Page 1 / 2 of 1131 pokedex entries by quackquackattack.
Bulbapent float above the jungle forests, lighting the way for people and Pokémon alike. They are regarded as beneficent, as Bulbapent are never seen damaging the forest using their flames.

Bulbafetchd are mischievous and resourceful, using their natural camouflage in tall grass. Using their vine whip, Bulbafetchd can be seen teasing other Pokémon.

Caterotto creates nets out of silk to carry berries to its nest. It rarely shares with its siblings because of its insatiable appetite.

Catertler eats brightly colored flowers that grow on bushes, which dye its antlers red. Sometimes its antlers get stuck in bushes, causing it to cry for help.

Caterkyu use buttons for its Caterpie disguise, and roams among other Caterpie. Some Caterkyu have mismatched buttons for eyes, making it easy to spot in the wild.

Its voracious appetite compels it to eat more than twice its body weight daily, which is possible through its high appetite. Caterling flies to the upper forest where it can eat berries that other Pokémon cannot reach.

Voltdactyl shoots explosive bursts of electricity towards large birds that come too close. It is otherwise a solitary creature that glides through the skies in search of its next meal.

Electrchou uses up lots of energy whenever it explodes, so its cables plug into whatever is available to recharge. It is found in factories where there is an abundance of energy to absorb.

Electrduck experiences headaches when it builds up too much electrical energy, causing it to experience mood swings. The stronger the electrical charge, the more intense the emotional outbursts.

Newborn Exeggbull do not have any natural defenses available, so their parents will feed them berries endemic to an area to help them grow faster. One such berry is the Maragna Berry, which makes their shell slightly tougher and harder to chew.

Exegglix are incorporated into recipes around the world, as they are one of the few ways to obtain eggs without hurting Pokémon. They are incorporated into the dough of sweet desserts like Liechi Berry Pie, Salac Berry Cake, and Watmel Berry Cookies.

Exeggpuff produces secretions of custard that diners use to sweeten drinks. The milky, light flavor pairs well with coffee, as well as some tea pairings, making them a versatile partner in the kitchen.

Exeggduck is known to argue with itself, as each head is capable of independent thought. This leads to it getting many headaches, as it is easily overwhelmed.

Its saliva has the same consistency as Coconut Milk, which it uses to feed its offspring. If there are no babies to feed, the saliva collects inside its mouth until it drools.

Its tail is the only limb that can be severed and regenerate on its own. The bulbous fruit attached to its tail has the same consistency as jack fruit and has a consistency similar to shredded meat.

When Exeggumander is making its nest, it breathes fire out of its many heads to create bedding. While it is sleeping, it releases an aroma that induces drowsiness.

The fruit that it produces has a tropical cherimoya flavor, but it only produces one fruit a day. It is rare to find one in the wild because Team Rocket has begun monopolizing the market of this rare fruit.

Exeggumeleon burns shrubs and bushes to create bedding for itself. It hypnotizes scientists and other intruders when disturbed by lulling them to sleep.

Exegguizard shoots flames from its many heads as it flies above a jungle forest. It is rarely seen outside of the jungle because it is sensitive to cold and damp conditions.

Hitmonfish relies on its singular leg to launch barbed kicks toward its opponent. If the impact of the kick is not enough, the venom from its barbs may cause the opponent to pass out.

Hitmonfish specializes in quick punching jabs to subdue opponents. If it cannot end a match with a punch, it may use a venomous barb to whittle down the opponent.

Even though they can easily punch through sheet metal, they are just as easily discouraged. Whenever they need a boost, a Punching Glove helps remind them that they inspire people to grow stronger, and to never stop getting better every day.

It ensures food that arrives at its nest is safe for its siblings by tasting the food with its tongue. It saves the best snacks for the younger siblings, while it sustains itself with scraps.

Breweries rely on their tastebuds to detect abnormalities in mead, as they are sensitive to sugar. This ensures that high quality mead is produced while also sustaining the Lickisprout through the consumption of mead.

They often drink more than necessary, but breweries tolerate this because Lickibell can taste several barrels of mead and discern if any batch is defective.

Harnessing the spatial continuum, Metakia embrace the space within their shells to develop potential energy. This potential energy has the capacity to manipulate matter and density, which they store until the final metamorphosis.

Metatoise offers its body to Caterpie that need a place to hide. Predators typically do not have the strength to lift its heavy body, which is good for the hidden Caterpie.

Rhysey rely on a Lucky Punch to hit hard, as they are otherwise inept at fighting. They rely on physical attacks to protect their egg, which their bulbous bodies are not suitable for.

Rhytula shoots silk nets at flying Pokémon that fly by its web, and shock them once it can secure a zap. It then drags the fresh meal underground where it shares with other Rhytula.

They train both their bodies and minds to deal with opponents in battle. Whenever they require lucid clarity, they chew on a Mental Herb, which is known to help clear the mind.

Chanturn delivers Fab Mail to children who are fighting through illnesses in a partnership with Pokémon Centers throughout the world. They are trained to deliver mail once per day to ensure the child has a daily moment of joy during their treatment.

Its sheer bulk and raw strength give it an edge in battle. A Salac Berry gives it an extra kick of adrenaline to stay fast and limber until it achieves victory.

Chanmer protects its egg by stuffing it into a pocket of blubber, which keeps the egg warm. It is also known to nurse Pokémon at sea back to health after they get hurt.

When escaping from predators, its vines sway behind itself to encourage predators to take a bite of a detachable vine. The predator runs off with a vine shortly thereafter, which tastes like a blackberry.

When confronted with predators, its vines conceal its stinger and jabs at an opportunistic moment before running away. Certain honey gatherers are trained to drain its liquid venom from it for culinary purposes, as it tastes like blackberries.

They are considered good luck by gardeners, as their presence converts crabgrass into flowers. They do this by converting the weeds into nutrients for other plants.

Tanlett releases an enzyme that breaks down minerals, allowing its roots to dig past large rocks. During dry seasons, it coils its vines into a ball to conserve water.

Their skin used to be hunted for the production of instruments, such as the banjo. Now they roam in protected pastures where their population can be monitored.

It is hesitant to share its food with others, as it did not have any siblings growing up. Pokémon who are gentle with it find that it is caring but shy.

Kangaseye hides behind a Poké Doll that resembles a Kangaskhan. Whenever it gets caught during one of its pranks, it cowers behind the doll to appear remorseful.

It carries around its young in its mouth, as it prevents its young from getting dirty. It would behoove itself to let go on occasion to allow the child to explore on its own, yet this seldom occurs.

Hordra have long tails used to cling onto seaweed to avoid being swept away by ocean currents. Hordra has a tail that can stretch five times the length of its body.

Hordeen are extremely friendly Pokémon and will try to follow people they like home from their natural habitat. As a result, Hordeen are a part of many home aquariums.

Horking are needy and demanding Pokémon, poking the glass of their home aquariums to get the attention of their owners. When upset, Horking will play dead, floating upside down until their owner notices.

Horyu has five arms and five fins that circle around the center spout. When agitated, Horyu releases a cloud of ink before skittering away.

Hormie has five arms that latch onto the sea floor, spewing ink from its center spout to catch prey. When prey is caught in its ink, Hormie uses its psychic power to put its prey to sleep.

Horkarp are popular with fishermen, as they are considered lucky when caught early in the day. As a result, many fishermen consider it taboo to bring Horkarp into home aquariums.

Hordos are agile swimmers, using their long tail to ride along oceanic currents. Hordos use their snout to siphon food into their mouths.

Horchou are curious and friendly Pokémon that enjoy following divers as they make their way down to the ocean depths. Horchou have two antennae that emit a soft glow, helping the diver see.

Horturn live deep underwater, spending most of their lives in darkness. Horturn dislike light and will either shoot ink at or quickly flee from the source.

Hortic are playful and energetic Pokémon. They enjoy climbing atop cliffs by the ocean, only to jump into the water. When they are done playing, they form clusters on the beach to nap.

Horpip float around fields and meadows to play with different Pokémon in the area. When threatened, they spew out a blinding ink before scattering.

Horsola live on the rocky shores close to coral reefs, causing the coral reef to appear to extend onto land. Horsola use their snouts to spit out ink when anyone gets too close.

Horaid pick at the seafloor looking for scraps to eat. They are skittish, running away and hiding at the first sight of danger.

Horllery blend into their surroundings to hide from predators. They use their ink to further help them blend in, as their horny spines glisten in the light.

Hortine wander throughout the oceans protecting coral reefs from danger. Their long flippers help shield such coral reefs from oil and other toxic chemicals.

Hordra gather baby aquatic Pokémon around them to form a nursery. Hordra travel in schools and shoot out ink to ward off predators.

Horlup are often kept as pets, as they are fiercely loyal and great with children. When Horlup evolve, these traits only grow more prevalent.

Horbat live in damp caves, flying around in search of food. Horbat dive into cavern lakes, using their large mouth to bite onto their prey.

Due to the appearance of their fins, Horedo are often bought for casino aquariums. When food sinks to the bottom of the tank, Horedo turn to use their snouts to eat, showing the coin-like fins to guests.

Horeanie lure prey towards themselves by using their small heads as a lure. Horeanie then use their long, poisonous tentacles to attack their prey.

Horish rest in shallow waters near beaches and eat food dropped by tourists. Children like to pick up Horish and use them to float on the water, as they are friendly and comfortable to hold.

Horduck float all over the oceans of the world, traveling in migratory groups. Horduck migrate to warmer waters during cold seasons and return home when the weather warms up again.

Horcool have two giant eyes that bulge from their head. Horcool prefer to live in darkness and will release clouds of ink to hide from the light.

Horpoke laze around the beach and sleep for 18 hours a day. When disturbed from their sleep, Horpoke sneeze out ink from their snouts.

Horeel are popular at aquariums and resorts, as their cautious but playful temperament gives tourists excitement without causing too much mischief. Horeel enjoy playing with Berries, balancing them on their snouts.

Horgong have adapted to the icy tundra of the world. Horgong uses its snout to spit out black ink, marking its hunting grounds and territory to other Horgong.

Horder have a strong shell that resists the ocean's currents. When threatened, Horder spit out a cloud of ink before hiding in its tough shell.

Horster has adapted to live in the most frigid of oceanic environments. Horster is able to spit out a chilling ink, allowing it to freeze its predators and give it the chance to escape.

Horler scuttles across sandy beaches, using its ink to mark its territory. If one Horler crosses into the territory of another Horler, they will fight using their large claw.

Seasea have an elongated snout and long back fins. Their tails remain undeveloped, so Seasea rely on their fins for movement.

Seadeen are friendly but needy Pokémon that demand lots of attention from their owners. If left alone for too long, Seadeen will tap on the glass of their enclosure incessantly.

Seaking, despite their appearance, are loyal and caring Pokémon. Seaking frequently outgrow their enclosures and are often released into a pond or lake to give them more room.

Seayu live on the seafloor, the center spout releasing built-up ink when necessary. It is said that the ink from Seayu helps coral reefs grow.

Seamie live on the ocean floor, where many barb-like arms surround the center spout, which occasionally shoots out built-up ink. The nutrient-rich ink is eaten by many other aquatic Pokémon in the region.

Seakarp use their long noses to pick at the ocean floor to find food. Seakarp use their fins to stir up the sand, finding bits of plant matter to consume.

Seados fly through the ocean skies, their scales providing aerodynamic flow. Seados shed scales often, which fall onto beaches or the ocean floor.

Searas use their long noses to pick up scents in the air, as Searas never forget an island's smell. Searas then use their large shells atop their backs to ferry people between islands.

Seatini have rugged scales on their bellies, which they use to protect themselves from attacks. When a scale is damaged, Seatini shed and regrow that scale.

Seachou have two long antennae that help them remain balanced when swimming. Seachou will shoot electrified ink in small gooey blobs to stun opponents.

Seaturn dive deep below the surface where the light is weaker, as bright lights cause Seaturn irritation. Seaturn will shoot blobs of ink at bright lights.

Seallery have large fins and tentacles that they use to fight. The tentacles are sticky, able to latch onto the ocean floor to remain stationary in ocean currents.

Seatine travel from coral reef to coral reef, ensuring the natural wildlife is protected from danger. Seatine travel in schools with other Pokémon to fulfill their natural calling.

Seaedo have many rough, sharp scales they use as a natural defense mechanism. Seaedo will rub against rocks to keep those scales sharp.

Seaeanie use their head to lure prey towards themselves. Seaeanie will then use their snouts to shoot ink before closing in with their barbed tentacles to secure a meal.

Seapex hide their head inside their tentacles, drawing in unsuspecting prey. Seapex then use their barbed tentacles to wrap around their meal.

Seaish rest on the ocean floor, eating food swept there by the ocean currents. First-time divers often look out for Seaish, as Seaish release psychic energy that discourages predators from approaching.

Seaduck migrate alongside other Pokémon during the cold seasons and return home during hot seasons. They are known to attack sailors who they cross paths with.

Seawhirl have sharp fins that cover tentacle fists. When fighting, Seawhirl are known to spit ink into the eyes of their opponents.

Seacool have two large unblinking eyes that stare at the world. When in danger, Seacool will release inky waves of sludge to slow down predators as they make their escape.

Seacruel have two eyes that hide behind a giant mask. Seacruel avoid conflict by hiding deep below the surface of the sea, using clouds of ink to obscure their presence.

Seabro use their fins to emit psychic energy and defend themselves. Seabro cannot remove the shell on its tail, despite their best efforts.

Seaeel are great for aquariums, as their mild and easily amused temperament give tourists joy. Seaeel love hugging people and are slow enough that photographers take adorable photos.

Seader have a strong shell with large fins that allows them to glide through the ocean's currents. Seader fins are razor thin, and very sharp.

Seaby are territorial, spewing ink to mark their territory. This is because Seaby need plenty of room to wander and are solitary by nature.

Golgey makes its nests in the center of lakes where it is safe from land predators. It stays away from lakeshores where predators like Ursaring are known to gather.

Seaduck communicates telepathically, which is effective for coordinated small groups. Once they reach a sizable group of Seaduck, their telepathic communication breaks down, leading to headaches and disorganized swimming.

Seaby is baked to bring out the juicy oils that are stored in its body. It is usually served with a side of rice and a few slices of citrus to balance the natural salt content of the dish.

Buttergey releases a shimmering dust from its wings. This dust causes drowsiness whenever it is inhaled, so research scientists wear masks to study the Pokémon.

Butterchu flakes off small scales from its wings that are incorporated into potions. The scales produce a tingling shock on the tongue that helps keep Pokémon awake.

Buttergeot zips towards Bellsprouts and rips them from the ground to secure its meal. Whenever it flies by, it creates a cloud of powder that makes other Pokémon sleepy.

Butterchu sheds small scales from its wings that are incorporated into love potions. A single drop is said to create feelings of infatuation, though scientists say it has the same effect as chocolate.

Buttertoise flutter for hours without rest with wings that shimmer in sunlight. Its wings cannot fold into its shell, so it is launched into the air in windy conditions.

Starzone clings to submarines to transport itself through the ocean. Its red gem glows softly in low light conditions, luring other aquatic Pokémon to the submarine.

Starmite clings to submarines to transport itself through the ocean. Its red gem glows softly in low light conditions, luring other aquatic Pokémon to the submarine.

Starton starts each morning by sticking itself onto a submarine. It removes itself from the hull once it has traveled far enough from its original home.

Stardon shoots beams of water mixed with sand, turning a gentle stream into a pressurized drill. It can be found in factories where it punches holes into steel.

Starzone attaches itself to the metallic hulls of submarines, and glows in dark conditions using its gem. When it can no longer hold on, it lets go of the submarine and sinks to the bottom of the sea.

Starmite is known to cling to the outside of submarines, as its magnetic charge pulls it to the metal hull. It is tolerated because its gem glows in the dark depths of the ocean, which helps researchers conserve electricity.

Starton are unable to remain in one area for long, as they lose their electrical charge if they remain still. To remedy this, they hitch rides on submarines.

Mr. free enjoys putting on performances for its Trainer. One such performance is where it flies in a confined space pretending to be trapped in a box.

Mr. duck experiences a headache a day at minimum, and Trainers will always be able to tell. It mimes out and exaggerates its movement to seek remedial help.

Scyfetchd spins its scythe like a baton to ward off pests, which helps protect crops. It spends idle time cleaning and sharpening its scythe until the next invasion.

Scygar faces off against others of its kind in duels, clashing their scythes together until the opposing Pokémon gives up. These duels last from dusk to dawn, because they are more alert at night.

Jynpod shivers within its cocoon and prepares to burst from its shell once its transformation is complete. It is known to rock back and forth to music and shakes with excitement whenever people dance alongside it.

Electaiard charges its blades with electricity to slice through its opponent's tough defenses. Its metallic body protects it from corrosive acids that the opponent may use.

Pindle use their large pincers to break into breweries and smash open barrels. They are particularly fond of mead and other sweet drinks, which helps build up reserves for their evolution.

They are known to bite onto barrels in mead breweries, tapping into the drink on the inside. They depressurize the barrel, which allows them to drink a bitter but nutritious liquid.

Mead brewers who encounter a Pindrill infestation will hire exterminators, as they are aggressive and hostile. They are known to jab holes into barrels to access the sweet liquid inside.

Magisea drift around at sea, as their fins are small and are easily washed away by currents. The fin on their head is often mistaken for a crown, and they spit out ink when in danger.

Magidra wander throughout the ocean. Their fins are large, allowing them to change course as they please. They will eventually have a very large crown fin.

Magideen are kept in backyard ponds as pets. Their bright orange scales and their yellow horns and whiskers make them popular choices among fish enthusiasts.

Many Trainers struggle to keep Magiking as pets due to their large size, as they prefer wide enclosures. As such, having a happy Magiking is a sign of wealth.

Slithering across the ocean floor, Magitini lack major fins or flippers to help them swim. Their mouths help them travel by biting onto other aquatic Pokémon, latching on and traveling great distances in search of food.

Often seen lazing around on the beach, Maginite sleep for 12 hours a day. While awake, they dive into the ocean to help other aquatic Pokémon find food and shelter.

Photographers pose Magidile during certain holiday festivals due to their resemblance to other Pokémon. They are aloof and uninterested in photo shoots, and so are bribed with berries to focus on the camera.

Magichou are rotund and squishy, with two long antennae that conduct electricity. At night, Magichou gather in large groups to produce a dazzling array of lights.

Rotund and bipedal, Magirill has a long tail with a fin at the end, used for both bouncing and swimming underwater. When scared, Magirill raises its tail above its head to appear larger.

Found near lakes and ponds, Magitoed are aloof and sleepy, sleeping up to 18 hours a day. They get angry when anyone pulls their whiskers.

Magiper enjoy lurking in the mud, as it helps keep their skin hydrated. The fins and whiskers can detect early signs of earthquakes through the vibrations in the mud.

