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Seamite #117.81

Japeal Fusion Generator #117.81

The poisonous barbs all over its body are highly valued as ingredients for making traditional herbal medicine. They generate enough magnetism to draw in iron objects from over 300 feet away.

HP
45
Attack
45
Defense
78
Sp. Atk
95
Sp. Def
48
Speed
58
Total
369
Height
70 cm
Weight
15.5 kg
Category
Dragon Magnet Pokémon
Abilities
Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Sniper

If the Pokémon's attack lands a critical hit, the attack is powered up even further.

Hidden Abilities
Poison Point

Contact with the Pokémon may poison the attacker.

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Analytic

Boosts the power of the Pokémon's move if it is the last to act that turn.

Damp

The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.

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