Skip to Content

FusionDex.org

Chinmer #170.387

kiwikelly #170.387

When it senses danger, it discharges positive and negative electricity from its two antennae. It loses vitality if its body becomes dried out.

HP
93
Attack
59
Defense
36
Sp. Atk
60
Sp. Def
49
Speed
62
Total
359
Height
120 cm
Weight
71 kg
Category
Angler Whale Pokémon
Abilities
Water Veil

The Pokémon's water veil prevents it from being burned.

Volt Absorb

If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.

Hidden Abilities
Illuminate

By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.

Oblivious

The Pokémon is oblivious, keeping it from being infatuated, falling for taunts or being affected by Intimidate..

Pressure

Puts other Pokémon under pressure, causing them to expend more PP to use their moves.

Water Absorb

If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.

Related Pokémon