Magisola gather around underwater hydrothermal vents, which provide a soothing warmth and a place to rest after searching for food. If the sea becomes polluted, the coral stalks become discolored, causing Magisola pain.

Magiraid are fast and precise swimmers, able to snatch a snack out of a sailor's hand high above the ocean's surface. Crowds of Magiraid often appear if food is scattered across the ocean surface.

Magidra are an aquatic Pokémon species that float in the world's many oceans. Its stomach can expand to hold three times its normal capacity in food.

Magibarel are remarkable swimmers with superb control over their various fins and flippers. Due to their elongated form, children enjoy surfing on their backs.

Due to its large size and tenacious grip, Magimise are disliked by sailors, who have to pry Magimise off their ships. Despite this, Magimise continue to latch onto ships to move quickly across the sea.

Magieanie uses its large arms to bunker and protect itself from attacks, injecting venom into dangerous Pokémon. Their bright coloration serves as a reminder to predators to avoid Magieanie.

Magish uses its garish colors to scare away predators. This often backfires, however, as those same lurid colors make them easy for prey to spot too.

Magiwag is naturally a slow swimmer due to its bulbous body, and its movements are limited to its small fins. They avoid predators by confusing them with the spiral on their bellies.

Strong and sturdy, sometimes Magiwrath in an area will drag each other by the whiskers to assert dominance. Magiwrath may drag another across lakes, and even oceans if particularly bulky.

The bulb on Magicruel acts as a small nursery for aquatic Pokémon. The long golden tentacles guide these baby Pokémon to shelter in the bulb.

Magigong often appear as sea buoys at a distance, as they travel in groups and are bright orange in appearance. Their long tails swim quickly out of the way before any collisions occur.

Magimer is found in factories near beaches or other bodies of water. They often float atop the water, as they cannot sink.

Their keen eyes allow them to see where roots peek above the ground's surface, allowing them to pluck the nutrients from their home. One root may last Weegey a week, so they are at risk of being overfed.

They are known to challenge each other to duels, wrestling with their tails to avoid the challenger's stinger. This strengthens their tails for when they must fight over a limited number of berries, giving them an advantage over other Pokémon.

They forage for food at night, hopping between berry bushes to shake them down. When the sun rises, Weehoot fly off the ground to rest in the trees above the forest.

It holds a Charti Berry whenever it wants to fly in the sky, as it takes little effort to knock it down from the sky. It lives deep in the forest to avoid the risk of any rocks flung around.

Weegeot has a difficult time hiding from predators because of its large body. Whenever it is being chased, it will hide in some bushes until the predator loses interest.

Wee Jr. travels alongside groups of Weedle and copies their movements. Whenever it tries to use its stinger, a bright pink dust is ejected instead.

Weesaur releases toxic pollen from the flower on its back. The stinger on its head is considered vestigial, as its size prevents it from utilizing its horn.

Weeling use their sense of smell to find aromatic berries to pluck off trees, eating as much as twice their body weight in a day. They require plenty of food, as their bodies break down nutrients quickly.

Weemeleon develops the muscles in its tail by carving shapes into trees. Its stingers ooze with a hot venom that sizzles when exposed to air.

Weekey becomes irate and throws a tantrum whenever it does not receive its favorite food. Once it calms down, it will begrudgingly eat whatever food is presented.

Weetle withdraws into its shell whenever there is danger and only leaves its stinger exposed. Any bird Pokémon that pecks at the shell may accidentally strike its stinger and get poisoned in the process.

Socialite Trainers enjoy looking after Gyaraking in specially constructed reserves. Gyaraking are rather territorial and need room to swim, so it is rare to see more than two share a pond.

Children often mistake Gyarayu for masks at the beach due to their fins and shape. When picked up, Gyarayu closes its eyes and spins rapidly, hoping to be let go.

Gyarafish are territorial, scaring off other Pokémon using their sharp barbs and spiky bodies. The sharp barbs release a poison that numbs opposing Pokémon, allowing Gyarafish to push them out of its territory.

Gyararaid are fast and vicious, hunting for prey by barreling through the sea and biting with their sharp teeth. Despite this, Gyararaid often avoid sinking ships and beaches, preferring isolated targets.

Gyaraeanie are a sedentary but hostile species of Pokémon, as they use their tentacles to jab at prey, injecting venom into them. Their camouflage allows prey to move closer without noticing Gyaraeanie.

Aggressive and bulky, Gyarawhirl challenge each other for territory by using their hands to pull against the challenger's whiskers.

Gyaracool are known to resemble dragon heads, and their tentacles resemble whiskers. They float on the surface of the ocean, often scaring sailors in their boats.

Gyaraeel often travel in solitude, wandering icy waters in search of a meal. Submarines and deep-sea aquatic Pokémon often encounter Gyaraeel sleeping on the sea floor.

Gyarader are able to swim slowly while carrying a large shell using small fins along the shell. They enjoy sitting in fast currents, as their whiskers are sensitive to changes in water pressure.

Lapod are brimming with potential and eagerly wait until they reach their metamorphosis. Their shell-like cocoon protects them from environmental threats, and cushions attacks made against them.

It delivers Harbor Mail to ports and docks across the world, partnering with a freight ship to ensure goods are received correctly. If the ship is out of commission, Laphorn stubbornly refuses to leave its side.

Attention-seeking and friendly, Lapdon make great actors for movies. They particularly enjoy starring in romance films, as they enjoy hugs and hand-holding.

Lapdeen are a popular choice as background creatures for nature films, as they prefer to remain inconspicuous. They avoid being the center of attention and will quickly swim away or hide when in focus of a camera.

It migrates across large expanses of the ocean in search of sand to burrow in for rest. Due to the natural weathering of beaches, it finds the journey between beaches increasingly difficult.

It aids travelers lost inside caves by using its echolocation to find exits. Lapbat has a silent wingbeat, allowing it to fly past another Pokémon undetected.

Offering excellent customer service, Laptic are nimble servers and respectful to patrons at restaurants. They excel in diners where they will receive plenty of praise for their actions.

Laplord are known to become fond of sunken sea vessels. They wear their favorite sunken ship on their backs and are often mistaken for ghost ships.

Laplup can be seen advertising in front of movie theaters, with signs that Trainers strap to their backs. They act friendly and stay close to their Trainer, making them great for street advertisements.

Gondoliers train Laptic to take passengers and swim carefully with their precise movement. They adore people and can pose for a camera without disturbing their passengers.

Lapbas are trained to accompany synchronized swimmers, as they have precise movement while submerged. They enjoy creating memorable moments and do their best when performing.

When a hot air balloon flies off course, Laploon groups together to drag the balloon back on course. It also warns fliers of strong wind conditions that cannot be detected while grounded.

Lapedo shed scales that are ground up and eaten as a spice. The gritty texture, salty taste, and intense aroma provide a spicy kick to a tasty meal.

Lapria are known to ferry lost children back home, using their soft plumage to calm them. Lapria emit a soft lullaby to help put children to sleep before returning them to their parents.

Lapeanie are unsung heroes of water shows, as their colorful displays of water arts dazzle audiences. When extraordinarily gleeful, they raise their arms to the sky, revealing an aesthetically pleasing underside.

Lapeanie are unsung heroes of art shows, as their colorful displays of ink arts dazzle audiences. When the ink lands on the ground, a beautiful work of abstract art is made.

Laprorus carry lost travelers through the tundra on their shells before hauling them back to remote villages. Laprorus are skittish creatures, preferring not to be seen.

Lapish lifts drowning children onto its back before ferrying them to shore. Lapish tries not to scare children with its smile, which displays a set of large, serrated teeth.

Lapsect tends to mushroom colonies that grow adjacent to lakes and rivers, protecting them from harm. It is known to ferry people across water as long as they avoid damaging any mushrooms.

Lapdisc are trained to swim in sync with each other as they spell out words with their bodies. Advertisers pay aquariums to rent out a school of Lapdisc, as they are easy to train.

Oblivious to its surroundings, Lapduck is drawn to splashing in the water. It is easy to grab onto, so it inadvertently saves drowning swimmers at the beach.

It beckons children onto its shell to show them the sights of the ocean below. Lapcool only returns to shore once the kidnapped children begin to cry.

It lures groups of children down below the surface of the ocean to witness the sea floor. When the children want to go home, Lapcruel expresses its displeasure with a bumpy ride back.

Laplem live in boulders made of coral and sand. Environmentalists breed them to reintroduce coral to the sea after a natural disaster, as they shed nutrient-rich sand from their bodies.

Lapoke helps seaside fortune tellers divine the romantic lives of patrons. It flees from couples who do not love each other as it detects energy from negative thoughts.

Lapeel swim in the sea and save fishermen who fall into the water. They are known to follow fishing ships, eating scraps that fall into the water.

Lapgong use their large shells to drag fishing ships lost at sea back to port. Regarded as heroes of the fishing industry, Lapgong enjoy saving ships in exchange for fish.

Lapuk slip into swimming pools to absorb chemicals used to clean pools. They will eat anything in the pool, including children if left unattended.

Lapder are friendly creatures, scuttling towards children in particular. Lapder love playing hide and seek, as their keen sense of perception helps them win many games of it.

It hides its head inside its shell, which has space for children to hide alongside it. Lapster has a valve on its shell that releases a foggy haze and freezes nearby threats.

Lapgar reside in abandoned beachside manors and cause mischief to intruders. Lapgar drag them through walls before they phase through harmlessly.

Lapby are known to grow seaweed on their armored claws to lure in prey. This seaweed also doubles as an emergency food supply if they get hungry.

Their blobby bodies float around factories, as their soft bodies require the stable climate to remain soft. However, a small bit of Metal Powder allows their bodies to harden and crackle, which enables them to take more hits in battle.

Liquid ooze viscously erupts from Ditckle shells, that shifts and writhes whenever it transforms. It enjoys drinking Berry Juice it produces as a treat whenever it does a good job.

Their blobby bodies reside around waste facilities, which causes grime and trash to stick to their bodies. When introduced to a bit of Quick Powder, they become more viscous and aerodynamic, making them faster when running.

Vaporpuff produces a sweet dye that bakers mix into dessert pastries. It loves to help pastry chefs with the baking process, so some bakeries also have it knead dough.

Joltpuff produces a sweet yet tart cream that is used in baked goods. Bakers make sure the cream is the right level of tartness by ensuring Joltpuff is happy and comfortable.

Poryduck show up on PCs whenever there is a troubleshooting issue, appearing as a headache emoji that clutches its head and sighs. It disappears once the input error has been resolved with a satisfying quack.

It carries a large leek-like baton that stores correspondence or data written on Morph Mail. Scientists typically send mail through it because its baton can store up to 200 Terabytes of information.

Omatik clings to other Pokémon to generate electricity, and the longer they remain attached the more electricity it generates. When it is full, it detaches from its host, leaving a spiral imprint where it latched on.

When repeatedly struck with rocks, it struggles to continue in battle without further assistance. In a pinch, a Charti Berry gives it enough of a push to resist one more blow before winning a Pokémon battle.

Omatops carves patterns into rocks with its bladed claws, which paleontologists believe are pictograms. It is known to become hostile when other fossil Pokémon are nearby.

Kaksaur remains motionless and dormant until it is ready to evolve. It produces a foul-smelling scent when hurt, so other Pokémon leave it alone.

Kakmeleon has a thick carapace that prevents it from making sudden movements. Whenever it is cold, other Pokémon huddle for warmth next to it.

Kakey has a tough carapace around its body that is difficult to move in. It gets frustrated with this limited movement and is incredibly prone to hurting itself.

Kakizard has a difficult time moving without damaging its cocoon. Its cocoon is hot to the touch, so some Pokémon huddle next to it during cold nights.

Kaktle retreats into its shell whenever danger is nearby. Its shell is made of the same material as its cocoon casing, which gives it ample protection against other Pokémon.

Kaktle does not need to hide in its shell because its body is covered in carapace. Despite this, its body shifts the plated carapace to hide whenever predators are nearby.

Kaktortle does not need to hide in its shell because its cocoon is made of tough carapace. It can spray water from the crevices in the carapace, which makes its shell slippery.

Kaktoise has limited mobility because of its tough carapace, making turning around difficult. It takes up to 10 seconds to withdraw into its shell.

They are able to live for thousands of years before developing into their final form, as they live off ginkgo seeds. Those seeds have helped Kaburith develop a hard shell around themselves that resists damage.

It lives in hot, dry places of the world because its body rapidly absorbs water. Without a Passho Berry to dry its skin, its wings become too waterlogged to fly.

Snordactyl satiate their voracious appetite by eating lots of fruits and vegetables. When an area is about to run out of berries, they chew food and fly at the same time.

It hangs from branches and sleeps for upwards of 18 hours a day. It searches for citrus fruits, like the lemon or pomelo, during the scant few hours it is awake.

When autumn ends, it finds a nest to hibernate in. It is tolerated by the original residents because it blocks off tunnels leading out from the nest, which helps keep warmth inside until spring.

When its fiery heart is exposed to Red Nectar, its passionate intensity is seen in its feathers fluttering through the air. Its dance is complex and vexing, as is the irreducible complexity that comes with life.

When grocery shopping, many mistake beetroot extract for Beehoot extract, leading to kitchen nightmares. Beehoot extract is a sweet powder that goes atop desserts, while beetroot extract is a bitter powder that doubles as a nutritional supplement.

Beeossom produces an array of herbs and spices that are used as additives and mixed into mead batches. In the wild, it produces a sweet pollen that attracts nearby Beedrill to pollinate its flowers.

Beekey is a particularly dangerous Pokémon because of its aggressive nature. It frequently throws tantrums and will sting its Trainer until it receives what it wants.

Beetoise fires bursts of water from its back cannons to knock foes off their feet. It also jabs its stingers into opponents when they are too close to fire its water cannons.

When the leaf on its snout becomes a bright lime, its body produces a mild, slightly musky scent that reminds people of cantaloupes. When its Trainer allows it to bask in the sunlight, it accelerates the growth of potential inside before it evolves.

Chikorita releases a sweet scent from its leaves, which can be harvested to produce tea. Its leaves only take a week to grow, so harvesting the tea leaves does not harm it.

Chikoleef basks in fields to absorb sunlight. It produces a scent that gets stronger on days it absorbs more sunlight. Trainers who enjoy this scent give it hugs so the scent rubs off on them.

Chikohoot walks through trails and scales up hills to find the best place to photosynthesize. Their sense of time ensures that they never miss a minute of daylight, even during rainy days.

It sheds layers of its cocoon to ensure a smooth metamorphosis upon evolution. It then consumes the recently shed layer, which is said to taste like parsnips or carrots.

Its vines are a staple in the restaurant industry because it is a fast-growing substitute for lemongrass. Whether it gets paired with seafood like a Klawf Stick or a spoonful of Slowpoke stew, its vines will always be in demand.

Trainers debate over how Bayleef produces its trademark scent, which offers a mixture of calm and excitement. Scientists claim that the scent is similar to coffee, but further study is required.

Its limbs can be safely severed with a clean cut due to its regenerative abilities. The limbs themselves have a mild and grassy okra flavor that helps bring herbal and spicy notes.

When the air grows cold and the rain turns into snow, it shrivels into a small bud and remains dormant. Once the snow melts, its head emerges through the dirt to spread its petals and soak in the sunlight.

Quits has a lot of potential, but struggles with discipline. It requires plenty of love and attention, as it tends to call it quits during a training session due to a lack of confidence.

It can be given a Liechi Berry to improve its strength in a pinch, which makes its jaw stronger until the battle is over. It chomps down on opponents with enough force to break boulders.

Totodoof bites with its sharp teeth to cut down trees. Its powerful jaws allow it to make quick work of logs, which get turned into natural dams.

It uses both the cannons on its back and its sharp maw to attack opponents in battle. After a hard fight, it enjoys eating a Precooked Burger, as do many Trainers.

Their sharp beak is coated with a venomous layer of saliva that dissolves shells and nuts over time. This allows them to obtain exclusive food sources unavailable to other forest Pokémon.

These skittish Pokémon are known to observe campers go about their day. When spotted, they are nearly impossible to catch as their sleek wings and light bodies allow them to escape quite easily.

It lingers by its nest after gaining flight, which helps it develop deeper bonds with Pokémon and people nearby. People who give it a Genius Feather are said to have good luck for a week.

Whenever it gets cold, some people opt to give them a Health Feather before turning it back towards the wild. The feather helps it endure life's troubles by giving it a little extra heat to keep warm.

A Spicy Curry, when made with an herbal and pungent masala, gives it an adrenaline boost that helps it win Little Cup tournaments. After a round of battles, it enjoys a fresh mango lassi to help cool down.

It lives life in subzero conditions and has limited flight mobility. People give it a Resist Feather as good luck, as it develops bonds and grudges that last a lifetime.

Pidtales has tails that can ignite and spin in rapid succession, enabling flight. When it is done flying, it needs to take a nap because of the amount of energy used.

It releases noxious fumes to scare away intruders to its home, which causes a coughing fit when inhaled. A traveler will make an offering of a Clever Feather to placate it before continuing on.

Sendle take turns guarding their burrows when it is time to sleep, as thieves are known to take berries from them. They attack thieves using their stinger, which oozes with a venomous gel.

They stand guard outside their burrows, their keen eyes able to spot predators using camouflage in the forest. When spotted, Sengey will pretend to be sick and limp away, so that they lure the predator away before making a quick retreat back home.

They wait until nighttime to dig around a camper's backpack, rummaging for berries and other snacks. When spotted, Sentata can find themselves caught and run away before a camper has time to stand.

Fursel hides in tall grass outside campsites and waits for the right opportunity to steal food. Its hooked claws allow it to latch onto picnic baskets without damaging the food inside.

Furvoir enjoys giving long hugs to Trainers and Pokémon. It is known to use its psychic powers to ensure that it is satisfied with each hug it gives.

They love biscuits, especially those with nuts inside them. They chase after other Pokémon to take their biscuits, which is why Trainers will feed them in a separate room from the rest of the party.

Their tentacles writhe rhythmically, each one has a different time they switch position, keeping track of multiple natural events at the same time. It is said that they are aware when every species of Pokémon in a forest awakens.

Their perfect sense of time allows them to determine the optimal moment to begin hunting. They use their webs to ensnare prey, which they wrap in fine silk to preserve them for another meal.

Hootpuff begins its lullaby at the same time every night. It's an important part of a forest ecosystem because it lulls restless wild Pokémon to sleep.

Hootmander falls asleep and wakes up at a set schedule every day. Its tail extinguishes itself when it is resting and reignites as soon as it wakes up.

They sprout black feathers from their trunk when awake and wave their feathers to keep track of time. These feathers are said to help the children regain memories of when they were younger.

They control vines to give themselves a secure grip to hang upside down from. This allows them to wave their black feathers, which helps them maintain their perfect sense of time.

They prefer to wade in shallow water, as their inept legs prevent them from running away. They use their sense of time to avoid predators by traveling when their predators are asleep.

