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Lampass #366.326

merumsb #366.326

It arrives near the moment of death and steals spirit from the body. It controls three small units called Mini-Noses.

HP
60
Attack
50
Defense
116
Sp. Atk
88
Sp. Def
90
Speed
45
Total
449
Height
100 cm
Weight
176.5 kg
Category
Lamp Compass Pokémon
Abilities
Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Flame Body

Contact with the Pokémon may burn the attacker.

Hidden Abilities
Flash Fire

If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.

Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Sand Force

Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.

Shadow Tag

The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.

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