracy.

Farown's mysterious shape makes it appear as if it's about to take flight despite the fact it's constantly levitating. The way it guides itself with its leek had lead to the belief that the leek is the true body of Farown.

Farfisk use their static rods to perform shocking displays of electrical attacks. Their mud-coated feathers prevent Farfisk from hurting itself.

Seesel live in small packs without their parents, who leave to rest atop icebergs once they reach the age of maturity. The youthful Seesel become tired easily and enjoy taking naps.

Dewsel wash up on shores across the world because they fall asleep on icebergs. When they finally return home, they climb to the top of another iceberg, repeating the process.

Pungent fumes and toxic sludge wrap around a central core, their bodies releasing a noxious scent that resembles Lax Incense. They create a feeling of nausea in creatures around them, making them harder to hit in a battle.

It holds onto a Tropical Shell that stores static electricity, which turns the shell a bright red. Whenever it discharges the electricity in battle or otherwise, its shell returns to a greyish purple.

It endures the heat by wading in mud or greywater and may do so for an extended period of time. Once it awakens, it shakes off everything atop its back, sending mud and water everywhere.

Their bodies are made of various clays and sediments which they leave behind as a sticky goo. This sediment they leave behind helps plants grow, and stains marble or porcelain floors.

They sully the ground beneath them with a trail of rocks and slime. While this makes perfect fertilizer for other Pokémon, people usher them outside to keep homes clean.

It delivers Dream Mail when a family is hypnotized in a safe and comfortable space. For those who lose access to the ability to speak and write, this is one of the few ways family members can remain connected to elderly loved ones.

Krabdra float in the ocean, using their fins to glide through the water with ease. Krabdra will dig into rocks using their powerful claws whenever they need rest.

Krabking are regarded as unlucky by fishermen, as their crab arm is thought to scare away good luck. As a result of being underfished, Krabking are widespread and populous, found in many aquatic places.

Krabnx live on small beaches located on remote islands, dancing from dusk until dawn. Krabnx wave their claws in the air during the dance, releasing ecstatic psychic energy that keeps them awake.

Using their many legs, Krabdos scuttle across the ocean floor in search of food. When pulled out of the water, Krabdos become enraged and soar into the sky to sink ships, slamming into them.

Krabras can be found in aquariums, as they are caring and gentle. As a result, Krabras are trained to dive and ferry folks down underwater, using the air vents on their shell to maintain an air bubble to breathe.

Krabpi use their eggshell to protect themselves, along with their baby claws. Krabpi will make a high-pitched gurgle to call for help when in danger.

Floating in the sky above beaches, Krabluff use a large cotton spore to hang from as they sleep. Krabluff only descend from the sky when it is time to eat and always have one claw gripping onto their cotton spore.

Krabfish use their claws and barbed body to protect themselves. To dissuade predators from biting them, Krabfish grip onto the predator with their claws before stabbing the predator with their barbed bodies.

Krabsel are keen-eyed hunters of the icy tundra, stealing eggs and food from other Pokémon when they are away from their burrows. Krabsel will monitor the activities of another Pokémon before burrowing straight towards their meals.

Krabrow have a large beak that they use to pierce prey. Their crustacean-like legs give Krabrow more stability when hopping on land, allowing them to waddle into tight spaces.

Krabsola live together with coral that grows on their shell, as the coral helps strengthen their claws. In exchange for this, Krabsola help the coral spread, migrating from one coral reef to another.

Krabraid use their fins to swim along the ocean floor, using their claws to grab onto food. Despite having legs, Krabraid do not use them, preferring their fins.

Krabllery use their tentacles to wrap around shelled prey before prying open their meals using their hooked claws. When two Krabllery fight over the same meal, they smack their claws against each other until one of them gives up.

Krabtine float above the ocean floor, their wingspan casting large shadows below them. Krabtine have claws attached to arm-like antennae that they use as extra protection.

Making canvases out of stone instead of parchment, Krabgle use their sharp claws to carve into stone. Krabgle utilize many art styles, ranging from realistic to abstract to stylized statues.

Krabpom use their claws to swing from vine to vine, leaping across branches in the jungle. Their claws are sharp and can break open coconuts, allowing Krabpom to eat the fruit inside.

Krabkiss have large mouths that munch on berries, preferring ones that grow closer to beaches. Krabkiss prefer wide-open spaces, as their wings get tense if confined for too long.

Krablup waddle in flocks to preserve warmth. They huddle together and protect the weaker Krablup by having them stay in the middle of the group.

Using their aquatic wings to soar through the air, Krabjask slam their claws into opponents. Krabjask also use their grip strength to pinch opponents.

Krabmuku have a rotund shell that has spikes and extends its innards to form a claw to grab onto meals. Their claw is slimy to the touch, sticking onto berries and snacks.

Krabas swim in the sea, finding rocky reefs to lurk in. Krabas can be found rubbing against rocks, scraping debris and filth off their scales.

Fluttering in dark caverns, Krabat travel in colonies, overwhelming both prey and predator with their sheer numbers. It is said that Krabat colonies can gather up to 50 individuals before splitting off.

Krabfisk are found in factories, using their bodies to absorb excess electricity. Scientists rely on Krabfisk as a failsafe if any electrical equipment is damaged.

Krabrunt have a large mouth that can stretch as wide as its head, which it uses to swallow food whole. Krabrunt do not use their claws, as they are tiny and cannot reach very far.