They challenge other Pokémon to sparring matches, fighting with a high level of precision and dexterity. It is said that they have low stamina however, as no fight lasts longer than exactly ten minutes.

They form groups to stalk prey at night, using a series of groans and buzzes to communicate. Their buzzes remind people of the sound of an accordion, so some aristocrats keep them as pets for their musical talents.

Noctpuff always knows what time it is and relies on its internal sense of time to sing lullabies at the same time every night. Without Noctpuff, wild Pokémon find it difficult to fall asleep.

Ledychou shock predators to give themselves an opportunity to escape. Their long appendages also regrow over time, so they are not worried about losing a limb or two to ensure escape.

They swarm to people with a positive disposition, lured in by happiness and joy. They are otherwise elusive and shy, hiding from people and other Pokémon in bushes or caves.

They prefer to travel in small colonies, as they are timid when in isolation. They have been incidents where colonies of Ledydoof saunter into towns and chew on wooden foundations to sharpen their teeth.

Predators avoid Ledfree due to their poppy red wings, which resemble a group of Ledyba at a distance. Their sweet-smelling wings draw in flower Pokémon that they drink nectar from.

Ledturn are sometimes mistaken for an aquatic Pokémon, so children may toss one back into a pond or lake. Despite the confusion, they do not seem to mind being tossed around, and some wiggle their antennas with glee.

Ledossom produce a sweet aroma and shiny sparkles that are made into perfume. The soft fragrance is bottled into small sets that come from multiple Ledossom, which makes the perfume a great gift for dates.

When prepared with rice and seaweed, Ledra make for a hearty and filling meal. Its stomach looks like a single piece of gnocchi, and stores most of its vital organs.

Ledish live alongside Ledyba colonies, as their leaves are trimmed when Ledyba eat them. If their leaves get too big, they fall over, unable to get up.

Ledplume reside alongside Ledyba colonies, as their common predators have difficulty hunting both of them at the same time. Ledplume use an aromatic mist to put predators to sleep before the colony carries the threat away from their homes.

Spinapip creates webbing from its body that allows it to soar through the air by catching air currents.

Newborn Spinatump rush to gather berries before the rest of their siblings can awaken, as their siblings can number upwards of 100 at a time. They seek out the Kee Berry over all others to ensure they are tough enough to defend their berry stashes.

Ariapod hangs from tree branches, attached to them with a sticky silk webbing. The webbing dissolves in water, which may cause it to fall onto the ground during a rainy season.

It produces a thick guava nectar from its mouth and can hold a gallon of the nectar until it drools out. To help with this issue, Trainers dilute and drink this sweet drink while petting its flower petals.

Crotop can blitz through the air while spinning at a rapid pace, making it difficult to stop without risking injury. It frequently gets dizzy after spinning, which Trainers exploit to catch it.

Crolure form colonies inside abandoned manors and hang from the ceiling. They chase after intruders to siphon away the life force from them.

Whenever it needs a snack, Crodrio eats bugs and other critters from cavern walls. It uses its wings to soar above the ground, as other Pokémon nest higher than where its neck reaches.

Despite the fun colors, Liteblue Mail is the standard for professional correspondence between universities. Pidgevee are both fast and careful with letters and packages they deliver, as seen by how often they transport goods between facilities.

It is no longer able to partake in Little Cup tournaments and may occasionally lash out as a result. Even so, a Bitter Curry to match its angst helps it calm down so it can support others in battle.

Their flower dresses are made of leaves and dahlia petals, which help them absorb sunlight. Their dresses also offer them a slow descent when they are done flying through the skies.

Pidgesaur flies through forests and fields in search of the right tree to make its nest. The bulb on its back is sensitive to humidity and temperature changes, so it competes with other Pidgesaur to pick the best nesting tree.

It takes great pride in coaching baby Pokémon on how to win Little Cup battles, despite no longer being eligible. After a round of coaching, it eats a plate of Dry Curry before initiating spars between itself and consenting baby Pokémon nearby.

Pidgesaur is too heavy to fly, so it uses its wings to defend the flower on its back. It can be seen basking in the sunlight whenever it is not finding food to eat.

Pidgetle glides through the forests in search of Oran Berries. Their shells give them the bulk to shove past other bird Pokémon, allowing them to pluck the ripest fruits.

Chindra communicates with others of its kind by shooting electrical waves. When lightning storms occur at sea, it floats to the surface, mistaking the lightning for another Chindra.

Bead Mail is given to Landeen to ferry to submarines or underwater laboratories because it produces a special bubble to prevent the mail from getting wet. Marine biologists rely on this type of mail to receive important correspondence.

During Pokémon contests, a Trainer may include a Blue Scarf in their aquatic routine, as it matches the color of their scales. The dazzling array of both electricity and their scales provides a beautiful display of light.

They frequently mistake a Prism Scale for a Deep Sea Scale, so whenever they get their hands on a Deep Sea Scale, they hold onto it. They fight over scales, as they feel uncomfortable in their own bodies and want to evolve.

Mesmerized by their own lure, Landuck spend hours staring at the bulb of light in front of their faces. They shoot bolts of light when interrupted.

Lancool wiggle their glowing tentacle lures to draw in prey, before hardening the lures into barbs that inject poison. They then spit out a caustic acid, which digests food it touches.

Spending hours on the deep seafloor, Lanpoke will stare at their own glowing lure. If disturbed, they become angry and shoot small shockwaves to the source of interruption.

Laneel can be found at beaches with lighthouses, as they are drawn in by the light. This is because their bulbous lure absorbs light from other bright sources.

The bulb on Pisaur's back releases a soft, energizing glow when charged with electricity. It produces small seeds that only sprout during thunderstorms.

Pirita are herbivores and eat vegetables, fruits, and berries. When they stumble into campgrounds, they are particularly fond of stealing Mixed Mushrooms, as they are not endemic to where they live.

Pimander has a difficult time managing its powers and easily gets tired after shooting sparks or breathing out embers. The flame on its tail dims whenever it gets tired, so Trainers tend to keep snacks ready to help keep it active.

Pitle stores the energy generated during thunderstorms in its shell. It is still developing the ability to control electricity, causing it to discharge when overwhelmed.

It is given a Boiled Egg by its parent figures, as the egg helps it practice its skills as a caregiver. When it is ready to move on to a real egg, the Boiled Egg is eaten to give it an extra boost.

Whenever it gets hungry, it dines on a healthy array of fruits to satisfy its sweet tooth. Apricots are traditionally fed to it when traded, to indicate a fresh start.

They are an essential part of the Johto postal service, as they transport Flower Mail between friends and family. They also double as sorters, as they easily identify mail that matches their coloration.

Xabi are known for using their psychic powers to predict the wins of underdogs in Ponyta races, disappearing shortly after the results are announced. Fortune tellers and gamblers alike search for Xabi in the hopes of improving their craft.

Its wings move independently of itself, as its wings detect threats and shift to block them. It wears an Ability Shield behind its back to ensure that its wings remain free to block attacks.

Sour Curry is not a popular choice for many Pokémon, but it is one that it takes to ensure other Pokémon in the party can eat well. It nourishes itself on tart and sour dishes so that other Pokémon may thrive eating their favorites.

Pidrill jabs its prey with its large stinger to pump them full of venom. Once its prey is rendered immobile, it carries the prey to its nest where its chicks are waiting.

During its monthly molting, Pidrita cannot fly until its feathers grow back. Trainers support Pidrita during this process by feeding it seeds, nuts, and berries.

Pidrill performs acrobatic feats to swoop past tree branches and surprise its prey. This surprise allows it to jab its stingers into prey with a quick snap, ensuring that the venom swiftly activates.

Pidsaur can be seen gliding down hills for entertainment. It releases spores as it glides, which leaves a sticky residue on grass below it.

Whenever it sees a plate of Sweet Curry, it is filled with thoughts of winning the Little Cup. Now that it is too big for those events, it cheers for the Trainer's baby Pokémon whenever it gets the chance.

Pidsaur has a gentle and magnanimous nature that encourages other bird Pokémon to use its back as a nest. Whenever it and the nest on its back are attacked, it releases toxic spores that only target the threat.

At the crack of dawn, it emerges from its nest to hunt for bugs or exposed roots. This burst of early morning activity catches most prey by surprise, so it brings plenty of food back.

Pidmer swoops through sewers, looking for Rattata or other prey to snatch. It leaves trails of gooey residue that reek of garbage.

When Flaatank gets sick from producing too much milk and wool, they are fed plant-based jerky to revitalize them. The jerky is digested several times, as their cud-chewing biology allows them to obtain more nutrients from a single bite.

It produces electricity to power a microwave with how often it pulls up its pants made of fleece. It is said that in one day of storing static, it has enough electricity to cook a pack of Instant Noodles.

Belltor produces an aromatic oil from its leaves that is squeezed and pressed into soap. When gardeners need to produce more leaves, one of its heads is detached to grow a new plant.

Whenever it rubs against other flowers, its body produces nectar from the exchange of pollen. Its body eventually becomes covered in fig nectar, which forms a drippy trail behind it until it no longer has pollen to convert into nectar.

It helps farmers spread pollen by rubbing against flowers when it passes by. One of its favorites snacks is Moomoo Cheese, which farmers use to bribe it to stay in their fields.

Bellnea produces a deep crimson nectar from flowers that draws in pollinators. People who live around Bellnea harvest this nectar to use as syrup.

Mapi waddle around with pieces of eggshell stuck to their bodies. They are fiercely loyal to their Trainer, to the point where they show disdain for other Trainers.

They prefer cobblers over other types of sweets, as the soft, gooey texture allows them to chew without hurting their sensitive teeth. When they finish eating, they take naps to help with digestion.

Azumaras help lifeguards ensure everyone is staying safe. Their shell is easy to hold onto, which makes it easier to save drowning swimmers.

Polideen suffer through overpopulation in the wild, as the lakes they are from have no natural predators. After a particularly successful advertising campaign, locals have now adopted eating them as raw cubes of sashimi.

Poliking are endemic to a few lakes in the Kanto region and have no natural predators. They are a regional delicacy, and consumption is promoted by the scientists to reduce overpopulation.

They are elusive yet energetic dancers, as they hide their dancing behind tall reeds like bulrush or phragmites. When they are spotted, they squirt a burst of water onto the onlooker before flipping into the water.

They normally float between flower fields to spread pollen and drink nectar. When those flower fields get popular, they get sick from food left behind after picnics, such as a Rage Candy Bar or other processed treats.

They continuously shed an outer shell that is easily swept into the sky. Many flowers grow on the shell, such as magnolia and camellia flowers, which float and scatter when the shell is swept away.

Its nectar is valuable because it is an ingredient used to produce a vial of Joy Scent. This is only possible during the spring when its body produces an excess of nectar to attract pollinators.

Hopdew are protected like jewelry because its sap is the main ingredient in a vial of Vivid Scent. However, because it only produces sap when injured, environmentalists push to ban the practice.

It produces a delicately sweet pollen that can only be harvested by pollinators. It is one of the reagents to produce a vial of Excite Scent, making the Pokémon and pollen expensive.

It wanders the jungle at night, carrying its yellow mask which looks like it is made of grapefruit. Whether it is because it reminds people of sad memories or of the tangy tartness of grapefruit, the mask makes people cry.

Hopdot flutters down from trees by using the propeller-like leaves atop its head. The leaves can be made into kites with a couple of branches and twine.

Jumpdos hides in fields of flowers to ambush bug Pokémon. It spins webs that it uses as netting, before leaping forward on a wind current to capture prey.

Their whiskers provide an extreme sense of smell, allowing them to locate food in burrows. Their venomous stinger allows them to attack and defeat the burrow's residents.

They are extremely skittish and rarely seen in the wild, as eye contact causes them to retreat. To avoid this, eager Trainers look down at the ground while offering berries during initial encounters.

Ratsaur is unable to reach the bulb on its back, so it relies on other Ratsaur to help take care of it. The bulb gets sticky from when it burrows into trash cans.

Ratsaur releases a putrid scent that comes from the bulb on its back. It also releases spores that age food faster, making it more palatable for itself.

Ratsaur gathers groups of Rattata to topple trash cans by releasing a foul-smelling scent. It gets the moldiest foods first because the other Rattata recognize its leadership.

Ratrunt lives in frigid climates that are extremely cold and low in moisture. It collects and stores mushrooms in its burrow, which it takes care of like trophies.

Much like the Pure Incense sold in shops, Ratly utilize their wisps to avoid danger. Their incorporeal form also helps them escape danger by floating away.

Whenever it spots a Silver Razz Berry, it becomes completely fixated on it, watching it intently as it moves. This distraction makes it an easy target for a well-placed Pokéball.

Submerged just below the water's surface, it lives along riverbeds where Persimmon trees grow. It works together with other Aiper to shake down trees before sharing the fruits with each other.

It dazes other Pokémon with the pattern on its stomach, before stealing soft fruits from them like peaches or nectarines. After finishing its stolen fruit, it scurries away before the dazed Pokémon snaps out of it.

Sunsaur needs lots of sunlight for the bulb on its back to grow. It searches for the best place to soak up sunlight before resting there.

They hide in the bushes when people come nearby since they are often mistaken for berries. After people leave, they harvest different types of berries that help protect them from predators, such as the Occa Berry or Kebia Berry.

Sunble enjoys spending time in the sun and is known to sunbathe for hours at a time. Its large mouth can store several liters of water, which it uses to nourish the sprout atop its head.

They can determine weather forecasts, planting dates, and other farming data, which has allowed them to replace the almanac. They determine this information by sinking their roots into the soil to communicate with plant-based Pokémon.

They produce a sweet nectar from their face and lick the liquid that drips onto their paws. It is known to chase after sunlight and stops producing nectar at night.

It shoots fennel seeds from its arm cannon by accelerating growth in its microbiome. It absorbs sunlight to produce a batch of seeds before releasing a flurry of them toward its opponent.

Sundisc produces leaves that are harvested for its ability to neutralize stomach acid, which helps with acid reflux. It requires lots of sunlight and plenty of clean water to sprout big leaves.

It is said that it evolves when it is able to sustain supersonic speeds for long periods of time, which is why it is given unnecessary X Speed boosters.

Yanon's red markings and tough exoskeleton deter predators who want a quick snack. This makes up for its developing wings, which cannot support its weight for long flights.

They are rotund and soft as a pillow, as their bodies are made up of mostly water and blubber. They release a low, resounding bellow that sounds like a tuba whenever they awaken each day.

In the past, they were hunted for their nutritious blubber, as one Quaglord could sustain a group of ten people for an entire winter. After this practice was banned, they continued to live for decades, and many alive now are hundreds of years old.

Quagterra reside in muddy marshes, where it lounges in shallow water. Its low speed means it will not be going anywhere fast.

During the winter season, they find a friend and swim into underwater caves in search of a place to hibernate. It is said that they always choose the same friend every time during hibernation season, as they help each other feel safe.

They are cold-blooded Pokémon that do not generate their own heat, yet their blood does not freeze when exposed to sub-zero conditions. Their blood acts similar to anti-freeze, which keeps the blood pumping in frigid conditions.

Whenever Quagzee are nearby, people report feeling sleepy or groggy. This is because the mucous membrane around their skin releases pheromones that cling to receptors in people's noses.

People report becoming drowsy whenever Quagno are nearby. This is because its mucus membrane releases pheromones that cause lightheadedness and dizziness. It is also known to eat dreams when people fall asleep.

Quagno swing their vial of Mystic Water to hypnotize. People report having dreams of being swallowed by fish, which comes as a result of Quagno using Dream Eater.

Whenever it needs a boost, Trainers give it an X Sp. Atk to help it shine through a tough battle. The booster is said to produce a stronger effect during the day, though this could be an exaggeration.

Espuff secretes a special yogurt coating atop their heads, which restaurants use to coat berries. They are especially popular during certain holidays, as they can adjust their flavor to match the events around them.

Whenever it needs a boost, Trainers give it an X Sp. Def to help shield itself from tough attacks. The booster is said to help it tough out entire nests of Pokémon, though this is likely hyperbole.

Umbpuff produces a sweet yet tart powder that candy confectioners mix into their recipes. Its diet influences the level of tartness in the powder, so candy confectioners control its diet to ensure consistency.

It enjoys time in isolation to consider the mysteries of the world, especially when the crown atop its head clamps down onto its head. The only exception to this is the fall mating season, when it leaves isolation to find a suitable mate.

It has incredible intellect which allows it to remember the best locations to catch fish and soar through the sky to reach those places. Its sleek and aerodynamic wings allow it to travel silently, so it can fish without being noticed.

It takes fish that bite onto its tail and flings them onto nearby rocks to stun them, rendering most prey incapacitated. If this is not enough to secure its meal, it headbutts its target using its large crown.

Ivyzing produces a noxious gas that smells like rotten fruit, which clings to every nook and crevice. Trainers who want to rid themselves of the scent rub citrus fruits on their skin, as the acid breaks down the chemical.

Ivyicate digs through garbage cans near parks and trails to scavenge tasty treats for itself. Due to the large bulb on its back, sometimes it gets stuck in garbage cans.

Ivychu requires lots of energy for its bulb, which constantly zaps energy from its body. Trainers are known to give it batteries to eat, as they are a safe and quick method of energizing their Ivychu.

Ivypent flutter across the jungle, searching for pollen to ignite their flame. Ivypent are protectors of the jungle, attacking people who cause damage to the jungle forest.

Ivyish releases spores whenever it is excited. These spores are toxic to other Pokémon, so it becomes confused whenever they refuse to play with it.

Ivyduck relies on the bulb on its head to speak with plants. Prolonged communication with plants causes strong headaches that may take hours to recover from.

Ivyfetchd enjoy flaunting their feathers, so they grow flowers that they can practice their grand gestures with. If they fail to charm their opponent in battle, their flowers will grow into powerful thorny vines.

Ivyzee feeds off people's dreams to sustain itself. It lulls people asleep by releasing spores while also creating a hypnotic array of petals.

Ratsaur topples over trash cans by shooting vines from the bulb on its back. It rummages through the resulting pile of trash in search of rotten food.

They enjoy small, simple tasks to improve their appearance, from trimming their teeth to finding and wearing a Polkadot Bow. An unhappy Ratdoof is rare given that they are easily pleased by the smallest of gifts.

Ratsaur releases toxic spores that hasten the decomposition of food. It especially loves moldy cheeses and expired drinks that people throw away.

Ratbarel needs to chew on wood to trim its teeth. When there is not enough wood in its natural habitat, it steals firewood from lumberjacks.

It shakes down trees in tropical jungles so that it can make a Fruit Bunch for its family. If it ends up giving a Trainer one of its fruit bunches, then it considers that Trainer a part of its family.

Ratizard gnaws on the bones of dead Pokémon to sharpen its teeth. Afterwards it melts the bone marrow by roasting it with its powerful flames, leaving behind a soft meal made out of bones.

