Lampass #366.326

It arrives near the moment of death and steals spirit from the body. It controls three small units called Mini-Noses.
- HP
- 60
- Attack
- 50
- Defense
- 116
- Sp. Atk
- 88
- Sp. Def
- 90
- Speed
- 45
- Total
- 449
- Height
- 100 cm
- Weight
- 176.5 kg
- Category
- Lamp Compass Pokémon
- Abilities
-
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Flame Body
Contact with the Pokémon may burn the attacker.
- Hidden Abilities
-
Flash Fire
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Sand Force
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Shadow Tag
The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.