Duskzone #313.263

The antenna on its head captures radio waves from the world of spirits that command it to take people there. Three units generate magnetism.
- HP
- 53
- Attack
- 80
- Defense
- 121
- Sp. Atk
- 86
- Sp. Def
- 120
- Speed
- 55
- Total
- 515
- Height
- 170 cm
- Weight
- 143.3 kg
- Category
- Gripper Area Pokémon
- Abilities
-
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Pressure
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
- Hidden Abilities
-
Pressure
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Frisk
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.