Misink is popular among spiritual people because of rumors that it can communicate with the dead. Mediums hold onto it like a planchette and guide it across spirit boards.

Misang is found in places associated with the dead, hoping to help families move on from grief. It drags its planchette across its spirit board to deliver supposed messages from the dead.

Unfish swim in ancient caverns, protecting treasures of the past. Using their central eye, Unfish shoot waves of psychic energy towards intruders, causing headaches and anxiety.

Wobgeot can take many hits from other Pokémon because of its stretchy body. This feature keeps them safe when they obliviously fly into a dangerous Pokémon's territory.

Giraros is raised by ranchers in large fields of grass. Its juicy, tender meat is made into various cuts that resemble beef, where it is grilled and served at restaurants.

Giraper loves playing in the mud, as the mud nourishes the mucus membrane that coats its body. Its secondary head drools with this membrane, seemingly incapacitated by the mucus.

Glisel climbs mountains by digging its claws into rocks, scaling to high altitudes to reach nests of other Pokémon. It patiently waits for the right opportunity to steal eggs, before making the long descent back to the ground.

One of its favorite berries is the Nanab Berry, so when it finds a Silver Nanab Berry, it begins to drool and stop bouncing. It is known to stare at the berry for minutes at a time before eating it.

It loves to kidnap people, but when it is presented with a Silver Pinap Berry, it will jump into the sky to seize the berry. This impulsive action causes it to drop what it may have been holding because it enjoys eating the shiny treat.

Their sense of earthly vibrations allows them to detect caverns below the surface. When the water reservoir of a geyser dries out, they are known to flock to that location to consume the rocks left behind.

Speardle marks its territory by dripping venom from its stinger onto the base of its tree. If another Speardle enters its territory, they will wrestle until one becomes tired and leaves the tree.

Speardude lives inside caves where it breaks rocks down for consumption. Its loud cries can be heard echoing throughout caves and mineshafts.

Speartoise shoot jets of water with the cannons on their back. They prefer to remain grounded because their wings are not yet big enough to sustain flight.

They are prone to being poisoned due to their pastry-like bodies, and in extreme cases chefs have developed a special shortbread to help cure them. A single Shalour Sable helps a Granpuff metabolize poison and deal with other ailments.

It lives inside swamps and marshes but stays low to the ground so as to not get hit by lightning. Without a Wacan Berry, it will spasm every so often until its affliction is cured.

Qwilsel leads pearl divers to Shellder colonies, where the pearl divers help pry the Shellder open. It then eats the Shellder, giving the pearls to the divers.

Qwilett have barbs across their body, injecting poison into anything that touches them. They have been seen gathering together in attempts to replicate a Diglett's evolution, but they end up getting stuck together by their barbs.

They carry mail between islands and other locations in the Johto region that require heavy use of flying. Bluesky Mail is easily identified by Scibat due to their sharp eyes, which allow them to snatch the mail they need before rushing off.

They stumble upon training equipment left by bodybuilders, and one such piece of equipment is the Power Weight. They utilize these weights to gain more momentum to slam into other objects.

It frequently has cravings for Mochi and is drawn to Health Mochi in particular. Since it gains little to no nutritional value from it, Trainers often separate it from the rest of the party before feeding it.

It is able to withstand a point-blank explosion using its sturdy shell. In a pinch, it can consume a Jaboca Berry to coat the opposing Pokémon with a caustic gel after an up-close and personal attack.

It spits out venom to daze its opponents before it wraps its tail around opponents with enough force to break rocks. A Grip Claw enhances its grip strength to squeeze water from rocks.

Snearow flock around bakeries in the hopes of getting a few pieces from customers that leave. In response, bakeries have a sign to discourage feeding wild Pokémon.

Sneabird are rumored to aviate small planes to make quick getaways after stealing trinkets from Trainers. They enjoy shiny objects and carry a sack full of such items so they can show off their collection.

Due to its sensitive tongue, it enjoys a bland, healthy diet to help get started with its day. It is happy with porridge and a bit of salt, which make them a cheap pet to have around.

Slugkern sprout from forests that grow near lava. They reach internal temperatures that are as hot as magma, which make them difficult for new gardeners to handle.

Sluglix devour abandoned mining equipment by melting the metal into a slurry. They then slurp the metallic liquid, which gets incorporated into their body.

Slugno often has blobs of lava over its eyes, which makes seeing difficult. It drips lava wherever it goes, which Trainers quickly douse with water to prevent forest fires.

Fearode zooms past power plants and radio towers, leveraging magnetic fields to fly faster. They race each other as a display of dominance, as the fastest Fearode gets to drain batteries first.

Fearsaur are home to many small bird Pokémon that nest in their wings. The flower on their back release calming spores that calm angry predators.

Fearflame lives atop towers or skyscrapers. It swiftly flies between cities to hunt smaller flying Pokémon, and uses its beak and talons to secure its next meal.

Fearuff is taught from a young age on how to corner escaping Pokémon. Its sharp eyes allow it to spot dead ends to pin down wild Pokémon.

Fearizard latches onto bulky Pokémon with its talons to whisk them away back to its nest. Once it returns home, it roasts the Pokémon into a meal with its powerful flames. The resulting meal is then eaten by its chicks.

Feardude breaks apart rocks with its large beak. When it has trouble breaking rocks, it will fly high into the sky before crashing down onto the rock.

Swilithe has a thick layer of fur that protects it from frigid environments. When it gets wet, it sneezes out embers to try to warm itself up.

Pilokarp swim in icy cold waters with a layer of fur to keep themselves warm. They have tufts of fur over their underdeveloped eyes, which protect them from bright lights.

It does not have eyelids, so the patch of fur atop its head serves as both protection from cold weather and a way to shade its eyes. If its Trainer removes this patch of fur, it becomes lethargic from overstimulation.

Corto latches onto groups of Corsola and extends their reach. In return they feed it leftovers from their meals. It also protects Corsola from oil spills by guiding the oil away from where they live.

It hogs all the Muscle Mochi to itself and does not enjoy sharing with other Pokémon. It developed this snarky attitude when its home became polluted, and food was scarce.

It soaks up liquids into its body like a sponge, including oils and other biohazards it is not meant to digest. The most common way to cure these ailments is to give them an Antidote mixed with juice.

Cortly surrounds itself with a bubble made of a clear, poisonous liquid. This allows it to float out of water and travel alongside its Trainer.

Delibuzz can shoot lightning and frost from its fists, which discourages dangerous Pokémon from picking fights with it. During certain holidays, it always has a present for everyone, even Trainers or Pokémon that are mean to it.

Delikid shoots erratic sparks from its palms, still learning how to control its electrical powers. It enjoys giving gifts to other Pokémon, even if the gifts are small.

Delivire can unleash lightning storms and blizzards to protect its friends. Every holiday winter season, it gives gifts to everyone it can because it wants to inspire people to be their best selves.

Deliceus celebrates winter holiday festivals in remote towns and villages across the world, spreading joy and goodwill. It never remains in one place for long, making it nearly impossible to study.

Skarfetchd skewers fruits off of tree branches using its trusty spear. It flies between different forests to taste new types of fruit.

Hounbok towers over smaller Pokémon to assert dominance over them. Whenever it gets upset, it breathes out a plume of fire in frustration.

Ekpoke uses its long tail to lure aquatic prey to itself. When its tail is bitten or cut, special enzymes regenerate the damaged section of tail.

Kingllery has specialized eyes with high depth perception and a wide field of view. It shoots blobs of ink with surgical precision.

Kingcool stare at the world with unblinking eyes. Kingcool are able to see very far and can launch an inky bomb of sludge across the length of a harbor.

Kingong wander the icy waters in search of patches of ice to turn into their hunting grounds. Their black ink has a unique scent that marks the territory of each Kingong.

They enjoy all sorts of apples, and their stubby bodies will headbutt trees to knock the fruits down. When they pass by a Fancy Apple stand, they will refuse to leave until they get a bite.

Military academies train soldiers alongside Donsel, as their keen eyes and sturdy physique make them great candidates for specialized operations. Their fearless disposition and strong sense of pride inspire troops during training.

Donvile train soldiers alongside military instructors, their expertise and experience command respect from both people and other Pokémon. They apply a lot of pressure during drills, and their strict yet caring nature is perfect for the role.

Poryicate plagues outdated computer systems, as it disrupts proper performance of these systems. It is known to cause these disruptions by mimicking user input.

Many lovers opt to hire a Stanvee to deliver Lovely Mail for them, as they are known to be gentle with the mail they carry. They also can wear decorations around certain holidays to make that letter more memorable.

It respects paintings, statues, and fine art, and resides in mansions where auctions are held. It delivers Portraitmail to auctioneers and doubles as a bodyguard, ensuring valuable works of art remain safe.

Elelu flies at high altitudes using its clouds, which match the type of clouds around it. Whenever there is a storm, its storm clouds shoot lightning down to the ground.

Arsaur sprays its prey with blinding spores to prevent escape. Once cornered, it wraps its prey with vines before dragging it back to its burrow.

It defeats opposing Pokémon by binding and leeching out their essence. When it needs an extra boost, a Binding Band is used to help increase its grip strength.

Arpin scavenge bones across the savannah, and their unremarkable abilities cause them to be ignored. Their poison is slow-acting, as they must gnaw on bones for upwards of a week before they can chew and swallow their meal.

Arizard is an apex predator that sinks its venomous fangs into prey before roasting them with blazing flames. It lives atop cliffs of mountains where few Trainers venture.

It produces a thick smog whenever it is in danger, which smells like a fresh clementine being bitten. This scent draws in other Pokémon so that they swarm and overwhelm predators.

It relies on its claws and beak to hunt for roots, as the embers it produces are weak and transient. However, when given a spicy Chili Sauce, it is able to light bonfires with a burst of flame.

It produces a rich and creamy milk that is incorporated into chowder, which helps vent pressure in its body. It seldom leaves the side of its owner, making its milk a valuable commodity.

When its thundering spirit is channeled through Yellow Nectar, a contagious joy and hope elevate it to charge up new enthusiasm in its feathers. Its dance leads the way to a better future, or at least a victory over the horizon.

Enleon are strong yet prideful Pokémon and have a hard time dealing with failure. They are known to haphazardly shoot flames when they are stressed, so Trainers need to support them whenever they get temper tantrums.

Larvinyte breaks and consumes rocks near hydrothermal vents to strengthen its hard shell. The bright red pigmentation of the shell comes from the minerals found in those rocks.

Protectors of the savannah, Larvidour ensure the environment is unblemished by the effects of humidity, as their fiery sandstorms drain water from the climate. It is said that water is best drunk before dawn, as they awaken early to evaporate water.

Larvians follow other packs of Pokémon in the savannah, picking off the young or sick. Few threats deter them, as they are able to travel many days without rest to ensure their fangs sink into a meal.

Pikavee deliver Eon Mail between pen pals in the Johto region as part of a program that fosters lifelong literacy. They connect children to the elderly through these letters and will wait outside for days until they have a letter to send back.

Pikaturn delivers Glitter Mail when orphans turn 15 in the Hoenn region as part of a program to help process grief. The Pikachu mascot reminds the orphans that the mail is authored by elders who have lost or never had children.

Pikagon2 tries to blend in with other Pikachu, which is difficult because of its elongated snout. Despite this, Pikagon2 will eat berries and groom its tail alongside groups of Pikachu as though it were one.

Many Pikakaboo work in kitchens to make a powerful Piquant Pikachu Curry and can accommodate dietary restrictions with love and care. It makes sure to prevent waste by cutting up vegetables into little stars that make the dish pop.

Ho-itar reign supreme in the hot, arid conditions of the savannah, their commanding presence scaring away most other life from their presence. Their bodies are covered in scars from the constant duels they are subject to.

Celepod harnesses temporal energy to accelerate its metamorphosis and wobbles with latent energy. People who make prolonged contact with its cocoon are said to recall childhood memories with acute clarity.

It delivers Mirage Mail across time and helps prevent disaster by providing people of the past letters from their descendants. Once fate has changed, the Mirage Mail disappears, as though it were never there.

Celerade travels through time to appear before star-crossed lovers, and gives the ill-fated lovers a chance to say goodbye to each other. It gives each of the lovers a blue rose, signalling the bitterness of unattainability.

Trainers who seek out this Pokémon never find it, as it detects desire and attachment from those Trainers. Rather, it mysteriously appears in serendipity to Trainers who feel down or upset, giving those Trainers a guiding hand before vanishing.

Celesect spreads bioluminescent spores that proliferate slowly, so it speeds up the growth of the mushrooms. This temporal acceleration also makes other plants grow quickly, forming forests overnight.

It may drop a Gold Leaf on occasion, yet its effect is unknown. As soon as anyone tries to document its properties, it zips away to an alternate timeline.

Whenever it hops between timelines, it has a chance to drop a Silver Leaf. The Leaf does nothing at the time it is dropped in, yet some people believe it could be an omen to something sinister on the horizon.

Ambinaw beats its chest and releases a bellowing shout before going on a rampage. Its arms cling to its prey before large jaws bite down to secure victory.

Misklang mysteriously appears in old tents and is rumored to give accurate fortunes. People have been reported to lose consciousness when they see their fortune.

Misink preys on grieving families, siphoning their energy while they try to communicate with the dead. Despite being a well-known phenomenon, Misink is sought after in an attempt to ease broken hearts.

Misang drags its planchette across its spirit board without human intervention, leading to rumors that the dead can communicate. There are conflicting messages on whether it is kind or cruel to grieving families.

Miscatty was once kept as a pet of aristocratic nobles, and still retains many posh mannerisms. It is now found in haunted manors where it still grooms itself for the eventual return of its owner.

Mimelix prepare circus treats such as large lollipops or cotton candy. They are known to give couples and children plenty of treats, and hope people leave happy and full of memories.

Mimeple blends in with groups of Wurmple for protection. While it does not have venomous spikes, it can momentarily hold predators in place with its psychic powers.

Very early in life, Happigey practices carrying a Magost Berry, as their round shape helps them mimic the shape of an egg. This period of time lasts approximately one year, after which it grows big enough to hold an egg properly.

A Yellow Scarf allows Raisey to stand out against the crowd as their tough and gritty personalities surface. They are also known to hold Thunder Stones with them to bring out their boldness.

Raigron has a tail that resembles the head of a glaive and can cut through thin layers of steel. When it needs an extra boost, it pumps its tail full of electricity to give it an edge in combat.

Raizard shoots blazing flames and potent lightning from its mouth, which makes quick work of anything standing in its way. Its proud and defiant personality makes it difficult to catch.

Raitoise blasts torrents of electrified water towards opponents in a Pokémon battle, soaking and paralyzing them in the process. When needed, it withdraws into its sturdy shell to repel attacks.

Their appetite is enormous, as their bodies require a diet twice their body weight to maintain a healthy size. Cheaply made doughnuts help fill them up with calories.

Their absentminded flying causes them to catch onto kites as they glide past. They are known to rest atop cliffs and ask for help when this happens, unable to untangle themselves.

Munchsire is soft and gentle, and takes naps to give itself time to digest food. Despite its cuddly appearance, its body is covered in a protective slime that makes hugging it difficult.

Munchish has a voracious appetite, as it needs to consume twice its body weight to remain healthy. Whenever it finishes eating, it releases a burst of psychic energy before falling asleep.

Magnevoir typically hold a stoic demeanor, but is rather affectionate with its Trainer. It also has the ability to manipulate electromagnetic waves, changing the signal to a message of love for its Trainer.

Magneblim track the weather patterns of the world alongside meteorologists. They are made of stainless steel that will endure tropical storms. Senior weather reporters adopt a Magneblim whenever they retire, commemorating their work together.

It relies on a Stretchy Spring to make quick exits out of a battle. If it is locked into battle, it could mean that a part of the spring mechanism is jammed.

Lickisprout work alongside mead breweries to produce high-quality mead, which they taste to ensure consistency. They are known to celebrate successful batches by drinking alongside brewers.

Mead brewers cultivate Lickibell colonies to help them determine whether batches are too bitter. Lickibell are known to prefer mead over honey, unlike other plant species.

People who are allergic to poison ivy should avoid touching this Pokémon, as they produce similar toxins. They rely on these toxins to deter herbivores in the wild.

Sandphan takes dust baths daily to remove foreign objects from its hide. Without the dust baths, seeds and spores can grow into its skin and cause irritation.

They reside in arid environments where there is a lack of water, which makes Luminous Moss difficult to find. Even so, they enjoy eating the moss, as a tiny bit of water causes the meal to swell and fill their stomachs.

The flame at the end of a Sandmander's tail grows brighter when underground so it can see. It protects this flame by tossing rocks and mud at threatening Pokémon.

Sandtle spins through caves while curled in its shell because it is faster than relying on its stubby legs. Sometimes its shell cracks when barrelling through caves, which forces it to take a break while it heals.

Yanlee relies on its agility to maneuver around opponents. Its lightning-fast kicks get progressively faster as the battle continues.

It grows leaves from the joints of its shell, which causes it great discomfort if not trimmed. Chefs will adopt a Leafpod and use its leaves to make spiced stew such as gumbo.

Sometimes, whenever it launches a flurry of razor-sharp leaves, it leaves behind a Leaf Letter. What it says or how it got there is a mystery.

Leafpuff produces a tea-flavored nectar that is incorporated into baked goods. It can be quite mischievous and is known to pull small pranks in the kitchen.

In a factory during the bagging process, it finds its way into a Pack of Potatoes before napping. When it wakes up, it devours the potatoes before escaping from the bag.

Glacepuff infuses its ice with sweet flavors, which are used in dessert drinks. Bartenders and baristas around the world rely on its help to amaze customers.

It is known for its skittish and elusive nature, hiding the moment it sees a person. One of the few ways Trainers coax it out of hiding is by offering a Golden Razz Berry, which it stares at long enough for a Pokéball to be thrown.

Each razor-thin leaf shed is coated with an oil that resembles a minty marjoram, which causes thin cuts to sting. The antimicrobial oil doubles as a stimulant to promote photosynthesis.

Treechu draws in lightning from thunderstorms, absorbing the energy into its body. After charging fully, it generates a static field around itself, which causes seeds to sprout early.

Torcholu release an aura that is brimming with eagerness and determination. They never back down from a challenge, even against larger opponents.

Torchpin is energetic and excitable, enjoying walks alongside its Trainer. Raising a Torchpin requires a lot of commitment due to its need for exercise to remain at a healthy weight.

Sandrill creates its burrows by shoveling dirt with its large claws. It chases away other Pokémon with its stinger, ensuring it has a safe home for its offspring.

Sandras burrows into the ground to connect itself with the underground mycelium. It protects the mushrooms with its spikes.

Mudnyte breathes in through its gills and exhales into its shell, trapping air inside. Despite its size and weight, its aerated shell gives it the ability to float on water.

