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Chinmeleon #170.5

kattenkg #170.5

When it senses danger, it discharges positive and negative electricity from its two antennae. If it encounters a strong enemy, it becomes agitated, and the flame on its tail flares with a bluish white color.

HP
69
Attack
55
Defense
51
Sp. Atk
64
Sp. Def
59
Speed
75
Total
373
Height
80 cm
Weight
15.5 kg
Category
Angler Flame Pokémon
Abilities
Blaze

Powers up Fire-type moves when the Pokémon's HP is low.

Volt Absorb

If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.

Hidden Abilities
Illuminate

By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.

Blaze

Powers up Fire-type moves when the Pokémon's HP is low.

Solar Power

In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.

Water Absorb

If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.

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