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Abmite #63.81

aniimine #63.81

A Pokémon that sleeps 18 hours a day. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
25
Attack
30
Defense
51
Sp. Atk
101
Sp. Def
55
Speed
60
Total
322
Height
60 cm
Weight
12.7 kg
Category
Psi Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Inner Focus

The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

Hidden Abilities
Synchronize

If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Magic Guard

The Pokémon only takes damage from attacks.

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