Mudts enjoy wading in small rain puddles and swimming in ponds. Despite this love for water, they will feel sad if children nearby feel sad, as they are highly empathetic creatures.

Mudwag swims in swamps and marshes to find algae to consume. The spiral on its stomach grows darker or lighter depending on how full it is.

Mudtle has the ability to release a soft mist, a gentle stream, or small jets of water. This control over water makes it a great friend of gardeners, who treat plants with tenderness and care. It helps water plants in exchange for treats.

Marshbusken is a developing master of kickboxing and practices every day to refine its prowess. Its sturdy footing combined with its forceful leg muscles allow it to excel in combat.

Marshts are sensitive to how their Trainer feels and will do almost anything to make them happy. They enjoy playing in the mud but rarely do so because they do not want to be an inconvenience to their Trainer.

Marshlia are light on their feet and can dance on mud without getting dirty. They balance their needs with the needs of their Trainer to ensure everyone is happy.

Marshvoir are graceful creatures that can walk atop mud or sand without making themselves dirty. They enjoy dancing with their Trainer, as they are superbly loyal creatures.

Swampvoir enjoy spending time near swamps, bringing their beloved Trainer to these places to relax. Their ethereal command of fireflies allows them to put on dazzling displays.

Raluna is sheepish yet energetic, which leads it to stalk Trainers or Pokémon it enjoys spending time with. It wants to be around others but becomes overwhelmed when interacting with them.

Ralskull appear next to grieving families when they visit graveyards but will hide when someone focuses on them. They are said to ward off more malevolent spirits, protecting the family from harm.

Ralzagoon wanders throughout forests in search of berries and friends. It is able to sense impending danger and will lead its friends away to safety.

They are known to share eggs with each other, as each egg has a unique feeling. However, when they pick up a Lucky Egg, they are known to hide the egg so they can hog all the time with it.

Kiruna throbs and vibrates with a patient enthusiasm, eager to burst from its cocoon. Its excitement for the future is manifested in its constant movement.

They were once a living thesaurus, as their linguistic knowledge rivaled that of university professors. They once served as scribes to nobility because of such knowledge, and helped pen important correspondences between nobles.

Kirskull are drawn towards widows who have lost their loved ones. Widows describe feeling a sense of calm when they are nearby, which is likely because they protect the widows from malevolent spirits.

They struggle with self-confidence due to their public perception and otherwise bulky body. When a Trainer gives them a Petaya Berry, they gain a moment of clarity which helps them gain the self-confidence needed to push to victory.

Gardeskull ward off malevolent spirits near graveyards and mausoleums. They also help grieving families by listening to their memories of the departed.

Galluna wobbles and rolls inside its cocoon, as it patiently waits for its time to evolve. It is filled with energy and determination, even in this humbler state.

Galldrill wields two elongated blades that ooze with a toxic venom, which seeps into wounds whenever it slices its target. It fights with pride and honor, never backing down from a duel.

Shedskull remain in tombs and are difficult to awaken. When they eventually awaken, they attack the source of discomfort before resuming their slumber.

Shedclops protect ancient tombs by siphoning life energy from other Pokémon. Without proper preparation, they are nearly impossible to defeat.

Shednoir are known to remain by their Trainer's side even after death. They can be found in ancient tombs where they are still protecting their Trainer.

Nidorill swings its tail to inject a venomous gel that causes fevers. The barbs on its tail are sharp, making small wounds where the venom can seep inside.

Nidoduck almost always has a headache and gets excited when it experiences a moment of lucid thought. It also excretes a poisonous gel from the tip of its horn whenever it is excited.

Nidodude is a docile Pokémon that resides in caves and maintains a nest that is shared with other Pokémon. It breaks down rocks around it by smashing them with its large hands.

Kecgull camouflages itself to come close to Trainers or Pokémon carrying berries. Once it is close enough, it tucks a berry into its bill before flying away.

Even when there are few trees in an area, it always finds a way to craft a dam out of what is available. After a day of construction, it sorts out sticks to give to its cohorts for helping out.

Bichic rely on their buck teeth to carve into trees, which become their home. They practice their powerful kicks against tree stumps.

Bibusken cut down trees using their buck teeth and sharp talons to chop down trees. They partner with existing Bidoof dams to create a large nest for themselves.

Biwear have a thick fur coat that retains warmth during the winter. During the summer, they shed more than a quarter of their weight in fur, as the weather conditions are otherwise too hot for them.

Rumors of floating tree stumps were debunked when it rolls onto the shore to dry off. It is so convincing as a tree stump that Flying-type Pokémon rest on its back to preen its wings.

Spirizing release an aroma similar to Full Incense, a heavy and dense concoction of chemicals that makes people lethargic. Their collective consciousness is formed from the noxious vapors produced by factory workers.

They rely on noxious fumes to scare people away from their homes, as their spiritual abilities are weaker. They are known to steal ritualistic objects such as a Spell Tag, which they corrupt and turn to their will.

Venugey carry a large flower on its back that passively releases spores around them. They peck at the ground to find poisonous roots to eat, which in turn make its spores poisonous.

Venuotto relies on its tail leaves to perform complex aerial maneuvers. It can quickly dive to snatch a Caterpie or Weedle before bringing the bug Pokémon back to its nest.

Venugeot sprouts bulbs around nests to protect the baby chicks inside. On rare occasions, it uproots the nest and wraps it around its back with vines to find a safer location to nest.

Venutata steals seeds from flowerbeds and hides them in its mouth. It propagates its own seeds instead, which produce a flower that has musky and earthy scents.

The bulb on the back of Venuicate releases a foul stench that wards off other Pokémon. It gorges itself on leftover snacks that it can find in garbage bins.

Venubok camouflages itself as a plant with the leaves on its back. Whenever it ambushes its prey, a venomous sac opens and releases a toxic pollen from underneath its hood.

During battle, Venuchu causes vines to erupt from the ground, which ensnares its foes. Afterwards, it releases a shock through the vines, which electrocutes its opponent until they surrender.

Venuqueen has a flower on its back that is in full bloom. It releases calming pollen to subdue threatening Pokémon, which ensures its nest is left unbothered.

Venufable has a special flower that only blooms on the night of the full moon. The spores that are released cause Pokémon to fall asleep. This allows it to join together with other Venufable to dance under the moonlight.

Venuduck communicates telepathically with plants through the flower on its head. It spends a lot of time recovering from headaches because it is flooded with messages from vegetation.

Venufetchd are stalwart and cunning, holding a tree stalk in their wings. Venufetchd are protective of their Trainer and other Pokémon they care about, and more than willing to jump in harm's way.

Nidobish work alongside waste collectors to pick up garbage on city streets. They eat trash that cannot be recycled or burned, converting that trash into a biodegradable sludge.

Many are older than the oldest sequoia tree, as their ancient shells provide them with a reliable defense. Their suction cups give them the courage needed to endure frightening roars that would scare other creatures.

Ramligatr rubs its head against bushes or rocks to polish the head crest on its head. After a Pokémon battle, it enjoys swimming in shallow water to cool off.

It has rough hooves and an armored trunk that protect it when sliding down hills. Younger Shielphan may need an Assault Vest to further cushion them from harm.

It is found traversing the dry steppes of the world, where large expanses of the ground are covered by grass. Its slow body does not cause issues when it can take all the time in the world on the steppes.

Nidoans has special fangs that hold venom back when it bites onto its children. It does this to carry the children to safety whenever there is danger.

A single dictionary is unable to encompass the lexical complexity of their language, which is used to educate their children on how to survive in the world. The nuances of their cries and grunts remain a topic of study for linguists.

Absel reside deep below the icy tundra, where it is comfortably cold and dry. They are a rare sight in the wild, as they were once hunted to near extinction.

Duspass congregate near ancient tombs where they are rumored to help guide souls to the afterlife. When children or rebellious teenagers are lost in those tombs, the Pokémon helps them find their way back.

Duscpass may seem intimidating at first, but underneath its tough exterior is a serious yet caring Pokémon. It guides people to ancient tombs to give offerings to the dead.

Their bodies require high nutritional intake, the largest of which require upwards of five times their body weight in food. They rarely close their mouths while swimming because they require every opportunity to catch a bite.

They reside near lighthouses, mesmerized by the light that comes from the building. Despite their large size, they are tolerated in the space because they mask the scent of fishing vessels that frequent their harbors.

Despite its diminutive state, Arcpod protects other wild Pokémon by manipulating time and space to redirect attacks. It is careful not to draw attention to itself because it is vulnerable in its soft cocoon.

Arcsey takes orphaned eggs and raises them itself because of its maternal instincts. After the eggs hatch, Arcsey helps them integrate back into the wild, so the adopted Pokémon does not feel lonely.

Nidodude is an aggressive Pokémon that resides in caves, ferociously guarding its nest from intruders. It slams its fists against the ground to appear menacing, scaring away most other Pokémon.

Monturne produces flames from each of its spines, which wick moisture out of its body. As a result, its reddish-brown skin is almost entirely dry and tough to cut through.

Pipolu are determined to improve their fighting abilities to be useful for their Trainer. They are borderline hostile to other Trainers because they want lots of attention from their Trainer.

Princario are formidable foes in Pokémon battles but still have a lot to learn. They are known to get upset after losing a battle, so Trainers make sure to stock up on treats to feed their broken egos.

Prinolu love the attention they get after a good Pokémon battle. They demand lots of attention from their Trainer and can have a hard time working with other Pokémon.

It has a strong sense of pride, so it puffs out its shell whenever it refuses to listen to its Trainer. It uses its long, yellow tongue to burrow underground whenever it wants to hide from its Trainer.

Empoking has crown-like protrusions that give it a regal appearance. It is friendly and magnanimous, and enjoys chasing other Pokémon in its fish tank.

Empocario have a regal appearance thanks to their crown and their stoic disposition. They protect their Trainers from harm by deflecting attacks using their aura.

They have been a pivotal part of the creation of a global atlas, as their sensitivity to magnetism allows them to follow precise geographical patterns. Nowadays, they spend their time in museums, helping curators preserve sensitive maps.

Honans lurks in tall grass, ready to ambush small rodent Pokémon. When its prey is close enough, it releases its stomach muscles to swing the sword within its body.

Honbok has a concealed blade in its hood that erupts from its mouth when hunting. It swings its head like a sword to attack other Pokémon.

Doubok attacks foes by swinging the blade attached to its hood. It protects its rear with another small blade, preventing bird Pokémon from picking Doubok up and flying away.

Doubok attacks foes by swinging the blade attached to its hood. It chases after rodent Pokémon in the wild to secure a fresh meal.

Doubshrew deftly swing their dual swords in battle, the scales along their body acting as armor defending them from attacks. It is said that in ancient times Doubshrew were trained to use their swords to protect nobles and royalty.

Nidonaw are hyperaggressive Pokémon that are quick to anger and bite their Trainers when upset. They are also easy to startle and are known to snap at loud sounds.

Aggphan roams around manmade tunnels to eat loose rocks and debris to strengthen its metallic tusks. It is also known to aid in rescuing miners when tunnels cave in.

Milovile have iridescent scales that fan out in a dazzling display. Their frosty claws pick at their scales to ensure that they always look beautiful. Their scales also release a soft glow that is comforting to stare at.

Milotias form a fog that obscures their presence, but are drawn to the elderly when they visit lakes. They help the elderly relive memories using their psychic powers, restoring a sense of nostalgia for a moment.

Klinkmar is a great welder and is able to take up the work of two workers. It takes pride in helping factory engineers complete projects.

Klinkhoot relies on its gears to keep an accurate sense of time. Its body can only maintain 16 continuous hours of activity before recharging.

Klinkowl keeps track of the time with its gears, which tick every second without fail. Watchmakers rely on its help to ensure timepieces give an accurate read of time.

Klinkgon2 works behind the scenes to ensure movies capture dynamic shots. Its ability to stabilize and synchronize cameras makes it a valuable asset on any film crew.

Klinkby works alongside factory engineers by handing out tools. It wants to feel helpful and is eager to learn how to perform complex tasks.

Klinkmortar is suitable for the most complex feats of engineering. It takes great pride in working alongside engineers to create solutions to modern challenges.

Zororow can be found soaring through the sky disguised as other bird Pokémon, and their migration patterns match the Pokémon around them. They opportunistically steal treats from unattended food left at parks.

It is known to come up with bizarre ideas on how to get more Genius Mochi from its Trainer. Its cunning tricks are seen in Pokémon battles too, especially if it has time to set up a Nasty Plot.

Sylplume produce a soft creamy meringue from the top of their heads, which is used by pastry chefs to top delicious treats. They are especially popular on certain holidays, as eating this meringue is said to prolong a healthy relationship.

Sylpuff works alongside bakers to produce high quality baked treats. The cream atop its head can be mixed with eggs and sugar to create a delicious meringue.

Kyonaught hibernates in the deepest watering hole in the savannah and is rumored to suck those who disturb their slumber into its tomb. Only those who successfully defeat a Kyonaught in combat are allowed to escape.

They enjoy eating snacks that people leave behind on mountain trails, and as a result have a tendency to get poisoned from food left out too long. To remedy this, they find and keep a Drash Berry handy to ensure they remain healthy.

After being abandoned and exposed to moonlight, Clefnette springs into action. It dances with other Clefnette to channel lunar energy.

Rosenx wears long, floral dresses that vibrantly accentuate its dancing prowess. It draws attention to itself using the smooth gyration of its hips, which matches the rhythm of any music played nearby.

Roseras grows flowers on its shell, which are planted there by people from across the world. It visits many places during its yearly migration, so many people have the opportunity to contribute to the bouquet on its shell.

Roseossom sews flowers into the leaves it grows. Its layers of vibrant emerald leaves create a beautiful display of flora.

They hide in caves when winter approaches, as their bodies are sensitive to the frosty weather conditions outside. They form small herds and tightly pack themselves into a cave before hibernating until the season is over.

They frequently receive guests at their caves in winter and are willing to share the space if they remain uninterrupted in their mushroom cultivation. They pacify and lull unruly guests to sleep using a mixture of spores from their hands.

Nintret makes a great security guard because of its quick speed and releases a cry when someone leaves without paying. It can follow thieves for long distances to ensure they get caught.

Ninret chases after criminals with high speed, ducking and weaving through obstacles that thieves toss its way. Once it catches up, it pins down criminals on behalf of its Trainer.

Ninskull remain dormant in tombs until they are exposed to light. When light shines on their bodies, they zoom towards the light and buzz with curiosity.

Banite break into children's bedrooms to hide amongst toys and plushies. They long for affection and will do anything for a child that decides to adopt them.

Robat disrupts radio frequencies around it by absorbing electromagnetic waves. When this occurs, it emits its own ultrasonic waves that are picked up by electronic devices.

Rovern replaces electromagnetic waves with its own, which causes all devices in an area to play whatever melody it wants. Scientists require special insulation to study this Pokémon because of its strange ability.

They get energized when exposed to sunlight for long periods, which helps the oxalis in their pompoms blossom. They wave these pompoms whenever their Trainer is sad in the hopes of cheering them up.

They migrate to geysers on a seasonal basis to soak in heat and mineral infused water from the eruptions that occur. They enjoy the hot temperatures of the area and are known to rest in the superheated waters nearby.

Krookoshrew are prideful Pokémon, and refuse to help others without some sort of reward or gift. Miners are known to give broken gem pieces to bribe Krookoshrew into working.

Mysterious flames burn from within the nearly flat faces of Lampown, creating a glow beneath them as light reflects off their caps. They float around ancient caves, illuminating runes of civilizations lost to time.

Lampkip rests below downspouts after a heavy rain, as the water bounces off its dome-shaped head like a rain drum. Each drop creates an ethereal ring, forming a melody that is rumored to awaken the dead.

Goludos protects old villages from storms, flying into the sky to neutralize lightning strikes. When that storm passes, elders offer gifts as a tribute to ensure it stays happy.

Before the mass production of iron, Golugross pressed metal ore against sand molds to produce rudimentary spearheads. They served as juggernauts who gave people protection and a means to defend themselves.

Goluler resides in ancient sunken pirate ships where it protects whatever is inside. It is speculated that it is protecting its former owners, though this has yet to be confirmed.

Vultret resides in bushes near cafes and diners, as it enjoys the attention of people who walk by. It is known to sneeze embers during pollen season.

Vulret lives near popular parks and gardens, as it enjoys being pet by people who pass by. It is known to follow people home before returning to its den.

Vulish have up to eight tails, their bulbous bodies unable to handle more than eight. They are a status symbol due to the high costs of grooming, as maintenance takes up to 2 hours per tail.

Vulnat has delicate fur that gets matted easily. Trainers keep a bright light nearby to distract it when brushing its fur.

Its body produces a natural stimulant that causes it to raise its speed to levels that rival modern machinery. A single boost to its defenses through a Ganlon Berry or otherwise makes it a formidable foe.

During a battle, Talonium shoots spores from its petals, which cling to the opposing Pokémon. It will then ignite the spores by spraying embers from its feathers.

Before the world was illuminated with electricity, they were sent with missives and other stationery in darkness. A Covert Cloak let them avoid being slowed down by frost and other effects.

Deisian has a strong sense of smell, which helps it sniff out the pungent Cornn Berry. Its pigmentation deepens when eating a healthy amount of these berries, which also helps it prepare for further evolution.

Hyduck swims at the bottom of the sea to eat falling scraps from other Pokémon. Its three heads have different personalities, which causes conflict when one head disagrees with another.

Ninetret avoids cities with high levels of pollution and noise and will migrate to places where there is high foot traffic. This is because it enjoys interacting with people, in addition to avoiding illness.

Nineret dislike the feel of asphalt on its paws and prefers soft textures that are easy to press into. Urban parks satisfy both its paws feeling comfy, and its desire to spend time with people.

Its nine tails wrap around itself until there is enough light to conduct photosynthesis. It hides a Heat Rock in one of its tails to ensure the sun gives it plenty of energy.

Nineursa patiently waits for its parents whenever they hunt for food, as it is too frail to handle being stung. It practices shooting fire from its many tails, which leaves burn marks on tree stumps throughout the forest.

Ninering is incredibly territorial, and leaves burn marks on trees to mark its territory. Its many tails aid with climbing trees to gather honey from hives, which have few defenses against its fire.

Ninemoth flies towards streetlights at night. Whenever the light turns off at dawn, it will attempt to reignite the streetlight with its own flames.

Ninegar swirls its many tails to conjure fireballs to shoot at its foes. It is a prideful Pokémon, and sneers with its big grin when it is about to win.

Jiruff carry the wishes of those from the savannah, from the smallest gasp of air of a baby to an elder man's dying breath. Their appearance reminds people of the region that nature is cruel and loving, as Pokémon continue to adapt to the world.

It slices through roots underground to create space for winter hibernation. Once spring approaches, it discards the nest, allowing opportunistic Pokémon to take over.

