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Sandmite #27.81

maelmc #27.81

When it curls up in a ball, it can make any attack bounce off harmlessly. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
41
Attack
48
Defense
75
Sp. Atk
45
Sp. Def
38
Speed
43
Total
290
Height
40 cm
Weight
9 kg
Category
Mouse Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Sand Veil

Boosts the Pokémon's evasiveness in a sandstorm.

Hidden Abilities
Sand Veil

Boosts the Pokémon's evasiveness in a sandstorm.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Sand Rush

Boosts the Pokémon's Speed stat in a sandstorm.

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