Whimsimite #360.81

Riding whirlwinds, they appear. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 48
- Attack
- 45
- Defense
- 75
- Sp. Atk
- 83
- Sp. Def
- 68
- Speed
- 68
- Total
- 387
- Height
- 50 cm
- Weight
- 6.3 kg
- Category
- Windveiled Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Infiltrator
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.
- Hidden Abilities
-
Prankster
Gives priority to the Pokémon's status moves.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Chlorophyll
Boosts the Pokémon's Speed stat in harsh sunlight.