They shed their skins daily because they are continuously growing. When ground into a fine powder, it smells and tastes like an almond, but without the risk of an allergic reaction.

A Shed Shell from a Ninans is said to last a decade, made of a sturdy keratin. They produce four in a month, as their bodies release excess keratin through the tail.

Ninskull are found in tombs where they remain partially embedded in the walls. They are completely blind and rely on other senses to navigate the world.

Bibat make their homes in caves, using rocks to divert river caverns to create dams. The water that comes from these dams is rich in salt, making the waters around these dams ideal for creating cavernous resorts or spas.

It relies on its parents and siblings to avoid being picked off by buzzard-like predators, as it has few methods of self-defense. One such method requires inhaling lots of air before exhaling all at once to fly away.

Shipy can sneeze out bolts of electricity from its snout. These flashes of electricity can momentarily blind people or other Pokémon but are otherwise harmless.

Whenever it is in the presence of a pack of carnivores, it jabs the nearest predator before flicking its tail to dash away. Whether being chased through the jungle or not, Shipede continuously zips around in search of food or safety.

Lupy fires bright sparks from its tail to scare away predators. It shields smaller Pokémon behind its insulated, floppy ears to protect them from the sparks.

As they enter Pokémon contests, Trainers may give them a Pink Scarf for good luck. They flaunt their shells to emphasize their rotund form, and the scarf helps give them a rounder, cuter look.

Arling has heavy wings made of steel that prevent it from taking flight. Instead, it burrows just below the ground and eats plant roots.

Arinder can deflect rocks thrown at it by rowdy kids. This is because its metallic wings cause the rocks to bounce off harmlessly.

Their tails resemble a morningstar or flail, which they use to slam into opponents in battle. Each tail is able to act independently to smash rocks or other obstacles in quick succession.

Lairflame are an apex predator that eat large rodent Pokémon such as Raticate. Their metallic wings cannot be pierced by a Raticate's teeth, so the rodent Pokémon have little to no defenses against this avian Pokémon.

Bapardos attacks by headbutting its opponent, which is made possible with its reinforced head crest. Its large leg muscles also allow it to wind up power before unleashing a powerful slam.

They are known to float using an Air Balloon, helping them avoid damage from sand, dirt, and grit. They work in factory facilities that are recovering from toxic spills, as they double as backup generators.

Klicko works alongside people in factories and construction sites, where its small size allows it to reach into tight spaces. It enjoys the tactile sensation work provides, needing reminders from its Trainer to rest.

Klidum operates heavy machinery by using its psychic power, its advanced calculations allowing it to produce precise movements. It helps researchers working with corrosive acids to discover and produce new chemicals.

Kliloon floats above wild habitats to scan biometric information for scientists. Its metallic shell stabilizes its movement in tough weather conditions, which makes scanning easier.

Zorow travel in flocks to protect themselves from bigger Pokémon and attack as a team when one is threatened. They are known to disguise themselves as Spearow to obtain breadcrumbs at parks.

Charbok scares away other Pokémon from its territory with the pattern on its hood. It relies on this fear to protect its territory because its fire-breathing abilities are still developing.

Charpix experiences pain whenever any of its tails are put out, so it avoids places where there is a lot of water. It spends a long time carefully grooming each of its tails that it rarely has time to play with other Pokémon.

Charish relies on its brightly colored leaves to signal to predators that it is poisonous. It releases toxic spores that make it sneeze out embers, which in turn causes it to release more spores.

Charduck is in the paradoxical position of needing and fearing water. Its tail wicks moisture from the rest of its body, which causes headaches if dehydration is severe.

Charwag waddles near puddles, ponds, and lakes to find berries to eat. It loves to spew embers to char the berries before eating them.

Many Chardude forge hammers alongside blacksmiths, as they heat and reheat steel to form the hammerhead. Their fists strike one side of the hammerhead to flatten the steel into shape.

Many Charler assemble garden shears inside factories, heating blades before dousing them in oil. They then join the two blades together, creating a valuable tool for gardening.

Charlem is a valuable asset for blacksmiths, as its control over fire allows it to mold steel into whatever shape is needed. Its large fists can also strike steel in lieu of a hammer.

Charta trots in fields of grass alongside pack members. It sneezes out embers on occasion, which it stamps out to prevent wildfires.

Chardash canters alongside its pack to stay safe. When confronted with a threat, it launches a kick with its flaming hooves.

Charfetchd waves its fiery baton to appear menacing. It loses its composure when around water because it is scared of the fire being put out.

Charzee breathes out hypnotic flames that swirl in various patterns. People claim to have visions while staring at its flames, though concrete evidence for this is lacking.

When they are submerged below the surface in the reeds, their tails stick up against bundles of lemongrass. This occasionally leads gatherers to sever their tail without meaning to do so.

Various bouquets of flowers, from red roses to violet mallow, are collected together around the central core of a Rosecute. It avoids bug-infested areas of the forest, as they produce a naturally sweet scent.

Lovers will opt to buy a Roseoom instead of a Small Bouquet for dates, as a Pokémon lasts much longer. Some people say that gardeners can tell how well a relationship is based on how healthy their Roseoom is.

Driflnyte is frequently mistaken for trash and flees from people and Pokémon who want to pick it up. It releases quick bursts of air to make its escape.

Drifldum wanders abandoned libraries and museums, tidying rooms and keeping them clean with its psychic power. It relaxes and falls asleep when an area is clean, as it no longer fears scolding from its former masters.

They are known to live in abandoned archery ranges, and their elastic skin cannot be penetrated by an arrow from a crossbow. They taunt people to shoot them, as they find the sensation pleasant.

Driflpin roam around graveyards and cemeteries, committed to protecting the people who rest there. They can be found in groups of three to five, as they take turns keeping vigil against hooligans or troublemakers.

Bunrill has long ears that extend forward to strike opponents. Its tail stabilizes its footing, ensuring it does not get knocked over.

Bunrill jabs at its opponents with its ears, which have enough strength to break rocks. It also unnerves opponents with its cuteness, and grooms itself to ensure it always appears cute.

Bunrill lobs its heavy tail at opponents when it is in a fight. Its tail is deceptively heavy and can knock out small Pokémon with a hit or two.

It has tiny, fuzzy, kiwi-like hairs atop its bulb, which is soft to the touch. Even in the darkest parts of a forest, it is able to determine the time by standing its tiny hairs.

Shuptini roam around abandoned homes looking for children. They long for companionship and will jump in tall grass in the hopes of getting attention.

Shuptret can remain at vigil for up to 20 hours before it needs rest. Because of this, it is a popular choice among police officers who patrol city streets.

Shupret is a popular pet of police officers who patrol city streets for crime, as its nimble speed helps it chase down burglars. Its ability to remain awake at night gives officers an edge in spotting suspicious activity.

Duolia are attuned to the feelings of others, and their viscous bodies cling to people they enjoy spending time with. Their bodies are warm and soft and give damp yet comforting hugs.

Duopuff produce a soft, viscous jelly that melts into a slurry of nutritious goo when eaten. Its body produces an excess volume of twice its body weight in jelly, most of which it sheds in large bulbous blobs that other Pokémon eat.

Their heavy green pigmentation comes from their diet of sassafras leaves, which are said to provide miraculous cures to many modern diseases. Additionally, this diet makes Cottonoom poisonous to other predators.

Scampering through the desert, Sandidour pulls its prey out of burrows with its narrow maw. When the burrow is deeper than its snout, it sneezes out embers in frustration.

It slithers into backpacks or bags during dimly lit conditions to gain shelter from the cold. Trainers who attempt to use an Escape Rope may find a Sandians instead.

Their bodies have a similar composition to various gelatins, so flavorless, odorless jellies are highly nutritious to them. They typically subsist on old bones, which take longer and more energy to digest.

Zukern is completely blind and relies on echolocation and heat to maneuver through its environment. Whenever it goes to sleep, it wraps around a stalactite with vines.

Zuzagoon relies on its heightened sense of smell to navigate dark caves. Its diet is made up of various cave mushrooms, as they are easy to locate because of their pungent smell.

Krokoslash drills tunnels into the earth by twisting its long claws. It is known to assist miners with excavating gems in exchange for food and company.

Yasly emerges from tombs with masks made of leaves. It mimics other mask-wearing Pokémon like Cubone and Yamask, hoping to be less lonely.

It is easy to raise because it enjoys eating bland or sour food that other Pokémon leave behind. A Salad Mix left behind during meals is what it enjoys the most.

Ferroking has a sharp crown that is covered with sharp thorns. These thorns dig into its skull, and the resulting pain enhances its psychic power.

Goleby lives inside ancient sunken ships where it protects the ship from divers. It is said that Goleby protect sunken treasure, but this is not always the case.

Goleler protects ancient shipwrecks from looters. Its massive claw can pinch through air tanks and other equipment, so divers stay away from places where it lives.

These social Pokémon send signals to one another with beautiful chirps and antennae movements. Their camouflage resembles a Poison-type species with similar markings and will travel alongside them for protection against predators.

Their camouflage enables these Fletchdle freedom in the forest, as other Pokémon assume they are poisonous. They communicate about where to find the best berries to consume, and travel in small groups to maintain a sense of direction.

Fletchlia chirps out songs it hears on the radio and gracefully dances with elegance and style. Its desire to become the very best is exemplified by its perseverance during training, as it is prone to hurting itself from overexertion.

They fly low to the surface of lakes and ponds to drag their tails across the surface. They splash water onto bug Pokémon in branches above them in the hopes of knocking them down to secure a meal.

They dig up and break rocks with their muscular arms to expose roots underneath. Afterwards, they dive headfirst into the ground to peck and rip apart the roots for consumption.

Golwick releases supersonic waves that serve as echolocation and protection from predators. Swarms of Golwick gather in places where mushrooms are likely to grow, such as old caves or abandoned manors.

They digest shells and litter to grow and reside near poorly maintained tourist beaches. They have a pungent smell that resembles toothpaste and are tolerated as they clean beaches.

Stunuk can process anything found on a beach, though it only eats organic matter. Inorganic matter is melted and gathered into a paste that resembles white toothpaste.

Whenever Sablyu loses one of its appendages during a battle, it eats gems to accelerate the regrowth process. What typically takes days or weeks is shortened to a matter of hours.

Sablursa exploits its adorable appearance to steal gems and jewelry from Trainers. People are advised to secure their belongings and avoid Sablursa to ensure nothing important gets stolen.

Whirlidash in peak physical condition chases after motorcycles to show its dominance over its packmates. These races often occur during sporting events, where people bet on the motorcycle or the Pokémon.

Wild Tyrandos is known to soar above mountain ranges, and regularly fights others of its kind. Its ferocious fighting causes changes to flight plans, as the Pokémon indiscriminately attacks anything that moves.

Tyrankoal are known to reside in old geysers, their sharp claws excavating the rocky surfaces beneath them. They consume the old silica coating left behind by old geyser activity, which strengthens their shell.

Snosel are both artistic and athletic. They enjoy skating on the ice, carving ice into statuettes, and they even try out new activities, so long as it is not too hot around them.

Snobird are known to serve food and drinks in a variety of settings, such as an airliner or cruise ship. Their cold hands cool drinks and frosty treats from their sack.

Snodoof chops down logs of valuable evergreen wood for lumberjacks in taiga forests. During the winter it is known to approach villages with firewood to keep people warm.

Glasel are masters of gliding on ice, their physical speed and dexterity are unrivaled. They will compete in athletic sports to prove themselves champion of the ice.

Glavile have complete control over their immediate environment. They ensure that everyone around them knows it by chilling the air significantly when they enter an area.

Their thick fur provides both resistance to the winter frost and camouflage against hunters. They lose up to half their body weight in fur between the transition from winter to spring to adapt to the adjustments in humidity and temperature.

Their spines are made of frozen sap and produce an antiseptic serum when melted and mixed with water. They offer these spines to indigenous communities in exchange for salt rocks, which they break down for nutrients.

Frosel chisel ice alongside prestigious ice sculptors to carve grand displays of art. They work alongside their Trainers for several days or even weeks with little rest, as the passage of time risks melting their work.

Frosvile have had lifetimes of experience creating grand sculptures, and their techniques are traditionally passed down from teacher to student. They educate students on complex techniques to carve out gorgeous works of art.

Froskoal sap warmth from the air using the crystals on their back. They are rented out to people during the summer to help keep homes cool.

Despite being a darker shade, it leaves behind nuggets of buds that taste like an eggplant. It is said that a particularly large bud is made when it gets lots of sunlight, so Trainers keep it in bright parts of a garden.

Oddrita release a sticky pollen that acts like an insecticide, which is why farmers raise them to protect berry bushes.

Oddquil has leaves on its back that grow faster than the fire on its back. Its ashes are full of nutrients that it sheds when it roams around.

Oddran protects its siblings by spraying toxic spores at predators. Its leaves end up coated with these spores, so it can be found bathing in ponds or lakes.

Oddrino has leafy ears that can pick up whispers from a long distance, making it difficult to sneak up on. It only sleeps two to three hours at night because it wants to vigilantly protect its nest.

After it sheds its shell, chefs will wander to collect the shells to grind and pulverize into a thick paste. This thick paste is poured onto tropical desserts to serve a mildly sweet taste of dragon fruit.

Oddnea is known to swell to twice its body mass when it rains, storing rainwater for future use. Trainers living in humid climates need to drain swollen Oddnea, as excessive swelling causes it pain.

Oddun releases negatively charged spores that cling to fur and other biological materials. These spores create a numbing effect that prevents predators from chasing a Oddun.

Oddbeat has a tail that glows with bioluminescent light. It releases a pollen that puts other people and Pokémon to sleep, making it rare to spot in the wild.

Oddmise has bioluminescent leaves that glow in the dark at night. Children who play outside at night frequently get lost when chasing down a Oddmise.

They have no natural predators in their environment, and as such they do not have a need to pack a punch. To help develop their offensive abilities in battle, Trainers may use small vials of Wave Incense to help perk them up.

Oddtle can be found in marshes or swamps half submerged in the mud. It siphons nutrients from the mineral rich mud to grow leaves from its head.

Oddcool hides on the sea floor disguised as seaweed. It digs its tentacles into the sea floor to dredge up food.

When they hibernate in winter, they store a Pumkin Berry in their mouths. By the time spring comes, their mucus melts the berry, helping them defrost and rise for a new season.

Oddtortle has shells that grow reeds and grasses that appear in marshes. It can be found buried in the mud, where it camouflages itself to hide from predators.

Oddnix maintains its rotund head and the leaves on its body by rubbing against sharp rocks. This smooths out its body, making it faster in battle.

People used to hunt Orirow with a shortbow or lance, as their feathers were once collected for textiles. These weapons were banned on islands, creating a sanctuary for them to grow and prosper.

Their acrobatic dance routine inspires awe in audiences across the world. They are prideful creatures, performing flourishes midflight to draw attention to themselves.

The Lone Earring attached to its ear picks up sound vibrations that help it move in synchronicity to certain moves. Its fire flickers with passion and vitality and grows in intensity whenever it needs a boost before the finale.

Oriossom barge into parties and bars to amaze people with their dancing skills. They wave their pom-poms to the music, and when a party ends, they sneak out to find another party to infiltrate.

It produces a naturally sweet enzyme that is perfect for making a Big Malasada. To get some of that enzyme, bakers dance with it until the enzyme forms a sap that sticks to its feathers.

Their smooth rhythm made Oricorio a favored ballet teacher in medieval times, their grace and patience surpassing human instructors. Much like a zinnia, they cultivate their talents quickly and are beautiful in a light breeze.

When the cold heart it has embraces Purple Nectar, its grief and suffering is dignified through the love it has for everyone, from its beak to the tips of its feathers. Its undying love for life born from pain is marked with each step forward.

Oriolu are elegant but timid dancers and are found near periwinkle patches, which remind them of their parents. It is said that a Trainer that catches an Oriolu develops an everlasting bond with them.

Their dance was once reserved for ancient royalty, as their elegance through the art of dance was unmatched. Rather than roses, people throw bundles of iris flowers to show appreciation after a performance.

Trubfish is formed from an aquatic garbage patch that floats near factories, made of waste and sludge. Its spines are made of brittle plastic, which are sharpened because of the natural erosion of the material.

It is found floating atop sewage or resting atop circular holes such as cans or bowls. Some Trubtad are small enough to cover a Tin of Beans after eating the contents inside.

Trubmer drag trash into their thick sludge, from empty toothpaste tubes to used potion bottles. They have a pungent smell and are chased away despite being helpful.

It loves the rain, especially when it is able to spend time outside to soak in the mud. Some Trainers give it a Damp Rock to ensure it spends more time happy in the rain.

Gloosaur rests in sunny patches of grass to charge up on sunlight. The budding flower on its back crackles with energy as it slowly uncurls.

Their diet consists mostly of the Revival Herb, which they enjoy for its bitter flavor. The bitterness activates a certain part of their brain that helps keep them active.

Gloocool releases a thick sap from its bell-shaped head that lures fish Pokémon towards it. It digs its tentacles into the sea floor to avoid getting swept away by water currents.

It flies through the air carrying Music Mail, which is used for correspondence between artists and musicians alike. If given sheet music, it sings the song with precision and vigor.

They love eating various mousses, as they adore the light, fluffy texture that reminds them of themselves. They are also known to stare into mirrors, fascinated by their fluffy appearance.

Swabduck nests on jagged beachside cliffs, as its predators cannot fly to reach its nests. Its singing brings tourists from around the world to visit.

Known for its sticky grip, one of the few known instances where it loosens its slimy grip on an item is when it spots a Golden Pinap Berry to steal. It will stop whatever it is doing to get a closer look at the shiny berry.

Its thickened skull resembles a Polished Mud Ball in smoothness and color. To maintain its smoothness, it rubs its head against rocks to polish its skull.

Regikarp is kept in specialized home aquariums, where the water is mixed with minerals to lower the freezing point. Its body temperature is below the freezing point of water, making it cold to the touch.

Vilecruel releases a viscous gel that sticks onto other fish Pokémon. The gel slowly eats away at scales and bones, turning other Pokémon into a soft meal for it to eat.

The bivalve Pokémon releases a viscous sap from where the shells meet together. This enables a Vileder to slam its shell shut without damaging the internal organs, making it hard to pierce through.

It has a stash of stuffed animals in its burrow, such as the Poké Toy. To receive one from a Beicate consensually means that you have gained its trust, especially if it has not been chewed on beforehand.

Beans lures other Pokémon towards itself using its demure appearance, hoping to land its next meal. Once another Pokémon is in range, it pounces and smothers that Pokémon until it is unconscious.

Dhelvire haunt old shipwrecks, protecting the treasure inside the ship from intruders. It wields an enormous axe and launches electric waves to stun would-be thieves.

Leaders of their pack are identified with a trophy they wear, such as a Power Anklet. They spar each other for the right to wear the trophy, and stealing it is nearly impossible due to their reflexes.