Krabedo have claws attached to their aerodynamic fins. While this does slow Krabedo down, they remain some of the fastest creatures in the sea.

Krabeanie use their claws attached to the center of their tentacles to attract prey. Once ensnared, Krabeanie inject poison to secure a new meal.

Krabapex have soft tentacles that can harden into sharp barbs to capture prey. When not on the hunt, Krabapex prefer to hide under their large shell.

Krabgast carry the shells of once-living Pokémon as they scuttle along shores. Many children feel a deep sense of nostalgia when they are around these creatures, as though a familiar pet has returned.

Krabduck are docile and calm, communicating using quacks and waving their claws. This method of communication is sophisticated enough that local sailors can tell if a storm is coming by observing Krabduck that are on beaches.

Krabduck are friendly and clever, using their quacking and claws to guide each other to patches of litter. Krabduck then clean up that area so that they can invite tourists to their beaches, beckoning ships from their sandy shores.

Krabwag use their sturdy claws to dig out small holes in sandy beaches to use as their homes. These watering holes that Krabwag create allow Pokémon typically found in more swampy areas to make their homes closer to the beaches.

A few pieces of Clever Mochi are all it needs to be happy. It knows it needs to slice and share its mochi because its mind reading powers can detect the slightest of envy.

The bulbous heads of Krabcool are protected by a hard shell and are difficult to penetrate. Their claws are small but nimble, burrowing deep into the ground to protect their soft underbellies.

Krabdude have a shell-like helmet and two large claws that excavate the earth beneath them. Once Krabdude create suitable burrows, Krabdude will rest in those burrows before starting the process over again.

Krabler have sturdy arms and sharp claws used to dig deep into the ground. Krabler are picky with their sleeping habits and refuse to sleep unless the ground is freshly dug up.

Krabpoke are sedentary Pokémon, sleeping for up to 22 hours a day. They use their tails to slowly drag food to its mouth before falling back asleep.

Krabro uses its psychic powers to lure Pokémon in the area to sleep before taking food from sleeping Pokémon. It is said that Krabro is oblivious to the pain that its tail feels, as though the tail was put to sleep.

Krabeel crawls on its stomach across the ocean floor, using its claws to grab onto food. Krabeel prefers warmer climates, as it has yet to develop enough body mass to preserve enough heat.

Krabgong slides across the ocean floor by freezing the water in front of it. Krabgong prefers colder climates as it is easier to freeze water in such climates.

Krabuk scuttle into factories to seek out nutritious sludge. They use their large claws to scoop sludge into their mouths until full.

Krabder drag themselves around with their weak claws, crawling around to gather seaweed on the sea floor. Krabder are unable to move quickly, as their shells inhibit their range of motion.

Krabster has a heavy shell that makes it slow and relatively immobile and is vulnerable if flipped on its side. However, Krabster can still move due to its claws and small legs helping it crawl and remain upright.

Krabler have two sets of claws, their front claws able to crush steel beams. If pollution is present in the ocean, Krabler will attempt to claw at it in vain.

Able to regenerate their limbs, Kingyu sometimes lose an arm in a tight crevice or when hurt. Kingyu are able to regrow such limbs quickly, some doing so in only 24 hours.

Kingras are a favorite of the tourism industry, as their air vents on their shell can be used to maintain a bubble for tourists to breathe in. In the event of emergencies, Kingras are also known to defend tourists and bring them back to beaches.

Kingtic have two large claws that are the size of their torso and hug itself when in danger to appear larger. If Kingtic hear a cry for help, they will rush over to render aid to those in danger.

Kingsola exist in a symbiotic relationship with coral, as the coral provides extra defense for Kingsola. In return, Kingsola ensure the coral are protected from predators and pollution and collect garbage into piles away from coral reefs.

Kinglup hustle around tundra environments, looking for fish Pokémon to eat. Kinglup rely on catching up to slower Magikarp.

Flying in damp caverns, Kingbat flap their wings to glide silently through the dark. Kingbat crush rocks and shells with their claw-like mouth in search of food.

Kingcorio dance from dawn to dusk, waving their claws into the air. It is said that these dances change the weather, summoning rain to a given area.

Kingedo have a sleek shell atop their head. Despite the shell weighing as much as another Kingedo, the aerodynamic shell does not encumber its speed.

Kingduck are cunning, as they wave their claws and quack to communicate when ships are arriving. When ships dock at the port, Kingduck wave their claws, hoping for snacks from various sailors or tourists.

Kingduck have a fully developed language, using their quacking and claw movements to detect changes in temperature and humidity. In some laboratories, Kingduck work alongside scientists to predict stormy weather.

It grips onto its opponent using its large pincers and swings them around to tire them out. While its pincers are clamped down, it releases a burst of bubbles onto its target to secure victory.

Kingeel crawl on the ocean floor with their claws clearing the debris in front of them. Kingeel do this because they prefer to slide on smoother surfaces, as debris and other irritants cause them pain.

Kingong slide on their stomach along the ocean floor by freezing a path in front of them. These paths allow Kingong to wander without worrying about colliding with debris on the ocean floor.

Kingder use one claw to help them crawl along the seafloor and swap claws to give the other one rest. One claw can lift twice their body weight above their heads, but Kingder requires great effort to do so.

Kingster are heavy and bulky, but their protective shells and hefty claws help protect them from attacks. However, Kingster can use their claws to smash and pry off parts of their shell, shedding weight for speedy escapes.
