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Spinamite #167.81

grey.scale #167.81

The web it spins can be considered its second nervous system. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
35
Attack
43
Defense
60
Sp. Atk
58
Sp. Def
45
Speed
40
Total
281
Height
40 cm
Weight
7.2 kg
Category
String Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Insomnia

The Pokémon's insomnia prevents it from falling asleep.

Hidden Abilities
Swarm

Powers up Bug-type moves when the Pokémon's HP is low.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Sniper

If the Pokémon's attack lands a critical hit, the attack is powered up even further.

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