Whenever they need an extra accessory to help them win Pokémon contests, they are given a Red Scarf to help them project a cool aura. Their daring personalities help them stand out, as they are willing to take calculated risks to amaze judges.

Cactik is incredibly difficult to spot in the wild and will release jolts of electricity if stepped on. This fact makes it difficult to study, so most Trainers wear a set of heavy-duty boots to absorb the shock.

It is seen living in desert environments where the topsoil is no longer present. They mingle their roots underground so they can share nutrients and remain grounded.

Sandycruel burrow along the ocean floor, hiding until the right moment to ensnare aquatic Pokémon with their tentacles. Their sandy heads and seaweed tentacles are well adapted for the ocean depths.

They are known to toss their shovel like a javelin whenever facing a predator, sometimes lodging it into scales or fur. If a predator attempts to escape with their shovel, Sandyfetchd are known to chase after them.

Paco releases sticky spores from its acorn shell which are valuable for pharmaceutical purposes. The spores help people in physical therapy, as they aid in healing over scar tissue when ingested.

Pagma has heat resistant mushrooms growing from its body that release scorching spores. The burning sensation that results from touching the spores can only be removed with water.

Patoise produces spores that infect the water it shoots. People and Pokémon alike have gotten ill from drinking the water it produces.

Palotic is made of a special type of sand that wicks moisture from the ground into its body. Excess water is solidified into reflective scales that shield it from attacking Pokémon.

Hikers enjoy having Amasel as a hiking partner, as their restless spirit inspires people to continue on for an extra mile. They encourage people to follow them up to the summit of mountains, eager to help people achieve great feats.

The frill atop its heads releases a chalky powder that cushions its falls. Without this powder, it is prone to scratch its body when landing on the ground.

Rockans are aggressive and territorial due to the influence of other pack Pokémon in the savannah and are not spared if they fail to defend their Eggs from them. Their fierce nature causes other Pokémon to leave them alone.

Rocknine loves participating in Pokémon Battles because they enjoy entertaining audiences. They particularly enjoy playing the role of underdog because they can eke out victory from almost certain defeat.

It yanks roots or bugs from the ground before stuffing itself with the meal. If it is not strong enough to hunt on its own, some people give it a Muscle Feather to give it an extra boost.

Bruxlass is known to stalk Trainers who compete in Pokémon Contests, hoping to get caught. Its large, garish teeth scare most Trainers away, which leads it to find another Trainer to stalk.

Bruxbish digs through garbage cans to use leftover cosmetics. It aspires to participate in Pokémon Contests despite its garish appearance.

Its daily tasks include cultivating mushroom colonies, ensuring that they grow and prosper. A Balm Mushroom occasionally forms in a mushroom colony, which it prunes and tosses aside for gourmet maniacs to find.

Paranx hosts dancing parties near mushroom circles, drawing in large crowds of both Trainers and Pokémon. Its hypnotic dance compels others to dance with it, often to the point of exhaustion.

Paradle scuttles across the forest floor in search of fallen leaves to eat. Its mushroom helmet releases toxic spores that taste bitter, which keeps predators away from it.

Parasly has a difficult time camouflaging into its habitat, so it collects and grows mushrooms to try to blend in. When it decides there are enough mushrooms, it will partially bury itself into the mushroom patch.

Its gentle temperament allows Pararina to make beloved friends with people or other Pokémon outside its territory. It gifts mushrooms to those it regards as friends but will become offended by anyone who refuses the gift and skitter away back home.

When confronted with strangers, Pararino will be the first to initiate hostile encounters, ramming into intruders with its front horn that oozes fungal venom. Pararino are particularly territorial, ensuring its younger siblings have space to develop.

Paraxio is territorial and marks its territory using mushroom spores. It sends jolts of electricity through the mycelium network to shock intruders within its territory.

When its desire for light is in harmony with Pink Nectar, its mind clears and finds epiphany within itself and its feathers. It dances in synchronicity with all life as its burning desire for light fades, and it finds peace within itself.

Jangagon have slow reaction times and cannot move very fast. However, with the help of a Quick Claw given to them by their parents or Trainer, they can find moments of opportunity to strike.

Wimrith is skittish and evasive, and will sprint to hide at the sight of danger. Its shell is still soft and developing, leaving it defenseless against a powerful blow.

The leaves sprouting from its back are both tough and edible, so chefs harvest its leaves after a battle to cook with. A meal similar to cabbage soup is made out of its leaves, which it begrudgingly accepts if it also gets a treat.

They shoot a smooth silk from their heads, which is adorned with a crown of clovers. They scuttle across the forest floor to look for clover leaves to add to their crown.

It leaves behind bulbs that harmlessly fall away from the main body, which taste like steamed broccoli. As such, herbivores follow it around wherever it goes to secure a bite to eat.

It holds onto a stick and monitors the area around its dam during a nightly vigil. If a high-pitched wail is heard nearby, it either means an intruder is nearby, or one of its cohorts has lost its stick.

Once its male packmates leave to hunt, it is left in charge of monitoring the nest, especially the baby Pokémon in its care. If any of the babies try to leave the nest during this time, it guides the baby back using its soft petals.

Carsaur are made of stone, with a single precious gem on their backs. Many miners deep inside caverns mistake them for naturally occurring geodes, and as such, Carsaur are an endangered species due to overhunting.

Carpod can control rocks near its crystalline chrysalis, which haphazardly bursts out from the ground when it is threatened. It wobbles inside its cocoon, eagerly waiting for its metamorphosis.

Carsaur are sturdy and protective, attacking people and Pokémon that wander too close to their burrows. Carsaur are known to ward off miners by momentarily blinding them by reflecting light with the gem on their backs.

The Marble atop its head and the egg it holds are made of the same crystalline material. Whenever it loses track of either gem, it will stop at nothing to find it.

Carsaur are large and heavy, causing the rocks beneath them to tremble before their presence. Carsaur create burrows by using the gems on their backs to smash rocks into each other until they become a comfortable space to rest.

In jazz venues where music from a saxophone or piano fills the air, Cardon are known to dance to the music. Their dance reflects light from their shield-like faces, which illuminates a room with a soft glow.

Jewelry outlets make Carki morph into rings that patrons desire so that there is a minimal risk of theft. Thieves who escape with a Carki need help from mall security before they lose a finger.

Carbat flock to abandoned mineshafts to eat shards of gems miners leave behind. The gem shards get absorbed into their bodies, which gives their wings a reflective shimmer.

Its large wings sparkle in the light as though a sculptor wedged a thousand pieces of Beach Glass into them. The reality is not far off, as it takes pieces of glass or crystal and adds the pieces to its wings.

It hurls chunks of Chalky Stone at other Pokémon, for no particular reason other than the fact that they are there. On occasion, other Pokémon will return the tossed chunk, which turns the one-sided affair into a game.

Domesticated very early in the world of Pokémon, they are trusting and loyal, which causes them to return kindness given to them from people. They often clash with other Pokémon at night to defend their Trainers from nocturnal threats.

It is a high-maintenance creature because it needs to be sheared daily. Its wool was originally used in the process of creating a Fluffy Tail, but nowadays it is spun into yarn for elderly people.

It rests in one of the burrows sprawling through the desert, hopping between abandoned desert homes daily. Nomads travel alongside it as part of a mythological tradition, though of what origin and purpose has been lost to time.

It spews out protective bubbles whenever it believes it is in danger. When a Trainer refuses to listen to its desires, it shoots a burst of bubbles to demonstrate its frustration.

It surrounds its opponent with a flurry of bubbles, some of which stick to and slow down the opponent. Afterwards, it releases a shock towards the opponent, which ricochets from bubble to bubble in close proximity.

Domestication of this Pokémon is difficult, as it has a short temper and is prone to run amok over the slightest inconvenience. Once it calms down, it expresses deep remorse over its lost temper.

Torotto makes nests atop volcano cliffs because the high temperatures help incubate its eggs. After the eggs hatch, it feeds its chicks molten rocks until they are able to fly.

Torchu lives near volcanoes and eats molten rocks. Contact with water rapidly reduces its body temperature, so it will send out a pulse of electricity to vaporize and avoid contact with water.

Torper produces a white smoke that absorbs moisture, which effectively neutralizes water used against it. It is known to wander beaches and lakes where it absorbs the beauty of the natural world.

Torsire pumps out white smoke from its body, which absorbs moisture from anything it touches. It can be found near lakes where it admires the scenery for long hours at a time.

Torwile constantly billows out smoke from its massive jaws, which needs to be constantly vented to prevent toxic accumulation in its body. In Pokémon battles, its massive jaws can shoot out fiery plumes of lava, or bite onto its opponent.

Torterra houses molten rock in its shell and spews hot ash from its vents. It is found in hot, arid climates, as any moisture in the air causes it great pain.

Torbat flocks to volcanoes to eat molten rocks, and releases smoke that builds up while digesting rocks. When threatened, it spits out balls of fire to scare away predators.

Torsand roasts nuts and treats on an open fire when frost nips at people's noses. People and Pokémon alike cozy up by its fire, helping everyone keep warm.

Its shell reminds people of Lychee, especially since its shell is the same color. When its shell is damaged, it also oozes out syrup that tastes like the fruit too.

Daily skirmishes erupt over Silver Powder, as they rely on this substance to survive. The hunger suppressant has become a necessity as winters have become more volatile in their native environment.

They grow as fast as the invasive bindweed, and both are poisonous to consume. Gardeners appreciate whenever a Venogrowth is around, since the Pokémon will do the weeding and watering instead.

These creatures love berries and prefer the Tamato Berry above all else as it is the perfect balance of nutrition and sweetness. They are known to eat so much that they get slower after digesting all the berries.

It is sought after by chefs around the world, as their leaves can be dried to produce a syrup that tastes like currants. Chefs are working with conservationists to keep the wild population high while still catering to the needs of customers.

Their sap produces a yellow luminescent glow that illuminates cavities. Their body cavities act as a woodwind instrument close to the recorder, as wind passing through produces a high-pitched whine.

It slices through opponents using hardened scythes made of apricots and cream. On the rare occasion its scythes are eaten, it regenerates the scythes in one day.

Its shell has valves that produce a Fresh Cream, which chefs collect to produce baked goods. When it is upset, it curls its shell down and stops producing cream until its needs are met.

Slurmagius showers candy and sweets with a mysterious powder. The powder is sour at first but slowly becomes sweeter over time.

It produces beads of cream that are collected by bakers as a topping for baked goods. Its creamy beads are used in various sweet treats, such as the Jubilife Muffin.

Slurizard works alongside bakers to make delicious treats with its flames. It operates ovens where it ensures cupcakes are baked to perfection.

Slurzee lace their sweet treats with berries that cause drowsiness. They pass treats out to pedestrians, hoping to eat their nightmares.

It has difficulty escaping from tough situations when its scales cling to its body. A properly equipped Eject Pack allows it to pull back once the fighting gets tough.

It wins battles with the expectation that it gets fed afterwards. As such, Trainers opt to feed it packets of Packaged Curry because it is cheap and easy to find.

They swim on the surface of lakes and rivers, as they require clean water to wade in. They float to people who are having picnics or fishing by the water's edge, eager to join in on the fun.

When they enter Pokémon contests, a Trainer may include a Green Scarf to help foster innovative displays of brilliance. They are known to excel at providing new ways of aquatic entertainment, utilizing the Green Scarf to amaze audiences.

It floats along the surface of the water to steal snacks and vegetables that fall into the water. It prefers bland and watery food, which is why it goes for cucumber slices first.

It wanders into schools or parks to seek out picky eaters to steal undesired food from. It loves bland and watery treats, so these picky eaters remove cucumbers and other vegetables from their salads for it to eat.

It is known to help gardeners sow and water many types of berries by carrying water on top of its head. However, it digs up spicy ones such as the Figy Berry and tosses them aside instead.

They become intoxicated on a Hopo Berry whenever they find one, which helps calm them down before they sleep. When they wake up, they may become confused and unable to recognize where they are for a moment.

It will dance in front of people at parks or picnics in an effort to steal food. It especially goes after salads, which is its best chance at a few courgette or zucchini slices.

Chardle burns tall grass using its fiery tail to create smoke. This smoke scares away predators, so it has plenty of space to graze on grass and leaves.

Chardude has a superb level of control over fire, which it uses to form steel into tool parts. It can also fuse joints of tools together, such as shears or pliers.

Charler can fold steel to whatever shape it needs to be. Its fire can heat treat metal, which is assembled into tools such as pliers or shears.

Charlem is an essential part of metalworking, as its heat resistance and strong build make manipulating metal easy. It fuels furnaces that provide heat treatment to metal and its arms can strike steel into hammer heads and other tool parts.

Charta gallop past each other as they run through fields of grass. They are protective of their pack and are known to shoot flames at threats.

Charfetchd twirls its batons during sporting events to cheer for its team. It will not perform when it is raining because the baton is sensitive to moisture.

It is known to dig and meander for miles at a time in a straight line, leaving a trail of debris behind it. Construction workers have trained it to dig a ditch alongside roads to prevent flooding.

They drop molten shards, which when refined and processed can produce a Flame Orb. They abhor everything aquatic, as even a small amount of water rapidly lowers their internal temperature.

It is known to wrap its tail around another Luvsea when it feels lonely, which helps it feel safe in the seas. If it wraps its tail around a Trainer, it is said to be a gesture of true comfort and affection.

Luvdeen live in lakes near wedding venues, their pigmentation derived from the petals that are eventually swept into the water. When weddings occur, they float to the top of the surface and watch the event with keen interest.

Luvking swim in lakes near wedding venues, the petals giving their scales a pink tinge. They celebrate alongside couples and release pink bubbles into the air when excited.

When flying across water is not feasible, it passes Surf Mail across the sea to different continents. The letter in the bottle has become obsolete, as it ensures that the letter arrives at the destination without getting wet.

Their natural habitat is recovering from pollution and as such they live in natural reserves such as the Safari Zone. When they feel homesick, a vial of Sea Incense helps them feel at ease.

Luvtine are raised and kept in lavish restaurants, flying above patrons in patterns during certain holidays. Particularly enthusiastic lovers can pay to have them create bubbles to heighten a romantic dinner experience.

They demand attention and gifts, particularly shells, scales, or other aquatic objects. To give them a droplet of Mystic Water is seen as the highest praise they can receive, and as such, it is given to them sparingly.

Luvturne resembles clowns that appear during certain festivals. Its love of vibrant, energetic performances create dazzling displays of petals and movement.

Luvish reside in areas around waterfalls. They can detect romantic thoughts and create pink bubbles out of excitement during marriage proposals by a waterfall.

It shoots bursts of heart-shaped bubbles at wedding or anniversary events, especially during photoshoots. Its precision control over these bubbles allows it to guide them back into focus.

Luvth are rented out for outdoor picnics during first dates, as they are friendly yet unintrusive. They meander around an area and create opportunities to start or shift a topic.

Golf courses train these creatures to rest in one spot for hours at a time, creating randomized obstacles to putt around. Luvduck are sedentary creatures, which makes resting in one spot quite easy.

Luvsprout is sold at love festivals around the world. Its health symbolizes the state of a relationship, so new couples buy this Pokémon to show their love for each other.

Luvbell rests in gardens of devoted lovers, as it is a symbol of love. Couples will water and trim this Pokémon in the hopes of prolonging their relationship.

Luvbell blossoms during love festivals and releases sweet-smelling petals that flutter through the air. It is associated with long-term relationships because it only scatters petals during love festivals.

Luveel reside in shallow wishing fountains where lovers wish for a successful marriage. It is an auspicious sign when they eat the coin lovers throw into the water.

Luvmer consume discarded boxes of chocolate after certain holidays, as they enjoy the leftover sweet treats on the inside. The ink on the boxes is digested and brighten their pigmentation.

Zigrill aids rescuers in finding children lost in forests. It bounces on its tail whenever it needs to reach branches above the forest floor.

Zigdot looks like a real acorn and enjoys scaring other Pokémon in its habitat. Its hard acorn shell protects it from angry Pokémon it startles.

The sticky, aerated silk atop Wurmtad's head allows it to drift down rivers and streams. It catches leaves and berries atop its head, which it saves for whenever it is hungry.

Wurmyena has large spines that jut out from its body, which protect it from predators while it scampers in tall grass. It is an omnivore and has a voracious appetite, so it eats anything it can find.

Wurmgull flies above tall grass to hunt for berries. It shoots out a net of silk to gather berries before flying away with its bounty.

Silkoth clings to tree branches above the forest floor, its sticky cocoon shielding it from harm. It spends most of its time sleeping, as any movement quickly exhausts its energy.

Seedish produces leaves that grow from its shell, which are used in bubble teas for their sweet, energizing flavor. Its tough acorn shell can also be ground into a spice that resembles nutmeg.

Seedtad floats in small ponds where it waits for berries to fall into the water. It takes small nibbles from them and needs about an hour to finish one berry.

Seedbeat forms swarms of bug Pokémon by flickering its glowing tail. It leads the swarm to tall trees where they hang from the branches and eat leaves.

Seedmise lures bug Pokémon into forming a swarm by releasing a sweet aroma. It finds healthy trees and leads the swarm to rest in the branches, where they feast on the leaves.

Tailish is known to eat mud after a long rainy season. The smell of petrichor lingers on its beak as it pecks at the ground.

Tailcoon crawls into Taillow nests to disguise itself as an egg. It decorates the nest with silk, which lets other Tailcoon know that the nest is occupied.

Tailscoon crawls into Taillow nests to hide from predators. It pretends to be an egg and wraps the nest with silk to let other Tailscoon know the nest is occupied.

Wingle generate a positive electrical field around itself, which gets stronger when it is raining. This field draws in lightning from thunderstorms which gets converted into static.

Wingun produces a negative electrical field when it rains, which redirects electricity around itself. It likes to stay near its Trainer to protect them during thunderstorms.

Pelicool flies over lakes and rivers to find small fish Pokémon to consume. It dives into the water to scoop the fish Pokémon into its bill before swallowing the fish whole.

Meowdrill consumes gold coins and jewelry to reinforce its golden stingers. Its stinger releases a golden venom that paralyzes its target.

Meowsel enjoys the thrill of hunting for treasure, and easily spots traps. It is a favorite among treasure hunters, who rely on its keen senses to avoid or disarm traps.

Meowki is found in treasure chests throughout the world and stores coins in its body to appear like an actual purse. It finds chests comfortable because of their dark and compact space.

Meowtales has long, coarse fur that is harvested to make luxury brushes and brooms. Its many tails require lots of maintenance to keep clean.

Whismish is sensitive to loud noises and curls its ears close to its body whenever it is in pain. It can be found hiding under fallen leaves when not splashing in the mud.

Skitlow is easily distracted and can spend hours flying to chase after its tail. It is a popular pet choice for children because it is easy to groom and feed.

Electle relies on its small size and lightning-fast speed to win battles. In a pinch, it is known to absorb electricity from nearby devices to generate more voltage for attacks.

