Illumite #534.81

A nocturnal Pokémon that becomes active upon nightfall. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 51
- Attack
- 39
- Defense
- 71
- Sp. Atk
- 80
- Sp. Def
- 75
- Speed
- 58
- Total
- 374
- Height
- 40 cm
- Weight
- 11.8 kg
- Category
- Firefly Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Tinted Lens
The Pokémon can use "not very effective" moves to deal regular damage.
- Hidden Abilities
-
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts or being affected by Intimidate..
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Prankster
Gives priority to the Pokémon's status moves.