Slowpass #79.326

It catches prey by dipping its tail in water at the side of a river. It controls three small units called Mini-Noses.
- HP
- 80
- Attack
- 58
- Defense
- 118
- Sp. Atk
- 51
- Sp. Def
- 76
- Speed
- 31
- Total
- 414
- Height
- 130 cm
- Weight
- 188 kg
- Category
- Dopey Compass Pokémon
- Abilities
-
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate..
- Hidden Abilities
-
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts or being affected by Intimidate..
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Sand Force
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Regenerator
The Pokémon has a little of its HP restored when withdrawn from battle.