They are considered a lucky Pokémon to raise, as their pheromones release Luck Incense into an area. These pheromones only work on people and help promote a magnanimous feeling after losing a battle.

When basking in the aroma of an Odd Incense, they transmit thoughts of their desires to creatures and people nearby. Typically, this results in vivid imagery of a desire for milk or fish.

Manezagoon makes its nests where lightning has previously struck. It collects items that are left behind by Trainers and stores them in its nests.

Plusish repel other Pokémon that have a positive electrical charge. This leads them to live solitary lives, afraid of pushing away the friends they care about.

Plusyena wander tall grass looking for berries or scraps to feast on. Whenever they meet another of their kind, they fight over the food until one prevails.

Plusin gorges on batteries or old electronics trainers leave behind. Its stomach develops a positive charge when it is full, repelling other Plusin.

Minish have a negative electric charge that repel other Minish. Despite this, they form spacious groups to protect themselves from predators.

Minyena hide in tall grass before hunting prey with a supercharged pounce. They team up with others of their kind to bring down Pokémon larger than themselves.

Minin wander through tall grass to eat batteries and other electronics trainers throw away. Its cheeks develop a negative charge when it is full.

Psybone wears the skulls of other Pokémon and lives in solitude. It does not spend much time with other Pokémon because its frequent headaches flare up when it is overstimulated.

Psywak prefers to live alone, as it easily develops headaches when overwhelmed by other Pokémon. It wears skulls of other Pokémon both for protection and to ease its loneliness.

Psypod gets headaches whenever it is itchy for long enough, but it has no limbs to scratch that itch. It can only wobble hoping another Pokémon comes to help alleviate the itch.

Whenever it sheds its outer layer of fins and scales, they are ground up for use in traditional medicine. It also produces a liquid from its fins that produces numbness, which locals tap into to use as an anesthetic.

It gets lost easily because of its short-term memory, which lasts for 12 hours in the wild. It can extend its memory span through intense mental training, which also causes it to develop headaches.

Psyfree coats its wings with sticky pollen and refuses to let Trainers clean its wings. This is because the pollen helps it calm down and neutralizes the pain that comes from a headache.

Psyras is found at resorts around the world, where it helps younger patrons enjoy the water. Its doting nature makes it a responsible companion for water activities.

Psygon is kept as a virtual pet on PCs. It quacks and waddles just like a real Psyduck, and even holds its head as though it were having a headache.

Their forgetful minds eat many varieties of mushrooms and frequently experience headaches as a result. Whenever they want to cure a headache, they look for a particular Big Mushroom so they remember to forget the pain.

Psytu is known to become anxious before the onset of a headache. It will cling to its Trainer when this happens, as it is vulnerable to getting dizzy during headaches.

Psytu can see glimpses into the future about when its next headache might come. It will spend time completing tasks that help mitigate the pain from the future headache.

Its fleece grows throughout the year, which also builds up static electricity to light the bulb on its tail. Improper discharge of this static electricity causes it to develop headaches.

Psysaur cannot reach the bulb on its back with its stout limbs, which prevents it from curing its own headaches. It relies on its Trainer or other Pokémon to assist with administering the pollen.

Psyicate breaks locks with its bill to access pantries and sneaks out in the middle of the night alongside other rodent Pokémon to steal food. It can easily distract a Persian while its friends loot the pantry.

It relies on its forgetfulness or a Starf Berry to prevent headaches. The berry offers a small boost to a random part of its mind for roughly ten minutes before the headaches return.

Psyts is still developing its psychic abilities and will try to read people's minds. Sometimes it gets a headache when reading someone's mind because the thoughts are too complex.

Psyran loves to poke other Pokémon with its horn, even though other Pokémon find the sensation unpleasant. It is a persistent swimmer, as it can swim for up to two hours without getting tired. This helps it chase down the Pokémon who avoid it.

Overwhelmed by its dull scales and constant headaches, it vents stress through psychic shockwaves in the water, which scare Pokémon away. When a Trainer befriends a Psybas, it develops a lifelong attachment to that Trainer.

They ram their heads into opponents to induce headaches, which allows them to build up a surge of psychic energy. The ridges on their head store that psychic energy produced, which is used to enhance their headbutts.

Psymander has constant headaches because it is worried about the fire on its tail. The terror of its fire being snuffed out keeps it awake at night.

They are clumsy and easily distracted, which causes them to bump into obstacles. Whenever this occurs, they pout and get so angry they cause themselves to get headaches.

Psymeleon experiences headaches of varying intensity, which can be measured by the flame on its tail. The shorter the flame is, the more intense the headache.

They channel the pain from their headaches into psychic energy, which they use to float around. If anything bumps into them while they are floating, a surge of psychic energy is released before they fall to the ground.

Psybra possesses psychic powers that are connected to the intensity of its headaches, which enable it to use telekinesis. It baffles itself with how much it can do.

When something grazes its fragile body, its bulbous head will swell from the resulting headache. Nutrients from its roots are absorbed to shrink the head, as the swelling constricts the supply of water to itself.

It lives at water treatment facilities near sludge and hazardous chemicals. Despite its gooey composition, it gets headaches from the myriad of noxious fumes in the air.

Psytly is utterly baffled by its surroundings. It does not know where it is or how it got there, but it knows that it cannot touch anything. Anything it touches seems to phase through it.

Seler has a gargantuan claw that produces a corrosive acid. Whenever it hunts for its meal, it clamps down on its prey with its claw to cut them into edible portions.

Corpzagoon is covered with interlocking scales that protect it from bites. Its claw-like tail can clamp down with enough force to break concrete.

Golras helps lifeguards at resorts protect people from drowning. It monitors deep water to ensure that swimmers remain safe.

They hold onto a Thick Club, as the club reminds them of their family. When a Trainer is trusted with one of these clubs, it is a sign that the Trainer is now a part of their family.

Mandile frolic along riverbanks where they make their home. They spar against each other to assert dominance and influence food distribution. Some Mandile receive the best berries, others only receive scraps.

Notoriously difficult to domesticate, Manruff are seen as irrationally aggressive, yet they are not. This is because their hierarchical pack system creates a demand for power and respect from those who become their Trainer.

Its agelast tendencies create difficulty during training, as it is either too upset to laugh or the joke is beyond its understanding. A raw demonstration of courage and grit is necessary to gain its trust.

Primenaw wreak havoc alongside riverbanks where they make their homes. Their highly territorial nature causes them to lash out against other wild Pokémon who do not respect their boundaries.

Growlfree sits at the bottom of hot springs, where it regulates water temperatures using its natural body heat. It lets out small barks of distress whenever it detects impurities in the water.

Growlursa loves being praised by their Trainers, so they always do their best during a Pokémon battle. Whenever they feel scared, they whimper and try to find their Trainer.

Growlmite floats around factories to ensure devices remain at a safe temperature. If any device begins to overheat, it will attempt to absorb the excess heat by pressing itself against the device.

Chardle struggles to fly with its wings because of its small body. It overestimates the necessary force needed to remain airborne and cannot maintain a straight flight path as a result.

Charuna attacks anything that comes close to the branch it hangs from. It flails its flaming tail and large wings to scare away other Pokémon.

Whenever Chardrill needs an extra boost of speed, it ignites its tail stinger to propel itself forward like a rocket. This allows it to chase down honey thieves with terrifying speed, making escape difficult.

Charow stretches its long neck into burrows and bushes to find prey. If it cannot reach its prey, it shoots fire into the nest to lure prey out of their homes.

Charfable soars through the sky during the full moon to absorb moonlight. It lights the night sky with beautiful displays of fire and ash because of its excitement.

Charduck has major temper tantrums whenever it has a headache. The pain it experiences is expressed through blazing flames and flailing wings.

Charfetchd waves and spins its baton to send messages to other Charfetchd from a long distance. Whenever it spins its baton, it is a sign of joy or happiness.

They are frail creatures because of their soft scales and fins and are unable to take many hits in battle. Most Trainers opt to use an Exp. Share to help them raise their Polikarp.

It swings between trees in search of its next meal and communicates that an area is barren with a series of grunts and snorts. It latches onto a branch once it finds a Loquat or other fruits that resemble peaches.

Abew sleeps atop a ball of psychic energy, which protects it from harm. It makes itself invisible so it can sleep without being disturbed.

Absol is able to predict when misfortune will strike. Many Trainers attempt to ask it for predictions of the future, but it teleports away before any answers are given.

They will try to make a Twisted Spoon out of metallic objects, as it functions as a conduit for psychic energy. They are unable to do so because they lack the patience to bend metal, and most attempts stop before completion.

They utilize various trinkets such as the Power Band to weigh themselves down and further develop their psychic abilities. They are aware of the effects of the trinkets they collect and seek out ones that help put opponents to sleep.

Its attempts at a coherent thought turn into gobbledygook whenever its frequent headaches occur. This causes it to get angry and flail its spoon around, as though it is attempting to scoop the thought back into its head.

Malax enjoy a salty bag of Pewter Crunchies, alongside plenty of water to drink. Not only do they remove the effects of paralysis and other conditions, but a bag of Pewter Crunchies also keep them full for a long time.

Mapunny needs lots of practice to improve its fighting prowess. Its unrefined technique gives opponents moments of opportunity to land a strike against it.

They are known to get upset when presented with a Mankey Paw, as they may believe that the paw came from another Makey. This odd phenomenon stems from the fact that they are quick to make assumptions.

Mapunny swiftly dodges attacks with its refined footwork. Its footwork is only matched by its punches, which can punch holes into solid steel.

They pick up trinkets from Trainers that pass by and use them to make themselves sturdier. They are particularly fond of a Power Belt since it is the easiest to attach to themselves.

Bellans's tails are cultivated and mixed with other herbs to produce an Energy Root, a bitter clump of roots that heals Pokémon. They prefer humid climates, so Bellans nurseries are built near jungles.

Bellbok's tails are cultivated and mixed with other herbs to produce a Big Root, a large clump of roots that help Pokémon absorb nutrients. Their underbellies look like a large predator, which causes other Pokémon to leave them alone.

Bellshrew burrow under gardens to release roots that connect to other plants in an area. This allows it to grow quickly by absorbing nutrients and moisture without moving.

It lives in mushroom forests where the peat below its feet is brimming with life. Whenever it rests, it burrows into the ground and releases spores to maintain the nutritious peat.

Squirtdle eats lots of leaves to ensure it has enough energy to go through the entire metamorphosis process. Its only defense mechanism is its ability to spray water.

Squirtuna hangs from tree branches where it hides in its shell until its metamorphosis is complete. It squirts water from the crevices of its shell whenever it is threatened in the hopes of deterring predators.

Squirtdrill has a small stinger that is soft and underdeveloped. It instead shoots streams of water or venom to deter threats.

Squirthoot bobbles its head back and forth for every second that passes. This makes retreating into its shell difficult, so whenever it is in danger it spews out a watery foam.

Squirtotto hides in tall grass to ambush Bug-type Pokémon, which are its primary source of food. When it spots a suitable target, it shoots a jet of water to stun its prey.

Squirtfa dances under the moonlight around lakes, channeling lunar energy. Its horns shoot bubbles that shimmer in the night sky.

Squirtgeot releases small bubbles of water whenever it flies above trails and other natural pathways. The trails have warnings that remind people to carry umbrellas to avoid getting wet whenever it takes off.

When the weather is hot outside, Squirtran sprays its nestmates with water to keep cool. This activity helps it develop bonds with its nestmates by encouraging social play.

Squirtrina likes to take mud baths alongside its nestmates. If weather conditions are too dry, it makes its own mud by spraying a dirt patch with water.

Squirtbat glides inside caves to find Trainers to pull pranks on. One of its pranks involves squirting water onto Trainers when their back is turned.

Squirtish waddles in marshes and swamps to find reeds to eat. Its small size and tough body make it unappealing to predators that would eat it.

Squirtish eats reeds in swamplands to turn the color of their leaves into a bright color. This signals to predators that it is poisonous, which results in them leaving it alone.

Squirtduck cannot withdraw into its shell because its head is slightly too large. This does not stop it from trying and it may hurt itself from overexertion.

Weepinshrew maintains its sharpened leaves by scraping them against rocks. It burrows underground to find plant roots to eat.

It has adapted to the desertification of its natural home, which is caused by poor farming practices that dry up the soil. Rather than use its bell for catching prey, it stores bones and rocks to decay into nutrients.

Its roots are insufficient for draining nutrients from the soil and require help from a Trainer through a Big Root or other item. It integrates the item with its body, which provides an extra kick to help it absorb all the nutrients it requires.

Droplets of jujube nectar cling to the inside of the bell, which lures in prey. Once it ensnares a bug, its digestive juices dissolve its target before repeating the process.

Victreeossom secrete a sweet nectar that they collect in their large mouths. They are raised by restaurants to use their tails to lather the nectar onto baked goods, providing a sweet and glossy finish to delicious treats.

Tentaotto can be found resting on beachside cliffs after hunting in the ocean. It is known to attack other Tentaotto that invade its territory.

Its tentacles act as sensitive radars, operating best when it is well-hydrated. Whenever it gets dehydrated, its tentacles shrink in half.

Tentaran collects berries for its nest with its long tentacles. It releases a gel from its tentacles that helps clean its nestmates.

Tentarina dredges up seaweed from the bottom of the sea to bring back to its home. Its sensitive tentacles groom its younger nestmates whenever it has spare time.

Tentabat quietly flutters through caves to find its next meal. Once in range, it wraps its tentacles around its prey to make injecting venom easier.

Tentaliper scoops up aquatic Pokémon into its bill by grabbing onto them with its tentacles. Its bright red bill can hold up to five gallons of water, which it drinks from whenever it is in the air.

Tentachu has tentacles that release an electrical charge on contact. Despite this, it wants to hug Pokémon that can endure the shock.

Despite being tough to take down, it insists on receiving a Guard Spec. during battle to ensure its defenses remain strong. Some Trainers opt to give it a placebo to convince it that no booster is required for it to face attacks head on.

Georb supports miners in blast mining, as its explosive power is harnessed to mine coal. Miners lodge it into crevices before unleashing a chain reaction of explosions.

Geopod has a sturdy cocoon that protects its body. Construction companies gather empty cocoons to ground into a powder that reinforces concrete.

Geohita spars against others to improve its fighting prowess. When it is not fighting, it scales cave walls to improve its grip strength.

Ponypy stomp alongside Donphan and Phanpy, joining them along their travels. They protect their herd from poachers with their fiery breath, and in return Ponypy have a family they can be a part of.

It has vines that resemble Slowpoke tails, which it shakes and wiggles to lure in small vermin to eat. It basks in the sunlight whenever it loses a few vines in battle, which absorb sunlight to store enough energy to regenerate vines.

It is slow to react to its surroundings, as it enjoys floating atop a water's surface. On occasion, it will snap awake during a lightning storm to find one of its friends got zapped twice without getting hurt.

It is slow to react and enjoys lazing about all day, especially when it has no predators to worry about. Its fins spread out in a mesmerizing pattern that looks like a ballroom dress when it rests, giving the illusion that it is swimming.

It dances at a slow yet rhythmic pace, with the gyration of its body swaying like calm ocean waves. It takes a long time to react to any changes in the environment, as its passive dancing is hard to break from.

Whenever it starts its seasonal migration, it follows the same air current to find warm land each time. No matter what distractions it encounters on its path, it always has a strong sense of direction.

While other bird Pokémon may get confused or lost, it has a strong internal compass that allows it to find the way home. Its ability to return makes it a beloved lifelong pet, as it never forgets kindness given to it.

They enjoy reading books but are remarkably slow at doing so. Trainers who want to help their Slowtu should flip to the glossary section and read alongside them, as unfamiliar words tend to be difficult.

It is swept through the air on a breeze, the soft zephyrs it floats on remove the need to deal with predators. During the rare times it needs to eat, it floats down to the ground to eat a clump of grass before hopping back up into the air currents.

Its flower has enough nutrients to last a month without eating, which is the only time it ever comes down from the sky. It is capable of sleeping in the sky because its lightweight body gives them a natural buoyancy that keeps them in the sky.

It sleeps in the mud near marshes or lakes to remain cool throughout the year and prefers to stay within the confines of a muddy area when it searches for food. It has slow reaction times, as it struggles to catch berries tossed its way.

It stays cool by covering itself in mud, especially whenever the sun is high in the sky during the summer months. It is not physically active, so it rarely gets hungry enough to leave a muddy area.

Its sharp attention to detail and internal compass allow it to guide others in its flock without getting lost. When spring arrives on the horizon, it flies back to its home to pick off bug Pokémon that are slow to wake up.

It flies around beaches and lakes to look for the best place to catch fish. It stalks fishers from a distance before it settles in a nearby spot to begin fishing.

It is primarily a sedentary species, as it does not move often. Whenever it gets hungry and needs to eat, it ejects its inner organs to hunt anything that comes nearby.

It catches aquatic Pokémon inside dark caves with its tail, which it flicks to draw attention to itself. Once it catches another Pokémon, it rapidly flaps its wings to pull its prey out of the water before dropping it onto a nearby rock.

Its herbivorous diet requires a special nutrient only seaweed can provide, which means it needs to dive underwater to have a complete diet. Whenever it needs to escape danger while seaweed gathering, it poisons the predator using its removable tail.

It swims effortlessly through the oceans of the world by using underwater currents to guide where it swims. At the same time, it has a slow reaction time, which causes it to bump into obstacles.

It prefers to rest in one spot because its seams rip easily. Yet, whenever its Trainer picks it up, it takes at least ten seconds before it realizes it has been moved.

Whenever a Trainer picks it up, it takes at least five seconds before it realizes it has been moved. Afterwards, it looks around for its tail to ensure it remains attached to its body.

The spines across its tentacles help it defend against predators, as it injects venom into anything that comes too close. This offsets the fact that it takes a while to recognize that it is in danger.

It has spines across each of its tentacles, each filled with a caustic, venomous liquid. When it is not lucid or otherwise entirely awake, it bunkers down by forming a shield with its tentacles.

Its long tail makes catching prey easy, as the longer the tail the more force it can use to whisk prey from the water onto a nearby rock. It chooses the same few spots every day, as it has an inclination towards forming a daily schedule.

Due to its small size and its voracious appetite for algae, people with home aquariums love to have it as a part of a large tank of fish. It floats around a tank and passively eats algae every moment it is awake.

It is a popular pet for home aquariums because it is both friendly and helpful to have around. Whenever another Pokémon gets sick, it taps against the glass to get help and attention from its owners.

It lives in home aquariums or other large aquatic homes, and roams around the space to take care of the Pokémon that it lives with. Its gentle and soft demeanor allows it to easily make friends with the Pokémon that join its home.

It fishes for aquatic Pokémon by luring prey close before yanking them out of the water with its long tail. When it catches a bite, it stuffs the morsel into its maw to digest in its large stomach.
