Ninmite #356.81

Because it darts about vigorously at high speed, it is very difficult to see. They generate enough magnetism to draw in iron objects from over 300 feet away.
- HP
- 49
- Attack
- 53
- Defense
- 61
- Sp. Atk
- 65
- Sp. Def
- 51
- Speed
- 83
- Total
- 362
- Height
- 50 cm
- Weight
- 9 kg
- Category
- Ninja Magnet Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Speed Boost
The Pokémon's Speed stat is boosted every turn.
- Hidden Abilities
-
Speed Boost
The Pokémon's Speed stat is boosted every turn.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Infiltrator
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.